diff options
Diffstat (limited to 'engines/hdb/map-loader.cpp')
-rw-r--r-- | engines/hdb/map-loader.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/hdb/map-loader.cpp b/engines/hdb/map-loader.cpp index 182e761e1e..25ff4ea6e2 100644 --- a/engines/hdb/map-loader.cpp +++ b/engines/hdb/map-loader.cpp @@ -27,21 +27,21 @@ namespace HDB { Map::Map() { _mapLoaded = false; - for (int i = 0; i < kMaxGratings;i++) { + for (int i = 0; i < kMaxGratings; i++) { _gratings[i] = new Foreground; } - for (int i = 0; i < kMaxForegrounds;i++) { + for (int i = 0; i < kMaxForegrounds; i++) { _foregrounds[i] = new Foreground; } } Map::~Map() { - for (int i = 0; i < kMaxGratings;i++) { + for (int i = 0; i < kMaxGratings; i++) { delete _gratings[i]; } - for (int i = 0; i < kMaxForegrounds;i++) { + for (int i = 0; i < kMaxForegrounds; i++) { delete _foregrounds[i]; } } @@ -145,7 +145,7 @@ bool Map::load(Common::SeekableReadStream *stream) { _mapX = _mapY = 0; // Setup animating Tile lists - for (int i = 0; i < _width*_height;i++) { + for (int i = 0; i < _width*_height; i++) { addBGTileAnimation(i % _width, i / _width); addFGTileAnimation(i % _width, i / _width); } @@ -408,7 +408,7 @@ bool Map::load(Common::SeekableReadStream *stream) { // Scan all icons and init all Entities warning("STUB: Map::load: SetupProgressBar"); - for (int i = 0; i < _iconNum;i++) { + for (int i = 0; i < _iconNum; i++) { // Don't spawn Action Mode Entities in Puzzle Mode if (!g_hdb->getActionMode()) { switch (aiInfo[_iconList[i].icon].type) { @@ -683,7 +683,7 @@ void Map::drawEnts() { } void Map::drawGratings() { - for (int i = 0; i < kMaxGratings;i++) { + for (int i = 0; i < kMaxGratings; i++) { g_hdb->_drawMan->getTile(_gratings[i]->tile)->drawMasked(_gratings[i]->x, _gratings[i]->y); } @@ -691,7 +691,7 @@ void Map::drawGratings() { } void Map::drawForegrounds() { - for (int i = 0; i < kMaxForegrounds;i++) { + for (int i = 0; i < kMaxForegrounds; i++) { g_hdb->_drawMan->getTile(_foregrounds[i]->tile)->drawMasked(_foregrounds[i]->x, _foregrounds[i]->y); } @@ -928,7 +928,7 @@ void Map::centerMapXY(int x, int y) { } bool Map::checkOneTileExistInRange(int tileIndex, int count) { - for (int i = 0; i < _width*_height;i++) { + for (int i = 0; i < _width*_height; i++) { if (_background[i] >= tileIndex && _background[i] < tileIndex + count) return true; if (_foreground[i] >= tileIndex && _foreground[i] < tileIndex + count) |