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Diffstat (limited to 'engines/hopkins/saveload.cpp')
-rw-r--r-- | engines/hopkins/saveload.cpp | 254 |
1 files changed, 254 insertions, 0 deletions
diff --git a/engines/hopkins/saveload.cpp b/engines/hopkins/saveload.cpp new file mode 100644 index 0000000000..cd7c32c345 --- /dev/null +++ b/engines/hopkins/saveload.cpp @@ -0,0 +1,254 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/system.h" +#include "common/savefile.h" +#include "graphics/surface.h" +#include "graphics/scaler.h" +#include "graphics/thumbnail.h" +#include "hopkins/saveload.h" +#include "hopkins/files.h" +#include "hopkins/globals.h" +#include "hopkins/graphics.h" +#include "hopkins/hopkins.h" + +namespace Hopkins { + +const char *SAVEGAME_STR = "HOPKINS"; +#define SAVEGAME_STR_SIZE 13 + +void SaveLoadManager::setParent(HopkinsEngine *vm) { + _vm = vm; +} + +bool SaveLoadManager::bsave(const Common::String &file, const void *buf, size_t n) { + Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(file); + + if (f) { + size_t bytesWritten = f->write(buf, n); + f->finalize(); + delete f; + + return bytesWritten == n; + } else + return false; +} + +// Save File +bool SaveLoadManager::SAUVE_FICHIER(const Common::String &file, const void *buf, size_t n) { + return bsave(file, buf, n); +} + +void SaveLoadManager::initSaves() { + Common::String dataFilename = "HISCORE.DAT"; + byte data[100]; + Common::fill(&data[0], &data[100], 0); + + SAUVE_FICHIER(dataFilename, data, 100); +} + +void SaveLoadManager::bload(const Common::String &file, byte *buf) { + Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(file); + if (f == NULL) + error("Error openinig file - %s", file.c_str()); + + int32 filesize = f->size(); + f->read(buf, filesize); + delete f; +} + +bool SaveLoadManager::readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header) { + char saveIdentBuffer[SAVEGAME_STR_SIZE + 1]; + header.thumbnail = NULL; + + // Validate the header Id + in->read(saveIdentBuffer, SAVEGAME_STR_SIZE + 1); + if (strncmp(saveIdentBuffer, SAVEGAME_STR, SAVEGAME_STR_SIZE)) + return false; + + header.version = in->readByte(); + if (header.version > HOPKINS_SAVEGAME_VERSION) + return false; + + // Read in the string + header.saveName.clear(); + char ch; + while ((ch = (char)in->readByte()) != '\0') header.saveName += ch; + + // Get the thumbnail + header.thumbnail = Graphics::loadThumbnail(*in); + if (!header.thumbnail) + return false; + + // Read in save date/time + header.saveYear = in->readSint16LE(); + header.saveMonth = in->readSint16LE(); + header.saveDay = in->readSint16LE(); + header.saveHour = in->readSint16LE(); + header.saveMinutes = in->readSint16LE(); + header.totalFrames = in->readUint32LE(); + + return true; +} + +void SaveLoadManager::writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header) { + // Write out a savegame header + out->write(SAVEGAME_STR, SAVEGAME_STR_SIZE + 1); + + out->writeByte(HOPKINS_SAVEGAME_VERSION); + + // Write savegame name + out->write(header.saveName.c_str(), header.saveName.size() + 1); + + // Create a thumbnail and save it + Graphics::Surface *thumb = new Graphics::Surface(); + createThumbnail(thumb); + Graphics::saveThumbnail(*out, *thumb); + thumb->free(); + delete thumb; + + // Write out the save date/time + TimeDate td; + g_system->getTimeAndDate(td); + out->writeSint16LE(td.tm_year + 1900); + out->writeSint16LE(td.tm_mon + 1); + out->writeSint16LE(td.tm_mday); + out->writeSint16LE(td.tm_hour); + out->writeSint16LE(td.tm_min); + out->writeUint32LE(_vm->_eventsManager._gameCounter); +} + +Common::Error SaveLoadManager::save(int slot, const Common::String &saveName) { + /* Pack any necessary data into the savegame data structure */ + // Set the selected slot number + _vm->_globals.SAUVEGARDE->data[svField10] = slot; + + // Set up the inventory + for (int i = 0; i < 35; ++i) + _vm->_globals.SAUVEGARDE->inventory[i] = _vm->_globals.INVENTAIRE[i]; + + /* Create the savegame */ + Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving( + _vm->generateSaveName(slot)); + if (!saveFile) + return Common::kCreatingFileFailed; + + // Set up the serializer + Common::Serializer serializer(NULL, saveFile); + + // Write out the savegame header + hopkinsSavegameHeader header; + header.saveName = saveName; + header.version = HOPKINS_SAVEGAME_VERSION; + writeSavegameHeader(saveFile, header); + + // Write out the savegame data + syncSavegameData(serializer); + + // Save file complete + saveFile->finalize(); + delete saveFile; + + return Common::kNoError; +} + +Common::Error SaveLoadManager::restore(int slot) { + // Try and open the save file for reading + Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading( + _vm->generateSaveName(slot)); + if (!saveFile) + return Common::kReadingFailed; + + // Set up the serializer + Common::Serializer serializer(saveFile, NULL); + + // Read in the savegame header + hopkinsSavegameHeader header; + readSavegameHeader(saveFile, header); + if (header.thumbnail) + header.thumbnail->free(); + delete header.thumbnail; + + // Read in the savegame data + syncSavegameData(serializer); + + // Loading save file complete + delete saveFile; + + // Unpack the inventory + for (int i = 0; i < 35; ++i) + _vm->_globals.INVENTAIRE[i] = _vm->_globals.SAUVEGARDE->inventory[i]; + + // Set variables from loaded data as necessary + _vm->_globals.SAUVEGARDE->data[svField10] = slot; + _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5]; + _vm->_globals.SAUVEGARDE->data[svField6] = 0; + _vm->_globals.ECRAN = 0; + + return Common::kNoError; +} + +bool SaveLoadManager::readSavegameHeader(int slot, hopkinsSavegameHeader &header) { + // Try and open the save file for reading + Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading( + g_vm->generateSaveName(slot)); + if (!saveFile) + return false; + + bool result = readSavegameHeader(saveFile, header); + delete saveFile; + return result; +} + +#define REDUCE_AMOUNT 80 + +void SaveLoadManager::createThumbnail(Graphics::Surface *s) { + int w = _vm->_graphicsManager.Reel_Reduc(SCREEN_WIDTH, REDUCE_AMOUNT); + int h = _vm->_graphicsManager.Reel_Reduc(SCREEN_HEIGHT - 40, REDUCE_AMOUNT); + + s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); + + _vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, (byte *)s->pixels, + _vm->_eventsManager.start_x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80); + _vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette); +// _vm->_graphicsManager.Trans_bloc2((byte *)s->pixels, _vm->_graphicsManager.TABLE_COUL, 11136); +} + +void SaveLoadManager::syncSavegameData(Common::Serializer &s) { + s.syncBytes(&_vm->_globals.SAUVEGARDE->data[0], 0x802); + syncSauvegarde1(s, _vm->_globals.SAUVEGARDE->field360); + syncSauvegarde1(s, _vm->_globals.SAUVEGARDE->field370); + syncSauvegarde1(s, _vm->_globals.SAUVEGARDE->field380); + + for (int i = 0; i < 35; ++i) + s.syncAsSint16LE(_vm->_globals.SAUVEGARDE->inventory[i]); +} + +void SaveLoadManager::syncSauvegarde1(Common::Serializer &s, Sauvegarde1 &item) { + s.syncAsSint16LE(item.field0); + s.syncAsSint16LE(item.field1); + s.syncAsSint16LE(item.field2); + s.syncAsSint16LE(item.field3); + s.syncAsSint16LE(item.field4); +} + +} // End of namespace Hopkins |