diff options
Diffstat (limited to 'engines/hdb/ai-funcs.cpp')
-rw-r--r-- | engines/hdb/ai-funcs.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp index 771279ad76..c65c2672d0 100644 --- a/engines/hdb/ai-funcs.cpp +++ b/engines/hdb/ai-funcs.cpp @@ -730,7 +730,7 @@ void AI::animateEntity(AIEntity *e) { // For non-players, check for trigger being hit if (onEvenTile(e->x, e->y)) { - warning("STUB: animateEntity: Check for Triggers being hit"); + debug(9, "STUB: animateEntity: Check for Triggers being hit"); } // If player, then scroll the screen with the player @@ -1125,7 +1125,7 @@ void AI::animEntFrames(AIEntity *e) { max = e->special1Frames; break; default: - warning("AI-FUNCS: animEntFrames: Unintended State for entity %s", AIType2Str(e->type)); + debug(9, "AI-FUNCS: animEntFrames: Unintended State for entity %s", AIType2Str(e->type)); break; } |