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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HOPKINS_TALK_H
+#define HOPKINS_TALK_H
+
+#include "common/scummsys.h"
+#include "common/str.h"
+
+namespace Hopkins {
+
+class HopkinsEngine;
+
+class TalkManager {
+private:
+ HopkinsEngine *_vm;
+public:
+ Common::String FQUEST;
+ Common::String FREPON;
+ byte *BUFFERPERSO;
+ byte *PALPERSO;
+ byte *PERSOSPR;
+ byte *ADR_ANIM;
+ size_t TAILLEPERSO;
+ int STATI;
+ int PLIGNE1, PLIGNE2;
+ int PLIGNE3, PLIGNE4;
+ int PCHERCHE;
+public:
+ TalkManager();
+ void setParent(HopkinsEngine *vm);
+
+ void PARLER_PERSO2(const Common::String &filename);
+ void PARLER_PERSO(const Common::String &filename);
+ void RENVOIE_FICHIER(int srcStart, Common::String &dest, const char *srcData);
+ int DIALOGUE();
+ int DIALOGUE_REP(int idx);
+ void CHERCHE_PAL(int a1, int a2);
+ void VISU_WAIT();
+ void FIN_VISU_WAIT();
+ void FIN_VISU_PARLE();
+ int VERIF_BOITE(int a1, const Common::String &a2, int a3);
+ void VISU_PARLE();
+ void BOB_VISU_PARLE(int idx);
+ void CHERCHE_ANIM0(int a1, int a2);
+ void ANIM_PERSO_INIT();
+ void CLEAR_ANIM_PERSO();
+ bool RECHERCHE_ANIM_PERSO(int a1, const byte *a2, int a3, int a4);
+ void REPONSE(int a1, int a2);
+ void REPONSE2(int a1, int a2);
+ void OBJET_VIVANT(const Common::String &a2);
+};
+
+} // End of namespace Hopkins
+
+#endif /* HOPKINS_TALK_H */