diff options
Diffstat (limited to 'engines/hopkins/script.cpp')
-rw-r--r-- | engines/hopkins/script.cpp | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp index aa478f2d6d..58d6decb7b 100644 --- a/engines/hopkins/script.cpp +++ b/engines/hopkins/script.cpp @@ -556,10 +556,10 @@ int ScriptManager::handleOpcode(byte *dataP) { // If uncensored, rip the throat of the hostage if (!_vm->_globals._censorshipFl) { - _vm->_soundManager.SPECIAL_SOUND = 16; + _vm->_soundManager._specialSoundNum = 16; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("EGORGE.ANM", 50, 28, 500); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; } _vm->_animationManager.loadAnim("ASCEN"); _vm->_eventsManager.mouseOff(); @@ -582,10 +582,10 @@ int ScriptManager::handleOpcode(byte *dataP) { if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) _vm->_soundManager.playSound("SOUND17.WAV"); - _vm->_soundManager.SPECIAL_SOUND = 14; + _vm->_soundManager._specialSoundNum = 14; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playSequence2("ASSOM.SEQ", 10, 4, 500); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; if ((_vm->getPlatform() == Common::kPlatformWindows) && _vm->getIsDemo()) _vm->_graphicsManager.fadeOutLong(); @@ -686,9 +686,9 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_soundManager.loadSample(1, "SOUND44.WAV"); _vm->_soundManager.loadSample(2, "SOUND42.WAV"); _vm->_soundManager.loadSample(3, "SOUND41.WAV"); - _vm->_soundManager.SPECIAL_SOUND = 17; + _vm->_soundManager._specialSoundNum = 17; _vm->_animationManager.playSequence("grenade.SEQ", 1, 32, 100); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("CREVE17.ANM", 24, 24, 200); _vm->_soundManager.DEL_SAMPLE(1); @@ -863,7 +863,7 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_eventsManager.mouseOff(); _vm->_graphicsManager.fadeInLong(); bool v52 = false; - _vm->_soundManager.LOAD_WAV("SOUND46.WAV", 1); + _vm->_soundManager.loadWav("SOUND46.WAV", 1); do { if (_vm->shouldQuit()) return -1; // Exiting game @@ -998,8 +998,8 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager.SET_BOBPOSI(12, 0); _vm->_objectsManager.SET_BOBPOSI(13, 0); int v21 = 0; - _vm->_soundManager.LOAD_WAV("SOUND44.WAV", 1); - _vm->_soundManager.LOAD_WAV("SOUND71.WAV", 2); + _vm->_soundManager.loadWav("SOUND44.WAV", 1); + _vm->_soundManager.loadWav("SOUND71.WAV", 2); do { if (_vm->shouldQuit()) return -1; // Exiting game @@ -1056,9 +1056,9 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager.setBobAnimation(8); _vm->_objectsManager.SET_BOBPOSI(11, 0); _vm->_objectsManager.SET_BOBPOSI(8, 0); - _vm->_soundManager.LOAD_WAV("SOUND44.WAV", 1); - _vm->_soundManager.LOAD_WAV("SOUND48.WAV", 2); - _vm->_soundManager.LOAD_WAV("SOUND49.WAV", 3); + _vm->_soundManager.loadWav("SOUND44.WAV", 1); + _vm->_soundManager.loadWav("SOUND48.WAV", 2); + _vm->_soundManager.loadWav("SOUND49.WAV", 3); int v24 = 0; do { if (_vm->shouldQuit()) @@ -1480,9 +1480,9 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(4); _vm->_objectsManager.SET_BOBPOSI(4, 0); - _vm->_soundManager.LOAD_WAV("SOUND61.WAV", 1); - _vm->_soundManager.LOAD_WAV("SOUND62.WAV", 2); - _vm->_soundManager.LOAD_WAV("SOUND61.WAV", 3); + _vm->_soundManager.loadWav("SOUND61.WAV", 1); + _vm->_soundManager.loadWav("SOUND62.WAV", 2); + _vm->_soundManager.loadWav("SOUND61.WAV", 3); do { if (_vm->shouldQuit()) return -1; // Exiting game @@ -1518,9 +1518,9 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(5); _vm->_objectsManager.SET_BOBPOSI(5, 0); - _vm->_soundManager.LOAD_WAV("SOUND61.WAV", 1); - _vm->_soundManager.LOAD_WAV("SOUND62.WAV", 2); - _vm->_soundManager.LOAD_WAV("SOUND61.WAV", 3); + _vm->_soundManager.loadWav("SOUND61.WAV", 1); + _vm->_soundManager.loadWav("SOUND62.WAV", 2); + _vm->_soundManager.loadWav("SOUND61.WAV", 3); do { if (_vm->shouldQuit()) return -1; // Exiting game @@ -1763,7 +1763,7 @@ int ScriptManager::handleOpcode(byte *dataP) { case 204: { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(3); - _vm->_soundManager.LOAD_WAV("SOUND67.WAV", 1); + _vm->_soundManager.loadWav("SOUND67.WAV", 1); int v41 = 0; do { if (_vm->shouldQuit()) @@ -1785,7 +1785,7 @@ int ScriptManager::handleOpcode(byte *dataP) { case 205: { _vm->_objectsManager.removeSprite(0); _vm->_objectsManager.setBobAnimation(4); - _vm->_soundManager.LOAD_WAV("SOUND69.WAV", 1); + _vm->_soundManager.loadWav("SOUND69.WAV", 1); int v42 = 0; do { if (_vm->shouldQuit()) @@ -1811,11 +1811,11 @@ int ScriptManager::handleOpcode(byte *dataP) { case 208: { _vm->_globals._disableInventFl = true; if (_vm->_globals._saveData->data[svField6] != _vm->_globals._saveData->data[svField401]) { - _vm->_soundManager.SPECIAL_SOUND = 208; + _vm->_soundManager._specialSoundNum = 208; _vm->_eventsManager._disableEscKeyFl = true; _vm->_animationManager.playSequence("SORT.SEQ", 10, 4, 10); _vm->_eventsManager._disableEscKeyFl = false; - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; } _vm->_globals.NOT_VERIF = true; _vm->_globals.chemin = (int16 *)g_PTRNUL; @@ -1880,9 +1880,9 @@ int ScriptManager::handleOpcode(byte *dataP) { case 210: _vm->_animationManager.NO_SEQ = true; - _vm->_soundManager.SPECIAL_SOUND = 210; + _vm->_soundManager._specialSoundNum = 210; _vm->_animationManager.playSequence2("SECRET1.SEQ", 1, 12, 1); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 192, 152, 0); _vm->_objectsManager.setBobAnimation(9); _vm->_objectsManager.OBSSEUL = true; @@ -1902,9 +1902,9 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_objectsManager.removeSprite(0); _vm->_globals.CACHE_OFF(); _vm->_animationManager.NO_SEQ = true; - _vm->_soundManager.SPECIAL_SOUND = 211; + _vm->_soundManager._specialSoundNum = 211; _vm->_animationManager.playSequence("SECRET2.SEQ", 1, 12, 100); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_animationManager.NO_SEQ = false; _vm->_graphicsManager._noFadingFl = true; _vm->_graphicsManager.fadeOutLong(); @@ -1935,9 +1935,9 @@ int ScriptManager::handleOpcode(byte *dataP) { break; case 229: - _vm->_soundManager.SPECIAL_SOUND = 229; + _vm->_soundManager._specialSoundNum = 229; _vm->_animationManager.playSequence("MUR.SEQ", 1, 12, 1); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 340, 157, 2); break; @@ -2281,10 +2281,10 @@ int ScriptManager::handleOpcode(byte *dataP) { case 603: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(3, 0, 16, 4); - _vm->_soundManager.SPECIAL_SOUND = 199; + _vm->_soundManager._specialSoundNum = 199; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_graphicsManager._noFadingFl = true; _vm->_globals._exitId = 151; @@ -2293,9 +2293,9 @@ int ScriptManager::handleOpcode(byte *dataP) { case 604: _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(1, 0, 16, 4); - _vm->_soundManager.SPECIAL_SOUND = 199; + _vm->_soundManager._specialSoundNum = 199; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager._noFadingFl = true; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_globals._exitId = 151; @@ -2305,10 +2305,10 @@ int ScriptManager::handleOpcode(byte *dataP) { _vm->_graphicsManager.fastDisplay(_vm->_globals.SPRITE_ECRAN, 513, 163, 7, false); _vm->_objectsManager.OPTI_ONE(5, 0, 16, 4); _vm->_graphicsManager.fadeOutShort(); - _vm->_soundManager.SPECIAL_SOUND = 199; + _vm->_soundManager._specialSoundNum = 199; _vm->_graphicsManager.FADE_LINUX = 2; _vm->_animationManager.playAnim("BOMBE2A.ANM", 50, 14, 500); - _vm->_soundManager.SPECIAL_SOUND = 0; + _vm->_soundManager._specialSoundNum = 0; _vm->_graphicsManager._noFadingFl = true; memset(_vm->_graphicsManager._vesaBuffer, 0, 614400); _vm->_globals._exitId = 151; |