diff options
Diffstat (limited to 'engines/hopkins/script.cpp')
-rw-r--r-- | engines/hopkins/script.cpp | 2624 |
1 files changed, 2624 insertions, 0 deletions
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp new file mode 100644 index 0000000000..6167ac4c23 --- /dev/null +++ b/engines/hopkins/script.cpp @@ -0,0 +1,2624 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "hopkins/objects.h" +#include "hopkins/dialogs.h" +#include "hopkins/files.h" +#include "hopkins/globals.h" +#include "hopkins/sound.h" +#include "hopkins/hopkins.h" + +#include "common/system.h" +#include "graphics/palette.h" +#include "common/file.h" +#include "common/rect.h" +#include "engines/util.h" + +namespace Hopkins { + +ScriptManager::ScriptManager(HopkinsEngine *vm) { + _vm = vm; + _tempObjectFl = false; +} + +int ScriptManager::handleOpcode(const byte *dataP) { + if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C')) + return 0; + + int opcodeType = 0; + int vbobFrameIndex = 0; + + uint32 signature24 = READ_BE_UINT24(&dataP[2]); + switch (signature24) { + case MKTAG24('T', 'X', 'T'): { + vbobFrameIndex = dataP[6]; + int mesgId = READ_LE_INT16(dataP + 13); + opcodeType = 1; + if (!_tempObjectFl) { + if (_vm->_globals->_saveData->_data[svField356] == 1) { + if (mesgId == 53) + mesgId = 644; + if (mesgId == 624) + mesgId = 639; + if (mesgId == 627) + mesgId = 630; + if (mesgId == 625) + mesgId = 639; + if (mesgId == 8) + mesgId = 637; + if (mesgId == 53) + mesgId = 644; + if (mesgId == 557) + mesgId = 636; + if (mesgId == 51) + mesgId = 644; + if (mesgId == 287) + mesgId = 636; + if (mesgId == 619) + mesgId = 633; + if (mesgId == 620) + mesgId = 634; + if (mesgId == 622) + mesgId = 644; + if (mesgId == 297) + mesgId = 636; + if (mesgId == 612 || mesgId == 613 || mesgId == 614 || mesgId == 134) + mesgId = 636; + if (mesgId == 615) + mesgId = 635; + if (mesgId == 618) + mesgId = 632; + if (mesgId == 611) + mesgId = 642; + if (mesgId == 610) + mesgId = 641; + if (mesgId == 18) + mesgId = 643; + if (mesgId == 602) + mesgId = 645; + if (mesgId == 603) + mesgId = 646; + if (mesgId == 604) + mesgId = 647; + if (mesgId == 51) + mesgId = 644; + if (mesgId == 607) + mesgId = 650; + if (mesgId == 605) + mesgId = 648; + if (mesgId == 606) + mesgId = 649; + if (mesgId == 601) + mesgId = 652; + if (mesgId == 37) + mesgId = 636; + if (mesgId == 595) + mesgId = 633; + if (mesgId == 596) + mesgId = 634; + if (mesgId == 532) + mesgId = 636; + if (mesgId == 599) + mesgId = 636; + if (mesgId == 363) + mesgId = 636; + } + if (!_vm->_soundMan->_soundOffFl && _vm->_soundMan->_soundFl) { + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_soundMan->_soundFl); + } + bool displayedTxtFl = false; + if (!_vm->_soundMan->_textOffFl) { + int textPosX = READ_LE_INT16(dataP + 9); + int textPosY = READ_LE_INT16(dataP + 11); + _vm->_fontMan->initTextBuffers(9, mesgId, _vm->_globals->_textFilename, 2 * textPosX, 2 * textPosY + 40, 6, dataP[7], 253); + _vm->_fontMan->showText(9); + displayedTxtFl = true; + } + if (!_vm->_soundMan->_voiceOffFl) + _vm->_soundMan->mixVoice(mesgId, 4, displayedTxtFl); + } else { // if (_tempObjectFl) + if (_vm->_globals->_saveData->_data[svField356]) { + _vm->_fontMan->initTextBuffers(9, 635, _vm->_globals->_textFilename, 55, 20, dataP[8], 35, 253); + bool displayedTxtFl = false; + if (!_vm->_soundMan->_textOffFl) { + _vm->_fontMan->showText(9); + displayedTxtFl = true; + } + + if (!_vm->_soundMan->_voiceOffFl) + _vm->_soundMan->mixVoice(635, 4, displayedTxtFl); + } else { + int textPosX = READ_LE_INT16(dataP + 9); + if (_vm->_globals->_language == LANG_FR && !_vm->_soundMan->_textOffFl) + _vm->_fontMan->initTextBuffers(9, mesgId, "OBJET1.TXT", 2 * textPosX, 60, 6, dataP[7], 253); + else if (_vm->_globals->_language == LANG_EN && !_vm->_soundMan->_textOffFl) + _vm->_fontMan->initTextBuffers(9, mesgId, "OBJETAN.TXT", 2 * textPosX, 60, 6, dataP[7], 253); + else if (_vm->_globals->_language == LANG_SP && !_vm->_soundMan->_textOffFl) { + _vm->_fontMan->initTextBuffers(9, mesgId, "OBJETES.TXT", 2 * textPosX, 60, 6, dataP[7], 253); + } + + bool displayedTxtFl = false; + if (!_vm->_soundMan->_textOffFl) { + _vm->_fontMan->showText(9); + displayedTxtFl = true; + } + + if (!_vm->_soundMan->_voiceOffFl) + _vm->_soundMan->mixVoice(mesgId, 5, displayedTxtFl); + } + } + break; + } + case MKTAG24('B', 'O', 'B'): + if (!_vm->_objectsMan->_disableFl) { + int vbobIdx = dataP[5]; + vbobFrameIndex = dataP[6]; + int moveChange = dataP[7]; + int vbobPosX = READ_LE_INT16(dataP + 8); + int vbobPosY = READ_LE_INT16(dataP + 10); + if (vbobIdx == 52) { + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, vbobPosX, READ_LE_INT16(dataP + 10), vbobFrameIndex); + } else if (vbobIdx == 51) { + _vm->_objectsMan->quickDisplayBobSprite(vbobFrameIndex); + } else if (vbobIdx != 50) { + _vm->_objectsMan->initVbob(_vm->_globals->_levelSpriteBuf, vbobIdx, vbobPosX, vbobPosY, vbobFrameIndex); + if (moveChange) + moveChange /= _vm->_globals->_speed; + if (moveChange > 1) { + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + --moveChange; + _vm->_events->refreshScreenAndEvents(); + } while (moveChange); + } + } + } + opcodeType = 1; + break; + case MKTAG24('S', 'T', 'P'): + if (!_vm->_objectsMan->_disableFl) { + _vm->_objectsMan->_twoCharactersFl = false; + _vm->_objectsMan->_characterPos.x = READ_LE_INT16(dataP + 6); + _vm->_objectsMan->_characterPos.y = READ_LE_INT16(dataP + 8); + _vm->_objectsMan->_startSpriteIndex = dataP[5]; + if (_vm->_objectsMan->_changeHeadFl) { + if (_vm->_globals->_saveData->_data[svField354] == 1 + && _vm->_globals->_saveData->_cloneHopkins._pos.x && _vm->_globals->_saveData->_cloneHopkins._pos.y + && _vm->_globals->_saveData->_cloneHopkins._startSpriteIndex && _vm->_globals->_saveData->_cloneHopkins._location) { + + _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_cloneHopkins._pos; + _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_cloneHopkins._startSpriteIndex; + } + if (_vm->_globals->_saveData->_data[svField356] == 1 + && _vm->_globals->_saveData->_samantha._pos.x && _vm->_globals->_saveData->_samantha._pos.y + && _vm->_globals->_saveData->_samantha._startSpriteIndex && _vm->_globals->_saveData->_samantha._location) { + _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_samantha._pos; + _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_samantha._startSpriteIndex; + } + if (_vm->_globals->_saveData->_data[svField357] == 1 + && _vm->_globals->_saveData->_realHopkins._pos.x && _vm->_globals->_saveData->_realHopkins._pos.y + && _vm->_globals->_saveData->_realHopkins._startSpriteIndex && _vm->_globals->_saveData->_realHopkins._location) { + _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_realHopkins._pos; + _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_realHopkins._startSpriteIndex; + } + } + if (_vm->_globals->_saveData->_data[svField356] == 1 + && _vm->_globals->_saveData->_realHopkins._location == _vm->_globals->_screenId) { + _vm->_objectsMan->addStaticSprite( + _vm->_objectsMan->_headSprites, + _vm->_globals->_saveData->_realHopkins._pos, + 1, + 2, + _vm->_globals->_saveData->_realHopkins._zoomFactor, + false, + 34, + 190); + _vm->_objectsMan->animateSprite(1); + _vm->_objectsMan->_twoCharactersFl = true; + } + if (_vm->_globals->_saveData->_data[svField357] == 1 + && _vm->_globals->_saveData->_data[svField355] == 1 + && _vm->_globals->_saveData->_samantha._location == _vm->_globals->_screenId) { + _vm->_objectsMan->addStaticSprite( + _vm->_objectsMan->_headSprites, + _vm->_globals->_saveData->_samantha._pos, + 1, + 3, + _vm->_globals->_saveData->_samantha._zoomFactor, + false, + 20, + 127); + _vm->_objectsMan->animateSprite(1); + _vm->_objectsMan->_twoCharactersFl = true; + } + } + opcodeType = 1; + _vm->_objectsMan->_changeHeadFl = false; + break; + case MKTAG24('S', 'T', 'E'): + if (!_vm->_objectsMan->_disableFl) { + _vm->_globals->_prevScreenId = _vm->_globals->_screenId; + _vm->_globals->_saveData->_data[svLastPrevScreenId] = _vm->_globals->_screenId; + _vm->_globals->_screenId = _vm->_globals->_saveData->_data[svLastScreenId] = dataP[5]; + vbobFrameIndex = dataP[6]; + } + opcodeType = 1; + break; + case MKTAG24('B', 'O', 'F'): + if (!_vm->_objectsMan->_disableFl) + _vm->_objectsMan->disableVbob(READ_LE_INT16(dataP + 5)); + opcodeType = 1; + break; + case MKTAG24('P', 'E', 'R'): { + int specialOpcode = READ_LE_INT16(dataP + 5); + if (!_vm->_globals->_saveData->_data[svAlternateSpriteFl] && !_vm->_globals->_saveData->_data[svField356]) { + vbobFrameIndex = 0; + + switch (specialOpcode) { + case 1: + case 14: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(4); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(4); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(4); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(4); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(4); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(4); + break; + case 2: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(7); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(7); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(7); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(7); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(7); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(7); + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(8); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(8); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(8); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(8); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(8); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(8); + break; + case 19: + case 4: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(1); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(1); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(1); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(1); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(1); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(1); + break; + case 5: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(5); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(5); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(5); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(5); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(5); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(5); + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(6); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(6); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(6); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(6); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(6); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(6); + break; + case 17: + case 7: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(2); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(2); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(2); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(2); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(2); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(2); + break; + case 18: + case 8: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(3); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(3); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(3); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(3); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(3); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(3); + break; + case 9: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(5); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(5); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(5); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(5); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(5); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(5); + break; + case 10: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(6); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(6); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(6); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(6); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(6); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(6); + break; + case 15: + case 11: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(7); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(7); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(7); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(7); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(7); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(7); + break; + case 16: + case 12: + if (_vm->_globals->_actionDirection == DIR_UP) + _vm->_objectsMan->doActionBack(8); + if (_vm->_globals->_actionDirection == DIR_RIGHT) + _vm->_objectsMan->doActionRight(8); + if (_vm->_globals->_actionDirection == DIR_UP_RIGHT) + _vm->_objectsMan->doActionDiagRight(8); + if (_vm->_globals->_actionDirection == DIR_DOWN) + _vm->_objectsMan->doActionFront(8); + if (_vm->_globals->_actionDirection == DIR_UP_LEFT) + _vm->_objectsMan->doActionDiagLeft(8); + if (_vm->_globals->_actionDirection == DIR_LEFT) + _vm->_objectsMan->doActionLeft(8); + break; + } + } + opcodeType = 1; + break; + } + case MKTAG24('M', 'U', 'S'): + opcodeType = 1; + break; + case MKTAG24('W', 'A', 'I'): { + uint frameNumb = READ_LE_UINT16(dataP + 5) / _vm->_globals->_speed; + if (!frameNumb) + frameNumb = 1; + for (uint i = 0; i < frameNumb + 1; i++) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } + opcodeType = 1; + break; + } + case MKTAG24('O', 'B', 'P'): + opcodeType = 1; + _vm->_objectsMan->addObject(READ_LE_INT16(dataP + 5)); + break; + case MKTAG24('O', 'B', 'M'): + opcodeType = 1; + _vm->_objectsMan->removeObject(READ_LE_INT16(dataP + 5)); + break; + case MKTAG24('G', 'O', 'T'): + opcodeType = 2; + break; + case MKTAG24('Z', 'O', 'N'): + _vm->_linesMan->enableZone(READ_LE_INT16(dataP + 5)); + opcodeType = 1; + break; + case MKTAG24('Z', 'O', 'F'): + _vm->_linesMan->disableZone(READ_LE_INT16(dataP + 5)); + opcodeType = 1; + break; + case MKTAG24('E', 'X', 'I'): + opcodeType = 5; + break; + case MKTAG24('S', 'O', 'R'): + _vm->_globals->_exitId = READ_LE_INT16(dataP + 5); + opcodeType = 5; + break; + case MKTAG24('B', 'C', 'A'): + _vm->_objectsMan->disableHidingItem(READ_LE_INT16(dataP + 5)); + opcodeType = 1; + break; + case MKTAG24('A', 'N', 'I'): { + int animId = READ_LE_INT16(dataP + 5); + if (animId <= 100) + _vm->_objectsMan->setBobAnimation(animId); + else + _vm->_objectsMan->stopBobAnimation(animId - 100); + opcodeType = 1; + break; + } + case MKTAG24('S', 'P', 'E'): + switch (READ_LE_INT16(dataP + 5)) { + case 6: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setAndPlayAnim(20, 0, 14, true); + break; + + case 7: + _vm->_talkMan->startAnimatedCharacterDialogue("rueh1.pe2"); + break; + + case 8: + _vm->_talkMan->startAnimatedCharacterDialogue("ruef1.pe2"); + break; + + case 10: + _vm->_talkMan->startAnimatedCharacterDialogue("bqeflic1.pe2"); + break; + + case 11: + _vm->_talkMan->startAnimatedCharacterDialogue("bqeflic2.pe2"); + break; + + case 12: + _vm->_fontMan->hideText(9); + _vm->_events->refreshScreenAndEvents(); + _vm->_events->refreshScreenAndEvents(); + _vm->_talkMan->startAnimatedCharacterDialogue("bqetueur.pe2"); + break; + + case 13: + _vm->_events->_mouseButton = _vm->_events->_curMouseButton; + _vm->_globals->_disableInventFl = true; + _vm->_graphicsMan->fadeOutLong(); + _vm->_objectsMan->disableHidingBehavior(); + _vm->_objectsMan->removeSprite(0); + _vm->_fontMan->hideText(5); + _vm->_fontMan->hideText(9); + _vm->_graphicsMan->endDisplayBob(); + _vm->_objectsMan->clearScreen(); + + if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) { + _vm->_graphicsMan->fadeOutLong(); + } else { + _vm->_soundMan->playSoundFile("SOUND17.WAV"); + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playSequence2("HELICO.SEQ", 10, 4, 10); + } + + _vm->_animMan->loadAnim("otage"); + _vm->_graphicsMan->loadImage("IM05"); + _vm->_graphicsMan->displayAllBob(); + + for (int i = 0; i <= 4; i++) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } + + _vm->_events->mouseOff(); + _vm->_graphicsMan->fadeInDefaultLength(_vm->_graphicsMan->_frontBuffer); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(3) != 100); + _vm->_graphicsMan->fadeOutDefaultLength(_vm->_graphicsMan->_frontBuffer); + _vm->_graphicsMan->endDisplayBob(); + + // If uncensored, rip the throat of the hostage + if (!_vm->_globals->_censorshipFl) { + _vm->_soundMan->_specialSoundNum = 16; + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playAnim("EGORGE.ANM", 50, 28, 500); + _vm->_soundMan->_specialSoundNum = 0; + } + _vm->_animMan->loadAnim("ASCEN"); + _vm->_events->mouseOff(); + _vm->_graphicsMan->loadImage("ASCEN"); + _vm->_graphicsMan->displayAllBob(); + + for (int i = 0; i <= 4; i++) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } + + _vm->_events->mouseOff(); + _vm->_graphicsMan->fadeInDefaultLength(_vm->_graphicsMan->_frontBuffer); + _vm->_objectsMan->checkEventBobAnim(1, 0, 17, 3); + _vm->_graphicsMan->fadeOutDefaultLength(_vm->_graphicsMan->_frontBuffer); + _vm->_graphicsMan->endDisplayBob(); + + if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) + _vm->_soundMan->playSoundFile("SOUND17.WAV"); + + _vm->_soundMan->_specialSoundNum = 14; + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playSequence2("ASSOM.SEQ", 10, 4, 500); + _vm->_soundMan->_specialSoundNum = 0; + + if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) + _vm->_graphicsMan->fadeOutLong(); + + _vm->_globals->_disableInventFl = false; + _vm->_objectsMan->_helicopterFl = true; + break; + + case 16: + _vm->_talkMan->startAnimatedCharacterDialogue("ftoubib.pe2"); + break; + + case 17: + _vm->_talkMan->startAnimatedCharacterDialogue("flic2b.pe2"); + break; + + case 18: + _vm->_talkMan->startAnimatedCharacterDialogue("fjour.pe2"); + break; + + case 20: + _vm->_talkMan->startAnimatedCharacterDialogue("PUNK.pe2"); + break; + + case 21: + _vm->_talkMan->startAnimatedCharacterDialogue("MEDLEG.pe2"); + break; + + case 22: + _vm->_talkMan->animateObject("CADAVRE1.pe2"); + break; + + case 23: + _vm->_talkMan->startStaticCharacterDialogue("CHERCHE1.pe2"); + break; + + case 25: + _vm->_talkMan->startAnimatedCharacterDialogue("AGENT1.pe2"); + break; + + case 26: + _vm->_talkMan->startAnimatedCharacterDialogue("AGENT2.pe2"); + break; + + case 27: + if (_vm->_globals->_saveData->_data[svField94] != 1 || _vm->_globals->_saveData->_data[svField95] != 1) + _vm->_talkMan->startAnimatedCharacterDialogue("STANDAR.pe2"); + else + _vm->_talkMan->startAnimatedCharacterDialogue("STANDAR1.pe2"); + break; + + case 29: + _vm->_globals->_disableInventFl = true; + _vm->_talkMan->animateObject("TELEP.pe2"); + _vm->_globals->_disableInventFl = false; + break; + + case 32: + _vm->_talkMan->startAnimatedCharacterDialogue("SAMAN.pe2"); + break; + + case 35: + if (!_vm->_soundMan->_soundOffFl) { + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_soundMan->_soundFl); + } + _vm->_talkMan->startAnimatedCharacterDialogue("PTLAB.pe2"); + break; + + case 36: + if (_vm->_globals->_saveData->_data[svField270] == 2 && _vm->_globals->_saveData->_data[svField94] == 1 && _vm->_globals->_saveData->_data[svField95] == 1) + _vm->_globals->_saveData->_data[svField270] = 3; + + switch (_vm->_globals->_saveData->_data[svField270]) { + case 0: + _vm->_talkMan->startStaticCharacterDialogue("PATRON0.pe2"); + break; + case 1: + _vm->_talkMan->startStaticCharacterDialogue("PATRON1.pe2"); + break; + case 2: + _vm->_talkMan->startStaticCharacterDialogue("PATRON2.pe2"); + break; + case 3: + _vm->_talkMan->startStaticCharacterDialogue("PATRON3.pe2"); + break; + default: + if (_vm->_globals->_saveData->_data[svField270] > 3) { + _vm->_talkMan->startStaticCharacterDialogue("PATRON4.pe2"); + _vm->_globals->_saveData->_data[svField270] = 5; + } + break; + } + break; + + case 37: + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playSequence2("corde.SEQ", 32, 32, 100); + _vm->_graphicsMan->_noFadingFl = true; + break; + + case 38: + _vm->_soundMan->loadSample(1, "SOUND44.WAV"); + _vm->_soundMan->loadSample(2, "SOUND42.WAV"); + _vm->_soundMan->loadSample(3, "SOUND41.WAV"); + _vm->_soundMan->_specialSoundNum = 17; + _vm->_animMan->playSequence("grenade.SEQ", 1, 32, 100, false, false); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playAnim("CREVE17.ANM", 24, 24, 200); + _vm->_soundMan->removeSample(1); + _vm->_soundMan->removeSample(2); + _vm->_soundMan->removeSample(3); + _vm->_graphicsMan->_noFadingFl = true; + break; + + case 40: + _vm->_talkMan->startAnimatedCharacterDialogue("MAGE.pe2"); + break; + + case 41: + _vm->_talkMan->startAnimatedCharacterDialogue("MORT3.pe2"); + break; + + case 42: + _vm->_talkMan->startAnimatedCharacterDialogue("MORT2.pe2"); + break; + + case 43: + _vm->_talkMan->startAnimatedCharacterDialogue("MORT1.pe2"); + break; + + case 44: + _vm->_talkMan->startAnimatedCharacterDialogue("MORT3A.pe2"); + break; + + case 45: + _vm->_talkMan->startAnimatedCharacterDialogue("FEM3.pe2"); + break; + + case 46: { + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 564, 420); + _vm->_objectsMan->_zoneNum = -1; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->removeSprite(0); + _vm->_globals->_checkDistanceFl = true; + _vm->_soundMan->loadSample(1, "SOUND44.WAV"); + _vm->_soundMan->loadSample(2, "SOUND45.WAV"); + _vm->_objectsMan->setMultiBobAnim(9, 10, 0, 0); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(9)) { + case 4: + case 16: + case 28: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 5: + case 17: + case 29: + playFl = false; + break; + } + + switch (_vm->_objectsMan->getBobAnimDataIdx(10)) { + case 10: + case 22: + case 33: + if (!playFl) { + _vm->_soundMan->playSample(2); + playFl = true; + } + break; + case 11: + playFl = false; + break; + case 12: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 1); + break; + case 23: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 2); + playFl = false; + break; + case 34: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 3); + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(9) == 36) + break; + } + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->stopBobAnimation(9); + _vm->_objectsMan->stopBobAnimation(10); + _vm->_soundMan->removeSample(1); + _vm->_soundMan->removeSample(2); + break; + } + + case 47: + _vm->_talkMan->startAnimatedCharacterDialogue("BARMAN.pe2"); + break; + + case 48: + _vm->_talkMan->startAnimatedCharacterDialogue("SAMAN2.pe2"); + break; + + case 49: { + _vm->_objectsMan->disableHidingBehavior(); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setMultiBobAnim(9, 10, 0, 0); + + int endIdx; + if (_vm->_globals->_saveData->_data[svField133] == 1) + endIdx = 41; + else + endIdx = 12; + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(9)) { + case 4: + case 18: + if (!playFl) { + _vm->_soundMan->directPlayWav("SOUND44.WAV"); + playFl = true; + } + break; + case 5: + case 9: + playFl = false; + break; + } + + switch (_vm->_objectsMan->getBobAnimDataIdx(10)) { + case 11: + if (!playFl) { + _vm->_soundMan->directPlayWav("SOUND45.WAV"); + playFl = true; + } + break; + case 12: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(9) == endIdx) + break; + } + + if (endIdx == 12) { + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->stopBobAnimation(9); + } + _vm->_objectsMan->enableHidingBehavior(); + break; + } + + case 50: + _vm->_soundMan->playSoundFile("SOUND46.WAv"); + _vm->_objectsMan->setAndPlayAnim(11, 0, 23, false); + break; + + case 51: { + _vm->_graphicsMan->fadeOutLong(); + _vm->_objectsMan->disableHidingBehavior(); + _vm->_objectsMan->removeSprite(0); + _vm->_fontMan->hideText(5); + _vm->_fontMan->hideText(9); + _vm->_graphicsMan->endDisplayBob(); + _vm->_graphicsMan->loadImage("IM20f"); + _vm->_animMan->loadAnim("ANIM20f"); + _vm->_graphicsMan->displayAllBob(); + _vm->_events->mouseOff(); + _vm->_graphicsMan->fadeInLong(); + _vm->_soundMan->loadWav("SOUND46.WAV", 1); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + if (_vm->_objectsMan->getBobAnimDataIdx(12) == 5 && !playFl) { + _vm->_soundMan->playWav(1); + playFl = true; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(12) == 34) + break; + } + _vm->_objectsMan->stopBobAnimation(2); + _vm->_graphicsMan->fadeOutLong(); + _vm->_graphicsMan->_noFadingFl = true; + _vm->_globals->_exitId = 20; + break; + } + + case 52: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("GARDE.PE2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 53: + _vm->_talkMan->startAnimatedCharacterDialogue("GARDE1.pe2"); + break; + + case 54: + _vm->_talkMan->startAnimatedCharacterDialogue("GARDE2.pe2"); + break; + + case 55: + _vm->_objectsMan->stopBobAnimation(1); + _vm->_objectsMan->setAndPlayAnim(15, 0, 12, false); + _vm->_objectsMan->stopBobAnimation(15); + _vm->_objectsMan->loadLinkFile("IM19a", true); + break; + + case 56: + _vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("HOPFEM.SPR"); + _vm->_globals->_characterType = 1; + _vm->_globals->_saveData->_data[svAlternateSpriteFl] = 1; + _vm->_globals->loadCharacterData(); + _vm->_objectsMan->_sprite[0]._deltaX = 28; + _vm->_objectsMan->_sprite[0]._deltaY = 155; + _vm->_objectsMan->computeAndSetSpriteSize(); + break; + + case 57: + _vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PERSO.SPR"); + _vm->_globals->_characterType = 0; + _vm->_globals->_saveData->_data[svAlternateSpriteFl] = 0; + _vm->_globals->loadCharacterData(); + _vm->_objectsMan->_sprite[0]._deltaX = 34; + _vm->_objectsMan->_sprite[0]._deltaY = 190; + _vm->_objectsMan->computeAndSetSpriteSize(); + break; + + case 58: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("Gm1.PE2"); + _vm->_globals->_saveData->_data[svField176] = 1; + _vm->_globals->_saveData->_data[svField270] = 2; + _vm->_globals->_introSpeechOffFl = false; + break; + + case 59: { + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 445, 332); + _vm->_globals->_checkDistanceFl = true; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(7); + _vm->_objectsMan->setBobAnimDataIdx(7, 0); + bool playFl = false; + _vm->_soundMan->loadSample(1, "SOUND40.WAV"); + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(7)) { + case 10: + case 18: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 11: + playFl = false; + break; + case 19: + _vm->_objectsMan->setBobAnimation(3); + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(3) == 48) + break; + } + _vm->_soundMan->removeSample(1); + _vm->_objectsMan->setSpriteIndex(0, 62); + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->setBobAnimation(6); + _vm->_objectsMan->stopBobAnimation(7); + _vm->_objectsMan->stopBobAnimation(3); + break; + } + + case 62: + _vm->_talkMan->animateObject("SBCADA.pe2"); + break; + + case 65: + _vm->_talkMan->animateObject("ScCADA.pe2"); + break; + + case 80: { + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(12); + _vm->_objectsMan->setBobAnimation(13); + _vm->_objectsMan->setBobAnimDataIdx(12, 0); + _vm->_objectsMan->setBobAnimDataIdx(13, 0); + _vm->_soundMan->loadWav("SOUND44.WAV", 1); + _vm->_soundMan->loadWav("SOUND71.WAV", 2); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(12)) { + case 4: + if (!playFl) { + _vm->_soundMan->playWav(1); + playFl = true; + } + break; + case 5: + playFl = false; + break; + } + + switch (_vm->_objectsMan->getBobAnimDataIdx(4)) { + case 5: + if (!playFl) { + _vm->_soundMan->playWav(2); + playFl = true; + } + case 6: + playFl = false; + break; + } + + if (_vm->_objectsMan->getBobAnimDataIdx(13) == 8) { + _vm->_objectsMan->stopBobAnimation(13); + _vm->_objectsMan->stopBobAnimation(3); + _vm->_objectsMan->setBobAnimation(4); + _vm->_objectsMan->setBobAnimDataIdx(4, 0); + _vm->_objectsMan->setBobAnimDataIdx(13, 0); + } + + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(4) == 16) + break; + } + _vm->_objectsMan->stopBobAnimation(12); + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->loadLinkFile("IM27a", true); + break; + } + + case 81: { + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 119, 268); + _vm->_globals->_checkDistanceFl = true; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(11); + _vm->_objectsMan->setBobAnimation(8); + _vm->_objectsMan->setBobAnimDataIdx(11, 0); + _vm->_objectsMan->setBobAnimDataIdx(8, 0); + _vm->_soundMan->loadWav("SOUND44.WAV", 1); + _vm->_soundMan->loadWav("SOUND48.WAV", 2); + _vm->_soundMan->loadWav("SOUND49.WAV", 3); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(11)) { + case 4: + if (!playFl) { + _vm->_soundMan->playWav(1); + playFl = true; + } + break; + case 5: + playFl = false; + break; + } + + switch (_vm->_objectsMan->getBobAnimDataIdx(8)) { + case 11: + if (!playFl) { + _vm->_soundMan->playWav(2); + playFl = true; + } + break; + case 12: + playFl = false; + break; + } + + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(8) == 32) + break; + } + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 201, 14, 1); + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->stopBobAnimation(11); + _vm->_objectsMan->stopBobAnimation(8); + _vm->_objectsMan->setBobAnimation(5); + _vm->_objectsMan->setBobAnimation(6); + _vm->_objectsMan->setBobAnimDataIdx(5, 0); + _vm->_objectsMan->setBobAnimDataIdx(6, 0); + _vm->_soundMan->playWav(3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 74); + _vm->_objectsMan->stopBobAnimation(5); + _vm->_objectsMan->stopBobAnimation(6); + _vm->_objectsMan->setBobAnimation(9); + _vm->_objectsMan->setBobAnimation(7); + break; + } + + case 83: + _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL.pe2"); + break; + + case 84: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL1.PE2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 85: + _vm->_objectsMan->stopBobAnimation(3); + _vm->_objectsMan->setBobAnimation(5); + _vm->_objectsMan->setBobAnimDataIdx(5, 0); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 6); + _vm->_objectsMan->stopBobAnimation(5); + _vm->_objectsMan->setBobAnimation(6); + _vm->_objectsMan->loadLinkFile("IM24a", true); + break; + + case 86: + if (_vm->_globals->_saveData->_data[svField231] == 1) { + _vm->_talkMan->startAnimatedCharacterDialogue("chotess1.pe2"); + } else { + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("chotesse.pe2"); + _vm->_globals->_introSpeechOffFl = false; + } + break; + + case 87: + if (_vm->_globals->_saveData->_data[svField188]) + _vm->_talkMan->startAnimatedCharacterDialogue("stand2.pe2"); + else + _vm->_talkMan->startAnimatedCharacterDialogue("stand1.pe2"); + break; + + case 88: + if (_vm->_globals->_saveData->_data[svField183] == 1) { + _vm->_objectsMan->setBobAnimDataIdx(1, 0); + _vm->_objectsMan->setBobAnimDataIdx(2, 0); + _vm->_objectsMan->setBobAnimation(1); + _vm->_objectsMan->setBobAnimation(2); + _vm->_soundMan->loadSample(1, "SOUND40.WAV"); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(1)) { + case 1: + case 3: + case 5: + case 7: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 2: + case 4: + case 6: + case 8: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(1) == 9) + break; + } + _vm->_objectsMan->stopBobAnimation(1); + _vm->_objectsMan->stopBobAnimation(2); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 160, 6); + _vm->_soundMan->removeSample(1); + } + if (_vm->_globals->_saveData->_data[svField183] == 2) { + _vm->_objectsMan->setBobAnimDataIdx(1, 0); + _vm->_objectsMan->setBobAnimDataIdx(3, 0); + _vm->_objectsMan->setBobAnimation(1); + _vm->_objectsMan->setBobAnimation(3); + _vm->_soundMan->loadSample(1, "SOUND40.WAV"); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(1)) { + case 1: + case 3: + case 5: + case 7: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 2: + case 4: + case 6: + case 8: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(1) == 9) + break; + } + _vm->_objectsMan->stopBobAnimation(1); + _vm->_objectsMan->stopBobAnimation(3); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 161, 8); + _vm->_soundMan->removeSample(1); + } + break; + + case 90: + _vm->_soundMan->playSoundFile("SOUND52.WAV"); + if (!_vm->_globals->_saveData->_data[svField186]) { + _vm->_animMan->playSequence("CIB5A.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0); + } else if (_vm->_globals->_saveData->_data[svField186] == 1) { + _vm->_animMan->playSequence("CIB5C.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 329, 87, 2); + } + break; + + case 91: + _vm->_soundMan->playSoundFile("SOUND52.WAV"); + if (!_vm->_globals->_saveData->_data[svField186]) { + _vm->_animMan->playSequence("CIB5B.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5); + } else if (_vm->_globals->_saveData->_data[svField186] == 1) { + _vm->_animMan->playSequence("CIB5D.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 160, 6); + } + break; + + case 92: + _vm->_soundMan->playSoundFile("SOUND52.WAV"); + if (!_vm->_globals->_saveData->_data[svField184]) { + _vm->_animMan->playSequence("CIB6A.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0); + } else if (_vm->_globals->_saveData->_data[svField184] == 1) { + _vm->_animMan->playSequence("CIB6C.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 293, 139, 3); + } + break; + + case 93: + _vm->_soundMan->playSoundFile("SOUND52.WAV"); + if (!_vm->_globals->_saveData->_data[svField184]) { + _vm->_animMan->playSequence("CIB6B.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5); + } else if (_vm->_globals->_saveData->_data[svField184] == 1) { + _vm->_animMan->playSequence("CIB6D.SEQ", 1, 12, 1, false, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 161, 8); + } + break; + + case 94: + if (!_vm->_globals->_saveData->_data[svField228]) + _vm->_talkMan->startAnimatedCharacterDialogue("flicn.pe2"); + else if (_vm->_globals->_saveData->_data[svField228] == 1) + _vm->_talkMan->startAnimatedCharacterDialogue("flicn1.pe2"); + break; + + case 95: + _vm->_objectsMan->setBobAnimation(9); + _vm->_objectsMan->setBobAnimation(10); + _vm->_objectsMan->setBobAnimation(12); + _vm->_objectsMan->setBobAnimDataIdx(9, 0); + _vm->_objectsMan->setBobAnimDataIdx(10, 0); + _vm->_objectsMan->setBobAnimDataIdx(12, 0); + _vm->_objectsMan->removeSprite(0); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(9) != 15); + _vm->_objectsMan->stopBobAnimation(9); + _vm->_objectsMan->animateSprite(0); + _vm->_soundMan->playSoundFile("SOUND50.WAV"); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 117); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 830, 122, 0); + _vm->_objectsMan->stopBobAnimation(12); + _vm->_objectsMan->stopBobAnimation(10); + _vm->_objectsMan->setBobAnimation(11); + break; + + case 98: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL2.PE2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 100: + _vm->_talkMan->startAnimatedCharacterDialogue("tourist.pe2"); + break; + + case 101: + _vm->_talkMan->startAnimatedCharacterDialogue("tahi1.pe2"); + break; + + case 103: + // Dice game + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("tourist1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + _vm->_animMan->playAnim2("T421.ANM", 100, 14, 500); + _vm->_events->refreshScreenAndEvents(); + _vm->_events->refreshScreenAndEvents(); + _vm->_events->refreshScreenAndEvents(); + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("tourist2.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 104: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("tourist3.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 105: + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_linesMan->_route = (RouteItem *)NULL; + switch (_vm->_globals->_saveData->_data[svField253]) { + case 1: + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 201, 294); + break; + case 2: + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 158, 338); + break; + default: + if (_vm->_globals->_saveData->_data[svField253] > 2) + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 211, 393); + break; + } + _vm->_globals->_checkDistanceFl = true; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setSpriteIndex(0, 60); + _vm->_soundMan->loadSample(1, "SOUND63.WAV"); + if (_vm->_globals->_saveData->_data[svField253] > 2) { + _vm->_objectsMan->setBobAnimation(4); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(4)) { + case 9: + case 32: + case 55: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 10: + case 33: + case 56: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(4) == 72) + break; + } + _vm->_objectsMan->stopBobAnimation(4); + } + if (_vm->_globals->_saveData->_data[svField253] == 1) { + _vm->_objectsMan->setBobAnimation(6); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(6)) { + case 9: + case 32: + case 55: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 10: + case 33: + case 56: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(6) == 72) + break; + } + _vm->_objectsMan->stopBobAnimation(6); + } + if (_vm->_globals->_saveData->_data[svField253] == 2) { + _vm->_objectsMan->setBobAnimation(5); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(5)) { + case 9: + case 32: + case 55: + if (!playFl) { + _vm->_soundMan->playSample(1); + playFl = true; + } + break; + case 10: + case 33: + case 56: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(5) == 72) + break; + } + _vm->_objectsMan->stopBobAnimation(5); + } + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->doActionBack(1); + _vm->_soundMan->removeSample(1); + break; + + case 106: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(4); + _vm->_objectsMan->setBobAnimDataIdx(4, 0); + _vm->_soundMan->loadWav("SOUND61.WAV", 1); + _vm->_soundMan->loadWav("SOUND62.WAV", 2); + _vm->_soundMan->loadWav("SOUND61.WAV", 3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 10); + _vm->_soundMan->playWav(1); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 18); + _vm->_soundMan->playWav(2); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 62); + _vm->_soundMan->playWav(3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 77); + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->animateSprite(0); + break; + + case 107: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(5); + _vm->_objectsMan->setBobAnimDataIdx(5, 0); + _vm->_soundMan->loadWav("SOUND61.WAV", 1); + _vm->_soundMan->loadWav("SOUND62.WAV", 2); + _vm->_soundMan->loadWav("SOUND61.WAV", 3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 10); + _vm->_soundMan->playWav(1); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 18); + _vm->_soundMan->playWav(2); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 38); + _vm->_soundMan->playWav(3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 53); + _vm->_objectsMan->stopBobAnimation(5); + _vm->_objectsMan->animateSprite(0); + break; + + case 108: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("peche1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 109: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("peche2.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 110: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("peche3.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 111: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("peche4.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 112: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("teint1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 113: + _vm->_talkMan->startAnimatedCharacterDialogue("teint.pe2"); + break; + + case 114: + _vm->_talkMan->startAnimatedCharacterDialogue("tahibar.pe2"); + break; + + case 115: + _vm->_talkMan->startAnimatedCharacterDialogue("ilebar.pe2"); + break; + + case 116: + _vm->_talkMan->startAnimatedCharacterDialogue("Profred.pe2"); + break; + + case 170: + _vm->_talkMan->startAnimatedCharacterDialogue("GRED.pe2"); + break; + + case 171: { + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("gred1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 361, 325); + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_zoneNum = -1; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_globals->_exitId = 59; + break; + } + + case 172: + _vm->_talkMan->startAnimatedCharacterDialogue("GBLEU.pe2"); + break; + + case 173: { + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("gbleu1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 361, 325); + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_zoneNum = -1; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_globals->_exitId = 59; + break; + } + + case 174: + _vm->_talkMan->startAnimatedCharacterDialogue("Profbl.pe2"); + break; + + case 175: + _vm->_objectsMan->setSpriteIndex(0, 55); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(9); + _vm->_objectsMan->setBobAnimation(10); + _vm->_objectsMan->setBobOffset(10, 300); + _vm->_soundMan->playSoundFile("SOUND44.WAV"); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(10) != 7); + _vm->_objectsMan->setBobAnimation(6); + _vm->_objectsMan->stopBobAnimation(3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(6) != 10); + _vm->_soundMan->playSoundFile("SOUND71.WAV"); + _vm->_objectsMan->setBobAnimation(7); + _vm->_objectsMan->stopBobAnimation(4); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(7) != 15); + _vm->_objectsMan->stopBobAnimation(5); + _vm->_objectsMan->setBobAnimation(8); + _vm->_soundMan->playSoundFile("SOUND70.WAV"); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(8) != 76); + _vm->_objectsMan->stopBobAnimation(6); + _vm->_objectsMan->stopBobAnimation(7); + _vm->_objectsMan->stopBobAnimation(8); + _vm->_objectsMan->stopBobAnimation(9); + _vm->_objectsMan->stopBobAnimation(10); + _vm->_objectsMan->animateSprite(0); + break; + + case 176: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("gred2.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 177: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("gbleu2.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 200: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("Gm2.PE2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 201: + _vm->_objectsMan->setBobAnimation(3); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(3) != 18); + _vm->_objectsMan->stopBobAnimation(3); + _vm->_objectsMan->setBobAnimation(4); + break; + + case 202: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("SVGARD2.PE2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 203: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(4); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(4) == 18) + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 18, 334, 0, false); + } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 26); + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->animateSprite(0); + break; + + case 204: { + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(3); + _vm->_soundMan->loadWav("SOUND67.WAV", 1); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(3)) { + case 10: + if (!playFl) { + _vm->_soundMan->playWav(1); + playFl = true; + } + break; + case 11: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(3) == 50) + break; + } + _vm->_objectsMan->stopBobAnimation(3); + _vm->_objectsMan->animateSprite(0); + break; + } + + case 205: { + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(4); + _vm->_soundMan->loadWav("SOUND69.WAV", 1); + bool playFl = false; + for (;;) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + switch (_vm->_objectsMan->getBobAnimDataIdx(4)) { + case 10: + if (!playFl) { + _vm->_soundMan->playWav(1); + playFl = true; + } + break; + case 11: + playFl = false; + break; + } + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(4) == 24) + break; + } + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->animateSprite(0); + break; + } + + case 207: + _vm->_talkMan->animateObject("PANNEAU.PE2"); + break; + + case 208: { + _vm->_globals->_disableInventFl = true; + if (_vm->_globals->_saveData->_data[svLastPrevScreenId] != _vm->_globals->_saveData->_data[svField401]) { + _vm->_soundMan->_specialSoundNum = 208; + _vm->_animMan->playSequence("SORT.SEQ", 10, 4, 10, true, false); + _vm->_soundMan->_specialSoundNum = 0; + } + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 330, 418); + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_zoneNum = 0; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->setSpriteIndex(0, 64); + _vm->_globals->_exitId = _vm->_globals->_saveData->_data[svField401]; + _vm->_globals->_disableInventFl = false; + break; + } + + case 209: { + _vm->_objectsMan->setBobAnimDataIdx(1, 0); + _vm->_objectsMan->setBobAnimDataIdx(2, 0); + _vm->_objectsMan->setSpriteIndex(0, 60); + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->setBobAnimation(1); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(1) != 9); + _vm->_objectsMan->stopBobAnimation(1); + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 330, 314); + _vm->_objectsMan->_zoneNum = 0; + _vm->_globals->_checkDistanceFl = true; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->setSpriteIndex(0, 64); + _vm->_objectsMan->setBobAnimation(2); + _vm->_soundMan->playSoundFile("SOUND66.WAV"); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(2) != 10); + _vm->_objectsMan->stopBobAnimation(2); + _vm->_objectsMan->setBobAnimation(4); + break; + } + + case 210: + _vm->_soundMan->_specialSoundNum = 210; + _vm->_animMan->playSequence2("SECRET1.SEQ", 1, 12, 1, true); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 192, 152, 0); + _vm->_objectsMan->setBobAnimation(9); + _vm->_objectsMan->loadLinkFile("IM73a", true); + _vm->_objectsMan->enableHidingBehavior(); + _vm->_objectsMan->setHidingUseCount(0); + _vm->_objectsMan->setHidingUseCount(1); + _vm->_graphicsMan->setColorPercentage2(252, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(253, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(251, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(254, 0, 0, 0); + break; + + case 211: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->disableHidingBehavior(); + _vm->_soundMan->_specialSoundNum = 211; + _vm->_animMan->playSequence("SECRET2.SEQ", 1, 12, 100, false, true); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->_noFadingFl = true; + _vm->_graphicsMan->fadeOutLong(); + + for (int i = 1; i <= 39; i++) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } + + _vm->_graphicsMan->setColorPercentage2(252, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(253, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(251, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage2(254, 0, 0, 0); + break; + + case 215: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("aviat.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 216: + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("aviat1.pe2"); + _vm->_globals->_introSpeechOffFl = false; + break; + + case 229: + _vm->_soundMan->_specialSoundNum = 229; + _vm->_animMan->playSequence("MUR.SEQ", 1, 12, 1, false, false); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 340, 157, 2); + break; + + case 230: { + _vm->_objectsMan->loadLinkFile("IM93a", true); + _vm->_objectsMan->enableHidingBehavior(); + _vm->_globals->_checkDistanceFl = true; + _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0); + _vm->_objectsMan->resetOldDirection(); + _vm->_objectsMan->resetHomeRateCounter(); + _vm->_globals->_checkDistanceFl = true; + _vm->_linesMan->_route = (RouteItem *)NULL; + _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 488, 280); + _vm->_globals->_checkDistanceFl = true; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_objectsMan->goHome(); + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_linesMan->_route != (RouteItem *)NULL); + _vm->_objectsMan->removeSprite(0); + bool playFl = false; + _vm->_objectsMan->setBobAnimation(7); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + if (_vm->_objectsMan->getBobAnimDataIdx(7) == 9 && !playFl) { + playFl = true; + _vm->_soundMan->playSoundFile("SOUND81.WAV"); + } + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(7) != 15); + _vm->_objectsMan->stopBobAnimation(7); + _vm->_objectsMan->setSpriteX(0, 476); + _vm->_objectsMan->setSpriteY(0, 278); + _vm->_objectsMan->animateSprite(0); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 337, 154, 3); + _vm->_objectsMan->loadLinkFile("IM93c", true); + _vm->_objectsMan->enableHidingBehavior(); + break; + } + + case 231: + _vm->_objectsMan->disableHidingBehavior(); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(12); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 6); + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("PRMORT.pe2"); + _vm->_globals->_introSpeechOffFl = false; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 12); + _vm->_objectsMan->animateSprite(0); + _vm->_objectsMan->stopBobAnimation(12); + _vm->_objectsMan->enableHidingBehavior(); + break; + + case 233: { + _vm->_objectsMan->disableHidingBehavior(); + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setBobAnimation(11); + bool playFl = false; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + if (_vm->_objectsMan->getBobAnimDataIdx(11) == 10 && !playFl) + playFl = true; + } while (_vm->_objectsMan->getBobAnimDataIdx(11) != 13); + _vm->_objectsMan->stopBobAnimation(11); + _vm->_objectsMan->enableHidingBehavior(); + _vm->_objectsMan->setBobAnimation(13); + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } while (_vm->_objectsMan->getBobAnimDataIdx(13) != 48); + _vm->_globals->_introSpeechOffFl = true; + _vm->_talkMan->startAnimatedCharacterDialogue("HRADIO.PE2"); + _vm->_globals->_introSpeechOffFl = false; + _vm->_graphicsMan->fadeOutLong(); + _vm->_objectsMan->stopBobAnimation(13); + _vm->_graphicsMan->_noFadingFl = true; + _vm->_globals->_exitId = 94; + break; + } + + case 236: { + if (_vm->_globals->_saveData->_data[svField341]) { + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + vbobFrameIndex = 6; + break; + case 2: + vbobFrameIndex = 5; + break; + case 3: + vbobFrameIndex = 4; + break; + } + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false); + + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0); + _vm->_globals->_saveData->_data[svField338] = 0; + break; + case 2: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2); + _vm->_globals->_saveData->_data[svField339] = 0; + break; + case 3: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4); + _vm->_globals->_saveData->_data[svField340] = 0; + break; + } + } + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(6, 0, 23, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 1); + break; + } + + case 237: { + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + vbobFrameIndex = 6; + break; + case 2: + vbobFrameIndex = 5; + break; + case 3: + vbobFrameIndex = 4; + break; + } + + if (_vm->_globals->_saveData->_data[svField341]) { + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false); + + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0); + _vm->_globals->_saveData->_data[svField338] = 0; + break; + case 2: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2); + _vm->_globals->_saveData->_data[svField339] = 0; + break; + case 3: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4); + _vm->_globals->_saveData->_data[svField340] = 0; + break; + } + } + + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(5, 0, 23, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 3); + break; + } + + case 238: { + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + vbobFrameIndex = 6; + break; + case 2: + vbobFrameIndex = 5; + break; + case 3: + vbobFrameIndex = 4; + break; + } + + if (_vm->_globals->_saveData->_data[svField341]) { + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false); + switch (_vm->_globals->_saveData->_data[svField341]) { + case 1: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0); + _vm->_globals->_saveData->_data[svField338] = 0; + break; + case 2: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2); + _vm->_globals->_saveData->_data[svField339] = 0; + break; + case 3: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4); + _vm->_globals->_saveData->_data[svField340] = 0; + break; + } + } + _vm->_soundMan->playSoundFile("SOUND83.WAV"); + _vm->_objectsMan->setAndPlayAnim(4, 0, 23, false); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 5); + break; + } + + case 239: + _vm->_objectsMan->removeSprite(0); + _vm->_soundMan->playSoundFile("SOUND84.WAV"); + _vm->_objectsMan->setAndPlayAnim(16, 0, 10, false); + break; + + case 240: { + _vm->_objectsMan->setBobAnimation(1); + bool soundFlag = false; + do { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + switch (_vm->_objectsMan->getBobAnimDataIdx(1)) { + case 12: + if (!soundFlag) { + _vm->_soundMan->playSoundFile("SOUND86.WAV"); + soundFlag = true; + } + break; + case 13: + // The original was starting then stopping sound at 25 + // It looked wrong so the check was set on 26 + case 26: + soundFlag = false; + break; + case 25: + if (!soundFlag) { + _vm->_soundMan->playSoundFile("SOUND85.WAV"); + soundFlag = true; + } + break; + } + } while (_vm->_objectsMan->getBobAnimDataIdx(1) != 32); + _vm->_objectsMan->stopBobAnimation(1); + _vm->_objectsMan->setBobAnimation(2); + _vm->_fontMan->hideText(9); + bool displayedTxtFl = false; + if (!_vm->_soundMan->_textOffFl) { + _vm->_fontMan->initTextBuffers(9, 617, _vm->_globals->_textFilename, 91, 41, 3, 30, 253); + _vm->_fontMan->showText(9); + displayedTxtFl = true; + } + if (!_vm->_soundMan->_voiceOffFl) + _vm->_soundMan->mixVoice(617, 4, displayedTxtFl); + for (int i = 0; i <= 29; i++) { + if (_vm->shouldQuit()) + return -1; // Exiting game + + _vm->_events->refreshScreenAndEvents(); + } + CharacterLocation *realHopkins = &_vm->_globals->_saveData->_realHopkins; + realHopkins->_pos.x = _vm->_objectsMan->getSpriteX(0); + realHopkins->_pos.y = _vm->_objectsMan->getSpriteY(0); + realHopkins->_startSpriteIndex = 57; + realHopkins->_location = 97; + _vm->_globals->_saveData->_data[svHopkinsCloneFl] = 1; + _vm->_globals->_saveData->_data[svField352] = 1; + _vm->_globals->_saveData->_data[svField353] = 1; + _vm->_globals->_saveData->_data[svField354] = 1; + break; + } + + case 241: + _vm->_talkMan->startAnimatedCharacterDialogue("RECEP.PE2"); + break; + + // Resurrect Samantha's clone + case 242: { + _vm->_soundMan->playSoundFile("SOUND87.WAV"); + _vm->_animMan->playSequence("RESUF.SEQ", 1, 24, 1, false, true); + + CharacterLocation *samantha = &_vm->_globals->_saveData->_samantha; + samantha->_pos.x = 404; + samantha->_pos.y = 395; + samantha->_startSpriteIndex = 64; + samantha->_location = _vm->_globals->_screenId; + samantha->_zoomFactor = -(100 * (67 - (100 - abs(_vm->_globals->_spriteSize[790 / 2]))) / 67); + + _vm->_globals->_saveData->_data[svField357] = 1; + _vm->_globals->_saveData->_data[svField354] = 0; + _vm->_globals->_saveData->_data[svField356] = 0; + _vm->_globals->_saveData->_data[svField355] = 1; + _vm->_objectsMan->_twoCharactersFl = true; + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 373, 191, 3); + _vm->_objectsMan->addStaticSprite(_vm->_objectsMan->_headSprites, samantha->_pos, 1, 3, samantha->_zoomFactor, false, 20, 127); + _vm->_objectsMan->animateSprite(1); + break; + } + + case 243: + _vm->_soundMan->playSoundFile("SOUND88.WAV"); + if (_vm->_globals->_saveData->_data[svField341] == 2) { + _vm->_animMan->playSequence("RESU.SEQ", 2, 24, 2, false, true); + } else { + _vm->_objectsMan->setAndPlayAnim(7, 0, 14, false); + } + break; + + case 245: + _vm->_soundMan->playSoundFile("SOUND89.WAV"); + _vm->_objectsMan->setAndPlayAnim(5, 0, 6, false); + _vm->_linesMan->_zone[4]._destX = 276; + _vm->_objectsMan->enableVerb(4, 19); + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 285, 379, 0); + _vm->_globals->_saveData->_data[svField399] = 1; + break; + + case 246: + _vm->_objectsMan->removeSprite(0); + _vm->_objectsMan->setAndPlayAnim(6, 0, 15, false); + _vm->_objectsMan->_charactersEnabledFl = true; + _vm->_graphicsMan->displayScreen(true); + _vm->_animMan->playSequence2("TUNNEL.SEQ", 1, 18, 20, true); + _vm->_graphicsMan->_noFadingFl = true; + _vm->_graphicsMan->fadeOutLong(); + _vm->_objectsMan->_charactersEnabledFl = false; + _vm->_globals->_exitId = 100; + break; + + case 600: + if (!_vm->getIsDemo()) { + _vm->_graphicsMan->_fadingFl = true; + _vm->_graphicsMan->_fadeDefaultSpeed = 1; + _vm->_animMan->playAnim("BOMBE1A.ANM", 100, 18, 100); + } + _vm->_graphicsMan->loadImage("BOMBEB"); + _vm->_graphicsMan->setColorPercentage(252, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage(253, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage(251, 100, 100, 100); + _vm->_graphicsMan->setColorPercentage(254, 0, 0, 0); + _vm->_graphicsMan->initScreen("BOMBE", 2, true); + _vm->_graphicsMan->fadeInShort(); + break; + + case 601: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(2, 0, 16, true); + break; + + case 602: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(4, 0, 16, true); + break; + + case 603: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(3, 0, 16, true); + _vm->_soundMan->_specialSoundNum = 199; + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500); + _vm->_soundMan->_specialSoundNum = 0; + memset(_vm->_graphicsMan->_frontBuffer, 0, 614400); + _vm->_graphicsMan->_noFadingFl = true; + _vm->_globals->_exitId = 151; + break; + + case 604: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(1, 0, 16, true); + _vm->_soundMan->_specialSoundNum = 199; + _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->_noFadingFl = true; + memset(_vm->_graphicsMan->_frontBuffer, 0, 614400); + _vm->_globals->_exitId = 151; + break; + + case 605: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(5, 0, 16, true); + _vm->_graphicsMan->fadeOutShort(); + _vm->_soundMan->_specialSoundNum = 199; + _vm->_graphicsMan->_fadingFl = true; + _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500); + _vm->_soundMan->_specialSoundNum = 0; + _vm->_graphicsMan->_noFadingFl = true; + memset(_vm->_graphicsMan->_frontBuffer, 0, 614400); + _vm->_globals->_exitId = 151; + break; + + case 606: + _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false); + _vm->_objectsMan->setAndPlayAnim(6, 0, 16, true); + if ((_vm->getPlatform() != Common::kPlatformWindows) || !_vm->getIsDemo()) { + _vm->_animMan->playAnim("BOMBE3A.ANM", 50, 14, 500); + memset(_vm->_graphicsMan->_frontBuffer, 0, 614400); + } + _vm->_globals->_exitId = 6; + break; + + case 607: + // Display bomb plan + if (!_vm->getIsDemo()) { + memcpy(_vm->_graphicsMan->_oldPalette, _vm->_graphicsMan->_palette, 769); + _vm->_animMan->playAnim2("PLAN.ANM", 50, 10, 800); + } + _vm->_graphicsMan->resetDirtyRects(); + break; + + case 608: + _vm->_objectsMan->stopBobAnimation(2); + _vm->_objectsMan->stopBobAnimation(3); + _vm->_objectsMan->stopBobAnimation(4); + _vm->_objectsMan->stopBobAnimation(6); + _vm->_objectsMan->stopBobAnimation(11); + _vm->_objectsMan->stopBobAnimation(10); + break; + + case 609: + _vm->_objectsMan->setBobAnimation(2); + _vm->_objectsMan->setBobAnimation(3); + _vm->_objectsMan->setBobAnimation(4); + _vm->_objectsMan->setBobAnimation(6); + _vm->_objectsMan->setBobAnimation(11); + _vm->_objectsMan->setBobAnimation(10); + break; + + case 610: + _vm->_objectsMan->stopBobAnimation(5); + _vm->_objectsMan->stopBobAnimation(7); + _vm->_objectsMan->stopBobAnimation(8); + _vm->_objectsMan->stopBobAnimation(9); + _vm->_objectsMan->stopBobAnimation(12); + _vm->_objectsMan->stopBobAnimation(13); + break; + + case 611: + _vm->_objectsMan->setBobAnimation(5); + _vm->_objectsMan->setBobAnimation(7); + _vm->_objectsMan->setBobAnimation(8); + _vm->_objectsMan->setBobAnimation(9); + _vm->_objectsMan->setBobAnimation(12); + _vm->_objectsMan->setBobAnimation(13); + break; + } + opcodeType = 1; + break; + case MKTAG24('E', 'I', 'F'): + opcodeType = 4; + break; + case MKTAG24('V', 'A', 'L'): { + opcodeType = 1; + int idx = READ_LE_INT16(dataP + 5); + assert(idx >= 0 && idx < 2050); + _vm->_globals->_saveData->_data[idx] = dataP[7]; + break; + } + case MKTAG24('A', 'D', 'D'): + opcodeType = 1; + _vm->_globals->_saveData->_data[READ_LE_INT16(dataP + 5)] += dataP[7]; + break; + case MKTAG24('B', 'O', 'S'): + opcodeType = 1; + _vm->_objectsMan->setBobOffset(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7)); + break; + case MKTAG24('V', 'O', 'N'): + _vm->_objectsMan->enableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7)); + opcodeType = 1; + break; + case MKTAG24('Z', 'C', 'H'): + _vm->_linesMan->_zone[READ_LE_INT16(dataP + 5)]._messageId = READ_LE_INT16(dataP + 7); + opcodeType = 1; + break; + case MKTAG24('J', 'U', 'M'): + _vm->_objectsMan->_jumpZone = READ_LE_INT16(dataP + 5); + _vm->_objectsMan->_jumpVerb = READ_LE_INT16(dataP + 7); + opcodeType = 6; + break; + case MKTAG24('S', 'O', 'U'): { + int soundNum = READ_LE_INT16(dataP + 5); + + Common::String file = Common::String::format("SOUND%d.WAV", soundNum); + _vm->_soundMan->playSoundFile(file); + opcodeType = 1; + break; + } + case MKTAG24('V', 'O', 'F'): + _vm->_objectsMan->disableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7)); + opcodeType = 1; + break; + case MKTAG24('I', 'I', 'F'): + opcodeType = 3; + break; + default: + warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]); + break; + } + + return opcodeType; +} + + +int ScriptManager::handleGoto(const byte *dataP) { + return READ_LE_INT16(dataP + 5); +} + +int ScriptManager::handleIf(const byte *dataP, int offset) { + int newOffset; + int curOffset = offset; + bool loopFl; + do { + loopFl = false; + int tmpOffset = curOffset; + int opcodeType; + do { + if (_vm->shouldQuit()) + return 0; // Exiting game + + ++tmpOffset; + if (tmpOffset > 400) + error("Control if failed"); + opcodeType = checkOpcode(dataP + 20 * tmpOffset); + } while (opcodeType != 4); // EIF + newOffset = tmpOffset; + tmpOffset = curOffset; + do { + if (_vm->shouldQuit()) + return 0; // Exiting game + + ++tmpOffset; + if (tmpOffset > 400) + error("Control if failed "); + if (checkOpcode(dataP + 20 * tmpOffset) == 3) { // IIF + curOffset = newOffset; + loopFl = true; + break; + } + } while (newOffset != tmpOffset); + } while (loopFl); + + const byte *buf = dataP + 20 * offset; + byte oper = buf[13]; + byte oper2 = buf[14]; + byte operType = buf[15]; + int saveDataIdx1 = READ_LE_INT16(buf + 5); + int compVal1 = READ_LE_INT16(buf + 7); + bool check1Fl = false; + if ((oper == 1 && _vm->_globals->_saveData->_data[saveDataIdx1] == compVal1) || + (oper == 2 && _vm->_globals->_saveData->_data[saveDataIdx1] != compVal1) || + (oper == 3 && _vm->_globals->_saveData->_data[saveDataIdx1] <= compVal1) || + (oper == 4 && _vm->_globals->_saveData->_data[saveDataIdx1] >= compVal1) || + (oper == 5 && _vm->_globals->_saveData->_data[saveDataIdx1] > compVal1) || + (oper == 6 && _vm->_globals->_saveData->_data[saveDataIdx1] < compVal1)) + check1Fl = true; + + bool check2Fl = false; + if (operType != 3) { + int saveDataIdx2 = READ_LE_INT16(buf + 9); + int compVal2 = READ_LE_INT16(buf + 11); + if ((oper2 == 1 && compVal2 == _vm->_globals->_saveData->_data[saveDataIdx2]) || + (oper2 == 2 && compVal2 != _vm->_globals->_saveData->_data[saveDataIdx2]) || + (oper2 == 3 && compVal2 >= _vm->_globals->_saveData->_data[saveDataIdx2]) || + (oper2 == 4 && compVal2 <= _vm->_globals->_saveData->_data[saveDataIdx2]) || + (oper2 == 5 && compVal2 < _vm->_globals->_saveData->_data[saveDataIdx2]) || + (oper2 == 6 && compVal2 > _vm->_globals->_saveData->_data[saveDataIdx2])) + check2Fl = true; + } + + if ((operType == 3) && check1Fl) { + return (offset + 1); + } else if ((operType == 1) && check1Fl && check2Fl) { + return (offset + 1); + } else if ((operType == 2) && (check1Fl || check2Fl)) { + return (offset + 1); + } + + return (newOffset + 1); +} + +int ScriptManager::checkOpcode(const byte *dataP) { + int result = 0; + if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C')) + return result; + + uint32 signature24 = READ_BE_UINT24(&dataP[2]); + switch (signature24) { + case MKTAG24('A', 'N', 'I'): + case MKTAG24('B', 'C', 'A'): + case MKTAG24('B', 'O', 'B'): + case MKTAG24('B', 'O', 'F'): + case MKTAG24('B', 'O', 'S'): + case MKTAG24('M', 'U', 'S'): + case MKTAG24('O', 'B', 'M'): + case MKTAG24('O', 'B', 'P'): + case MKTAG24('P', 'E', 'R'): + case MKTAG24('S', 'O', 'U'): + case MKTAG24('S', 'P', 'E'): + case MKTAG24('T', 'X', 'T'): + case MKTAG24('V', 'A', 'L'): + case MKTAG24('V', 'O', 'F'): + case MKTAG24('V', 'O', 'N'): + case MKTAG24('Z', 'C', 'H'): + case MKTAG24('Z', 'O', 'F'): + case MKTAG24('Z', 'O', 'N'): + result = 1; + break; + case MKTAG24('G', 'O', 'T'): + result = 2; + break; + case MKTAG24('I', 'I', 'F'): + result = 3; + break; + case MKTAG24('E', 'I', 'F'): + result = 4; + break; + case MKTAG24('E', 'X', 'I'): + case MKTAG24('S', 'O', 'R'): + result = 5; + break; + case MKTAG24('J', 'U', 'M'): + result = 6; + break; +// default: +// warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]); + } + return result; +} + +} // End of namespace Hopkins |