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-rw-r--r--engines/hopkins/events.cpp501
1 files changed, 501 insertions, 0 deletions
diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp
new file mode 100644
index 0000000000..0b3d252f57
--- /dev/null
+++ b/engines/hopkins/events.cpp
@@ -0,0 +1,501 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "common/textconsole.h"
+#include "hopkins/events.h"
+#include "hopkins/files.h"
+#include "hopkins/globals.h"
+#include "hopkins/hopkins.h"
+#include "hopkins/sound.h"
+
+namespace Hopkins {
+
+EventsManager::EventsManager() {
+ souris_flag = false;
+ mouse_linux = false;
+ souris_sizex = souris_sizey = 0;
+ ofset_souris_x = ofset_souris_y = 0;
+ start_x = start_y = 0;
+ CASSE = false;
+ souris_n = 0;
+ souris_bb = 0;
+ souris_b = 0;
+ pointeur_souris = NULL;
+ _gameCounter = 0;
+ lItCounter = 0;
+ ESC_KEY = false;
+ GAME_KEY = KEY_NONE;
+ btsouris = 0;
+ OLD_ICONE = 0;
+
+ _priorCounterTime = 0;
+ _priorFrameTime = 0;
+}
+
+void EventsManager::setParent(HopkinsEngine *vm) {
+ _vm = vm;
+}
+
+// Install Mouse
+void EventsManager::INSTALL_SOURIS() {
+ // No implementation in original
+}
+
+// Mouse On
+void EventsManager::souris_on() {
+ souris_flag = true;
+
+ if (mouse_linux) {
+ souris_sizex = 52;
+ souris_sizey = 32;
+ } else {
+ souris_sizex = 34;
+ souris_sizey = 20;
+ }
+
+ ofset_souris_x = 0;
+ ofset_souris_y = 0;
+
+ if (!CASSE)
+ souris_xy(300, 200);
+ else
+ souris_xy(150, 100);
+}
+
+// Set Mouse position
+void EventsManager::souris_xy(int xp, int yp) {
+ g_system->warpMouse(xp, yp);
+}
+
+// Mouse Max
+void EventsManager::souris_max() {
+ // No implementation in original
+}
+
+// Get Mouse X
+int EventsManager::XMOUSE() {
+ souris_x = start_x + g_system->getEventManager()->getMousePos().x;
+ souris_y = g_system->getEventManager()->getMousePos().y;
+
+ return souris_x + ofset_souris_x;
+}
+
+// Get Mouse Y
+int EventsManager::YMOUSE() {
+ souris_x = start_x + g_system->getEventManager()->getMousePos().x;
+ souris_y = g_system->getEventManager()->getMousePos().y;
+
+ return souris_y + ofset_souris_y;
+}
+
+// Get Mouse Button
+int EventsManager::BMOUSE() {
+ CONTROLE_MES();
+ return souris_bb;
+}
+
+// Mouse Off
+void EventsManager::MOUSE_OFF() {
+ souris_flag = false;
+ g_system->showMouse(false);
+}
+
+// Mouse On
+void EventsManager::MOUSE_ON() {
+ souris_on();
+ souris_flag = true;
+ g_system->showMouse(true);
+}
+
+// Change Mouse Cursor
+void EventsManager::CHANGE_MOUSE(int id) {
+ int cursorId = id;
+
+ if (btsouris != 23) {
+ if (id == 4 && btsouris == 4 && _vm->_globals.NOMARCHE)
+ cursorId = 0;
+ if (cursorId == 25)
+ cursorId = 5;
+
+ if (OLD_ICONE != cursorId || !cursorId) {
+ OLD_ICONE = cursorId;
+ souris_n = cursorId;
+
+ // Backup the current sprite clipping bounds and reset them
+ Common::Rect clipBounds(_vm->_graphicsManager.min_x, _vm->_graphicsManager.min_y,
+ _vm->_graphicsManager.max_x, _vm->_graphicsManager.max_y);
+ _vm->_graphicsManager.min_x = _vm->_graphicsManager.min_y = 0;
+ _vm->_graphicsManager.max_x = _vm->_globals.OBJL;
+ _vm->_graphicsManager.max_y = _vm->_globals.OBJH;
+ int pitch = _vm->_graphicsManager.nbrligne2;
+ _vm->_graphicsManager.nbrligne2 = _vm->_globals.OBJL;
+
+ // Draw the cursor onto a temporary surface
+ byte *cursorSurface = new byte[_vm->_globals.OBJH * _vm->_globals.OBJL];
+ Common::fill(cursorSurface, cursorSurface + _vm->_globals.OBJH * _vm->_globals.OBJL, 0);
+ _vm->_graphicsManager.Sprite_Vesa(cursorSurface, pointeur_souris, 300, 300, cursorId);
+
+ // Reset the clipping bounds
+ _vm->_graphicsManager.min_x = clipBounds.left;
+ _vm->_graphicsManager.min_y = clipBounds.top;
+ _vm->_graphicsManager.max_x = clipBounds.right;
+ _vm->_graphicsManager.max_y = clipBounds.bottom;
+ _vm->_graphicsManager.nbrligne2 = pitch;
+
+ // Convert the cursor to the pixel format. At the moment, it's hardcoded
+ // to expect the game to be in 16-bit mode
+ uint16 *cursorPixels = new uint16[_vm->_globals.OBJH * _vm->_globals.OBJL];
+ const byte *srcP = cursorSurface;
+ uint16 *destP = cursorPixels;
+
+ for (int yp = 0; yp < _vm->_globals.OBJH; ++yp) {
+ const byte *lineSrcP = srcP;
+ uint16 *lineDestP = destP;
+
+ for (int xp = 0; xp < _vm->_globals.OBJL; ++xp)
+ *lineDestP++ = *(uint16 *)&_vm->_graphicsManager.PAL_PIXELS[*lineSrcP++ * 2];
+
+ srcP += _vm->_globals.OBJL;
+ destP += _vm->_globals.OBJL;
+ }
+
+ // Calculate the X offset within the pointer image to the actual cursor data
+ int xOffset = !mouse_linux ? 10 : 20;
+
+ // Set the ScummVM cursor from the surface
+ Graphics::PixelFormat pixelFormat = g_system->getScreenFormat();
+ g_system->setMouseCursor(cursorPixels, _vm->_globals.OBJL, _vm->_globals.OBJH,
+ xOffset, 0, 0, true, &pixelFormat);
+
+ // Delete the cursor surface
+ delete[] cursorPixels;
+ delete[] cursorSurface;
+ }
+ }
+}
+
+// Check Events
+void EventsManager::CONTROLE_MES() {
+ pollEvents();
+}
+
+void EventsManager::checkForNextFrameCounter() {
+ // Check for whether to increment the game counter
+ uint32 milli = g_system->getMillis();
+ while ((milli - _priorCounterTime) >= 10) {
+ _priorCounterTime += 10;
+ lItCounter += 3;
+ }
+
+ // Check for next game frame
+ if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) {
+ ++_gameCounter;
+ _priorFrameTime = milli;
+ g_system->updateScreen();
+
+ // Signal the ScummVM debugger
+ _vm->_debugger.onFrame();
+ }
+}
+
+void EventsManager::delay(int totalMilli) {
+ uint32 delayEnd = g_system->getMillis() + totalMilli;
+
+ while (!g_system->getEventManager()->shouldQuit() && g_system->getMillis() < delayEnd) {
+ g_system->delayMillis(10);
+ }
+}
+
+void EventsManager::pollEvents() {
+ checkForNextFrameCounter();
+
+ Common::Event event;
+ while (g_system->getEventManager()->pollEvent(event)) {
+ // Handle keypress
+ switch (event.type) {
+ case Common::EVENT_QUIT:
+ case Common::EVENT_RTL:
+ return;
+
+ case Common::EVENT_KEYDOWN:
+ handleKey(event);
+ return;
+
+ case Common::EVENT_LBUTTONDOWN:
+ souris_b = 1;
+ break;
+ case Common::EVENT_RBUTTONDOWN:
+ souris_b = 2;
+ break;
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_RBUTTONUP:
+ souris_b = 0;
+ return;
+
+ default:
+ break;
+ }
+ }
+}
+
+void EventsManager::handleKey(Common::Event &event) {
+ ESC_KEY = event.kbd.keycode == Common::KEYCODE_ESCAPE;
+
+ if (event.kbd.keycode == Common::KEYCODE_i || event.kbd.keycode == Common::KEYCODE_TAB)
+ GAME_KEY = KEY_INVENTORY;
+ else if (event.kbd.keycode == Common::KEYCODE_F5)
+ GAME_KEY = KEY_SAVE;
+ else if (event.kbd.keycode == Common::KEYCODE_F7)
+ GAME_KEY = KEY_LOAD;
+ else if (event.kbd.keycode == Common::KEYCODE_F1 || event.kbd.keycode == Common::KEYCODE_o)
+ GAME_KEY = KEY_OPTIONS;
+
+ // Check for debugger
+ if ((event.kbd.keycode == Common::KEYCODE_d) && (event.kbd.flags & Common::KBD_CTRL)) {
+ // Attach to the debugger
+ _vm->_debugger.attach();
+ _vm->_debugger.onFrame();
+ }
+
+}
+
+void EventsManager::VBL() {
+ int v1;
+ int v2;
+ int v3;
+ int v4;
+ int v5;
+ int v6;
+ int v7;
+ int v10;
+ signed int v11 = 0;
+ signed int v12 = 0;
+ int v13 = 0;
+ unsigned int v14 = 0;
+ int v15 = 0;
+ int yp = 0;
+
+ if (_vm->_graphicsManager.REDRAW) {
+ _vm->_graphicsManager.DD_Lock();
+ if (CASSE) {
+ _vm->_graphicsManager.CopyAsm(_vm->_graphicsManager.VESA_BUFFER);
+ _vm->_graphicsManager.REDRAW = 0;
+ } else {
+ if (_vm->_globals.iRegul == 3)
+ _vm->_graphicsManager.m_scroll(_vm->_graphicsManager.VESA_BUFFER, _vm->_graphicsManager.ofscroll, 50, 0x280u, 340, 0, 50);
+ else
+ _vm->_graphicsManager.m_scroll(_vm->_graphicsManager.VESA_BUFFER, _vm->_graphicsManager.ofscroll, 20, 0x280u, 440, 0, 20);
+ _vm->_fileManager.DMESS();
+ --_vm->_graphicsManager.REDRAW;
+ }
+ _vm->_graphicsManager.DD_Unlock();
+ }
+ if (souris_flag == true) {
+ v1 = 20;
+ if (!mouse_linux)
+ v1 = 10;
+ v2 = 20;
+ if (!mouse_linux)
+ v2 = 15;
+ v15 = souris_x - v1;
+ yp = souris_y;
+ v14 = souris_sizex;
+ v13 = souris_sizey;
+ if (btsouris == 23) {
+ v14 = _vm->_globals.OBJL;
+ v13 = _vm->_globals.OBJH;
+ goto LABEL_35;
+ }
+ if (CASSE) {
+ if (v15 < _vm->_graphicsManager.min_x)
+ v15 = _vm->_graphicsManager.min_x;
+ if (souris_y < _vm->_graphicsManager.min_y)
+ yp = _vm->_graphicsManager.min_y;
+ if (souris_sizex + v15 >= _vm->_graphicsManager.max_x)
+ v14 = souris_sizex - (souris_sizex + v15 - _vm->_graphicsManager.max_x);
+ if (yp + souris_sizey < _vm->_graphicsManager.max_y)
+ goto LABEL_34;
+ v3 = yp + souris_sizey - _vm->_graphicsManager.max_y;
+ } else {
+ if (v15 < _vm->_graphicsManager.min_x)
+ v15 = _vm->_graphicsManager.min_x - v1;
+ v2 = (int16)v2;
+ if (souris_y < _vm->_graphicsManager.min_y - (int16)v2)
+ yp = _vm->_graphicsManager.min_y - (int16)v2;
+ if (souris_sizex + v15 >= _vm->_graphicsManager.max_x)
+ v14 = souris_sizex - (souris_sizex + v15 - _vm->_graphicsManager.max_x - v1);
+ if (yp + souris_sizey < v2 + _vm->_graphicsManager.max_y)
+ goto LABEL_34;
+ v3 = v2 + yp + souris_sizey - _vm->_graphicsManager.max_y;
+ }
+ v13 = souris_sizey - v3;
+LABEL_34:
+ v12 = v14 + v15;
+ v11 = yp + v13;
+ }
+LABEL_35:
+ if (!_vm->_globals.PUBEXIT)
+ _vm->_objectsManager.AFF_SPRITES();
+ if (souris_flag != true)
+ goto LABEL_54;
+ if (btsouris == 23)
+ goto LABEL_45;
+ if (yp >= _vm->_graphicsManager.max_y || v15 >= _vm->_graphicsManager.max_x || v14 <= 1 || v13 <= 1) {
+ if (btsouris != 23)
+ goto LABEL_54;
+LABEL_45:
+ if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x) {
+ if ((signed int)(v14 + v15) > _vm->_graphicsManager.max_x)
+ v14 -= v14 + v15 - _vm->_graphicsManager.max_x;
+ if (yp + v13 > _vm->_graphicsManager.max_y)
+ v13 -= yp + v13 - _vm->_graphicsManager.max_y;
+ if (v14 > 1 && v13 > 1) {
+/* Commented out in favour of using ScummVM cursor display
+ _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
+*/
+ _vm->_graphicsManager.Affiche_Perfect(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.Bufferobjet, v15 + 300, yp + 300, 0, 0, 0, 0);
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v14 + v15, yp + v13);
+ }
+ }
+ goto LABEL_54;
+ }
+
+/* Commented out in favour of using ScummVM cursor display
+ _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, pointeur_souris, v15 + 300, yp + 300, souris_n);
+*/
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v12, v11);
+LABEL_54:
+ _vm->_globals.vitesse = 2;
+ do {
+ while (!_vm->shouldQuit()) {
+ checkForNextFrameCounter();
+
+ while (CASSE || _vm->_globals.iRegul != 1) {
+ if (CASSE != true)
+ goto LABEL_63;
+ if (lItCounter > 1)
+ goto LABEL_65;
+ }
+ if (_vm->_globals.vitesse != 2)
+ break;
+ if (lItCounter > 9)
+ goto LABEL_65;
+ }
+LABEL_63:
+ ;
+ } while (!_vm->shouldQuit() && _vm->_globals.iRegul == 3 && lItCounter <= 15);
+LABEL_65:
+ _vm->_globals.vitesse = 2;
+ lItCounter = 0;
+ if (_vm->_graphicsManager.DOUBLE_ECRAN != true || _vm->_graphicsManager.no_scroll == 1) {
+ _vm->_graphicsManager.Affiche_Segment_Vesa();
+ } else {
+ if (_vm->_graphicsManager.no_scroll != 2) {
+ if (XMOUSE() > _vm->_graphicsManager.SCROLL + 620)
+ _vm->_graphicsManager.SCROLL += _vm->_graphicsManager.SPEED_SCROLL;
+ if (XMOUSE() < _vm->_graphicsManager.SCROLL + 10)
+ _vm->_graphicsManager.SCROLL -= _vm->_graphicsManager.SPEED_SCROLL;
+ }
+ if (_vm->_graphicsManager.SCROLL < 0)
+ _vm->_graphicsManager.SCROLL = 0;
+ if (_vm->_graphicsManager.SCROLL > 640)
+ _vm->_graphicsManager.SCROLL = 640;
+ if (_vm->_graphicsManager.SDL_ECHELLE)
+ v4 = _vm->_graphicsManager.Magic_Number(_vm->_graphicsManager.SCROLL);
+ else
+ v4 = _vm->_graphicsManager.SCROLL;
+ if (_vm->_graphicsManager.OLD_SCROLL == v4) {
+ _vm->_graphicsManager.Affiche_Segment_Vesa();
+ } else {
+ _vm->_fontManager.TEXTE_OFF(9);
+ _vm->_graphicsManager.DD_Lock();
+ if (_vm->_graphicsManager.SDL_ECHELLE) {
+ if (_vm->_graphicsManager.Winbpp == 2) {
+ v5 = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE);
+ _vm->_graphicsManager.m_scroll16A(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, v5);
+ } else {
+ v6 = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE);
+ _vm->_graphicsManager.m_scroll2A(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, v6);
+ }
+ _vm->_graphicsManager.DD_Unlock();
+ _vm->_graphicsManager.dstrect[0].left = _vm->_graphicsManager.Reel_Zoom(0, _vm->_graphicsManager.SDL_ECHELLE);
+ _vm->_graphicsManager.dstrect[0].top = _vm->_graphicsManager.Reel_Zoom(0x14u, _vm->_graphicsManager.SDL_ECHELLE);
+ _vm->_graphicsManager.dstrect[0].setWidth(_vm->_graphicsManager.Reel_Zoom(0x280u, _vm->_graphicsManager.SDL_ECHELLE));
+ _vm->_graphicsManager.dstrect[0].setHeight(_vm->_graphicsManager.Reel_Zoom(0x1B8u, _vm->_graphicsManager.SDL_ECHELLE));
+ } else {
+ if (_vm->_graphicsManager.Winbpp == 2)
+ _vm->_graphicsManager.m_scroll16(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, 20);
+ else
+ _vm->_graphicsManager.m_scroll2(_vm->_graphicsManager.VESA_BUFFER, v4, 20, 640, 440, 0, 20);
+ _vm->_graphicsManager.DD_Unlock();
+ _vm->_graphicsManager.dstrect[0] = Common::Rect(0, 20, 640, 460);
+ }
+ if (!_vm->_globals.BPP_NOAFF) {
+// SDL_UpdateRects(LinuxScr, 1, dstrect);
+ }
+ if (_vm->_globals.NBBLOC) {
+ v7 = 1;
+ v10 = _vm->_globals.NBBLOC + 1;
+ do {
+ if (_vm->_globals.BLOC[v7].field0 == 1)
+ _vm->_globals.BLOC[v7].field0 = 0;
+ ++v7;
+ } while (v10 != v7);
+ }
+ _vm->_globals.NBBLOC = 0;
+ start_x = v4;
+ _vm->_graphicsManager.ofscroll = v4;
+ _vm->_graphicsManager.SCROLL = v4;
+ }
+ _vm->_graphicsManager.OLD_SCROLL = v4;
+ start_x = v4;
+ _vm->_graphicsManager.ofscroll = v4;
+ }
+ souris_bb = souris_b;
+ souris_b = 0;
+ if (souris_flag == true) {
+ if (btsouris != 23) {
+ if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x && v14 > 1 && v13 > 1) {
+/* Commented out in favour of using ScummVM cursor display
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v12, v11);
+*/
+ goto LABEL_113;
+ }
+ if (btsouris != 23)
+ goto LABEL_113;
+ }
+ if (yp < _vm->_graphicsManager.max_y && v15 < _vm->_graphicsManager.max_x && v14 > 1 && v13 > 1) {
+/* Commented out in favour of using ScummVM cursor display
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_globals.cache_souris, v15, yp, v14, v13);
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(v15, yp, v14 + v15, yp + v13);
+*/
+ }
+ }
+LABEL_113:
+ _vm->_soundManager.VERIF_SOUND();
+ CONTROLE_MES();
+}
+
+} // End of namespace Hopkins