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-rw-r--r--engines/hopkins/hopkins.cpp2861
1 files changed, 2861 insertions, 0 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
new file mode 100644
index 0000000000..bf9509c0d4
--- /dev/null
+++ b/engines/hopkins/hopkins.cpp
@@ -0,0 +1,2861 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "hopkins/hopkins.h"
+#include "hopkins/graphics.h"
+#include "hopkins/files.h"
+#include "hopkins/saveload.h"
+#include "hopkins/sound.h"
+#include "hopkins/talk.h"
+
+#include "common/scummsys.h"
+#include "common/config-manager.h"
+#include "common/debug-channels.h"
+#include "common/events.h"
+#include "common/file.h"
+
+namespace Hopkins {
+
+HopkinsEngine *g_vm;
+
+HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst),
+ _gameDescription(gameDesc), _randomSource("Hopkins") {
+ g_vm = this;
+ _animMan = new AnimationManager(this);
+ _computer = new ComputerManager(this);
+ _dialog = new DialogsManager(this);
+ _debug = new Debugger(this);
+ _events = new EventsManager(this);
+ _fileIO = new FileManager(this);
+ _fontMan = new FontManager(this);
+ _globals = new Globals(this);
+ _graphicsMan = new GraphicsManager(this);
+ _linesMan = new LinesManager(this);
+ _menuMan = new MenuManager(this);
+ _objectsMan = new ObjectsManager(this);
+ _saveLoad = new SaveLoadManager(this);
+ _script = new ScriptManager(this);
+ _soundMan = new SoundManager(this);
+ _talkMan = new TalkManager(this);
+
+ _startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1;
+}
+
+HopkinsEngine::~HopkinsEngine() {
+ delete _talkMan;
+ delete _soundMan;
+ delete _script;
+ delete _saveLoad;
+ delete _objectsMan;
+ delete _menuMan;
+ delete _linesMan;
+ delete _graphicsMan;
+ delete _globals;
+ delete _fontMan;
+ delete _fileIO;
+ delete _events;
+ delete _debug;
+ delete _dialog;
+ delete _computer;
+ delete _animMan;
+}
+
+Common::String HopkinsEngine::generateSaveName(int slot) {
+ return Common::String::format("%s.%03d", _targetName.c_str(), slot);
+}
+
+/**
+ * Returns true if it is currently okay to restore a game
+ */
+bool HopkinsEngine::canLoadGameStateCurrently() {
+ return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl;
+}
+
+/**
+ * Returns true if it is currently okay to save the game
+ */
+bool HopkinsEngine::canSaveGameStateCurrently() {
+ return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl;
+}
+
+/**
+ * Load the savegame at the specified slot index
+ */
+Common::Error HopkinsEngine::loadGameState(int slot) {
+ return _saveLoad->loadGame(slot);
+}
+
+/**
+ * Save the game to the given slot index, and with the given name
+ */
+Common::Error HopkinsEngine::saveGameState(int slot, const Common::String &desc) {
+ return _saveLoad->saveGame(slot, desc);
+}
+
+Common::Error HopkinsEngine::run() {
+ _saveLoad->initSaves();
+
+ _globals->setConfig();
+ _fileIO->initCensorship();
+ initializeSystem();
+
+ if (!getIsDemo())
+ runFull();
+ else if (getPlatform() == Common::kPlatformLinux)
+ runLinuxDemo();
+ else if (getPlatform() == Common::kPlatformWindows)
+ runWin95Demo();
+ else {
+ warning("Unhandled version, switching to Linux demo. Please report this version to ScummVM developers");
+ runLinuxDemo();
+ }
+
+ return Common::kNoError;
+}
+
+bool HopkinsEngine::runWin95Demo() {
+ _objectsMan->loadObjects();
+ _objectsMan->changeObject(14);
+ _objectsMan->addObject(14);
+ _objectsMan->_helicopterFl = false;
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+
+ if (_startGameSlot == -1) {
+ _graphicsMan->loadImage("H2");
+ _graphicsMan->fadeInLong();
+
+ if (!_events->_escKeyFl)
+ playIntro();
+ }
+
+ _events->_rateCounter = 0;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _globals->_speed = 1;
+
+ for (int i = 1; i < 50; i++) {
+ _graphicsMan->copySurface(_graphicsMan->_backBuffer, 0, 0, 640, 440, _graphicsMan->_frontBuffer, 0, 0);
+ _events->refreshScreenAndEvents();
+ }
+
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ if (_events->_rateCounter > 475)
+ _globals->_speed = 2;
+ if (_events->_rateCounter > 700)
+ _globals->_speed = 3;
+
+ if (_startGameSlot == -1) {
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ }
+
+ _globals->_characterType = 0;
+ _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0;
+ memset(_globals->_saveData, 0, 2000);
+ _globals->_exitId = 0;
+
+ if (_startGameSlot != -1)
+ _saveLoad->loadGame(_startGameSlot);
+
+ if (getLanguage() != Common::PL_POL)
+ if (!displayAdultDisclaimer())
+ return Common::kNoError;
+
+ for (;;) {
+ if (_globals->_exitId == 300)
+ _globals->_exitId = 0;
+
+ if (!_globals->_exitId) {
+ _globals->_exitId = _menuMan->menu();
+ if (_globals->_exitId == -1) {
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ restoreSystem();
+ return false;
+ }
+ }
+
+ if (shouldQuit())
+ return false;
+
+ _globals->_curRoomNum = _globals->_exitId;
+
+ switch (_globals->_exitId) {
+ case 1:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 2, true);
+ break;
+
+ case 3:
+ if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) {
+ _soundMan->playSound(3);
+ if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS)
+ _graphicsMan->loadImage("fond");
+ else {
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("fondfr");
+ else if (_globals->_language == LANG_EN)
+ _graphicsMan->loadImage("fondan");
+ else if (_globals->_language == LANG_SP)
+ _graphicsMan->loadImage("fondes");
+ }
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 2;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ if (!_globals->_censorshipFl)
+ _animMan->playAnim("BANQUE.ANM", 200, 28, 200);
+ else
+ _animMan->playAnim("BANKUK.ANM", 200, 28, 200);
+ _soundMan->_specialSoundNum = 0;
+ _soundMan->removeSample(1);
+ _soundMan->removeSample(2);
+ _soundMan->removeSample(3);
+ _soundMan->removeSample(4);
+ _graphicsMan->fadeOutLong();
+ _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1;
+ }
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ break;
+
+ case 4:
+ _globals->_disableInventFl = true;
+ _objectsMan->handleCityMap();
+ _globals->_disableInventFl = false;
+ break;
+
+ case 5:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 455;
+
+ if (_globals->_saveData->_data[svFreedHostageFl]) {
+ if (_globals->_saveData->_data[svFreedHostageFl] == 1)
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ } else {
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ }
+ break;
+
+ case 6:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 460;
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ break;
+
+ case 7:
+ if (_globals->_saveData->_data[svBombBoxOpenedFl])
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ else
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ break;
+
+ case 8:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ break;
+
+ case 9:
+ _globals->_characterMaxPosY = 440;
+ _linesMan->setMaxLineIdx(20);
+ if (_globals->_saveData->_data[svBombDisarmedFl])
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ else
+ bombExplosion();
+ break;
+
+ case 10:
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ break;
+
+ case 11:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ break;
+
+ case 12:
+ _globals->_characterMaxPosY = 450;
+ _linesMan->setMaxLineIdx(20);
+ if (_globals->_saveData->_data[svBombDisarmedFl]) {
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("ENDFR");
+ else
+ _graphicsMan->loadImage("ENDUK");
+ _graphicsMan->fadeInLong();
+ _events->mouseOn();
+ do
+ _events->refreshScreenAndEvents();
+ while (_events->getMouseButton() != 1);
+ _graphicsMan->fadeOutLong();
+ restoreSystem();
+ } else
+ bombExplosion();
+ break;
+
+ case 13:
+ case 14:
+ case 15:
+ handleNotAvailable(11);
+ break;
+
+ case 16:
+ case 24:
+ case 25:
+ case 26:
+ case 27:
+ case 28:
+ case 29:
+ case 30:
+ case 31:
+ case 33:
+ case 32:
+ case 34:
+ handleNotAvailable(4);
+ break;
+
+ case 17:
+ handleNotAvailable(1);
+ break;
+
+ case 111:
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ break;
+
+ case 112:
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ break;
+
+ case 113:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 113;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _computer->showComputer(COMPUTER_HOPKINS);
+ _graphicsMan->clearScreen();
+ _graphicsMan->updateScreen();
+ memset(_graphicsMan->_frontBuffer, 0, 307200);
+ memset(_graphicsMan->_backBuffer, 0, 307200);
+ _graphicsMan->clearPalette();
+ _graphicsMan->resetDirtyRects();
+ break;
+
+ case 114:
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 114;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _globals->_exitId = 0;
+ _computer->showComputer(COMPUTER_SAMANTHA);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 115:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 115;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _computer->showComputer(COMPUTER_PUBLIC);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 150:
+ _soundMan->playSound(28);
+ _globals->_eventMode = EVENTMODE_ALT; // CHECKME!
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _animMan->playAnim("JOUR1A.anm", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 151:
+ _soundMan->playSound(28);
+ _globals->_eventMode = EVENTMODE_ALT; // CHECKME!
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->loadImage("njour3a");
+ _graphicsMan->fadeInLong();
+ _events->delay(5000);
+ _graphicsMan->fadeOutLong();
+ _globals->_exitId = 300;
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ break;
+
+ case 152:
+ _soundMan->playSound(28);
+ _globals->_eventMode = EVENTMODE_ALT; // CHECKME!
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _animMan->playAnim("JOUR4A.anm", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+ }
+ }
+ return true;
+}
+
+bool HopkinsEngine::runLinuxDemo() {
+ _objectsMan->loadObjects();
+ _objectsMan->changeObject(14);
+ _objectsMan->addObject(14);
+ _objectsMan->_helicopterFl = false;
+
+ _events->mouseOff();
+
+ _graphicsMan->clearScreen();
+
+ if (_startGameSlot == -1) {
+ _graphicsMan->loadImage("LINUX");
+ _graphicsMan->fadeInLong();
+ _events->delay(1500);
+ _graphicsMan->fadeOutLong();
+
+ _graphicsMan->loadImage("H2");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+
+ if (!_events->_escKeyFl)
+ playIntro();
+ }
+
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ _globals->_characterType = 0;
+ _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0;
+ memset(_globals->_saveData, 0, 2000);
+ _globals->_exitId = 0;
+
+ if (_startGameSlot != -1)
+ _saveLoad->loadGame(_startGameSlot);
+
+ for (;;) {
+ if (_globals->_exitId == 300)
+ _globals->_exitId = 0;
+
+ if (!_globals->_exitId) {
+ _globals->_exitId = _menuMan->menu();
+ if (_globals->_exitId == -1) {
+ if (!shouldQuit())
+ endLinuxDemo();
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ restoreSystem();
+ }
+ }
+
+ if (shouldQuit())
+ return false;
+
+ _globals->_curRoomNum = _globals->_exitId;
+
+ switch (_globals->_exitId) {
+ case 17:
+ case 18:
+ case 19:
+ case 20:
+ case 22:
+ case 23:
+ case 24:
+ case 27:
+ case 28:
+ case 29:
+ case 30:
+ case 31:
+ case 32:
+ case 34:
+ case 38:
+ displayNotAvailable();
+ break;
+
+ case 1:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 1, true);
+ break;
+
+ case 3:
+ if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) {
+ _soundMan->playSound(3);
+ if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS)
+ _graphicsMan->loadImage("fond");
+ else {
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("fondfr");
+ else if (_globals->_language == LANG_EN)
+ _graphicsMan->loadImage("fondan");
+ else if (_globals->_language == LANG_SP)
+ _graphicsMan->loadImage("fondes");
+ }
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 2;
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->_fadingFl = true;
+
+ if (!_globals->_censorshipFl)
+ _animMan->playAnim("BANQUE.ANM", 200, 28, 200);
+ else
+ _animMan->playAnim("BANKUK.ANM", 200, 28, 200);
+ _soundMan->_specialSoundNum = 0;
+ _soundMan->removeSample(1);
+ _soundMan->removeSample(2);
+ _soundMan->removeSample(3);
+ _soundMan->removeSample(4);
+ _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1;
+ }
+
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ break;
+
+ case 4:
+ _globals->_disableInventFl = true;
+ _objectsMan->handleCityMap();
+ _globals->_disableInventFl = false;
+ break;
+
+ case 5:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 455;
+ if (_globals->_saveData->_data[svFreedHostageFl] == 1)
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ else
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ break;
+
+ case 6:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 460;
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ break;
+
+ case 7:
+ if (_globals->_saveData->_data[svBombBoxOpenedFl])
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ else
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ break;
+
+ case 8:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ break;
+
+ case 9:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 440;
+
+ if (!_globals->_saveData->_data[svBombDisarmedFl])
+ bombExplosion();
+ else
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ break;
+
+ case 10:
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ break;
+
+ case 11:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ break;
+
+ case 12:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 450;
+ if (_globals->_saveData->_data[svBombDisarmedFl])
+ _objectsMan->sceneControl2("IM12", "IM12", "ANIM12", "IM12", 1, false);
+ else
+ bombExplosion();
+ break;
+
+ case 13:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM13", "IM13", "ANIM13", "IM13", 1, true);
+ break;
+
+ case 14:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM14", "IM14", "ANIM14", "IM14", 1, true);
+ break;
+
+ case 15:
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 29, false);
+ break;
+
+ case 16:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+
+ if (_globals->_saveData->_data[svForestAvailableFl] == 1) {
+ _objectsMan->sceneControl2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
+ } else if (!_globals->_saveData->_data[svForestAvailableFl]) {
+ _objectsMan->sceneControl2("IM16", "IM16", "ANIM16", "IM16", 7, true);
+ }
+ break;
+
+ case 25:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 30, true);
+ break;
+
+ case 26:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 30, true);
+
+ case 33:
+ _objectsMan->sceneControl("IM33", "IM33", "ANIM33", "IM33", 8, false);
+ break;
+
+ case 35:
+ displayEndDemo();
+ break;
+
+ case 111:
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ break;
+
+ case 112:
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ break;
+
+ case 113:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 113;
+ _globals->_saveData->_data[svLastScreenId] = 113;
+ _computer->showComputer(COMPUTER_HOPKINS);
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->updateScreen();
+ memset(_graphicsMan->_frontBuffer, 0, 307200);
+ memset(_graphicsMan->_backBuffer, 0, 307200);
+ _graphicsMan->clearPalette();
+ _graphicsMan->resetDirtyRects();
+ break;
+
+ case 114:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 114;
+ _globals->_saveData->_data[svLastScreenId] = 114;
+ _computer->showComputer(COMPUTER_SAMANTHA);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 115:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_screenId;
+ _globals->_screenId = 115;
+ _globals->_saveData->_data[svLastScreenId] = 115;
+ _computer->showComputer(COMPUTER_PUBLIC);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 150:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR1A.anm", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 151:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR3A.anm", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 152:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR4A.anm", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+ }
+ }
+ return true;
+}
+
+bool HopkinsEngine::runFull() {
+ if (_startGameSlot == -1 && getPlatform() == Common::kPlatformLinux)
+ _soundMan->playSound(16);
+
+ _objectsMan->loadObjects();
+ _objectsMan->changeObject(14);
+ _objectsMan->addObject(14);
+
+ if (getPlatform() == Common::kPlatformLinux) {
+ _objectsMan->_helicopterFl = false;
+ _events->mouseOff();
+ // No code has been added to display the version as it's wrong
+ // in my copy: it mentions a Win95 version v4 using DirectDraw (Strangerke)
+ } else if (getPlatform() == Common::kPlatformWindows) {
+ _objectsMan->_helicopterFl = false;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ // This code displays the game version.
+ // It wasn't present in the original and could be put in the debugger
+ // It has been added there for debug purposes
+ if (_startGameSlot == -1) {
+ _graphicsMan->loadImage("VERSW");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ }
+ _graphicsMan->clearVesaScreen();
+ } else {
+ // This piece of code, though named "display_version" in the original,
+ // displays a "loading please wait" screen.
+ if (_startGameSlot == -1) {
+ _graphicsMan->loadImage("VERSW");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ }
+ _graphicsMan->clearVesaScreen();
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ }
+
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+
+ if (_startGameSlot == -1) {
+ if (getPlatform() == Common::kPlatformLinux) {
+ _graphicsMan->loadImage("H2");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ _globals->_speed = 2;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("MP.ANM", 10, 16, 200);
+ } else {
+ _animMan->playAnim("MP.ANM", 10, 16, 200);
+ _graphicsMan->fadeOutLong();
+ }
+ }
+
+ if (!_events->_escKeyFl && _startGameSlot == -1) {
+ playIntro();
+ if (shouldQuit())
+ return false;
+ }
+ if (getPlatform() != Common::kPlatformLinux && _startGameSlot == -1) {
+ _graphicsMan->fadeOutShort();
+ _graphicsMan->loadImage("H2");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ }
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ _globals->_characterType = 0;
+ _objectsMan->_mapCarPosX = _objectsMan->_mapCarPosY = 0;
+ memset(_globals->_saveData, 0, 2000);
+
+ _globals->_exitId = 0;
+
+ if (_startGameSlot != -1)
+ _saveLoad->loadGame(_startGameSlot);
+
+ for (;;) {
+ if (_globals->_exitId == 300)
+ _globals->_exitId = 0;
+ if (!_globals->_exitId) {
+ _globals->_exitId = _menuMan->menu();
+ if (_globals->_exitId == -1) {
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ restoreSystem();
+ return false;
+ }
+ }
+
+ if (shouldQuit())
+ return false;
+
+ _globals->_curRoomNum = _globals->_exitId;
+
+ switch (_globals->_exitId) {
+ case 1:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 1, true);
+ break;
+
+ case 3:
+ if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) {
+ // Play the bank attack animation
+ _soundMan->playSound(3);
+ if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS)
+ _graphicsMan->loadImage("fond");
+ else {
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("fondfr");
+ else if (_globals->_language == LANG_EN)
+ _graphicsMan->loadImage("fondan");
+ else if (_globals->_language == LANG_SP)
+ _graphicsMan->loadImage("fondes");
+ }
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 2;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows) {
+ if (getPlatform() == Common::kPlatformLinux)
+ _graphicsMan->_fadingFl = true;
+
+ if (!_globals->_censorshipFl)
+ _animMan->playAnim("BANQUE.ANM", 200, 28, 200);
+ else
+ _animMan->playAnim("BANKUK.ANM", 200, 28, 200);
+ } else {
+ _animMan->playAnim("BANQUE.ANM", 200, 28, 200);
+ }
+
+ _soundMan->_specialSoundNum = 0;
+ _soundMan->removeSample(1);
+ _soundMan->removeSample(2);
+ _soundMan->removeSample(3);
+ _soundMan->removeSample(4);
+
+ if (getPlatform() != Common::kPlatformLinux) {
+ // Copy the end of the animation into the secondary buffer and fade out the screen
+ Common::fill(_graphicsMan->_frontBuffer, _graphicsMan->_frontBuffer +
+ SCREEN_WIDTH * 2 * SCREEN_HEIGHT, 0);
+ _graphicsMan->fadeOutLong();
+ }
+
+ _globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1;
+ }
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ break;
+
+ case 4:
+ _globals->_disableInventFl = true;
+ _objectsMan->handleCityMap();
+ _globals->_disableInventFl = false;
+ break;
+
+ case 5:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 455;
+ if (_globals->_saveData->_data[svFreedHostageFl] == 1)
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ else
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ break;
+
+ case 6:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 460;
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ break;
+
+ case 7:
+ if (_globals->_saveData->_data[svBombBoxOpenedFl])
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ else
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ break;
+
+ case 8:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ break;
+
+ case 9:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 440;
+ if (_globals->_saveData->_data[svBombDisarmedFl])
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ else
+ bombExplosion();
+ break;
+
+ case 10:
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ break;
+
+ case 11:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 450;
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ break;
+
+ case 12:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 450;
+ if (_globals->_saveData->_data[svBombDisarmedFl])
+ _objectsMan->sceneControl2("IM12", "IM12", "ANIM12", "IM12", 1, false);
+ else
+ bombExplosion();
+ break;
+
+ case 13:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM13", "IM13", "ANIM13", "IM13", 1, true);
+ break;
+
+ case 14:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM14", "IM14", "ANIM14", "IM14", 1, true);
+ break;
+
+ case 15:
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 29, false);
+ else
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 18, false);
+ break;
+
+ case 16:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ if (_globals->_saveData->_data[svForestAvailableFl] == 1)
+ _objectsMan->sceneControl2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
+ else
+ _objectsMan->sceneControl2("IM16", "IM16", "ANIM16", "IM16", 7, true);
+ break;
+
+ case 17:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ if (_globals->_saveData->_data[svHutBurningFl] == 1)
+ _objectsMan->sceneControl2("IM17", "IM17A", "ANIM17", "IM17", 11, true);
+ else if (!_globals->_saveData->_data[svHutBurningFl])
+ _objectsMan->sceneControl2("IM17", "IM17", "ANIM17", "IM17", 11, true);
+ if (_globals->_exitId == 18) {
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _soundMan->stopSound();
+ if (getPlatform() == Common::kPlatformLinux) {
+ _soundMan->playSound(29);
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("PURG1A.ANM", 12, 18, 50);
+ } else if (getPlatform() == Common::kPlatformWindows) {
+ _soundMan->playSound(29);
+ _animMan->playAnim("PURG1A.ANM", 12, 18, 50);
+ _graphicsMan->fadeOutShort();
+ } else {
+ _soundMan->playSound(6);
+ _animMan->playAnim("PURG1A.ANM", 12, 18, 50);
+ _graphicsMan->fadeOutShort();
+ }
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ }
+ break;
+
+ case 18:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl2("IM18", "IM18", "ANIM18", "IM18", 29, false);
+ else
+ _objectsMan->sceneControl2("IM18", "IM18", "ANIM18", "IM18", 6, false);
+ break;
+
+ case 19:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 440;
+ if (_globals->_saveData->_data[svHeavenGuardGoneFl])
+ _objectsMan->sceneControl2("IM19", "IM19A", "ANIM19", "IM19", 6, true);
+ else
+ _objectsMan->sceneControl2("IM19", "IM19", "ANIM19", "IM19", 6, true);
+ break;
+
+ case 20:
+ _linesMan->setMaxLineIdx(10);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM20", "IM20", "ANIM20", "IM20", 6, true);
+ if (_globals->_exitId == 17) {
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->stopSound();
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _soundMan->playSound(6);
+ if (getPlatform() == Common::kPlatformLinux)
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("PURG2A.ANM", 12, 18, 50);
+ if (getPlatform() != Common::kPlatformLinux)
+ _graphicsMan->fadeOutShort();
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ }
+ break;
+
+ case 22:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM22", "IM22", "ANIM22", "IM22", 6, true);
+ break;
+
+ case 23:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM23", "IM23", "ANIM23", "IM23", 6, true);
+ break;
+
+ case 24:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ if (_globals->_saveData->_data[svCinemaDogGoneFl] == 1)
+ _objectsMan->sceneControl2("IM24", "IM24A", "ANIM24", "IM24", 1, true);
+ else
+ _objectsMan->sceneControl2("IM24", "IM24", "ANIM24", "IM24", 1, true);
+ break;
+
+ case 25:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 445;
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 30, true);
+ else
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 8, true);
+ break;
+
+ case 26:
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 30, true);
+ else
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 8, true);
+ break;
+
+ case 27:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 440;
+ if (_globals->_saveData->_data[svPoolDogGoneFl] == 1)
+ _objectsMan->sceneControl2("IM27", "IM27A", "ANIM27", "IM27", 27, true);
+ else
+ _objectsMan->sceneControl2("IM27", "IM27", "ANIM27", "IM27", 27, true);
+ break;
+
+ case 28:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 450;
+ if (_globals->_saveData->_data[svCinemaCurtainCond1] != 1 || _globals->_saveData->_data[svCinemaCurtainCond2] != 1)
+ _objectsMan->sceneControl2("IM28", "IM28", "ANIM28", "IM28", 1, false);
+ else
+ _objectsMan->sceneControl2("IM28A", "IM28", "ANIM28", "IM28", 1, false);
+ break;
+
+ case 29:
+ _linesMan->setMaxLineIdx(50);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM29", "IM29", "ANIM29", "IM29", 1, true);
+ break;
+
+ case 30:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM30", "IM30", "ANIM30", "IM30", 24, false);
+ break;
+
+ case 31:
+ _objectsMan->sceneControl("IM31", "IM31", "ANIM31", "IM31", 10, true);
+ break;
+
+ case 32:
+ _linesMan->setMaxLineIdx(20);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM32", "IM32", "ANIM32", "IM32", 2, true);
+ break;
+
+ case 33:
+ _objectsMan->sceneControl("IM33", "IM33", "ANIM33", "IM33", 8, false);
+ break;
+
+ case 34:
+ _objectsMan->sceneControl("IM34", "IM34", "ANIM34", "IM34", 2, false);
+ break;
+
+ case 35:
+ case 36:
+ case 37:
+ case 38:
+ case 39:
+ case 40:
+ case 41: {
+ _linesMan->setMaxLineIdx(40);
+ _globals->_characterMaxPosY = 435;
+ _globals->_disableInventFl = false;
+ _objectsMan->_forestFl = true;
+ Common::String im = Common::String::format("IM%d", _globals->_exitId);
+ _soundMan->playSound(13);
+ if (_objectsMan->_forestSprite == NULL) {
+ _objectsMan->_forestSprite = _objectsMan->loadSprite("HOPDEG.SPR");
+ _soundMan->loadSample(1, "SOUND41.WAV");
+ }
+ _objectsMan->sceneControl2(im, im, "BANDIT", im, 13, false);
+ if (_globals->_exitId < 35 || _globals->_exitId > 49) {
+ _objectsMan->_forestSprite = _globals->freeMemory(_objectsMan->_forestSprite);
+ _objectsMan->_forestFl = false;
+ _soundMan->removeSample(1);
+ }
+ break;
+ }
+
+ case 50:
+ playPlaneCutscene();
+ _globals->_exitId = 51;
+ break;
+
+ case 51:
+ _linesMan->setMaxLineIdx(10);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM51", "IM51", "ANIM51", "IM51", 14, true);
+ break;
+
+ case 52:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM52", "IM52", "ANIM52", "IM52", 14, true);
+ break;
+
+ case 54:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM54", "IM54", "ANIM54", "IM54", 14, true);
+ break;
+
+ case 55:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 460;
+ _objectsMan->sceneControl2("IM55", "IM55", "ANIM55", "IM55", 14, false);
+ break;
+
+ case 56:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM56", "IM56", "ANIM56", "IM56", 14, false);
+ break;
+
+ case 57:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM57", "IM57", "ANIM57", "IM57", 14, true);
+ break;
+
+ case 58:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM58", "IM58", "ANIM58", "IM58", 14, false);
+ break;
+
+ case 59:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM59", "IM59", "ANIM59", "IM59", 21, false);
+ break;
+
+ case 60:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM60", "IM60", "ANIM60", "IM60", 21, false);
+ break;
+
+ case 61:
+ if (_globals->_saveData->_data[svBaseElevatorCond1] == 1 && !_globals->_saveData->_data[svBaseFireFl])
+ handleConflagration();
+ _objectsMan->sceneControl("IM61", "IM61", "ANIM61", "IM61", 21, false);
+ break;
+
+ case 62:
+ _linesMan->setMaxLineIdx(8);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM62", "IM62", NULL, "IM62", 21, false);
+ break;
+
+ case 63:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM63", "IM63", "ANIM63", "IM63", 21, false);
+ break;
+
+ case 64:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM64", "IM64", "ANIM64", "IM64", 21, true);
+ break;
+
+ case 65:
+ _linesMan->setMaxLineIdx(30);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM65", "IM65", "ANIM65", "IM65", 21, false);
+ break;
+
+ case 66:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM66", "IM66", "ANIM66", "IM66", 21, false);
+ break;
+
+ case 67:
+ _linesMan->setMaxLineIdx(8);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM67", "IM67", NULL, "IM67", 21, false);
+ break;
+
+ case 68:
+ _linesMan->setMaxLineIdx(8);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM68", "IM68", "ANIM68", "IM68", 21, true);
+ break;
+
+ case 69:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM69", "IM69", "ANIM69", "IM69", 21, false);
+ break;
+
+ case 70:
+ _linesMan->setMaxLineIdx(8);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM70", "IM70", NULL, "IM70", 21, false);
+ break;
+
+ case 71:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 445;
+ _objectsMan->sceneControl2("IM71", "IM71", "ANIM71", "IM71", 21, false);
+ break;
+
+ case 73:
+ _linesMan->setMaxLineIdx(15);
+ _globals->_characterMaxPosY = 445;
+ if (_globals->_saveData->_data[svSecondElevatorAvailableFl] == 1)
+ _objectsMan->sceneControl2("IM73", "IM73A", "ANIM73", "IM73", 21, true);
+ else
+ _objectsMan->sceneControl2("IM73", "IM73", "ANIM73", "IM73", 21, true);
+ break;
+
+ case 75:
+ playSubmarineCutscene();
+ break;
+
+ case 77:
+ handleOceanMaze(77, "OCEAN01", DIR_RIGHT, 0, 84, 0, 0, 25);
+ break;
+
+ case 78:
+ handleOceanMaze(78, "OCEAN02", DIR_UP, 0, 91, 84, 0, 25);
+ break;
+
+ case 79:
+ handleOceanMaze(79, "OCEAN03", DIR_LEFT, 87, 0, 0, 83, 25);
+ break;
+
+ case 80:
+ handleOceanMaze(80, "OCEAN04", DIR_UP, 86, 88, 0, 81, 25);
+ break;
+
+ case 81:
+ handleOceanMaze(81, "OCEAN05", DIR_UP, 91, 82, 80, 85, 25);
+ break;
+
+ case 82:
+ handleOceanMaze(82, "OCEAN06", DIR_LEFT, 81, 0, 88, 0, 25);
+ break;
+
+ case 83:
+ handleOceanMaze(83, "OCEAN07", DIR_UP, 89, 0, 79, 88, 25);
+ break;
+
+ case 84:
+ handleOceanMaze(84, "OCEAN08", DIR_UP, 77, 0, 0, 78, 25);
+ break;
+
+ case 85:
+ handleOceanMaze(85, "OCEAN09", DIR_UP, 0, 0, 81, 0, 25);
+ break;
+
+ case 86:
+ handleOceanMaze(86, "OCEAN10", DIR_UP, 0, 80, 0, 91, 25);
+ break;
+
+ case 87:
+ handleOceanMaze(87, "OCEAN11", DIR_RIGHT, 0, 79, 90, 0, 25);
+ break;
+
+ case 88:
+ handleOceanMaze(88, "OCEAN12", DIR_UP, 80, 0, 83, 82, 25);
+ break;
+
+ case 89:
+ handleOceanMaze(89, "OCEAN13", DIR_RIGHT, 0, 83, 0, 0, 25);
+ break;
+
+ case 90:
+ playUnderwaterBaseCutscene();
+ break;
+
+ case 91:
+ handleOceanMaze(91, "OCEAN15", DIR_RIGHT, 78, 81, 86, 0, 25);
+ break;
+
+ case 93:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 445;
+ if (_globals->_saveData->_data[svEscapeLeftJailFl]) {
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl2("IM93", "IM93C", "ANIM93", "IM93", 29, true);
+ else
+ _objectsMan->sceneControl2("IM93", "IM93C", "ANIM93", "IM93", 26, true);
+ } else {
+ if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
+ _objectsMan->sceneControl2("IM93", "IM93", "ANIM93", "IM93", 29, true);
+ else
+ _objectsMan->sceneControl2("IM93", "IM93", "ANIM93", "IM93", 26, true);
+ }
+ break;
+
+ case 94:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 440;
+ _objectsMan->sceneControl2("IM94", "IM94", "ANIM94", "IM94", 19, true);
+ break;
+
+ case 95:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM95", "IM95", "ANIM95", "IM95", 19, false);
+ break;
+
+ case 96:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM96", "IM96", "ANIM96", "IM96", 19, false);
+ break;
+
+ case 97:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM97", "IM97", "ANIM97", "IM97", 19, false);
+ if (_globals->_exitId == 18) {
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->stopSound();
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _soundMan->playSound(6);
+ _animMan->playAnim("PURG1A.ANM", 12, 18, 50);
+ _graphicsMan->fadeOutShort();
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ }
+ break;
+
+ case 98:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM98", "IM98", "ANIM98", "IM98", 19, true);
+ break;
+
+ case 99:
+ _linesMan->setMaxLineIdx(5);
+ _globals->_characterMaxPosY = 435;
+ _objectsMan->sceneControl2("IM99", "IM99", "ANIM99", "IM99", 19, true);
+ break;
+
+ case 100:
+ playEnding();
+ break;
+
+ case 111:
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ break;
+
+ case 112:
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ break;
+
+ case 113:
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_screenId = 113;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _globals->_exitId = 0;
+ _computer->showComputer(COMPUTER_HOPKINS);
+ _graphicsMan->clearScreen();
+ _graphicsMan->updateScreen();
+ memset(_graphicsMan->_frontBuffer, 0, 307200);
+ memset(_graphicsMan->_backBuffer, 0, 307200);
+ _graphicsMan->clearPalette();
+ _graphicsMan->resetDirtyRects();
+ break;
+
+ case 114:
+ _globals->_exitId = 0;
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_screenId = 114;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _computer->showComputer(COMPUTER_SAMANTHA);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 115:
+ _globals->_prevScreenId = _globals->_screenId;
+ _globals->_screenId = 115;
+ _globals->_saveData->_data[svLastPrevScreenId] = _globals->_prevScreenId;
+ _globals->_saveData->_data[svLastScreenId] = _globals->_screenId;
+ _globals->_exitId = 0;
+ _computer->showComputer(COMPUTER_PUBLIC);
+ _graphicsMan->clearScreen();
+ break;
+
+ case 150:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ if (getPlatform() == Common::kPlatformLinux)
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR1A.ANM", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 151:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ if (getPlatform() == Common::kPlatformLinux)
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR3A.ANM", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 152:
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ if (getPlatform() == Common::kPlatformLinux)
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR4A.ANM", 12, 12, 2000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ break;
+
+ case 194:
+ case 195:
+ case 196:
+ case 197:
+ case 198:
+ case 199:
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->stopSound();
+ _soundMan->playSound(23);
+ _globals->_exitId = handleBaseMap(); // Handles the base map (non-Windows)
+ //_globals->_exitId = WBASE(); // Handles the 3D Doom level (Windows)
+ _soundMan->stopSound();
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ _globals->_characterType = 0;
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _graphicsMan->_lineNbr = SCREEN_WIDTH;
+ break;
+ }
+ }
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ restoreSystem();
+ return true;
+}
+
+bool HopkinsEngine::shouldQuit() const {
+ return g_system->getEventManager()->shouldQuit();
+}
+
+int HopkinsEngine::getRandomNumber(int maxNumber) {
+ return _randomSource.getRandomNumber(maxNumber);
+}
+
+void HopkinsEngine::initializeSystem() {
+ // Set graphics mode
+ _graphicsMan->setGraphicalMode(SCREEN_WIDTH, SCREEN_HEIGHT);
+
+ // Synchronize the sound settings from ScummVM
+ _soundMan->syncSoundSettings();
+
+ const Common::FSNode gameDataDir(ConfMan.get("path"));
+ SearchMan.addSubDirectoryMatching(gameDataDir, "SYSTEM");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "LINK");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "BUFFER");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "ANIM");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "ANM");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "BASE");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "MUSIC");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "SEQ");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "SAVE");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "SOUND");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "SVGA");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "VOICE");
+ SearchMan.addSubDirectoryMatching(gameDataDir, "TSVGA");
+
+ _globals->clearAll();
+
+ _events->initMouseData();
+ _fontMan->initData();
+
+ _dialog->loadIcons();
+ _objectsMan->_headSprites = _fileIO->loadFile("TETE.SPR");
+
+ _events->setMouseOn();
+ _events->_mouseFl = false;
+
+ _globals->loadCharacterData();
+
+ _events->_mouseOffset.x = 0;
+ _events->_mouseOffset.y = 0;
+}
+
+/**
+ * Play the intro of the game
+ */
+void HopkinsEngine::playIntro() {
+ // Win95 EN demo doesn't include the intro
+ if ((getLanguage() == Common::EN_ANY) && (getPlatform() == Common::kPlatformWindows) && (getIsDemo()))
+ return;
+
+ byte paletteData[PALETTE_EXT_BLOCK_SIZE];
+ byte paletteData2[PALETTE_EXT_BLOCK_SIZE];
+
+ memset(&paletteData, 0, PALETTE_EXT_BLOCK_SIZE);
+ _events->refreshScreenAndEvents();
+ _events->_mouseFl = false;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _events->refreshScreenAndEvents();
+ _soundMan->playSound(16);
+ _animMan->setClearAnimFlag();
+ _animMan->playAnim("J1.anm", 12, 12, 50);
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _soundMan->mixVoice(1, 3);
+ _animMan->playAnim("J2.anm", 12, 12, 50);
+
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _soundMan->mixVoice(2, 3);
+ _animMan->playAnim("J3.anm", 12, 12, 50);
+
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _soundMan->mixVoice(3, 3);
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _graphicsMan->updateScreen();
+ _soundMan->playSound(11);
+ _graphicsMan->loadImage("intro1");
+ _graphicsMan->scrollScreen(0);
+ _graphicsMan->_scrollOffset = 0;
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+ for (int i = 0; i <= 4; i++)
+ _events->refreshScreenAndEvents();
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->fadeInLong();
+ if (_graphicsMan->_largeScreenFl) {
+ _graphicsMan->_scrollStatus = 2;
+ _graphicsMan->_scrollPosX = 0;
+
+ bool loopCond = false;
+ do {
+ _graphicsMan->_scrollPosX += 2;
+ if (_graphicsMan->_scrollPosX > (SCREEN_WIDTH - 2)) {
+ _graphicsMan->_scrollPosX = SCREEN_WIDTH;
+ loopCond = true;
+ }
+
+ if (_events->getMouseX() < _graphicsMan->_scrollPosX + 10)
+ _events->setMouseXY(_events->_mousePos.x + 4, _events->getMouseY());
+ _events->refreshScreenAndEvents();
+ } while (!shouldQuit() && !loopCond && _graphicsMan->_scrollPosX != SCREEN_WIDTH);
+
+ _events->refreshScreenAndEvents();
+ _graphicsMan->_scrollStatus = 0;
+
+ if (shouldQuit())
+ return;
+ }
+
+ _soundMan->mixVoice(4, 3);
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->_scrollStatus = 0;
+ _graphicsMan->loadImage("intro2");
+ _graphicsMan->scrollScreen(0);
+ _animMan->loadAnim("INTRO2");
+ _graphicsMan->displayAllBob();
+ _soundMan->playSound(23);
+ _objectsMan->stopBobAnimation(3);
+ _objectsMan->stopBobAnimation(5);
+ _graphicsMan->_scrollOffset = 0;
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+
+ for (int i = 0; i <= 4; i++)
+ _events->refreshScreenAndEvents();
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->fadeInLong();
+ for (uint i = 0; i < 200 / _globals->_speed; ++i)
+ _events->refreshScreenAndEvents();
+
+ _objectsMan->setBobAnimation(3);
+ _soundMan->mixVoice(5, 3);
+ _objectsMan->stopBobAnimation(3);
+ _events->refreshScreenAndEvents();
+ memcpy(&paletteData2, _graphicsMan->_palette, 796);
+
+ _graphicsMan->setPaletteVGA256WithRefresh(paletteData, _graphicsMan->_frontBuffer);
+ _graphicsMan->endDisplayBob();
+
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _soundMan->_specialSoundNum = 5;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("ELEC.ANM", 10, 26, 200);
+ _soundMan->_specialSoundNum = 0;
+
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _graphicsMan->loadImage("intro2");
+ _graphicsMan->scrollScreen(0);
+ _animMan->loadAnim("INTRO2");
+ _graphicsMan->displayAllBob();
+ _soundMan->playSound(23);
+ _objectsMan->stopBobAnimation(3);
+ _objectsMan->stopBobAnimation(5);
+ _objectsMan->stopBobAnimation(1);
+ _graphicsMan->_scrollOffset = 0;
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+
+ for (int i = 0; i <= 3; i++)
+ _events->refreshScreenAndEvents();
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->setPaletteVGA256WithRefresh(paletteData2, _graphicsMan->_frontBuffer);
+
+ int introIndex = 0;
+ while (!shouldQuit() && !_events->_escKeyFl) {
+ if (introIndex == 12) {
+ _objectsMan->setBobAnimation(3);
+ _events->refreshScreenAndEvents();
+ _soundMan->mixVoice(6, 3);
+ _events->refreshScreenAndEvents();
+ _objectsMan->stopBobAnimation(3);
+ }
+
+ Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsMan->_palette[0]);
+
+ for (int i = 1, maxPalVal = 4 * introIndex; i <= PALETTE_BLOCK_SIZE; i++) {
+ if (_graphicsMan->_palette[i] > maxPalVal)
+ _graphicsMan->_palette[i] -= maxPalVal;
+ }
+
+ _graphicsMan->setPaletteVGA256WithRefresh(_graphicsMan->_palette, _graphicsMan->_frontBuffer);
+
+ for (int i = 1; i < 2 * introIndex; i++)
+ _events->refreshScreenAndEvents();
+
+ _graphicsMan->setPaletteVGA256WithRefresh(paletteData2, _graphicsMan->_frontBuffer);
+
+ for (int i = 1; i < 20 - introIndex; i++)
+ _events->refreshScreenAndEvents();
+
+ introIndex += 2;
+ if (introIndex > 15) {
+ _graphicsMan->setPaletteVGA256WithRefresh(paletteData, _graphicsMan->_frontBuffer);
+ for (uint j = 1; j < 100 / _globals->_speed; ++j)
+ _events->refreshScreenAndEvents();
+
+ _objectsMan->setBobAnimation(3);
+ _soundMan->mixVoice(7, 3);
+ _objectsMan->stopBobAnimation(3);
+
+ for (uint k = 1; k < 60 / _globals->_speed; ++k)
+ _events->refreshScreenAndEvents();
+ _objectsMan->setBobAnimation(5);
+ for (uint l = 0; l < 20 / _globals->_speed; ++l)
+ _events->refreshScreenAndEvents();
+
+ Common::copy(&paletteData2[0], &paletteData2[PALETTE_BLOCK_SIZE], &_graphicsMan->_palette[0]);
+ _graphicsMan->setPaletteVGA256WithRefresh(_graphicsMan->_palette, _graphicsMan->_frontBuffer);
+
+ for (uint m = 0; m < 50 / _globals->_speed; ++m) {
+ if (m == 30 / _globals->_speed) {
+ _objectsMan->setBobAnimation(3);
+ _soundMan->mixVoice(8, 3);
+ _objectsMan->stopBobAnimation(3);
+ }
+
+ _events->refreshScreenAndEvents();
+ }
+
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->endDisplayBob();
+ _soundMan->playSound(3);
+ _soundMan->_specialSoundNum = 1;
+ _animMan->setClearAnimFlag();
+ _animMan->playAnim("INTRO1.anm", 10, 24, 18);
+ _soundMan->_specialSoundNum = 0;
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _animMan->playAnim("INTRO2.anm", 10, 24, 18);
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _animMan->playAnim("INTRO3.anm", 10, 24, 200);
+ if (shouldQuit() || _events->_escKeyFl)
+ return;
+
+ _graphicsMan->_fadingFl = true;
+ _animMan->unsetClearAnimFlag();
+ _animMan->playAnim("J4.anm", 12, 12, 1000);
+ break;
+ }
+ }
+
+ _events->_escKeyFl = false;
+}
+
+/**
+ * If in demo, displays a 'not available' screen and returns to the city map
+ */
+void HopkinsEngine::displayNotAvailable() {
+ if (!getIsDemo())
+ return;
+
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("ndfr");
+ else
+ _graphicsMan->loadImage("nduk");
+
+ _graphicsMan->fadeInLong();
+ if (_soundMan->_voiceOffFl)
+ _events->delay(500);
+ else
+ _soundMan->mixVoice(628, 4);
+
+ _graphicsMan->fadeOutLong();
+ _globals->_exitId = 4;
+}
+
+void HopkinsEngine::handleNotAvailable(int nextScreen) {
+ // Use the code of the Linux demo instead of the code of the Windows demo.
+ // The behavior is somewhat better, and common code is easier to maintain.
+ displayNotAvailable();
+ _globals->_exitId = nextScreen;
+}
+
+void HopkinsEngine::displayEndDemo() {
+ _soundMan->playSound(28);
+ if (_globals->_language == LANG_FR)
+ _graphicsMan->loadImage("endfr");
+ else
+ _graphicsMan->loadImage("enduk");
+
+ _graphicsMan->fadeInLong();
+ _events->delay(1500);
+ _graphicsMan->fadeOutLong();
+ _globals->_exitId = 0;
+}
+
+void HopkinsEngine::bombExplosion() {
+ _graphicsMan->_lineNbr = SCREEN_WIDTH;
+ _graphicsMan->setScreenWidth(SCREEN_WIDTH);
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 199;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("BOMBE2A.ANM", 50, 14, 500);
+ _soundMan->_specialSoundNum = 0;
+ _graphicsMan->loadImage("IM15");
+ _animMan->loadAnim("ANIM15");
+ _graphicsMan->displayAllBob();
+ _objectsMan->stopBobAnimation(7);
+
+ for (int idx = 0; idx < 5; ++idx) {
+ _events->refreshScreenAndEvents();
+ }
+
+ _graphicsMan->fadeInLong();
+ _events->mouseOff();
+
+ for (int idx = 0; idx < 20; ++idx) {
+ _events->refreshScreenAndEvents();
+ }
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startStaticCharacterDialogue("vire.pe2");
+ _globals->_introSpeechOffFl = false;
+ _objectsMan->setBobAnimation(7);
+
+ for (int idx = 0; idx < 100; ++idx) {
+ _events->refreshScreenAndEvents();
+ }
+
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->endDisplayBob();
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 151;
+}
+
+void HopkinsEngine::restoreSystem() {
+ quitGame();
+ _events->refreshEvents();
+}
+
+void HopkinsEngine::endLinuxDemo() {
+ _globals->_linuxEndDemoFl = true;
+ _graphicsMan->resetDirtyRects();
+ _objectsMan->_forestFl = false;
+ _events->_breakoutFl = false;
+ _globals->_disableInventFl = true;
+ _graphicsMan->loadImage("BOX");
+ _soundMan->playSound(28);
+ _graphicsMan->fadeInLong();
+ _events->mouseOn();
+ _events->changeMouseCursor(0);
+ _events->_mouseCursorId = 0;
+ _events->_mouseSpriteId = 0;
+
+ bool mouseClicked = false;
+
+ do {
+ _events->refreshScreenAndEvents();
+
+ if (_events->getMouseButton() == 1)
+ mouseClicked = true;
+ } while (!mouseClicked && !shouldQuit());
+
+ // Original tried to open a web browser link here. Since ScummVM doesn't support
+ // that, it's being skipped in favor of simply exiting
+
+ _graphicsMan->fadeOutLong();
+}
+
+void HopkinsEngine::handleConflagration() {
+ _globals->_disableInventFl = true;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->loadImage("IM71");
+ _animMan->loadAnim("ANIM71");
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+ _graphicsMan->displayAllBob();
+
+ for (int cpt = 0; cpt <= 4; cpt++)
+ _events->refreshScreenAndEvents();
+
+ _graphicsMan->fadeInLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ for (int cpt = 0; cpt <= 249; cpt++)
+ _events->refreshScreenAndEvents();
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("SVGARD1.pe2");
+ _globals->_introSpeechOffFl = false;
+
+ for (int cpt = 0; cpt <= 49; cpt++)
+ _events->refreshScreenAndEvents();
+
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->endDisplayBob();
+ _globals->_saveData->_data[svBaseFireFl] = 1;
+ _globals->_disableInventFl = false;
+}
+
+void HopkinsEngine::playSubmarineCutscene() {
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->_lineNbr = SCREEN_WIDTH;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _soundMan->playSound(25);
+ _animMan->setClearAnimFlag();
+ _animMan->playAnim("base00a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base05a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base10a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base20a.anm", 10, 18, 18);
+ // CHECKME: The original code was doing the opposite test, which was a bug.
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base30a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base40a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("base50a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("OC00a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("OC05a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("OC10a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("OC20a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl) {
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("OC30a.anm", 10, 18, 18);
+ }
+
+ _events->_escKeyFl = false;
+ _animMan->unsetClearAnimFlag();
+ _globals->_exitId = 85;
+}
+
+void HopkinsEngine::playUnderwaterBaseCutscene() {
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _soundMan->playSound(26);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _globals->_disableInventFl = true;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playSequence("abase.seq", 50, 15, 50, false, false, true);
+ _graphicsMan->loadImage("IM92");
+ _animMan->loadAnim("ANIM92");
+ _graphicsMan->displayAllBob();
+ _objectsMan->loadLinkFile("IM92");
+/*
+ for (int cpt = 0; cpt <= 4 && !shouldQuit(); cpt++)
+ _eventsManager->refreshScreenAndEvents();
+*/
+ _graphicsMan->fadeInLong();
+ _objectsMan->enableHidingBehavior();
+
+ do
+ _events->refreshScreenAndEvents();
+ while (!shouldQuit() && _objectsMan->getBobAnimDataIdx(8) != 22);
+
+ if (!shouldQuit()) {
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->endDisplayBob();
+ _objectsMan->resetHidingItems();
+ _globals->_disableInventFl = false;
+ _globals->_exitId = 93;
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ }
+}
+
+void HopkinsEngine::playEnding() {
+ _globals->_characterSpriteBuf = _globals->freeMemory(_globals->_characterSpriteBuf);
+ _dialog->disableInvent();
+ _globals->_disableInventFl = true;
+ _graphicsMan->_scrollOffset = 0;
+ _globals->_cityMapEnabledFl = false;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->playSound(26);
+ _linesMan->_route = NULL;
+ _globals->_freezeCharacterFl = true;
+ _globals->_exitId = 0;
+ _soundMan->loadSample(1, "SOUND90.WAV");
+ _graphicsMan->loadImage("IM100");
+ _animMan->loadAnim("ANIM100");
+ _graphicsMan->displayAllBob();
+ _events->mouseOn();
+ _objectsMan->stopBobAnimation(7);
+ _objectsMan->stopBobAnimation(8);
+ _objectsMan->stopBobAnimation(9);
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+ _events->changeMouseCursor(0);
+
+ for (int cpt = 0; cpt <= 4; cpt++)
+ _events->refreshScreenAndEvents();
+
+ _graphicsMan->fadeInLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(6) != 54);
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("GM4.PE2");
+ _globals->_disableInventFl = true;
+ _objectsMan->stopBobAnimation(6);
+ _objectsMan->stopBobAnimation(10);
+ _objectsMan->setBobAnimation(9);
+ _objectsMan->setBobAnimation(7);
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(7) != 54);
+
+ _soundMan->playSample(1);
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(7) != 65);
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("DUELB4.PE2");
+ _events->mouseOff();
+ _globals->_disableInventFl = true;
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(7) != 72);
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("DUELH1.PE2");
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(7) != 81);
+
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("DUELB5.PE2");
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(7) != 120);
+
+ _objectsMan->stopBobAnimation(7);
+ if (_globals->_saveData->_data[svGameWonFl] == 1) {
+ _soundMan->_specialSoundNum = 200;
+ _soundMan->_skipRefreshFl = true;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("BERM.ANM", 100, 24, 300);
+ _graphicsMan->endDisplayBob();
+ _soundMan->removeSample(1);
+ _graphicsMan->loadImage("PLAN3");
+ _graphicsMan->fadeInLong();
+
+ _events->_rateCounter = 0;
+ if (!_events->_escKeyFl) {
+ do
+ _events->refreshEvents();
+ while (_events->_rateCounter < 2000 / _globals->_speed && !_events->_escKeyFl);
+ }
+ _events->_escKeyFl = false;
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 0;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("JOUR2A.anm", 12, 12, 1000);
+ _soundMan->playSound(11);
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+ _animMan->playAnim("FF1a.anm", 18, 18, 9);
+ _animMan->playAnim("FF1a.anm", 9, 18, 9);
+ _animMan->playAnim("FF1a.anm", 9, 18, 18);
+ _animMan->playAnim("FF1a.anm", 9, 18, 9);
+ _animMan->playAnim("FF2a.anm", 24, 24, 100);
+ displayCredits();
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ _dialog->enableInvent();
+ _globals->_disableInventFl = false;
+ } else {
+ _soundMan->_specialSoundNum = 200;
+ _soundMan->_skipRefreshFl = true;
+ _animMan->playAnim2("BERM.ANM", 100, 24, 300);
+ _objectsMan->stopBobAnimation(7);
+ _objectsMan->setBobAnimation(8);
+ _globals->_introSpeechOffFl = true;
+ _talkMan->startAnimatedCharacterDialogue("GM5.PE2");
+ _globals->_disableInventFl = true;
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(8) != 5);
+
+ _soundMan->directPlayWav("SOUND41.WAV");
+
+ do
+ _events->refreshScreenAndEvents();
+ while (_objectsMan->getBobAnimDataIdx(8) != 21);
+
+ _graphicsMan->fadeOutLong();
+ _graphicsMan->endDisplayBob();
+ _soundMan->removeSample(1);
+ _soundMan->playSound(16);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _soundMan->_specialSoundNum = 0;
+ _dialog->enableInvent();
+ _globals->_disableInventFl = false;
+ _animMan->playAnim("JOUR4A.anm", 12, 12, 1000);
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+ _globals->_exitId = 300;
+ }
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ _globals->_characterType = 0;
+ _globals->_eventMode = EVENTMODE_DEFAULT;
+}
+
+void HopkinsEngine::playPlaneCutscene() {
+ _soundMan->playSound(28);
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->clearScreen();
+ _graphicsMan->clearPalette();
+
+ _animMan->unsetClearAnimFlag();
+ _animMan->playAnim("aerop00a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("serop10a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop20a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop30a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop40a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop50a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop60a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("aerop70a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans00a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans10a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans15a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans20a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans30a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl)
+ _animMan->playAnim("trans40a.anm", 10, 18, 18);
+ if (!_events->_escKeyFl) {
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("PARA00a.anm", 9, 9, 9);
+ }
+
+ _events->_escKeyFl = false;
+ _animMan->unsetClearAnimFlag();
+}
+
+void HopkinsEngine::loadBaseMap() {
+ Common::String filename = Common::String::format("%s.PCX", "PBASE");
+ Common::File f;
+
+ if (f.exists(filename)) {
+ // PBASE file exists, so go ahead and load it
+ _graphicsMan->loadImage("PBASE");
+ } else {
+ // PBASE file doesn't exist, so draw a substitute screen
+ drawBaseMap();
+ }
+}
+
+void HopkinsEngine::drawBaseMap() {
+ memset(_graphicsMan->_backBuffer, 0, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
+
+ // List of rectangle areas to draw for exit points
+ const int rects[] = {
+ 181, 66, 181 + 16, 66 + 22,
+ 353, 116, 353 + 22, 116 + 16,
+ 483, 250, 483 + 20, 250 + 25,
+ 471, 326, 471 + 27, 326 + 20,
+ 162, 365, 162 + 21, 365 + 23,
+ 106, 267, 106 + 20, 267 + 26
+ };
+
+ // Loop through displaying
+ const int *rectP = &rects[0];
+ for (int rectIndex = 0; rectIndex < 6; ++rectIndex, rectP += 4) {
+ Common::Rect r(rectP[0], rectP[1], rectP[2], rectP[3]);
+
+ for (int yp = r.top; yp <= r.bottom; ++yp) {
+ byte *pDest = _graphicsMan->_backBuffer + yp * SCREEN_WIDTH + r.left;
+ Common::fill(pDest, pDest + r.width(), 0xff);
+ }
+ }
+
+ // Copy the calculated screen
+ memcpy(_graphicsMan->_frontBuffer, _graphicsMan->_backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
+
+ // Write some explanatory text
+ _fontMan->displayText(40, 200, "ScummVM base map - select a square for different rooms", 255);
+}
+
+int HopkinsEngine::handleBaseMap() {
+ _globals->_disableInventFl = true;
+
+ // Load the map image
+ loadBaseMap();
+
+ // Set needed colors
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+ _events->changeMouseCursor(0);
+ _graphicsMan->fadeInLong();
+ bool loopCond = false;
+ int zone;
+ do {
+ if (shouldQuit())
+ return 0;
+
+ int mouseButton = _events->getMouseButton();
+ int posX = _events->getMouseX();
+ int posY = _events->getMouseY();
+ zone = 0;
+ if ((posX - 181 <= 16) && (posY - 66 <= 22) &&
+ (posX - 181 >= 0) && (posY - 66 >= 0))
+ zone = 1;
+ if ((posX - 353 <= 22) && (posY - 116 <= 19) &&
+ (posX - 353 >= 0) && (posY - 116 >= 0))
+ zone = 2;
+ if ((posX - 483 <= 20) && (posY - 250 <= 25) &&
+ (posX - 483 >= 0) && (posY - 250 >= 0))
+ zone = 3;
+ if ((posX - 471 <= 27) && (posY - 326 <= 20) &&
+ (posX - 471 >= 0) && (posY - 326 >= 0))
+ zone = 4;
+ if ((posX - 162 <= 21) && (posY - 365 <= 23) &&
+ (posX - 162 >= 0) && (posY - 365 >= 0))
+ zone = 5;
+ if ((posX - 106 <= 20) && (posY - 267 <= 26) &&
+ (posX - 106 >= 0) && (posY - 267 >= 0))
+ zone = 6;
+ if (zone) {
+ _events->changeMouseCursor(4);
+ _globals->_baseMapColor += 25;
+ if (_globals->_baseMapColor > 100)
+ _globals->_baseMapColor = 0;
+ _graphicsMan->setColorPercentage2(251, _globals->_baseMapColor, _globals->_baseMapColor, _globals->_baseMapColor);
+ } else {
+ _events->changeMouseCursor(0);
+ _graphicsMan->setColorPercentage2(251, 100, 100, 100);
+ }
+ _events->refreshScreenAndEvents();
+ if ((mouseButton == 1) && zone)
+ loopCond = true;
+ } while (!loopCond);
+
+ _globals->_disableInventFl = false;
+ _graphicsMan->fadeOutLong();
+
+ int result;
+ switch (zone) {
+ case 1:
+ result = 94;
+ break;
+ case 2:
+ result = 95;
+ break;
+ case 3:
+ result = 96;
+ break;
+ case 4:
+ result = 97;
+ break;
+ case 5:
+ result = 98;
+ break;
+ case 6:
+ result = 99;
+ break;
+ default:
+ result = 0;
+ break;
+ }
+ return result;
+}
+
+void HopkinsEngine::loadCredits() {
+ _globals->_creditsPosY = 440;
+ _globals->_creditsStep = 45;
+ byte *bufPtr;
+ switch (_globals->_language) {
+ case LANG_EN:
+ bufPtr = _fileIO->loadFile("CREAN.TXT");
+ break;
+ case LANG_FR:
+ bufPtr = _fileIO->loadFile("CREFR.TXT");
+ break;
+ case LANG_SP:
+ bufPtr = _fileIO->loadFile("CREES.TXT");
+ break;
+ default:
+ error("Unhandled language");
+ break;
+ }
+
+ byte *curPtr = bufPtr;
+ int idxLines = 0;
+ bool loopCond = false;
+ do {
+ if (*curPtr == '%') {
+ if (curPtr[1] == '%') {
+ loopCond = true;
+ break;
+ }
+ _globals->_creditsItem[idxLines]._color = curPtr[1];
+ _globals->_creditsItem[idxLines]._actvFl = true;
+ _globals->_creditsItem[idxLines]._linePosY = _globals->_creditsPosY + idxLines * _globals->_creditsStep;
+
+ int idxBuf = 0;
+ for(; idxBuf < 49; idxBuf++) {
+ byte curChar = curPtr[idxBuf + 3];
+ if (curChar == '%' || curChar == 10)
+ break;
+ _globals->_creditsItem[idxLines]._line[idxBuf] = curChar;
+ }
+ _globals->_creditsItem[idxLines]._line[idxBuf] = 0;
+ _globals->_creditsItem[idxLines]._lineSize = idxBuf - 1;
+ curPtr = curPtr + idxBuf + 2;
+ ++idxLines;
+ } else {
+ curPtr++;
+ }
+ _globals->_creditsLineNumb = idxLines;
+ } while (!loopCond);
+
+ _globals->freeMemory(bufPtr);
+}
+
+void HopkinsEngine::displayCredits(int startPosY, byte *buffer, char color) {
+ byte *bufPtr = buffer;
+ int strWidth = 0;
+ byte curChar;
+ for (;;) {
+ curChar = *bufPtr++;
+ if (!curChar)
+ break;
+ if (curChar > 31)
+ strWidth += _objectsMan->getWidth(_fontMan->_font, curChar - 32);
+ }
+ int startPosX = 320 - strWidth / 2;
+ int endPosX = strWidth + startPosX;
+ int endPosY = startPosY + 12;
+ if ((_globals->_creditsStartX == -1) && (_globals->_creditsEndX == -1) && (_globals->_creditsStartY == -1) && (_globals->_creditsEndY == -1)) {
+ _globals->_creditsStartX = startPosX;
+ _globals->_creditsEndX = endPosX;
+ _globals->_creditsStartY = startPosY;
+ _globals->_creditsEndY = endPosY;
+ }
+
+ _globals->_creditsStartX = MIN(_globals->_creditsStartX, startPosX);
+ _globals->_creditsEndX = MAX(_globals->_creditsEndX, endPosX);
+ _globals->_creditsStartY = MIN(_globals->_creditsStartY, startPosY);
+ _globals->_creditsEndY = MAX(_globals->_creditsEndY, endPosY);
+
+ Common::String message = Common::String((char *)buffer);
+ _fontMan->displayText(startPosX, startPosY, message, color);
+}
+
+void HopkinsEngine::displayCredits() {
+ loadCredits();
+ _globals->_creditsPosY = 436;
+ _graphicsMan->loadImage("GENERIC");
+ _graphicsMan->fadeInLong();
+ _soundMan->playSound(28);
+ _events->_mouseFl = false;
+ _globals->_eventMode = EVENTMODE_CREDITS;
+ _globals->_creditsStartX = _globals->_creditsEndX = _globals->_creditsStartY = _globals->_creditsEndY = -1;
+ int soundId = 28;
+ do {
+ for (int i = 0; i < _globals->_creditsLineNumb; ++i) {
+ if (_globals->_creditsItem[i]._actvFl) {
+ int nextY = _globals->_creditsPosY + i * _globals->_creditsStep;
+ _globals->_creditsItem[i]._linePosY = nextY;
+
+ if ((nextY - 21 >= 0) && (nextY - 21 <= 418)) {
+ int col = 0;
+ switch (_globals->_creditsItem[i]._color) {
+ case '1':
+ col = 163;
+ break;
+ case '2':
+ col = 161;
+ break;
+ case '3':
+ col = 162;
+ break;
+ default:
+ warning("Unknown color, default to col #1");
+ col = 163;
+ break;
+ }
+ if (_globals->_creditsItem[i]._lineSize != -1)
+ displayCredits(nextY, _globals->_creditsItem[i]._line, col);
+ }
+ }
+ }
+ --_globals->_creditsPosY;
+ if (_globals->_creditsStartX != -1 || _globals->_creditsEndX != -1 || _globals->_creditsStartY != -1 || _globals->_creditsEndY != -1) {
+ _events->refreshScreenAndEvents();
+ _graphicsMan->copySurface(_graphicsMan->_backBuffer, 60, 50, 520, 380, _graphicsMan->_frontBuffer, 60, 50);
+ } else {
+ _events->refreshScreenAndEvents();
+ }
+ if (_globals->_creditsItem[_globals->_creditsLineNumb - 1]._linePosY <= 39) {
+ _globals->_creditsPosY = 440;
+ ++soundId;
+ if (soundId > 31)
+ soundId = 28;
+ _soundMan->playSound(soundId);
+ }
+ _globals->_creditsStartX = -1;
+ _globals->_creditsEndX = -1;
+ _globals->_creditsStartY = -1;
+ _globals->_creditsEndY = -1;
+ } while ((_events->getMouseButton() != 1) && (!shouldQuit()));
+ _graphicsMan->fadeOutLong();
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _events->_mouseFl = true;
+}
+
+void HopkinsEngine::handleOceanMouseEvents() {
+ _fontMan->hideText(9);
+ if (_events->_mouseCursorId != 16)
+ return;
+
+ _events->getMouseX();
+ if (_objectsMan->_zoneNum <= 0)
+ return;
+
+ int oldPosX = _events->getMouseX();
+ int oldPosY = _events->getMouseY();
+ bool displAnim = false;
+ int oldX;
+ switch (_objectsMan->_zoneNum) {
+ case 1:
+ switch (_globals->_oceanDirection) {
+ case DIR_UP:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,26,25,24,23,22,21,20,19,18,-1,", 6, false);
+ break;
+ case DIR_RIGHT:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,-1,", 6, false);
+ break;
+ case DIR_DOWN:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,10,11,12,13,14,15,16,17,18,-1,", 6, false);
+ break;
+ default:
+ break;
+ }
+
+ _globals->_oceanDirection = DIR_LEFT;
+ _globals->_exitId = 1;
+ oldX = _objectsMan->getSpriteX(0);
+ for (;;) {
+ if (_globals->_speed == 1)
+ oldX -= 2;
+ else if (_globals->_speed == 2)
+ oldX -= 4;
+ else if (_globals->_speed == 3)
+ oldX -= 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) {
+ displAnim = true;
+ break;
+ }
+
+ if (oldX <= -100)
+ break;
+ }
+ break;
+ case 2:
+ switch (_globals->_oceanDirection) {
+ case DIR_UP:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,28,29,30,31,32,33,34,35,36,-1,", 6, false);
+ break;
+ case DIR_DOWN:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,8,7,6,5,4,3,2,1,0,-1,", 6, false);
+ break;
+ case DIR_LEFT:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,-1,", 6, false);
+ break;
+ default:
+ break;
+ }
+ _globals->_oceanDirection = DIR_RIGHT;
+ _globals->_exitId = 2;
+ oldX = _objectsMan->getSpriteX(0);
+ for (;;) {
+ if (_globals->_speed == 1)
+ oldX += 2;
+ else if (_globals->_speed == 2)
+ oldX += 4;
+ else if (_globals->_speed == 3)
+ oldX += 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) {
+ displAnim = true;
+ break;
+ }
+ if (oldX > 499)
+ break;
+ }
+ break;
+ case 3:
+ switch (_globals->_oceanDirection) {
+ case DIR_RIGHT:
+ oldX = _objectsMan->getSpriteX(0);
+ do {
+ if (_globals->_speed == 1)
+ oldX += 2;
+ else if (_globals->_speed == 2)
+ oldX += 4;
+ else if (_globals->_speed == 3)
+ oldX += 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) {
+ displAnim = true;
+ break;
+ }
+ } while (oldX <= 235);
+ if (!displAnim)
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "36,35,34,33,32,31,30,29,28,27,-1,", 6, false);
+ break;
+ case DIR_DOWN:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,-1,", 6, false);
+ break;
+ case DIR_LEFT:
+ oldX = _objectsMan->getSpriteX(0);
+ do {
+ if (_globals->_speed == 1)
+ oldX -= 2;
+ else if (_globals->_speed == 2)
+ oldX -= 4;
+ else if (_globals->_speed == 3)
+ oldX -= 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) {
+ displAnim = true;
+ break;
+ }
+ } while (oldX > 236);
+ if (!displAnim)
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,19,20,21,22,23,24,25,26,27,-1,", 6, false);
+ break;
+ default:
+ break;
+ }
+ _globals->_oceanDirection = DIR_UP;
+ _globals->_exitId = 3;
+ break;
+ case 4:
+ switch (_globals->_oceanDirection) {
+ case DIR_UP:
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "27,26,25,24,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,-1,", 6, false);
+ break;
+ case DIR_RIGHT:
+ oldX = _objectsMan->getSpriteX(0);
+ do {
+ if (_globals->_speed == 1)
+ oldX += 2;
+ else if (_globals->_speed == 2)
+ oldX += 4;
+ else if (_globals->_speed == 3)
+ oldX += 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY) {
+ displAnim = true;
+ break;
+ }
+ } while (oldX <= 235);
+ if (!displAnim)
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "0,1,2,3,4,5,6,7,8,9,-1,", 6, false);
+ break;
+ case DIR_LEFT:
+ oldX = _objectsMan->getSpriteX(0);
+ for (;;) {
+ if (_globals->_speed == 1)
+ oldX -= 2;
+ else if (_globals->_speed == 2)
+ oldX -= 4;
+ else if (_globals->_speed == 3)
+ oldX -= 6;
+ _objectsMan->setSpriteX(0, oldX);
+ setSubmarineSprites();
+ _events->refreshScreenAndEvents();
+ if (_events->getMouseButton() == 1 && oldPosX == _events->getMouseX() && _events->getMouseY() == oldPosY)
+ break;
+
+ if (oldX <= 236) {
+ if (!displAnim)
+ _objectsMan->showSpecialActionAnimationWithFlip(_globals->_characterSpriteBuf, "18,17,16,15,14,13,12,11,10,9,-1,", 6, false);
+ break;
+ }
+ }
+ break;
+ default:
+ break;
+ }
+ _globals->_oceanDirection = DIR_DOWN;
+ _globals->_exitId = 4;
+ break;
+ }
+}
+
+void HopkinsEngine::setSubmarineSprites() {
+ switch (_globals->_oceanDirection) {
+ case DIR_UP:
+ _objectsMan->setSpriteIndex(0, 27);
+ break;
+ case DIR_RIGHT:
+ _objectsMan->setSpriteIndex(0, 0);
+ break;
+ case DIR_DOWN:
+ _objectsMan->setSpriteIndex(0, 9);
+ break;
+ case DIR_LEFT:
+ _objectsMan->setSpriteIndex(0, 18);
+ break;
+ default:
+ break;
+ }
+}
+
+void HopkinsEngine::handleOceanMaze(int16 curExitId, Common::String backgroundFilename, Directions defaultDirection, int16 exit1, int16 exit2, int16 exit3, int16 exit4, int16 soundId) {
+ _globals->_cityMapEnabledFl = false;
+ _graphicsMan->_noFadingFl = false;
+ _globals->_freezeCharacterFl = false;
+ _globals->_exitId = 0;
+ _globals->_disableInventFl = true;
+ _soundMan->playSound(soundId);
+ _globals->_characterSpriteBuf = _fileIO->loadFile("VAISSEAU.SPR");
+ if (backgroundFilename.size())
+ _graphicsMan->loadImage(backgroundFilename);
+
+ if (curExitId == 77)
+ _objectsMan->loadLinkFile("IM77");
+ else if (curExitId == 84)
+ _objectsMan->loadLinkFile("IM84");
+ else if (curExitId == 91)
+ _objectsMan->loadLinkFile("IM91");
+ else
+ _objectsMan->loadLinkFile("ocean");
+
+ if (!exit1)
+ _linesMan->disableZone(1);
+ if (!exit2)
+ _linesMan->disableZone(2);
+ if (!exit3)
+ _linesMan->disableZone(3);
+ if (!exit4)
+ _linesMan->disableZone(4);
+
+ if (_globals->_oceanDirection == DIR_NONE)
+ _globals->_oceanDirection = defaultDirection;
+
+ switch (_globals->_oceanDirection) {
+ case DIR_UP:
+ _objectsMan->_characterPos.x = 236;
+ _objectsMan->_startSpriteIndex = 27;
+ break;
+ case DIR_RIGHT:
+ _objectsMan->_characterPos.x = -20;
+ _objectsMan->_startSpriteIndex = 0;
+ break;
+ case DIR_DOWN:
+ _objectsMan->_characterPos.x = 236;
+ _objectsMan->_startSpriteIndex = 9;
+ break;
+ case DIR_LEFT:
+ _objectsMan->_characterPos.x = 415;
+ _objectsMan->_startSpriteIndex = 18;
+ break;
+ default:
+ break;
+ }
+
+ _objectsMan->addStaticSprite(_globals->_characterSpriteBuf, Common::Point(_objectsMan->_characterPos.x, 110), 0, _objectsMan->_startSpriteIndex, 0, false, 0, 0);
+ _graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _graphicsMan->setColorPercentage(254, 0, 0, 0);
+ _objectsMan->animateSprite(0);
+ _linesMan->_route = NULL;
+ _events->mouseOn();
+ _events->changeMouseCursor(4);
+
+ for (int cpt = 0; cpt <= 4; cpt++)
+ _events->refreshScreenAndEvents();
+
+ if (!_graphicsMan->_noFadingFl)
+ _graphicsMan->fadeInLong();
+ _graphicsMan->_noFadingFl = false;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+
+ for (;;) {
+ int mouseButton = _events->getMouseButton();
+ if (mouseButton && mouseButton == 1)
+ handleOceanMouseEvents();
+ _linesMan->checkZone();
+ setSubmarineSprites();
+
+ _events->refreshScreenAndEvents();
+ if (_globals->_exitId || shouldQuit())
+ break;
+ }
+
+ if (_globals->_exitId == 1)
+ _globals->_exitId = exit1;
+ else if (_globals->_exitId == 2)
+ _globals->_exitId = exit2;
+ else if (_globals->_exitId == 3)
+ _globals->_exitId = exit3;
+ else if (_globals->_exitId == 4)
+ _globals->_exitId = exit4;
+ _graphicsMan->fadeOutLong();
+ _objectsMan->removeSprite(0);
+ _objectsMan->clearScreen();
+ _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
+ _globals->_characterType = 0;
+}
+
+void HopkinsEngine::syncSoundSettings() {
+ Engine::syncSoundSettings();
+
+ _soundMan->syncSoundSettings();
+}
+
+bool HopkinsEngine::displayAdultDisclaimer() {
+ int xp, yp;
+ int buttonIndex;
+
+ _graphicsMan->_minX = 0;
+ _graphicsMan->_minY = 0;
+ _graphicsMan->_maxX = SCREEN_WIDTH;
+ _graphicsMan->_maxY = SCREEN_HEIGHT - 1;
+ _events->_breakoutFl = false;
+ _objectsMan->_forestFl = false;
+ _globals->_disableInventFl = true;
+ _globals->_exitId = 0;
+
+ _graphicsMan->loadImage("ADULT");
+ _graphicsMan->fadeInLong();
+ _events->mouseOn();
+ _events->changeMouseCursor(0);
+ _events->_mouseCursorId = 0;
+ _events->_mouseSpriteId = 0;
+
+ do {
+ xp = _events->getMouseX();
+ yp = _events->getMouseY();
+
+ buttonIndex = 0;
+ if (xp >= 37 && xp <= 169 && yp >= 406 && yp <= 445)
+ buttonIndex = 2;
+ else if (xp >= 424 && xp <= 602 && yp >= 406 && yp <= 445)
+ buttonIndex = 1;
+
+ _events->refreshScreenAndEvents();
+ } while (!shouldQuit() && (buttonIndex == 0 || _events->getMouseButton() != 1));
+
+ _globals->_disableInventFl = false;
+ _graphicsMan->fadeOutLong();
+
+ if (buttonIndex != 2) {
+ // Quit game
+ return false;
+ } else {
+ // Continue
+ _graphicsMan->_minX = 0;
+ _graphicsMan->_maxY = 20;
+ _graphicsMan->_maxX = SCREEN_WIDTH;
+ _graphicsMan->_maxY = SCREEN_HEIGHT - 20;
+ return true;
+ }
+}
+
+} // End of namespace Hopkins