diff options
Diffstat (limited to 'engines/hopkins/objects.h')
-rw-r--r-- | engines/hopkins/objects.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h index a0b15a38ee..7394bb6cac 100644 --- a/engines/hopkins/objects.h +++ b/engines/hopkins/objects.h @@ -132,7 +132,7 @@ public: void DEL_FICHIER_OBJ(); byte *loadSprite(const Common::String &file); - void set_offsetxy(byte *data, int idx, int xp, int yp, bool isSize); + void setOffsetXY(byte *data, int idx, int xp, int yp, bool isSize); int getOffsetX(const byte *spriteData, int spriteIndex, bool isSize); int getOffsetY(const byte *spriteData, int spriteIndex, bool isSize); void displaySprite(); @@ -202,7 +202,7 @@ public: void OBJETPLUS(int a1); void VALID_OBJET(int a1); void OPTI_OBJET(); - void SPECIAL_JEU(); + void handleSpecialGames(); void BOB_VIVANT(int a1); void VBOB(byte *src, int idx, int xp, int yp, int frameIndex); void VBOB_OFF(int idx); @@ -234,10 +234,10 @@ public: int CALC_PROPRE(int idx); int colision(int xp, int yp); - void ACTION(const byte *spriteData, const Common::String &a2, int a3, int a4, int a5, int a6); - void SPACTION(byte *a1, const Common::String &animationSeq, int a3, int a4, int a5, int a6); - void SPACTION1(byte *spriteData, const Common::String &animString, int a3, int a4, int a5); - void TEST_FORET(int screenId, int minX, int maxX, int minY, int maxY, int idx); + void ACTION(const byte *spriteData, const Common::String &a2, int a3, int a4, int speed, int a6); + void SPACTION(byte *a1, const Common::String &animationSeq, int a3, int a4, int speed, int a6); + void SPACTION1(byte *spriteData, const Common::String &animString, int a3, int a4, int speed); + void handleForest(int screenId, int minX, int maxX, int minY, int maxY, int idx); void lockAnimX(int idx, int a2); /** |