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Diffstat (limited to 'engines/hopkins/saveload.h')
-rw-r--r-- | engines/hopkins/saveload.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/engines/hopkins/saveload.h b/engines/hopkins/saveload.h new file mode 100644 index 0000000000..2a7806e759 --- /dev/null +++ b/engines/hopkins/saveload.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef HOPKINS_SAVELOAD_H +#define HOPKINS_SAVELOAD_H + +#include "hopkins/globals.h" +#include "hopkins/graphics.h" + +#include "common/scummsys.h" +#include "common/savefile.h" +#include "common/serializer.h" +#include "common/str.h" + +namespace Hopkins { + +class HopkinsEngine; + +#define HOPKINS_SAVEGAME_VERSION 2 + +struct hopkinsSavegameHeader { + uint8 _version; + Common::String _saveName; + Graphics::Surface *_thumbnail; + int _year, _month, _day; + int _hour, _minute; + int _totalFrames; +}; + +class SaveLoadManager { +private: + HopkinsEngine *_vm; + + void createThumbnail(Graphics::Surface *s); + void syncSavegameData(Common::Serializer &s, int version); + void syncCharacterLocation(Common::Serializer &s, CharacterLocation &item); +public: + void setParent(HopkinsEngine *vm); + + void initSaves(); + bool save(const Common::String &file, const void *buf, size_t n); + bool saveFile(const Common::String &file, const void *buf, size_t n); + void load(const Common::String &file, byte *buf); + + static bool readSavegameHeader(Common::InSaveFile *in, hopkinsSavegameHeader &header); + void writeSavegameHeader(Common::OutSaveFile *out, hopkinsSavegameHeader &header); + static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header); + Common::Error saveGame(int slot, const Common::String &saveName); + Common::Error loadGame(int slot); + + /** + * Converts a 16-bit thumbnail to 8 bit paletted using the currently active palette. + */ + void convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8); +}; + +} // End of namespace Hopkins + +#endif /* HOPKINS_SAVELOAD_H */ |