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Diffstat (limited to 'engines/hopkins/hopkins.cpp')
-rw-r--r--engines/hopkins/hopkins.cpp43
1 files changed, 23 insertions, 20 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index 407f264116..96131f2968 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -35,12 +35,9 @@
namespace Hopkins {
-HopkinsEngine *g_vm;
-
HopkinsEngine::HopkinsEngine(OSystem *syst, const HopkinsGameDescription *gameDesc) : Engine(syst),
_gameDescription(gameDesc), _randomSource("Hopkins") {
DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level");
- g_vm = this;
_animMan = new AnimationManager(this);
_computer = new ComputerManager(this);
_dialog = new DialogsManager(this);
@@ -95,7 +92,7 @@ bool HopkinsEngine::canLoadGameStateCurrently() {
* Returns true if it is currently okay to save the game
*/
bool HopkinsEngine::canSaveGameStateCurrently() {
- return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl
+ return !_globals->_exitId && !_globals->_cityMapEnabledFl && _events->_mouseFl
&& _globals->_curRoomNum != 0 && !isUnderwaterSubScene();
}
@@ -114,8 +111,6 @@ Common::Error HopkinsEngine::saveGameState(int slot, const Common::String &desc)
}
Common::Error HopkinsEngine::run() {
- _saveLoad->initSaves();
-
_globals->setConfig();
_fileIO->initCensorship();
initializeSystem();
@@ -164,7 +159,7 @@ bool HopkinsEngine::runWin95Demo() {
_globals->_speed = 3;
if (_startGameSlot == -1)
- _graphicsMan->fadeOutLong();
+ _graphicsMan->fadeOutShort();
_globals->_eventMode = EVENTMODE_IGNORE;
_globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR");
@@ -201,12 +196,15 @@ bool HopkinsEngine::runWin95Demo() {
switch (_globals->_exitId) {
case 1:
+ // Handles room: Apartment
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
_objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 2, true);
break;
case 3:
+ // - Displays bank attack when leaving the apartment
+ // - Handles room: bottom of the apartment
if (!_globals->_saveData->_data[svBankAttackAnimPlayedFl]) {
_soundMan->playSound(3);
if (getPlatform() == Common::kPlatformOS2 || getPlatform() == Common::kPlatformBeOS)
@@ -235,7 +233,7 @@ bool HopkinsEngine::runWin95Demo() {
_soundMan->removeSample(2);
_soundMan->removeSample(3);
_soundMan->removeSample(4);
- _graphicsMan->fadeOutLong();
+ _graphicsMan->fadeOutShort();
_globals->_saveData->_data[svBankAttackAnimPlayedFl] = 1;
}
_linesMan->setMaxLineIdx(5);
@@ -244,12 +242,14 @@ bool HopkinsEngine::runWin95Demo() {
break;
case 4:
+ // Handle room: City map
_globals->_disableInventFl = true;
_objectsMan->handleCityMap();
_globals->_disableInventFl = false;
break;
case 5:
+ // Handle room: Outside the bank
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 455;
@@ -793,14 +793,14 @@ bool HopkinsEngine::runFull() {
if (_startGameSlot == -1) {
if (getPlatform() == Common::kPlatformLinux) {
- _graphicsMan->loadImage("H2");
- _graphicsMan->fadeInLong();
- _events->delay(500);
- _graphicsMan->fadeOutLong();
- _globals->_speed = 2;
- _globals->_eventMode = EVENTMODE_IGNORE;
- _graphicsMan->_fadingFl = true;
- _animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
+ _graphicsMan->loadImage("H2");
+ _graphicsMan->fadeInLong();
+ _events->delay(500);
+ _graphicsMan->fadeOutLong();
+ _globals->_speed = 2;
+ _globals->_eventMode = EVENTMODE_IGNORE;
+ _graphicsMan->_fadingFl = true;
+ _animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
} else {
_animMan->playAnim("MP.ANM", "MP.ANM", 10, 16, 200);
_graphicsMan->fadeOutLong();
@@ -1133,12 +1133,14 @@ bool HopkinsEngine::runFull() {
break;
case 30:
+ // Shooting
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 440;
_objectsMan->sceneControl2("IM30", "IM30", "ANIM30", "IM30", 24, false);
break;
case 31:
+ // Shooting target
_objectsMan->sceneControl("IM31", "IM31", "ANIM31", "IM31", 10, true);
break;
@@ -1153,6 +1155,7 @@ bool HopkinsEngine::runFull() {
break;
case 34:
+ // In the airport, before the flight cut-scene
_objectsMan->sceneControl("IM34", "IM34", "ANIM34", "IM34", 2, false);
break;
@@ -1183,6 +1186,7 @@ bool HopkinsEngine::runFull() {
}
case 50:
+ // Flight cut scene
playPlaneCutscene();
_globals->_exitId = 51;
break;
@@ -1904,10 +1908,7 @@ void HopkinsEngine::bombExplosion() {
}
void HopkinsEngine::restoreSystem() {
- // If the game isn't alerady trying to quit, flag that quitting is needed
- if (!shouldQuit())
- quitGame();
-
+ quitGame();
_events->refreshEvents();
}
@@ -2232,6 +2233,8 @@ void HopkinsEngine::playPlaneCutscene() {
if (!_events->_escKeyFl) {
_graphicsMan->_fadingFl = true;
_animMan->playAnim("PARA00A.ANM", "PARA00.ANM", 9, 9, 9);
+ } else {
+ _graphicsMan->fadeOutShort();
}
_events->_escKeyFl = false;