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-rw-r--r--engines/hopkins/script.cpp2624
1 files changed, 2624 insertions, 0 deletions
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
new file mode 100644
index 0000000000..6167ac4c23
--- /dev/null
+++ b/engines/hopkins/script.cpp
@@ -0,0 +1,2624 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "hopkins/objects.h"
+#include "hopkins/dialogs.h"
+#include "hopkins/files.h"
+#include "hopkins/globals.h"
+#include "hopkins/sound.h"
+#include "hopkins/hopkins.h"
+
+#include "common/system.h"
+#include "graphics/palette.h"
+#include "common/file.h"
+#include "common/rect.h"
+#include "engines/util.h"
+
+namespace Hopkins {
+
+ScriptManager::ScriptManager(HopkinsEngine *vm) {
+ _vm = vm;
+ _tempObjectFl = false;
+}
+
+int ScriptManager::handleOpcode(const byte *dataP) {
+ if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C'))
+ return 0;
+
+ int opcodeType = 0;
+ int vbobFrameIndex = 0;
+
+ uint32 signature24 = READ_BE_UINT24(&dataP[2]);
+ switch (signature24) {
+ case MKTAG24('T', 'X', 'T'): {
+ vbobFrameIndex = dataP[6];
+ int mesgId = READ_LE_INT16(dataP + 13);
+ opcodeType = 1;
+ if (!_tempObjectFl) {
+ if (_vm->_globals->_saveData->_data[svField356] == 1) {
+ if (mesgId == 53)
+ mesgId = 644;
+ if (mesgId == 624)
+ mesgId = 639;
+ if (mesgId == 627)
+ mesgId = 630;
+ if (mesgId == 625)
+ mesgId = 639;
+ if (mesgId == 8)
+ mesgId = 637;
+ if (mesgId == 53)
+ mesgId = 644;
+ if (mesgId == 557)
+ mesgId = 636;
+ if (mesgId == 51)
+ mesgId = 644;
+ if (mesgId == 287)
+ mesgId = 636;
+ if (mesgId == 619)
+ mesgId = 633;
+ if (mesgId == 620)
+ mesgId = 634;
+ if (mesgId == 622)
+ mesgId = 644;
+ if (mesgId == 297)
+ mesgId = 636;
+ if (mesgId == 612 || mesgId == 613 || mesgId == 614 || mesgId == 134)
+ mesgId = 636;
+ if (mesgId == 615)
+ mesgId = 635;
+ if (mesgId == 618)
+ mesgId = 632;
+ if (mesgId == 611)
+ mesgId = 642;
+ if (mesgId == 610)
+ mesgId = 641;
+ if (mesgId == 18)
+ mesgId = 643;
+ if (mesgId == 602)
+ mesgId = 645;
+ if (mesgId == 603)
+ mesgId = 646;
+ if (mesgId == 604)
+ mesgId = 647;
+ if (mesgId == 51)
+ mesgId = 644;
+ if (mesgId == 607)
+ mesgId = 650;
+ if (mesgId == 605)
+ mesgId = 648;
+ if (mesgId == 606)
+ mesgId = 649;
+ if (mesgId == 601)
+ mesgId = 652;
+ if (mesgId == 37)
+ mesgId = 636;
+ if (mesgId == 595)
+ mesgId = 633;
+ if (mesgId == 596)
+ mesgId = 634;
+ if (mesgId == 532)
+ mesgId = 636;
+ if (mesgId == 599)
+ mesgId = 636;
+ if (mesgId == 363)
+ mesgId = 636;
+ }
+ if (!_vm->_soundMan->_soundOffFl && _vm->_soundMan->_soundFl) {
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_soundMan->_soundFl);
+ }
+ bool displayedTxtFl = false;
+ if (!_vm->_soundMan->_textOffFl) {
+ int textPosX = READ_LE_INT16(dataP + 9);
+ int textPosY = READ_LE_INT16(dataP + 11);
+ _vm->_fontMan->initTextBuffers(9, mesgId, _vm->_globals->_textFilename, 2 * textPosX, 2 * textPosY + 40, 6, dataP[7], 253);
+ _vm->_fontMan->showText(9);
+ displayedTxtFl = true;
+ }
+ if (!_vm->_soundMan->_voiceOffFl)
+ _vm->_soundMan->mixVoice(mesgId, 4, displayedTxtFl);
+ } else { // if (_tempObjectFl)
+ if (_vm->_globals->_saveData->_data[svField356]) {
+ _vm->_fontMan->initTextBuffers(9, 635, _vm->_globals->_textFilename, 55, 20, dataP[8], 35, 253);
+ bool displayedTxtFl = false;
+ if (!_vm->_soundMan->_textOffFl) {
+ _vm->_fontMan->showText(9);
+ displayedTxtFl = true;
+ }
+
+ if (!_vm->_soundMan->_voiceOffFl)
+ _vm->_soundMan->mixVoice(635, 4, displayedTxtFl);
+ } else {
+ int textPosX = READ_LE_INT16(dataP + 9);
+ if (_vm->_globals->_language == LANG_FR && !_vm->_soundMan->_textOffFl)
+ _vm->_fontMan->initTextBuffers(9, mesgId, "OBJET1.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
+ else if (_vm->_globals->_language == LANG_EN && !_vm->_soundMan->_textOffFl)
+ _vm->_fontMan->initTextBuffers(9, mesgId, "OBJETAN.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
+ else if (_vm->_globals->_language == LANG_SP && !_vm->_soundMan->_textOffFl) {
+ _vm->_fontMan->initTextBuffers(9, mesgId, "OBJETES.TXT", 2 * textPosX, 60, 6, dataP[7], 253);
+ }
+
+ bool displayedTxtFl = false;
+ if (!_vm->_soundMan->_textOffFl) {
+ _vm->_fontMan->showText(9);
+ displayedTxtFl = true;
+ }
+
+ if (!_vm->_soundMan->_voiceOffFl)
+ _vm->_soundMan->mixVoice(mesgId, 5, displayedTxtFl);
+ }
+ }
+ break;
+ }
+ case MKTAG24('B', 'O', 'B'):
+ if (!_vm->_objectsMan->_disableFl) {
+ int vbobIdx = dataP[5];
+ vbobFrameIndex = dataP[6];
+ int moveChange = dataP[7];
+ int vbobPosX = READ_LE_INT16(dataP + 8);
+ int vbobPosY = READ_LE_INT16(dataP + 10);
+ if (vbobIdx == 52) {
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, vbobPosX, READ_LE_INT16(dataP + 10), vbobFrameIndex);
+ } else if (vbobIdx == 51) {
+ _vm->_objectsMan->quickDisplayBobSprite(vbobFrameIndex);
+ } else if (vbobIdx != 50) {
+ _vm->_objectsMan->initVbob(_vm->_globals->_levelSpriteBuf, vbobIdx, vbobPosX, vbobPosY, vbobFrameIndex);
+ if (moveChange)
+ moveChange /= _vm->_globals->_speed;
+ if (moveChange > 1) {
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ --moveChange;
+ _vm->_events->refreshScreenAndEvents();
+ } while (moveChange);
+ }
+ }
+ }
+ opcodeType = 1;
+ break;
+ case MKTAG24('S', 'T', 'P'):
+ if (!_vm->_objectsMan->_disableFl) {
+ _vm->_objectsMan->_twoCharactersFl = false;
+ _vm->_objectsMan->_characterPos.x = READ_LE_INT16(dataP + 6);
+ _vm->_objectsMan->_characterPos.y = READ_LE_INT16(dataP + 8);
+ _vm->_objectsMan->_startSpriteIndex = dataP[5];
+ if (_vm->_objectsMan->_changeHeadFl) {
+ if (_vm->_globals->_saveData->_data[svField354] == 1
+ && _vm->_globals->_saveData->_cloneHopkins._pos.x && _vm->_globals->_saveData->_cloneHopkins._pos.y
+ && _vm->_globals->_saveData->_cloneHopkins._startSpriteIndex && _vm->_globals->_saveData->_cloneHopkins._location) {
+
+ _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_cloneHopkins._pos;
+ _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_cloneHopkins._startSpriteIndex;
+ }
+ if (_vm->_globals->_saveData->_data[svField356] == 1
+ && _vm->_globals->_saveData->_samantha._pos.x && _vm->_globals->_saveData->_samantha._pos.y
+ && _vm->_globals->_saveData->_samantha._startSpriteIndex && _vm->_globals->_saveData->_samantha._location) {
+ _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_samantha._pos;
+ _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_samantha._startSpriteIndex;
+ }
+ if (_vm->_globals->_saveData->_data[svField357] == 1
+ && _vm->_globals->_saveData->_realHopkins._pos.x && _vm->_globals->_saveData->_realHopkins._pos.y
+ && _vm->_globals->_saveData->_realHopkins._startSpriteIndex && _vm->_globals->_saveData->_realHopkins._location) {
+ _vm->_objectsMan->_characterPos = _vm->_globals->_saveData->_realHopkins._pos;
+ _vm->_objectsMan->_startSpriteIndex = _vm->_globals->_saveData->_realHopkins._startSpriteIndex;
+ }
+ }
+ if (_vm->_globals->_saveData->_data[svField356] == 1
+ && _vm->_globals->_saveData->_realHopkins._location == _vm->_globals->_screenId) {
+ _vm->_objectsMan->addStaticSprite(
+ _vm->_objectsMan->_headSprites,
+ _vm->_globals->_saveData->_realHopkins._pos,
+ 1,
+ 2,
+ _vm->_globals->_saveData->_realHopkins._zoomFactor,
+ false,
+ 34,
+ 190);
+ _vm->_objectsMan->animateSprite(1);
+ _vm->_objectsMan->_twoCharactersFl = true;
+ }
+ if (_vm->_globals->_saveData->_data[svField357] == 1
+ && _vm->_globals->_saveData->_data[svField355] == 1
+ && _vm->_globals->_saveData->_samantha._location == _vm->_globals->_screenId) {
+ _vm->_objectsMan->addStaticSprite(
+ _vm->_objectsMan->_headSprites,
+ _vm->_globals->_saveData->_samantha._pos,
+ 1,
+ 3,
+ _vm->_globals->_saveData->_samantha._zoomFactor,
+ false,
+ 20,
+ 127);
+ _vm->_objectsMan->animateSprite(1);
+ _vm->_objectsMan->_twoCharactersFl = true;
+ }
+ }
+ opcodeType = 1;
+ _vm->_objectsMan->_changeHeadFl = false;
+ break;
+ case MKTAG24('S', 'T', 'E'):
+ if (!_vm->_objectsMan->_disableFl) {
+ _vm->_globals->_prevScreenId = _vm->_globals->_screenId;
+ _vm->_globals->_saveData->_data[svLastPrevScreenId] = _vm->_globals->_screenId;
+ _vm->_globals->_screenId = _vm->_globals->_saveData->_data[svLastScreenId] = dataP[5];
+ vbobFrameIndex = dataP[6];
+ }
+ opcodeType = 1;
+ break;
+ case MKTAG24('B', 'O', 'F'):
+ if (!_vm->_objectsMan->_disableFl)
+ _vm->_objectsMan->disableVbob(READ_LE_INT16(dataP + 5));
+ opcodeType = 1;
+ break;
+ case MKTAG24('P', 'E', 'R'): {
+ int specialOpcode = READ_LE_INT16(dataP + 5);
+ if (!_vm->_globals->_saveData->_data[svAlternateSpriteFl] && !_vm->_globals->_saveData->_data[svField356]) {
+ vbobFrameIndex = 0;
+
+ switch (specialOpcode) {
+ case 1:
+ case 14:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(4);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(4);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(4);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(4);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(4);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(4);
+ break;
+ case 2:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(7);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(7);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(7);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(7);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(7);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(7);
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(8);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(8);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(8);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(8);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(8);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(8);
+ break;
+ case 19:
+ case 4:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(1);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(1);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(1);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(1);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(1);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(1);
+ break;
+ case 5:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(5);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(5);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(5);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(5);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(5);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(5);
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(6);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(6);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(6);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(6);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(6);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(6);
+ break;
+ case 17:
+ case 7:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(2);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(2);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(2);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(2);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(2);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(2);
+ break;
+ case 18:
+ case 8:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(3);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(3);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(3);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(3);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(3);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(3);
+ break;
+ case 9:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(5);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(5);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(5);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(5);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(5);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(5);
+ break;
+ case 10:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(6);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(6);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(6);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(6);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(6);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(6);
+ break;
+ case 15:
+ case 11:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(7);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(7);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(7);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(7);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(7);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(7);
+ break;
+ case 16:
+ case 12:
+ if (_vm->_globals->_actionDirection == DIR_UP)
+ _vm->_objectsMan->doActionBack(8);
+ if (_vm->_globals->_actionDirection == DIR_RIGHT)
+ _vm->_objectsMan->doActionRight(8);
+ if (_vm->_globals->_actionDirection == DIR_UP_RIGHT)
+ _vm->_objectsMan->doActionDiagRight(8);
+ if (_vm->_globals->_actionDirection == DIR_DOWN)
+ _vm->_objectsMan->doActionFront(8);
+ if (_vm->_globals->_actionDirection == DIR_UP_LEFT)
+ _vm->_objectsMan->doActionDiagLeft(8);
+ if (_vm->_globals->_actionDirection == DIR_LEFT)
+ _vm->_objectsMan->doActionLeft(8);
+ break;
+ }
+ }
+ opcodeType = 1;
+ break;
+ }
+ case MKTAG24('M', 'U', 'S'):
+ opcodeType = 1;
+ break;
+ case MKTAG24('W', 'A', 'I'): {
+ uint frameNumb = READ_LE_UINT16(dataP + 5) / _vm->_globals->_speed;
+ if (!frameNumb)
+ frameNumb = 1;
+ for (uint i = 0; i < frameNumb + 1; i++) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ }
+ opcodeType = 1;
+ break;
+ }
+ case MKTAG24('O', 'B', 'P'):
+ opcodeType = 1;
+ _vm->_objectsMan->addObject(READ_LE_INT16(dataP + 5));
+ break;
+ case MKTAG24('O', 'B', 'M'):
+ opcodeType = 1;
+ _vm->_objectsMan->removeObject(READ_LE_INT16(dataP + 5));
+ break;
+ case MKTAG24('G', 'O', 'T'):
+ opcodeType = 2;
+ break;
+ case MKTAG24('Z', 'O', 'N'):
+ _vm->_linesMan->enableZone(READ_LE_INT16(dataP + 5));
+ opcodeType = 1;
+ break;
+ case MKTAG24('Z', 'O', 'F'):
+ _vm->_linesMan->disableZone(READ_LE_INT16(dataP + 5));
+ opcodeType = 1;
+ break;
+ case MKTAG24('E', 'X', 'I'):
+ opcodeType = 5;
+ break;
+ case MKTAG24('S', 'O', 'R'):
+ _vm->_globals->_exitId = READ_LE_INT16(dataP + 5);
+ opcodeType = 5;
+ break;
+ case MKTAG24('B', 'C', 'A'):
+ _vm->_objectsMan->disableHidingItem(READ_LE_INT16(dataP + 5));
+ opcodeType = 1;
+ break;
+ case MKTAG24('A', 'N', 'I'): {
+ int animId = READ_LE_INT16(dataP + 5);
+ if (animId <= 100)
+ _vm->_objectsMan->setBobAnimation(animId);
+ else
+ _vm->_objectsMan->stopBobAnimation(animId - 100);
+ opcodeType = 1;
+ break;
+ }
+ case MKTAG24('S', 'P', 'E'):
+ switch (READ_LE_INT16(dataP + 5)) {
+ case 6:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setAndPlayAnim(20, 0, 14, true);
+ break;
+
+ case 7:
+ _vm->_talkMan->startAnimatedCharacterDialogue("rueh1.pe2");
+ break;
+
+ case 8:
+ _vm->_talkMan->startAnimatedCharacterDialogue("ruef1.pe2");
+ break;
+
+ case 10:
+ _vm->_talkMan->startAnimatedCharacterDialogue("bqeflic1.pe2");
+ break;
+
+ case 11:
+ _vm->_talkMan->startAnimatedCharacterDialogue("bqeflic2.pe2");
+ break;
+
+ case 12:
+ _vm->_fontMan->hideText(9);
+ _vm->_events->refreshScreenAndEvents();
+ _vm->_events->refreshScreenAndEvents();
+ _vm->_talkMan->startAnimatedCharacterDialogue("bqetueur.pe2");
+ break;
+
+ case 13:
+ _vm->_events->_mouseButton = _vm->_events->_curMouseButton;
+ _vm->_globals->_disableInventFl = true;
+ _vm->_graphicsMan->fadeOutLong();
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_fontMan->hideText(5);
+ _vm->_fontMan->hideText(9);
+ _vm->_graphicsMan->endDisplayBob();
+ _vm->_objectsMan->clearScreen();
+
+ if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) {
+ _vm->_graphicsMan->fadeOutLong();
+ } else {
+ _vm->_soundMan->playSoundFile("SOUND17.WAV");
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playSequence2("HELICO.SEQ", 10, 4, 10);
+ }
+
+ _vm->_animMan->loadAnim("otage");
+ _vm->_graphicsMan->loadImage("IM05");
+ _vm->_graphicsMan->displayAllBob();
+
+ for (int i = 0; i <= 4; i++) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ }
+
+ _vm->_events->mouseOff();
+ _vm->_graphicsMan->fadeInDefaultLength(_vm->_graphicsMan->_frontBuffer);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(3) != 100);
+ _vm->_graphicsMan->fadeOutDefaultLength(_vm->_graphicsMan->_frontBuffer);
+ _vm->_graphicsMan->endDisplayBob();
+
+ // If uncensored, rip the throat of the hostage
+ if (!_vm->_globals->_censorshipFl) {
+ _vm->_soundMan->_specialSoundNum = 16;
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playAnim("EGORGE.ANM", 50, 28, 500);
+ _vm->_soundMan->_specialSoundNum = 0;
+ }
+ _vm->_animMan->loadAnim("ASCEN");
+ _vm->_events->mouseOff();
+ _vm->_graphicsMan->loadImage("ASCEN");
+ _vm->_graphicsMan->displayAllBob();
+
+ for (int i = 0; i <= 4; i++) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ }
+
+ _vm->_events->mouseOff();
+ _vm->_graphicsMan->fadeInDefaultLength(_vm->_graphicsMan->_frontBuffer);
+ _vm->_objectsMan->checkEventBobAnim(1, 0, 17, 3);
+ _vm->_graphicsMan->fadeOutDefaultLength(_vm->_graphicsMan->_frontBuffer);
+ _vm->_graphicsMan->endDisplayBob();
+
+ if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo())
+ _vm->_soundMan->playSoundFile("SOUND17.WAV");
+
+ _vm->_soundMan->_specialSoundNum = 14;
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playSequence2("ASSOM.SEQ", 10, 4, 500);
+ _vm->_soundMan->_specialSoundNum = 0;
+
+ if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo())
+ _vm->_graphicsMan->fadeOutLong();
+
+ _vm->_globals->_disableInventFl = false;
+ _vm->_objectsMan->_helicopterFl = true;
+ break;
+
+ case 16:
+ _vm->_talkMan->startAnimatedCharacterDialogue("ftoubib.pe2");
+ break;
+
+ case 17:
+ _vm->_talkMan->startAnimatedCharacterDialogue("flic2b.pe2");
+ break;
+
+ case 18:
+ _vm->_talkMan->startAnimatedCharacterDialogue("fjour.pe2");
+ break;
+
+ case 20:
+ _vm->_talkMan->startAnimatedCharacterDialogue("PUNK.pe2");
+ break;
+
+ case 21:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MEDLEG.pe2");
+ break;
+
+ case 22:
+ _vm->_talkMan->animateObject("CADAVRE1.pe2");
+ break;
+
+ case 23:
+ _vm->_talkMan->startStaticCharacterDialogue("CHERCHE1.pe2");
+ break;
+
+ case 25:
+ _vm->_talkMan->startAnimatedCharacterDialogue("AGENT1.pe2");
+ break;
+
+ case 26:
+ _vm->_talkMan->startAnimatedCharacterDialogue("AGENT2.pe2");
+ break;
+
+ case 27:
+ if (_vm->_globals->_saveData->_data[svField94] != 1 || _vm->_globals->_saveData->_data[svField95] != 1)
+ _vm->_talkMan->startAnimatedCharacterDialogue("STANDAR.pe2");
+ else
+ _vm->_talkMan->startAnimatedCharacterDialogue("STANDAR1.pe2");
+ break;
+
+ case 29:
+ _vm->_globals->_disableInventFl = true;
+ _vm->_talkMan->animateObject("TELEP.pe2");
+ _vm->_globals->_disableInventFl = false;
+ break;
+
+ case 32:
+ _vm->_talkMan->startAnimatedCharacterDialogue("SAMAN.pe2");
+ break;
+
+ case 35:
+ if (!_vm->_soundMan->_soundOffFl) {
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_soundMan->_soundFl);
+ }
+ _vm->_talkMan->startAnimatedCharacterDialogue("PTLAB.pe2");
+ break;
+
+ case 36:
+ if (_vm->_globals->_saveData->_data[svField270] == 2 && _vm->_globals->_saveData->_data[svField94] == 1 && _vm->_globals->_saveData->_data[svField95] == 1)
+ _vm->_globals->_saveData->_data[svField270] = 3;
+
+ switch (_vm->_globals->_saveData->_data[svField270]) {
+ case 0:
+ _vm->_talkMan->startStaticCharacterDialogue("PATRON0.pe2");
+ break;
+ case 1:
+ _vm->_talkMan->startStaticCharacterDialogue("PATRON1.pe2");
+ break;
+ case 2:
+ _vm->_talkMan->startStaticCharacterDialogue("PATRON2.pe2");
+ break;
+ case 3:
+ _vm->_talkMan->startStaticCharacterDialogue("PATRON3.pe2");
+ break;
+ default:
+ if (_vm->_globals->_saveData->_data[svField270] > 3) {
+ _vm->_talkMan->startStaticCharacterDialogue("PATRON4.pe2");
+ _vm->_globals->_saveData->_data[svField270] = 5;
+ }
+ break;
+ }
+ break;
+
+ case 37:
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playSequence2("corde.SEQ", 32, 32, 100);
+ _vm->_graphicsMan->_noFadingFl = true;
+ break;
+
+ case 38:
+ _vm->_soundMan->loadSample(1, "SOUND44.WAV");
+ _vm->_soundMan->loadSample(2, "SOUND42.WAV");
+ _vm->_soundMan->loadSample(3, "SOUND41.WAV");
+ _vm->_soundMan->_specialSoundNum = 17;
+ _vm->_animMan->playSequence("grenade.SEQ", 1, 32, 100, false, false);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playAnim("CREVE17.ANM", 24, 24, 200);
+ _vm->_soundMan->removeSample(1);
+ _vm->_soundMan->removeSample(2);
+ _vm->_soundMan->removeSample(3);
+ _vm->_graphicsMan->_noFadingFl = true;
+ break;
+
+ case 40:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MAGE.pe2");
+ break;
+
+ case 41:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MORT3.pe2");
+ break;
+
+ case 42:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MORT2.pe2");
+ break;
+
+ case 43:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MORT1.pe2");
+ break;
+
+ case 44:
+ _vm->_talkMan->startAnimatedCharacterDialogue("MORT3A.pe2");
+ break;
+
+ case 45:
+ _vm->_talkMan->startAnimatedCharacterDialogue("FEM3.pe2");
+ break;
+
+ case 46: {
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 564, 420);
+ _vm->_objectsMan->_zoneNum = -1;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_soundMan->loadSample(1, "SOUND44.WAV");
+ _vm->_soundMan->loadSample(2, "SOUND45.WAV");
+ _vm->_objectsMan->setMultiBobAnim(9, 10, 0, 0);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(9)) {
+ case 4:
+ case 16:
+ case 28:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 5:
+ case 17:
+ case 29:
+ playFl = false;
+ break;
+ }
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(10)) {
+ case 10:
+ case 22:
+ case 33:
+ if (!playFl) {
+ _vm->_soundMan->playSample(2);
+ playFl = true;
+ }
+ break;
+ case 11:
+ playFl = false;
+ break;
+ case 12:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 1);
+ break;
+ case 23:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 2);
+ playFl = false;
+ break;
+ case 34:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 249, 3);
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(9) == 36)
+ break;
+ }
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->stopBobAnimation(9);
+ _vm->_objectsMan->stopBobAnimation(10);
+ _vm->_soundMan->removeSample(1);
+ _vm->_soundMan->removeSample(2);
+ break;
+ }
+
+ case 47:
+ _vm->_talkMan->startAnimatedCharacterDialogue("BARMAN.pe2");
+ break;
+
+ case 48:
+ _vm->_talkMan->startAnimatedCharacterDialogue("SAMAN2.pe2");
+ break;
+
+ case 49: {
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setMultiBobAnim(9, 10, 0, 0);
+
+ int endIdx;
+ if (_vm->_globals->_saveData->_data[svField133] == 1)
+ endIdx = 41;
+ else
+ endIdx = 12;
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(9)) {
+ case 4:
+ case 18:
+ if (!playFl) {
+ _vm->_soundMan->directPlayWav("SOUND44.WAV");
+ playFl = true;
+ }
+ break;
+ case 5:
+ case 9:
+ playFl = false;
+ break;
+ }
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(10)) {
+ case 11:
+ if (!playFl) {
+ _vm->_soundMan->directPlayWav("SOUND45.WAV");
+ playFl = true;
+ }
+ break;
+ case 12:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(9) == endIdx)
+ break;
+ }
+
+ if (endIdx == 12) {
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->stopBobAnimation(9);
+ }
+ _vm->_objectsMan->enableHidingBehavior();
+ break;
+ }
+
+ case 50:
+ _vm->_soundMan->playSoundFile("SOUND46.WAv");
+ _vm->_objectsMan->setAndPlayAnim(11, 0, 23, false);
+ break;
+
+ case 51: {
+ _vm->_graphicsMan->fadeOutLong();
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_fontMan->hideText(5);
+ _vm->_fontMan->hideText(9);
+ _vm->_graphicsMan->endDisplayBob();
+ _vm->_graphicsMan->loadImage("IM20f");
+ _vm->_animMan->loadAnim("ANIM20f");
+ _vm->_graphicsMan->displayAllBob();
+ _vm->_events->mouseOff();
+ _vm->_graphicsMan->fadeInLong();
+ _vm->_soundMan->loadWav("SOUND46.WAV", 1);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ if (_vm->_objectsMan->getBobAnimDataIdx(12) == 5 && !playFl) {
+ _vm->_soundMan->playWav(1);
+ playFl = true;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(12) == 34)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(2);
+ _vm->_graphicsMan->fadeOutLong();
+ _vm->_graphicsMan->_noFadingFl = true;
+ _vm->_globals->_exitId = 20;
+ break;
+ }
+
+ case 52:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("GARDE.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 53:
+ _vm->_talkMan->startAnimatedCharacterDialogue("GARDE1.pe2");
+ break;
+
+ case 54:
+ _vm->_talkMan->startAnimatedCharacterDialogue("GARDE2.pe2");
+ break;
+
+ case 55:
+ _vm->_objectsMan->stopBobAnimation(1);
+ _vm->_objectsMan->setAndPlayAnim(15, 0, 12, false);
+ _vm->_objectsMan->stopBobAnimation(15);
+ _vm->_objectsMan->loadLinkFile("IM19a", true);
+ break;
+
+ case 56:
+ _vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("HOPFEM.SPR");
+ _vm->_globals->_characterType = 1;
+ _vm->_globals->_saveData->_data[svAlternateSpriteFl] = 1;
+ _vm->_globals->loadCharacterData();
+ _vm->_objectsMan->_sprite[0]._deltaX = 28;
+ _vm->_objectsMan->_sprite[0]._deltaY = 155;
+ _vm->_objectsMan->computeAndSetSpriteSize();
+ break;
+
+ case 57:
+ _vm->_globals->_characterSpriteBuf = _vm->_fileIO->loadFile("PERSO.SPR");
+ _vm->_globals->_characterType = 0;
+ _vm->_globals->_saveData->_data[svAlternateSpriteFl] = 0;
+ _vm->_globals->loadCharacterData();
+ _vm->_objectsMan->_sprite[0]._deltaX = 34;
+ _vm->_objectsMan->_sprite[0]._deltaY = 190;
+ _vm->_objectsMan->computeAndSetSpriteSize();
+ break;
+
+ case 58:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("Gm1.PE2");
+ _vm->_globals->_saveData->_data[svField176] = 1;
+ _vm->_globals->_saveData->_data[svField270] = 2;
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 59: {
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 445, 332);
+ _vm->_globals->_checkDistanceFl = true;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(7);
+ _vm->_objectsMan->setBobAnimDataIdx(7, 0);
+ bool playFl = false;
+ _vm->_soundMan->loadSample(1, "SOUND40.WAV");
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(7)) {
+ case 10:
+ case 18:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 11:
+ playFl = false;
+ break;
+ case 19:
+ _vm->_objectsMan->setBobAnimation(3);
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(3) == 48)
+ break;
+ }
+ _vm->_soundMan->removeSample(1);
+ _vm->_objectsMan->setSpriteIndex(0, 62);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->setBobAnimation(6);
+ _vm->_objectsMan->stopBobAnimation(7);
+ _vm->_objectsMan->stopBobAnimation(3);
+ break;
+ }
+
+ case 62:
+ _vm->_talkMan->animateObject("SBCADA.pe2");
+ break;
+
+ case 65:
+ _vm->_talkMan->animateObject("ScCADA.pe2");
+ break;
+
+ case 80: {
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(12);
+ _vm->_objectsMan->setBobAnimation(13);
+ _vm->_objectsMan->setBobAnimDataIdx(12, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(13, 0);
+ _vm->_soundMan->loadWav("SOUND44.WAV", 1);
+ _vm->_soundMan->loadWav("SOUND71.WAV", 2);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(12)) {
+ case 4:
+ if (!playFl) {
+ _vm->_soundMan->playWav(1);
+ playFl = true;
+ }
+ break;
+ case 5:
+ playFl = false;
+ break;
+ }
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(4)) {
+ case 5:
+ if (!playFl) {
+ _vm->_soundMan->playWav(2);
+ playFl = true;
+ }
+ case 6:
+ playFl = false;
+ break;
+ }
+
+ if (_vm->_objectsMan->getBobAnimDataIdx(13) == 8) {
+ _vm->_objectsMan->stopBobAnimation(13);
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_objectsMan->setBobAnimation(4);
+ _vm->_objectsMan->setBobAnimDataIdx(4, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(13, 0);
+ }
+
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(4) == 16)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(12);
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->loadLinkFile("IM27a", true);
+ break;
+ }
+
+ case 81: {
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 119, 268);
+ _vm->_globals->_checkDistanceFl = true;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(11);
+ _vm->_objectsMan->setBobAnimation(8);
+ _vm->_objectsMan->setBobAnimDataIdx(11, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(8, 0);
+ _vm->_soundMan->loadWav("SOUND44.WAV", 1);
+ _vm->_soundMan->loadWav("SOUND48.WAV", 2);
+ _vm->_soundMan->loadWav("SOUND49.WAV", 3);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(11)) {
+ case 4:
+ if (!playFl) {
+ _vm->_soundMan->playWav(1);
+ playFl = true;
+ }
+ break;
+ case 5:
+ playFl = false;
+ break;
+ }
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(8)) {
+ case 11:
+ if (!playFl) {
+ _vm->_soundMan->playWav(2);
+ playFl = true;
+ }
+ break;
+ case 12:
+ playFl = false;
+ break;
+ }
+
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(8) == 32)
+ break;
+ }
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 201, 14, 1);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->stopBobAnimation(11);
+ _vm->_objectsMan->stopBobAnimation(8);
+ _vm->_objectsMan->setBobAnimation(5);
+ _vm->_objectsMan->setBobAnimation(6);
+ _vm->_objectsMan->setBobAnimDataIdx(5, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(6, 0);
+ _vm->_soundMan->playWav(3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 74);
+ _vm->_objectsMan->stopBobAnimation(5);
+ _vm->_objectsMan->stopBobAnimation(6);
+ _vm->_objectsMan->setBobAnimation(9);
+ _vm->_objectsMan->setBobAnimation(7);
+ break;
+ }
+
+ case 83:
+ _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL.pe2");
+ break;
+
+ case 84:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL1.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 85:
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_objectsMan->setBobAnimation(5);
+ _vm->_objectsMan->setBobAnimDataIdx(5, 0);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 6);
+ _vm->_objectsMan->stopBobAnimation(5);
+ _vm->_objectsMan->setBobAnimation(6);
+ _vm->_objectsMan->loadLinkFile("IM24a", true);
+ break;
+
+ case 86:
+ if (_vm->_globals->_saveData->_data[svField231] == 1) {
+ _vm->_talkMan->startAnimatedCharacterDialogue("chotess1.pe2");
+ } else {
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("chotesse.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ }
+ break;
+
+ case 87:
+ if (_vm->_globals->_saveData->_data[svField188])
+ _vm->_talkMan->startAnimatedCharacterDialogue("stand2.pe2");
+ else
+ _vm->_talkMan->startAnimatedCharacterDialogue("stand1.pe2");
+ break;
+
+ case 88:
+ if (_vm->_globals->_saveData->_data[svField183] == 1) {
+ _vm->_objectsMan->setBobAnimDataIdx(1, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(2, 0);
+ _vm->_objectsMan->setBobAnimation(1);
+ _vm->_objectsMan->setBobAnimation(2);
+ _vm->_soundMan->loadSample(1, "SOUND40.WAV");
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(1)) {
+ case 1:
+ case 3:
+ case 5:
+ case 7:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 2:
+ case 4:
+ case 6:
+ case 8:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(1) == 9)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(1);
+ _vm->_objectsMan->stopBobAnimation(2);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 160, 6);
+ _vm->_soundMan->removeSample(1);
+ }
+ if (_vm->_globals->_saveData->_data[svField183] == 2) {
+ _vm->_objectsMan->setBobAnimDataIdx(1, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(3, 0);
+ _vm->_objectsMan->setBobAnimation(1);
+ _vm->_objectsMan->setBobAnimation(3);
+ _vm->_soundMan->loadSample(1, "SOUND40.WAV");
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(1)) {
+ case 1:
+ case 3:
+ case 5:
+ case 7:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 2:
+ case 4:
+ case 6:
+ case 8:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(1) == 9)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(1);
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 161, 8);
+ _vm->_soundMan->removeSample(1);
+ }
+ break;
+
+ case 90:
+ _vm->_soundMan->playSoundFile("SOUND52.WAV");
+ if (!_vm->_globals->_saveData->_data[svField186]) {
+ _vm->_animMan->playSequence("CIB5A.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0);
+ } else if (_vm->_globals->_saveData->_data[svField186] == 1) {
+ _vm->_animMan->playSequence("CIB5C.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 329, 87, 2);
+ }
+ break;
+
+ case 91:
+ _vm->_soundMan->playSoundFile("SOUND52.WAV");
+ if (!_vm->_globals->_saveData->_data[svField186]) {
+ _vm->_animMan->playSequence("CIB5B.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5);
+ } else if (_vm->_globals->_saveData->_data[svField186] == 1) {
+ _vm->_animMan->playSequence("CIB5D.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 160, 6);
+ }
+ break;
+
+ case 92:
+ _vm->_soundMan->playSoundFile("SOUND52.WAV");
+ if (!_vm->_globals->_saveData->_data[svField184]) {
+ _vm->_animMan->playSequence("CIB6A.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0);
+ } else if (_vm->_globals->_saveData->_data[svField184] == 1) {
+ _vm->_animMan->playSequence("CIB6C.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 0);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 293, 139, 3);
+ }
+ break;
+
+ case 93:
+ _vm->_soundMan->playSoundFile("SOUND52.WAV");
+ if (!_vm->_globals->_saveData->_data[svField184]) {
+ _vm->_animMan->playSequence("CIB6B.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5);
+ } else if (_vm->_globals->_saveData->_data[svField184] == 1) {
+ _vm->_animMan->playSequence("CIB6D.SEQ", 1, 12, 1, false, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 155, 29, 5);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 283, 161, 8);
+ }
+ break;
+
+ case 94:
+ if (!_vm->_globals->_saveData->_data[svField228])
+ _vm->_talkMan->startAnimatedCharacterDialogue("flicn.pe2");
+ else if (_vm->_globals->_saveData->_data[svField228] == 1)
+ _vm->_talkMan->startAnimatedCharacterDialogue("flicn1.pe2");
+ break;
+
+ case 95:
+ _vm->_objectsMan->setBobAnimation(9);
+ _vm->_objectsMan->setBobAnimation(10);
+ _vm->_objectsMan->setBobAnimation(12);
+ _vm->_objectsMan->setBobAnimDataIdx(9, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(10, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(12, 0);
+ _vm->_objectsMan->removeSprite(0);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(9) != 15);
+ _vm->_objectsMan->stopBobAnimation(9);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_soundMan->playSoundFile("SOUND50.WAV");
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 117);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 830, 122, 0);
+ _vm->_objectsMan->stopBobAnimation(12);
+ _vm->_objectsMan->stopBobAnimation(10);
+ _vm->_objectsMan->setBobAnimation(11);
+ break;
+
+ case 98:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("CVIGIL2.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 100:
+ _vm->_talkMan->startAnimatedCharacterDialogue("tourist.pe2");
+ break;
+
+ case 101:
+ _vm->_talkMan->startAnimatedCharacterDialogue("tahi1.pe2");
+ break;
+
+ case 103:
+ // Dice game
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("tourist1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ _vm->_animMan->playAnim2("T421.ANM", 100, 14, 500);
+ _vm->_events->refreshScreenAndEvents();
+ _vm->_events->refreshScreenAndEvents();
+ _vm->_events->refreshScreenAndEvents();
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("tourist2.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 104:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("tourist3.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 105:
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ switch (_vm->_globals->_saveData->_data[svField253]) {
+ case 1:
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 201, 294);
+ break;
+ case 2:
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 158, 338);
+ break;
+ default:
+ if (_vm->_globals->_saveData->_data[svField253] > 2)
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 211, 393);
+ break;
+ }
+ _vm->_globals->_checkDistanceFl = true;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setSpriteIndex(0, 60);
+ _vm->_soundMan->loadSample(1, "SOUND63.WAV");
+ if (_vm->_globals->_saveData->_data[svField253] > 2) {
+ _vm->_objectsMan->setBobAnimation(4);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(4)) {
+ case 9:
+ case 32:
+ case 55:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 10:
+ case 33:
+ case 56:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(4) == 72)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(4);
+ }
+ if (_vm->_globals->_saveData->_data[svField253] == 1) {
+ _vm->_objectsMan->setBobAnimation(6);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(6)) {
+ case 9:
+ case 32:
+ case 55:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 10:
+ case 33:
+ case 56:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(6) == 72)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(6);
+ }
+ if (_vm->_globals->_saveData->_data[svField253] == 2) {
+ _vm->_objectsMan->setBobAnimation(5);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(5)) {
+ case 9:
+ case 32:
+ case 55:
+ if (!playFl) {
+ _vm->_soundMan->playSample(1);
+ playFl = true;
+ }
+ break;
+ case 10:
+ case 33:
+ case 56:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(5) == 72)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(5);
+ }
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->doActionBack(1);
+ _vm->_soundMan->removeSample(1);
+ break;
+
+ case 106:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(4);
+ _vm->_objectsMan->setBobAnimDataIdx(4, 0);
+ _vm->_soundMan->loadWav("SOUND61.WAV", 1);
+ _vm->_soundMan->loadWav("SOUND62.WAV", 2);
+ _vm->_soundMan->loadWav("SOUND61.WAV", 3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 10);
+ _vm->_soundMan->playWav(1);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 18);
+ _vm->_soundMan->playWav(2);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 62);
+ _vm->_soundMan->playWav(3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 77);
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+
+ case 107:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(5);
+ _vm->_objectsMan->setBobAnimDataIdx(5, 0);
+ _vm->_soundMan->loadWav("SOUND61.WAV", 1);
+ _vm->_soundMan->loadWav("SOUND62.WAV", 2);
+ _vm->_soundMan->loadWav("SOUND61.WAV", 3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 10);
+ _vm->_soundMan->playWav(1);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 18);
+ _vm->_soundMan->playWav(2);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 38);
+ _vm->_soundMan->playWav(3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(5) != 53);
+ _vm->_objectsMan->stopBobAnimation(5);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+
+ case 108:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("peche1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 109:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("peche2.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 110:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("peche3.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 111:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("peche4.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 112:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("teint1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 113:
+ _vm->_talkMan->startAnimatedCharacterDialogue("teint.pe2");
+ break;
+
+ case 114:
+ _vm->_talkMan->startAnimatedCharacterDialogue("tahibar.pe2");
+ break;
+
+ case 115:
+ _vm->_talkMan->startAnimatedCharacterDialogue("ilebar.pe2");
+ break;
+
+ case 116:
+ _vm->_talkMan->startAnimatedCharacterDialogue("Profred.pe2");
+ break;
+
+ case 170:
+ _vm->_talkMan->startAnimatedCharacterDialogue("GRED.pe2");
+ break;
+
+ case 171: {
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("gred1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 361, 325);
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_zoneNum = -1;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_globals->_exitId = 59;
+ break;
+ }
+
+ case 172:
+ _vm->_talkMan->startAnimatedCharacterDialogue("GBLEU.pe2");
+ break;
+
+ case 173: {
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("gbleu1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 361, 325);
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_zoneNum = -1;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_globals->_exitId = 59;
+ break;
+ }
+
+ case 174:
+ _vm->_talkMan->startAnimatedCharacterDialogue("Profbl.pe2");
+ break;
+
+ case 175:
+ _vm->_objectsMan->setSpriteIndex(0, 55);
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(9);
+ _vm->_objectsMan->setBobAnimation(10);
+ _vm->_objectsMan->setBobOffset(10, 300);
+ _vm->_soundMan->playSoundFile("SOUND44.WAV");
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(10) != 7);
+ _vm->_objectsMan->setBobAnimation(6);
+ _vm->_objectsMan->stopBobAnimation(3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(6) != 10);
+ _vm->_soundMan->playSoundFile("SOUND71.WAV");
+ _vm->_objectsMan->setBobAnimation(7);
+ _vm->_objectsMan->stopBobAnimation(4);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(7) != 15);
+ _vm->_objectsMan->stopBobAnimation(5);
+ _vm->_objectsMan->setBobAnimation(8);
+ _vm->_soundMan->playSoundFile("SOUND70.WAV");
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(8) != 76);
+ _vm->_objectsMan->stopBobAnimation(6);
+ _vm->_objectsMan->stopBobAnimation(7);
+ _vm->_objectsMan->stopBobAnimation(8);
+ _vm->_objectsMan->stopBobAnimation(9);
+ _vm->_objectsMan->stopBobAnimation(10);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+
+ case 176:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("gred2.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 177:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("gbleu2.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 200:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("Gm2.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 201:
+ _vm->_objectsMan->setBobAnimation(3);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(3) != 18);
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_objectsMan->setBobAnimation(4);
+ break;
+
+ case 202:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("SVGARD2.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 203:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(4);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(4) == 18)
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 18, 334, 0, false);
+ } while (_vm->_objectsMan->getBobAnimDataIdx(4) != 26);
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+
+ case 204: {
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(3);
+ _vm->_soundMan->loadWav("SOUND67.WAV", 1);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(3)) {
+ case 10:
+ if (!playFl) {
+ _vm->_soundMan->playWav(1);
+ playFl = true;
+ }
+ break;
+ case 11:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(3) == 50)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+ }
+
+ case 205: {
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(4);
+ _vm->_soundMan->loadWav("SOUND69.WAV", 1);
+ bool playFl = false;
+ for (;;) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ switch (_vm->_objectsMan->getBobAnimDataIdx(4)) {
+ case 10:
+ if (!playFl) {
+ _vm->_soundMan->playWav(1);
+ playFl = true;
+ }
+ break;
+ case 11:
+ playFl = false;
+ break;
+ }
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(4) == 24)
+ break;
+ }
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->animateSprite(0);
+ break;
+ }
+
+ case 207:
+ _vm->_talkMan->animateObject("PANNEAU.PE2");
+ break;
+
+ case 208: {
+ _vm->_globals->_disableInventFl = true;
+ if (_vm->_globals->_saveData->_data[svLastPrevScreenId] != _vm->_globals->_saveData->_data[svField401]) {
+ _vm->_soundMan->_specialSoundNum = 208;
+ _vm->_animMan->playSequence("SORT.SEQ", 10, 4, 10, true, false);
+ _vm->_soundMan->_specialSoundNum = 0;
+ }
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 330, 418);
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_zoneNum = 0;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->setSpriteIndex(0, 64);
+ _vm->_globals->_exitId = _vm->_globals->_saveData->_data[svField401];
+ _vm->_globals->_disableInventFl = false;
+ break;
+ }
+
+ case 209: {
+ _vm->_objectsMan->setBobAnimDataIdx(1, 0);
+ _vm->_objectsMan->setBobAnimDataIdx(2, 0);
+ _vm->_objectsMan->setSpriteIndex(0, 60);
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->setBobAnimation(1);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(1) != 9);
+ _vm->_objectsMan->stopBobAnimation(1);
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 330, 314);
+ _vm->_objectsMan->_zoneNum = 0;
+ _vm->_globals->_checkDistanceFl = true;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->setSpriteIndex(0, 64);
+ _vm->_objectsMan->setBobAnimation(2);
+ _vm->_soundMan->playSoundFile("SOUND66.WAV");
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(2) != 10);
+ _vm->_objectsMan->stopBobAnimation(2);
+ _vm->_objectsMan->setBobAnimation(4);
+ break;
+ }
+
+ case 210:
+ _vm->_soundMan->_specialSoundNum = 210;
+ _vm->_animMan->playSequence2("SECRET1.SEQ", 1, 12, 1, true);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 192, 152, 0);
+ _vm->_objectsMan->setBobAnimation(9);
+ _vm->_objectsMan->loadLinkFile("IM73a", true);
+ _vm->_objectsMan->enableHidingBehavior();
+ _vm->_objectsMan->setHidingUseCount(0);
+ _vm->_objectsMan->setHidingUseCount(1);
+ _vm->_graphicsMan->setColorPercentage2(252, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(253, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(251, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(254, 0, 0, 0);
+ break;
+
+ case 211:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_soundMan->_specialSoundNum = 211;
+ _vm->_animMan->playSequence("SECRET2.SEQ", 1, 12, 100, false, true);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->_noFadingFl = true;
+ _vm->_graphicsMan->fadeOutLong();
+
+ for (int i = 1; i <= 39; i++) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ }
+
+ _vm->_graphicsMan->setColorPercentage2(252, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(253, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(251, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage2(254, 0, 0, 0);
+ break;
+
+ case 215:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("aviat.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 216:
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("aviat1.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ break;
+
+ case 229:
+ _vm->_soundMan->_specialSoundNum = 229;
+ _vm->_animMan->playSequence("MUR.SEQ", 1, 12, 1, false, false);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 340, 157, 2);
+ break;
+
+ case 230: {
+ _vm->_objectsMan->loadLinkFile("IM93a", true);
+ _vm->_objectsMan->enableHidingBehavior();
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_objectsMan->_oldCharacterPosX = _vm->_objectsMan->getSpriteX(0);
+ _vm->_objectsMan->resetOldDirection();
+ _vm->_objectsMan->resetHomeRateCounter();
+ _vm->_globals->_checkDistanceFl = true;
+ _vm->_linesMan->_route = (RouteItem *)NULL;
+ _vm->_linesMan->_route = _vm->_linesMan->findRoute(_vm->_objectsMan->getSpriteX(0), _vm->_objectsMan->getSpriteY(0), 488, 280);
+ _vm->_globals->_checkDistanceFl = true;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_objectsMan->goHome();
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_linesMan->_route != (RouteItem *)NULL);
+ _vm->_objectsMan->removeSprite(0);
+ bool playFl = false;
+ _vm->_objectsMan->setBobAnimation(7);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ if (_vm->_objectsMan->getBobAnimDataIdx(7) == 9 && !playFl) {
+ playFl = true;
+ _vm->_soundMan->playSoundFile("SOUND81.WAV");
+ }
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(7) != 15);
+ _vm->_objectsMan->stopBobAnimation(7);
+ _vm->_objectsMan->setSpriteX(0, 476);
+ _vm->_objectsMan->setSpriteY(0, 278);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 337, 154, 3);
+ _vm->_objectsMan->loadLinkFile("IM93c", true);
+ _vm->_objectsMan->enableHidingBehavior();
+ break;
+ }
+
+ case 231:
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(12);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 6);
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("PRMORT.pe2");
+ _vm->_globals->_introSpeechOffFl = false;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(12) != 12);
+ _vm->_objectsMan->animateSprite(0);
+ _vm->_objectsMan->stopBobAnimation(12);
+ _vm->_objectsMan->enableHidingBehavior();
+ break;
+
+ case 233: {
+ _vm->_objectsMan->disableHidingBehavior();
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setBobAnimation(11);
+ bool playFl = false;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ if (_vm->_objectsMan->getBobAnimDataIdx(11) == 10 && !playFl)
+ playFl = true;
+ } while (_vm->_objectsMan->getBobAnimDataIdx(11) != 13);
+ _vm->_objectsMan->stopBobAnimation(11);
+ _vm->_objectsMan->enableHidingBehavior();
+ _vm->_objectsMan->setBobAnimation(13);
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ } while (_vm->_objectsMan->getBobAnimDataIdx(13) != 48);
+ _vm->_globals->_introSpeechOffFl = true;
+ _vm->_talkMan->startAnimatedCharacterDialogue("HRADIO.PE2");
+ _vm->_globals->_introSpeechOffFl = false;
+ _vm->_graphicsMan->fadeOutLong();
+ _vm->_objectsMan->stopBobAnimation(13);
+ _vm->_graphicsMan->_noFadingFl = true;
+ _vm->_globals->_exitId = 94;
+ break;
+ }
+
+ case 236: {
+ if (_vm->_globals->_saveData->_data[svField341]) {
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ vbobFrameIndex = 6;
+ break;
+ case 2:
+ vbobFrameIndex = 5;
+ break;
+ case 3:
+ vbobFrameIndex = 4;
+ break;
+ }
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false);
+
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0);
+ _vm->_globals->_saveData->_data[svField338] = 0;
+ break;
+ case 2:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2);
+ _vm->_globals->_saveData->_data[svField339] = 0;
+ break;
+ case 3:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4);
+ _vm->_globals->_saveData->_data[svField340] = 0;
+ break;
+ }
+ }
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(6, 0, 23, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 1);
+ break;
+ }
+
+ case 237: {
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ vbobFrameIndex = 6;
+ break;
+ case 2:
+ vbobFrameIndex = 5;
+ break;
+ case 3:
+ vbobFrameIndex = 4;
+ break;
+ }
+
+ if (_vm->_globals->_saveData->_data[svField341]) {
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false);
+
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0);
+ _vm->_globals->_saveData->_data[svField338] = 0;
+ break;
+ case 2:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2);
+ _vm->_globals->_saveData->_data[svField339] = 0;
+ break;
+ case 3:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4);
+ _vm->_globals->_saveData->_data[svField340] = 0;
+ break;
+ }
+ }
+
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(5, 0, 23, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 3);
+ break;
+ }
+
+ case 238: {
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ vbobFrameIndex = 6;
+ break;
+ case 2:
+ vbobFrameIndex = 5;
+ break;
+ case 3:
+ vbobFrameIndex = 4;
+ break;
+ }
+
+ if (_vm->_globals->_saveData->_data[svField341]) {
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(vbobFrameIndex, 26, 50, false);
+ switch (_vm->_globals->_saveData->_data[svField341]) {
+ case 1:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 27, 117, 0);
+ _vm->_globals->_saveData->_data[svField338] = 0;
+ break;
+ case 2:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 145, 166, 2);
+ _vm->_globals->_saveData->_data[svField339] = 0;
+ break;
+ case 3:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 4);
+ _vm->_globals->_saveData->_data[svField340] = 0;
+ break;
+ }
+ }
+ _vm->_soundMan->playSoundFile("SOUND83.WAV");
+ _vm->_objectsMan->setAndPlayAnim(4, 0, 23, false);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 296, 212, 5);
+ break;
+ }
+
+ case 239:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_soundMan->playSoundFile("SOUND84.WAV");
+ _vm->_objectsMan->setAndPlayAnim(16, 0, 10, false);
+ break;
+
+ case 240: {
+ _vm->_objectsMan->setBobAnimation(1);
+ bool soundFlag = false;
+ do {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ switch (_vm->_objectsMan->getBobAnimDataIdx(1)) {
+ case 12:
+ if (!soundFlag) {
+ _vm->_soundMan->playSoundFile("SOUND86.WAV");
+ soundFlag = true;
+ }
+ break;
+ case 13:
+ // The original was starting then stopping sound at 25
+ // It looked wrong so the check was set on 26
+ case 26:
+ soundFlag = false;
+ break;
+ case 25:
+ if (!soundFlag) {
+ _vm->_soundMan->playSoundFile("SOUND85.WAV");
+ soundFlag = true;
+ }
+ break;
+ }
+ } while (_vm->_objectsMan->getBobAnimDataIdx(1) != 32);
+ _vm->_objectsMan->stopBobAnimation(1);
+ _vm->_objectsMan->setBobAnimation(2);
+ _vm->_fontMan->hideText(9);
+ bool displayedTxtFl = false;
+ if (!_vm->_soundMan->_textOffFl) {
+ _vm->_fontMan->initTextBuffers(9, 617, _vm->_globals->_textFilename, 91, 41, 3, 30, 253);
+ _vm->_fontMan->showText(9);
+ displayedTxtFl = true;
+ }
+ if (!_vm->_soundMan->_voiceOffFl)
+ _vm->_soundMan->mixVoice(617, 4, displayedTxtFl);
+ for (int i = 0; i <= 29; i++) {
+ if (_vm->shouldQuit())
+ return -1; // Exiting game
+
+ _vm->_events->refreshScreenAndEvents();
+ }
+ CharacterLocation *realHopkins = &_vm->_globals->_saveData->_realHopkins;
+ realHopkins->_pos.x = _vm->_objectsMan->getSpriteX(0);
+ realHopkins->_pos.y = _vm->_objectsMan->getSpriteY(0);
+ realHopkins->_startSpriteIndex = 57;
+ realHopkins->_location = 97;
+ _vm->_globals->_saveData->_data[svHopkinsCloneFl] = 1;
+ _vm->_globals->_saveData->_data[svField352] = 1;
+ _vm->_globals->_saveData->_data[svField353] = 1;
+ _vm->_globals->_saveData->_data[svField354] = 1;
+ break;
+ }
+
+ case 241:
+ _vm->_talkMan->startAnimatedCharacterDialogue("RECEP.PE2");
+ break;
+
+ // Resurrect Samantha's clone
+ case 242: {
+ _vm->_soundMan->playSoundFile("SOUND87.WAV");
+ _vm->_animMan->playSequence("RESUF.SEQ", 1, 24, 1, false, true);
+
+ CharacterLocation *samantha = &_vm->_globals->_saveData->_samantha;
+ samantha->_pos.x = 404;
+ samantha->_pos.y = 395;
+ samantha->_startSpriteIndex = 64;
+ samantha->_location = _vm->_globals->_screenId;
+ samantha->_zoomFactor = -(100 * (67 - (100 - abs(_vm->_globals->_spriteSize[790 / 2]))) / 67);
+
+ _vm->_globals->_saveData->_data[svField357] = 1;
+ _vm->_globals->_saveData->_data[svField354] = 0;
+ _vm->_globals->_saveData->_data[svField356] = 0;
+ _vm->_globals->_saveData->_data[svField355] = 1;
+ _vm->_objectsMan->_twoCharactersFl = true;
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 373, 191, 3);
+ _vm->_objectsMan->addStaticSprite(_vm->_objectsMan->_headSprites, samantha->_pos, 1, 3, samantha->_zoomFactor, false, 20, 127);
+ _vm->_objectsMan->animateSprite(1);
+ break;
+ }
+
+ case 243:
+ _vm->_soundMan->playSoundFile("SOUND88.WAV");
+ if (_vm->_globals->_saveData->_data[svField341] == 2) {
+ _vm->_animMan->playSequence("RESU.SEQ", 2, 24, 2, false, true);
+ } else {
+ _vm->_objectsMan->setAndPlayAnim(7, 0, 14, false);
+ }
+ break;
+
+ case 245:
+ _vm->_soundMan->playSoundFile("SOUND89.WAV");
+ _vm->_objectsMan->setAndPlayAnim(5, 0, 6, false);
+ _vm->_linesMan->_zone[4]._destX = 276;
+ _vm->_objectsMan->enableVerb(4, 19);
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 285, 379, 0);
+ _vm->_globals->_saveData->_data[svField399] = 1;
+ break;
+
+ case 246:
+ _vm->_objectsMan->removeSprite(0);
+ _vm->_objectsMan->setAndPlayAnim(6, 0, 15, false);
+ _vm->_objectsMan->_charactersEnabledFl = true;
+ _vm->_graphicsMan->displayScreen(true);
+ _vm->_animMan->playSequence2("TUNNEL.SEQ", 1, 18, 20, true);
+ _vm->_graphicsMan->_noFadingFl = true;
+ _vm->_graphicsMan->fadeOutLong();
+ _vm->_objectsMan->_charactersEnabledFl = false;
+ _vm->_globals->_exitId = 100;
+ break;
+
+ case 600:
+ if (!_vm->getIsDemo()) {
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_graphicsMan->_fadeDefaultSpeed = 1;
+ _vm->_animMan->playAnim("BOMBE1A.ANM", 100, 18, 100);
+ }
+ _vm->_graphicsMan->loadImage("BOMBEB");
+ _vm->_graphicsMan->setColorPercentage(252, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage(253, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage(251, 100, 100, 100);
+ _vm->_graphicsMan->setColorPercentage(254, 0, 0, 0);
+ _vm->_graphicsMan->initScreen("BOMBE", 2, true);
+ _vm->_graphicsMan->fadeInShort();
+ break;
+
+ case 601:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(2, 0, 16, true);
+ break;
+
+ case 602:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(4, 0, 16, true);
+ break;
+
+ case 603:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(3, 0, 16, true);
+ _vm->_soundMan->_specialSoundNum = 199;
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500);
+ _vm->_soundMan->_specialSoundNum = 0;
+ memset(_vm->_graphicsMan->_frontBuffer, 0, 614400);
+ _vm->_graphicsMan->_noFadingFl = true;
+ _vm->_globals->_exitId = 151;
+ break;
+
+ case 604:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(1, 0, 16, true);
+ _vm->_soundMan->_specialSoundNum = 199;
+ _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->_noFadingFl = true;
+ memset(_vm->_graphicsMan->_frontBuffer, 0, 614400);
+ _vm->_globals->_exitId = 151;
+ break;
+
+ case 605:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(5, 0, 16, true);
+ _vm->_graphicsMan->fadeOutShort();
+ _vm->_soundMan->_specialSoundNum = 199;
+ _vm->_graphicsMan->_fadingFl = true;
+ _vm->_animMan->playAnim("BOMBE2A.ANM", 50, 14, 500);
+ _vm->_soundMan->_specialSoundNum = 0;
+ _vm->_graphicsMan->_noFadingFl = true;
+ memset(_vm->_graphicsMan->_frontBuffer, 0, 614400);
+ _vm->_globals->_exitId = 151;
+ break;
+
+ case 606:
+ _vm->_graphicsMan->fastDisplay(_vm->_globals->_levelSpriteBuf, 513, 163, 7, false);
+ _vm->_objectsMan->setAndPlayAnim(6, 0, 16, true);
+ if ((_vm->getPlatform() != Common::kPlatformWindows) || !_vm->getIsDemo()) {
+ _vm->_animMan->playAnim("BOMBE3A.ANM", 50, 14, 500);
+ memset(_vm->_graphicsMan->_frontBuffer, 0, 614400);
+ }
+ _vm->_globals->_exitId = 6;
+ break;
+
+ case 607:
+ // Display bomb plan
+ if (!_vm->getIsDemo()) {
+ memcpy(_vm->_graphicsMan->_oldPalette, _vm->_graphicsMan->_palette, 769);
+ _vm->_animMan->playAnim2("PLAN.ANM", 50, 10, 800);
+ }
+ _vm->_graphicsMan->resetDirtyRects();
+ break;
+
+ case 608:
+ _vm->_objectsMan->stopBobAnimation(2);
+ _vm->_objectsMan->stopBobAnimation(3);
+ _vm->_objectsMan->stopBobAnimation(4);
+ _vm->_objectsMan->stopBobAnimation(6);
+ _vm->_objectsMan->stopBobAnimation(11);
+ _vm->_objectsMan->stopBobAnimation(10);
+ break;
+
+ case 609:
+ _vm->_objectsMan->setBobAnimation(2);
+ _vm->_objectsMan->setBobAnimation(3);
+ _vm->_objectsMan->setBobAnimation(4);
+ _vm->_objectsMan->setBobAnimation(6);
+ _vm->_objectsMan->setBobAnimation(11);
+ _vm->_objectsMan->setBobAnimation(10);
+ break;
+
+ case 610:
+ _vm->_objectsMan->stopBobAnimation(5);
+ _vm->_objectsMan->stopBobAnimation(7);
+ _vm->_objectsMan->stopBobAnimation(8);
+ _vm->_objectsMan->stopBobAnimation(9);
+ _vm->_objectsMan->stopBobAnimation(12);
+ _vm->_objectsMan->stopBobAnimation(13);
+ break;
+
+ case 611:
+ _vm->_objectsMan->setBobAnimation(5);
+ _vm->_objectsMan->setBobAnimation(7);
+ _vm->_objectsMan->setBobAnimation(8);
+ _vm->_objectsMan->setBobAnimation(9);
+ _vm->_objectsMan->setBobAnimation(12);
+ _vm->_objectsMan->setBobAnimation(13);
+ break;
+ }
+ opcodeType = 1;
+ break;
+ case MKTAG24('E', 'I', 'F'):
+ opcodeType = 4;
+ break;
+ case MKTAG24('V', 'A', 'L'): {
+ opcodeType = 1;
+ int idx = READ_LE_INT16(dataP + 5);
+ assert(idx >= 0 && idx < 2050);
+ _vm->_globals->_saveData->_data[idx] = dataP[7];
+ break;
+ }
+ case MKTAG24('A', 'D', 'D'):
+ opcodeType = 1;
+ _vm->_globals->_saveData->_data[READ_LE_INT16(dataP + 5)] += dataP[7];
+ break;
+ case MKTAG24('B', 'O', 'S'):
+ opcodeType = 1;
+ _vm->_objectsMan->setBobOffset(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
+ break;
+ case MKTAG24('V', 'O', 'N'):
+ _vm->_objectsMan->enableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
+ opcodeType = 1;
+ break;
+ case MKTAG24('Z', 'C', 'H'):
+ _vm->_linesMan->_zone[READ_LE_INT16(dataP + 5)]._messageId = READ_LE_INT16(dataP + 7);
+ opcodeType = 1;
+ break;
+ case MKTAG24('J', 'U', 'M'):
+ _vm->_objectsMan->_jumpZone = READ_LE_INT16(dataP + 5);
+ _vm->_objectsMan->_jumpVerb = READ_LE_INT16(dataP + 7);
+ opcodeType = 6;
+ break;
+ case MKTAG24('S', 'O', 'U'): {
+ int soundNum = READ_LE_INT16(dataP + 5);
+
+ Common::String file = Common::String::format("SOUND%d.WAV", soundNum);
+ _vm->_soundMan->playSoundFile(file);
+ opcodeType = 1;
+ break;
+ }
+ case MKTAG24('V', 'O', 'F'):
+ _vm->_objectsMan->disableVerb(READ_LE_INT16(dataP + 5), READ_LE_INT16(dataP + 7));
+ opcodeType = 1;
+ break;
+ case MKTAG24('I', 'I', 'F'):
+ opcodeType = 3;
+ break;
+ default:
+ warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]);
+ break;
+ }
+
+ return opcodeType;
+}
+
+
+int ScriptManager::handleGoto(const byte *dataP) {
+ return READ_LE_INT16(dataP + 5);
+}
+
+int ScriptManager::handleIf(const byte *dataP, int offset) {
+ int newOffset;
+ int curOffset = offset;
+ bool loopFl;
+ do {
+ loopFl = false;
+ int tmpOffset = curOffset;
+ int opcodeType;
+ do {
+ if (_vm->shouldQuit())
+ return 0; // Exiting game
+
+ ++tmpOffset;
+ if (tmpOffset > 400)
+ error("Control if failed");
+ opcodeType = checkOpcode(dataP + 20 * tmpOffset);
+ } while (opcodeType != 4); // EIF
+ newOffset = tmpOffset;
+ tmpOffset = curOffset;
+ do {
+ if (_vm->shouldQuit())
+ return 0; // Exiting game
+
+ ++tmpOffset;
+ if (tmpOffset > 400)
+ error("Control if failed ");
+ if (checkOpcode(dataP + 20 * tmpOffset) == 3) { // IIF
+ curOffset = newOffset;
+ loopFl = true;
+ break;
+ }
+ } while (newOffset != tmpOffset);
+ } while (loopFl);
+
+ const byte *buf = dataP + 20 * offset;
+ byte oper = buf[13];
+ byte oper2 = buf[14];
+ byte operType = buf[15];
+ int saveDataIdx1 = READ_LE_INT16(buf + 5);
+ int compVal1 = READ_LE_INT16(buf + 7);
+ bool check1Fl = false;
+ if ((oper == 1 && _vm->_globals->_saveData->_data[saveDataIdx1] == compVal1) ||
+ (oper == 2 && _vm->_globals->_saveData->_data[saveDataIdx1] != compVal1) ||
+ (oper == 3 && _vm->_globals->_saveData->_data[saveDataIdx1] <= compVal1) ||
+ (oper == 4 && _vm->_globals->_saveData->_data[saveDataIdx1] >= compVal1) ||
+ (oper == 5 && _vm->_globals->_saveData->_data[saveDataIdx1] > compVal1) ||
+ (oper == 6 && _vm->_globals->_saveData->_data[saveDataIdx1] < compVal1))
+ check1Fl = true;
+
+ bool check2Fl = false;
+ if (operType != 3) {
+ int saveDataIdx2 = READ_LE_INT16(buf + 9);
+ int compVal2 = READ_LE_INT16(buf + 11);
+ if ((oper2 == 1 && compVal2 == _vm->_globals->_saveData->_data[saveDataIdx2]) ||
+ (oper2 == 2 && compVal2 != _vm->_globals->_saveData->_data[saveDataIdx2]) ||
+ (oper2 == 3 && compVal2 >= _vm->_globals->_saveData->_data[saveDataIdx2]) ||
+ (oper2 == 4 && compVal2 <= _vm->_globals->_saveData->_data[saveDataIdx2]) ||
+ (oper2 == 5 && compVal2 < _vm->_globals->_saveData->_data[saveDataIdx2]) ||
+ (oper2 == 6 && compVal2 > _vm->_globals->_saveData->_data[saveDataIdx2]))
+ check2Fl = true;
+ }
+
+ if ((operType == 3) && check1Fl) {
+ return (offset + 1);
+ } else if ((operType == 1) && check1Fl && check2Fl) {
+ return (offset + 1);
+ } else if ((operType == 2) && (check1Fl || check2Fl)) {
+ return (offset + 1);
+ }
+
+ return (newOffset + 1);
+}
+
+int ScriptManager::checkOpcode(const byte *dataP) {
+ int result = 0;
+ if (READ_BE_UINT16(dataP) != MKTAG16('F', 'C'))
+ return result;
+
+ uint32 signature24 = READ_BE_UINT24(&dataP[2]);
+ switch (signature24) {
+ case MKTAG24('A', 'N', 'I'):
+ case MKTAG24('B', 'C', 'A'):
+ case MKTAG24('B', 'O', 'B'):
+ case MKTAG24('B', 'O', 'F'):
+ case MKTAG24('B', 'O', 'S'):
+ case MKTAG24('M', 'U', 'S'):
+ case MKTAG24('O', 'B', 'M'):
+ case MKTAG24('O', 'B', 'P'):
+ case MKTAG24('P', 'E', 'R'):
+ case MKTAG24('S', 'O', 'U'):
+ case MKTAG24('S', 'P', 'E'):
+ case MKTAG24('T', 'X', 'T'):
+ case MKTAG24('V', 'A', 'L'):
+ case MKTAG24('V', 'O', 'F'):
+ case MKTAG24('V', 'O', 'N'):
+ case MKTAG24('Z', 'C', 'H'):
+ case MKTAG24('Z', 'O', 'F'):
+ case MKTAG24('Z', 'O', 'N'):
+ result = 1;
+ break;
+ case MKTAG24('G', 'O', 'T'):
+ result = 2;
+ break;
+ case MKTAG24('I', 'I', 'F'):
+ result = 3;
+ break;
+ case MKTAG24('E', 'I', 'F'):
+ result = 4;
+ break;
+ case MKTAG24('E', 'X', 'I'):
+ case MKTAG24('S', 'O', 'R'):
+ result = 5;
+ break;
+ case MKTAG24('J', 'U', 'M'):
+ result = 6;
+ break;
+// default:
+// warning("Unhandled opcode %c%c%c", dataP[2], dataP[3], dataP[4]);
+ }
+ return result;
+}
+
+} // End of namespace Hopkins