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-rw-r--r--engines/hopkins/hopkins.cpp226
-rw-r--r--engines/hopkins/objects.cpp62
-rw-r--r--engines/hopkins/objects.h16
-rw-r--r--engines/hopkins/script.cpp18
-rw-r--r--engines/hopkins/talk.cpp2
5 files changed, 162 insertions, 162 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp
index ea772304ed..bf9509c0d4 100644
--- a/engines/hopkins/hopkins.cpp
+++ b/engines/hopkins/hopkins.cpp
@@ -206,7 +206,7 @@ bool HopkinsEngine::runWin95Demo() {
case 1:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 2, true);
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 2, true);
break;
case 3:
@@ -243,7 +243,7 @@ bool HopkinsEngine::runWin95Demo() {
}
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
break;
case 4:
@@ -258,48 +258,48 @@ bool HopkinsEngine::runWin95Demo() {
if (_globals->_saveData->_data[svFreedHostageFl]) {
if (_globals->_saveData->_data[svFreedHostageFl] == 1)
- _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
} else {
- _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
}
break;
case 6:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 460;
- _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
break;
case 7:
if (_globals->_saveData->_data[svBombBoxOpenedFl])
- _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
else
- _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
break;
case 8:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
break;
case 9:
_globals->_characterMaxPosY = 440;
_linesMan->setMaxLineIdx(20);
if (_globals->_saveData->_data[svBombDisarmedFl])
- _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
else
bombExplosion();
break;
case 10:
- _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
break;
case 11:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
break;
case 12:
@@ -347,11 +347,11 @@ bool HopkinsEngine::runWin95Demo() {
break;
case 111:
- _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
break;
case 112:
- _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
break;
case 113:
@@ -502,7 +502,7 @@ bool HopkinsEngine::runLinuxDemo() {
case 1:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true);
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 1, true);
break;
case 3:
@@ -542,7 +542,7 @@ bool HopkinsEngine::runLinuxDemo() {
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
break;
case 4:
@@ -555,28 +555,28 @@ bool HopkinsEngine::runLinuxDemo() {
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 455;
if (_globals->_saveData->_data[svFreedHostageFl] == 1)
- _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
else
- _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
break;
case 6:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 460;
- _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
break;
case 7:
if (_globals->_saveData->_data[svBombBoxOpenedFl])
- _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
else
- _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
break;
case 8:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
break;
case 9:
@@ -586,24 +586,24 @@ bool HopkinsEngine::runLinuxDemo() {
if (!_globals->_saveData->_data[svBombDisarmedFl])
bombExplosion();
else
- _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
break;
case 10:
- _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
break;
case 11:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
break;
case 12:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svBombDisarmedFl])
- _objectsMan->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false);
+ _objectsMan->sceneControl2("IM12", "IM12", "ANIM12", "IM12", 1, false);
else
bombExplosion();
break;
@@ -611,17 +611,17 @@ bool HopkinsEngine::runLinuxDemo() {
case 13:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true);
+ _objectsMan->sceneControl2("IM13", "IM13", "ANIM13", "IM13", 1, true);
break;
case 14:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true);
+ _objectsMan->sceneControl2("IM14", "IM14", "ANIM14", "IM14", 1, true);
break;
case 15:
- _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false);
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 29, false);
break;
case 16:
@@ -629,25 +629,25 @@ bool HopkinsEngine::runLinuxDemo() {
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svForestAvailableFl] == 1) {
- _objectsMan->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
+ _objectsMan->sceneControl2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
} else if (!_globals->_saveData->_data[svForestAvailableFl]) {
- _objectsMan->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true);
+ _objectsMan->sceneControl2("IM16", "IM16", "ANIM16", "IM16", 7, true);
}
break;
case 25:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true);
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 30, true);
break;
case 26:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true);
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 30, true);
case 33:
- _objectsMan->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false);
+ _objectsMan->sceneControl("IM33", "IM33", "ANIM33", "IM33", 8, false);
break;
case 35:
@@ -655,11 +655,11 @@ bool HopkinsEngine::runLinuxDemo() {
break;
case 111:
- _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
break;
case 112:
- _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
break;
case 113:
@@ -841,7 +841,7 @@ bool HopkinsEngine::runFull() {
case 1:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM01", "IM01", "ANIM01", "IM01", 1, true);
+ _objectsMan->sceneControl2("IM01", "IM01", "ANIM01", "IM01", 1, true);
break;
case 3:
@@ -894,7 +894,7 @@ bool HopkinsEngine::runFull() {
}
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM03", "IM03", "ANIM03", "IM03", 2, false);
+ _objectsMan->sceneControl2("IM03", "IM03", "ANIM03", "IM03", 2, false);
break;
case 4:
@@ -907,54 +907,54 @@ bool HopkinsEngine::runFull() {
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 455;
if (_globals->_saveData->_data[svFreedHostageFl] == 1)
- _objectsMan->PERSONAGE2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05A", "ANIM05B", "IM05", 3, false);
else
- _objectsMan->PERSONAGE2("IM05", "IM05", "ANIM05", "IM05", 3, false);
+ _objectsMan->sceneControl2("IM05", "IM05", "ANIM05", "IM05", 3, false);
break;
case 6:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 460;
- _objectsMan->PERSONAGE2("IM06", "IM06", "ANIM06", "IM06", 2, true);
+ _objectsMan->sceneControl2("IM06", "IM06", "ANIM06", "IM06", 2, true);
break;
case 7:
if (_globals->_saveData->_data[svBombBoxOpenedFl])
- _objectsMan->PERSONAGE("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEB", "BOMBE", "BOMBE", "BOMBE", 2, true);
else
- _objectsMan->PERSONAGE("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
+ _objectsMan->sceneControl("BOMBEA", "BOMBE", "BOMBE", "BOMBE", 2, true);
break;
case 8:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM08", "IM08", "ANIM08", "IM08", 2, true);
+ _objectsMan->sceneControl2("IM08", "IM08", "ANIM08", "IM08", 2, true);
break;
case 9:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 440;
if (_globals->_saveData->_data[svBombDisarmedFl])
- _objectsMan->PERSONAGE2("IM09", "IM09", "ANIM09", "IM09", 10, true);
+ _objectsMan->sceneControl2("IM09", "IM09", "ANIM09", "IM09", 10, true);
else
bombExplosion();
break;
case 10:
- _objectsMan->PERSONAGE("IM10", "IM10", "ANIM10", "IM10", 9, false);
+ _objectsMan->sceneControl("IM10", "IM10", "ANIM10", "IM10", 9, false);
break;
case 11:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 450;
- _objectsMan->PERSONAGE2("IM11", "IM11", "ANIM11", "IM11", 2, false);
+ _objectsMan->sceneControl2("IM11", "IM11", "ANIM11", "IM11", 2, false);
break;
case 12:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svBombDisarmedFl])
- _objectsMan->PERSONAGE2("IM12", "IM12", "ANIM12", "IM12", 1, false);
+ _objectsMan->sceneControl2("IM12", "IM12", "ANIM12", "IM12", 1, false);
else
bombExplosion();
break;
@@ -962,38 +962,38 @@ bool HopkinsEngine::runFull() {
case 13:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM13", "IM13", "ANIM13", "IM13", 1, true);
+ _objectsMan->sceneControl2("IM13", "IM13", "ANIM13", "IM13", 1, true);
break;
case 14:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM14", "IM14", "ANIM14", "IM14", 1, true);
+ _objectsMan->sceneControl2("IM14", "IM14", "ANIM14", "IM14", 1, true);
break;
case 15:
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 29, false);
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 29, false);
else
- _objectsMan->PERSONAGE("IM15", "IM15", "ANIM15", "IM15", 18, false);
+ _objectsMan->sceneControl("IM15", "IM15", "ANIM15", "IM15", 18, false);
break;
case 16:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svForestAvailableFl] == 1)
- _objectsMan->PERSONAGE2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
+ _objectsMan->sceneControl2("IM16", "IM16A", "ANIM16", "IM16", 7, true);
else
- _objectsMan->PERSONAGE2("IM16", "IM16", "ANIM16", "IM16", 7, true);
+ _objectsMan->sceneControl2("IM16", "IM16", "ANIM16", "IM16", 7, true);
break;
case 17:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
if (_globals->_saveData->_data[svHutBurningFl] == 1)
- _objectsMan->PERSONAGE2("IM17", "IM17A", "ANIM17", "IM17", 11, true);
+ _objectsMan->sceneControl2("IM17", "IM17A", "ANIM17", "IM17", 11, true);
else if (!_globals->_saveData->_data[svHutBurningFl])
- _objectsMan->PERSONAGE2("IM17", "IM17", "ANIM17", "IM17", 11, true);
+ _objectsMan->sceneControl2("IM17", "IM17", "ANIM17", "IM17", 11, true);
if (_globals->_exitId == 18) {
_globals->_eventMode = EVENTMODE_IGNORE;
_graphicsMan->clearScreen();
@@ -1020,24 +1020,24 @@ bool HopkinsEngine::runFull() {
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 29, false);
+ _objectsMan->sceneControl2("IM18", "IM18", "ANIM18", "IM18", 29, false);
else
- _objectsMan->PERSONAGE2("IM18", "IM18", "ANIM18", "IM18", 6, false);
+ _objectsMan->sceneControl2("IM18", "IM18", "ANIM18", "IM18", 6, false);
break;
case 19:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 440;
if (_globals->_saveData->_data[svHeavenGuardGoneFl])
- _objectsMan->PERSONAGE2("IM19", "IM19A", "ANIM19", "IM19", 6, true);
+ _objectsMan->sceneControl2("IM19", "IM19A", "ANIM19", "IM19", 6, true);
else
- _objectsMan->PERSONAGE2("IM19", "IM19", "ANIM19", "IM19", 6, true);
+ _objectsMan->sceneControl2("IM19", "IM19", "ANIM19", "IM19", 6, true);
break;
case 20:
_linesMan->setMaxLineIdx(10);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM20", "IM20", "ANIM20", "IM20", 6, true);
+ _objectsMan->sceneControl2("IM20", "IM20", "ANIM20", "IM20", 6, true);
if (_globals->_exitId == 17) {
_globals->_eventMode = EVENTMODE_IGNORE;
_soundMan->stopSound();
@@ -1056,88 +1056,88 @@ bool HopkinsEngine::runFull() {
case 22:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM22", "IM22", "ANIM22", "IM22", 6, true);
+ _objectsMan->sceneControl2("IM22", "IM22", "ANIM22", "IM22", 6, true);
break;
case 23:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM23", "IM23", "ANIM23", "IM23", 6, true);
+ _objectsMan->sceneControl2("IM23", "IM23", "ANIM23", "IM23", 6, true);
break;
case 24:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svCinemaDogGoneFl] == 1)
- _objectsMan->PERSONAGE2("IM24", "IM24A", "ANIM24", "IM24", 1, true);
+ _objectsMan->sceneControl2("IM24", "IM24A", "ANIM24", "IM24", 1, true);
else
- _objectsMan->PERSONAGE2("IM24", "IM24", "ANIM24", "IM24", 1, true);
+ _objectsMan->sceneControl2("IM24", "IM24", "ANIM24", "IM24", 1, true);
break;
case 25:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 445;
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 30, true);
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 30, true);
else
- _objectsMan->PERSONAGE2("IM25", "IM25", "ANIM25", "IM25", 8, true);
+ _objectsMan->sceneControl2("IM25", "IM25", "ANIM25", "IM25", 8, true);
break;
case 26:
_linesMan->setMaxLineIdx(40);
_globals->_characterMaxPosY = 435;
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 30, true);
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 30, true);
else
- _objectsMan->PERSONAGE2("IM26", "IM26", "ANIM26", "IM26", 8, true);
+ _objectsMan->sceneControl2("IM26", "IM26", "ANIM26", "IM26", 8, true);
break;
case 27:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 440;
if (_globals->_saveData->_data[svPoolDogGoneFl] == 1)
- _objectsMan->PERSONAGE2("IM27", "IM27A", "ANIM27", "IM27", 27, true);
+ _objectsMan->sceneControl2("IM27", "IM27A", "ANIM27", "IM27", 27, true);
else
- _objectsMan->PERSONAGE2("IM27", "IM27", "ANIM27", "IM27", 27, true);
+ _objectsMan->sceneControl2("IM27", "IM27", "ANIM27", "IM27", 27, true);
break;
case 28:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 450;
if (_globals->_saveData->_data[svCinemaCurtainCond1] != 1 || _globals->_saveData->_data[svCinemaCurtainCond2] != 1)
- _objectsMan->PERSONAGE2("IM28", "IM28", "ANIM28", "IM28", 1, false);
+ _objectsMan->sceneControl2("IM28", "IM28", "ANIM28", "IM28", 1, false);
else
- _objectsMan->PERSONAGE2("IM28A", "IM28", "ANIM28", "IM28", 1, false);
+ _objectsMan->sceneControl2("IM28A", "IM28", "ANIM28", "IM28", 1, false);
break;
case 29:
_linesMan->setMaxLineIdx(50);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM29", "IM29", "ANIM29", "IM29", 1, true);
+ _objectsMan->sceneControl2("IM29", "IM29", "ANIM29", "IM29", 1, true);
break;
case 30:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM30", "IM30", "ANIM30", "IM30", 24, false);
+ _objectsMan->sceneControl2("IM30", "IM30", "ANIM30", "IM30", 24, false);
break;
case 31:
- _objectsMan->PERSONAGE("IM31", "IM31", "ANIM31", "IM31", 10, true);
+ _objectsMan->sceneControl("IM31", "IM31", "ANIM31", "IM31", 10, true);
break;
case 32:
_linesMan->setMaxLineIdx(20);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM32", "IM32", "ANIM32", "IM32", 2, true);
+ _objectsMan->sceneControl2("IM32", "IM32", "ANIM32", "IM32", 2, true);
break;
case 33:
- _objectsMan->PERSONAGE("IM33", "IM33", "ANIM33", "IM33", 8, false);
+ _objectsMan->sceneControl("IM33", "IM33", "ANIM33", "IM33", 8, false);
break;
case 34:
- _objectsMan->PERSONAGE("IM34", "IM34", "ANIM34", "IM34", 2, false);
+ _objectsMan->sceneControl("IM34", "IM34", "ANIM34", "IM34", 2, false);
break;
case 35:
@@ -1157,7 +1157,7 @@ bool HopkinsEngine::runFull() {
_objectsMan->_forestSprite = _objectsMan->loadSprite("HOPDEG.SPR");
_soundMan->loadSample(1, "SOUND41.WAV");
}
- _objectsMan->PERSONAGE2(im, im, "BANDIT", im, 13, false);
+ _objectsMan->sceneControl2(im, im, "BANDIT", im, 13, false);
if (_globals->_exitId < 35 || _globals->_exitId > 49) {
_objectsMan->_forestSprite = _globals->freeMemory(_objectsMan->_forestSprite);
_objectsMan->_forestFl = false;
@@ -1174,130 +1174,130 @@ bool HopkinsEngine::runFull() {
case 51:
_linesMan->setMaxLineIdx(10);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM51", "IM51", "ANIM51", "IM51", 14, true);
+ _objectsMan->sceneControl2("IM51", "IM51", "ANIM51", "IM51", 14, true);
break;
case 52:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM52", "IM52", "ANIM52", "IM52", 14, true);
+ _objectsMan->sceneControl2("IM52", "IM52", "ANIM52", "IM52", 14, true);
break;
case 54:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM54", "IM54", "ANIM54", "IM54", 14, true);
+ _objectsMan->sceneControl2("IM54", "IM54", "ANIM54", "IM54", 14, true);
break;
case 55:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 460;
- _objectsMan->PERSONAGE2("IM55", "IM55", "ANIM55", "IM55", 14, false);
+ _objectsMan->sceneControl2("IM55", "IM55", "ANIM55", "IM55", 14, false);
break;
case 56:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM56", "IM56", "ANIM56", "IM56", 14, false);
+ _objectsMan->sceneControl2("IM56", "IM56", "ANIM56", "IM56", 14, false);
break;
case 57:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM57", "IM57", "ANIM57", "IM57", 14, true);
+ _objectsMan->sceneControl2("IM57", "IM57", "ANIM57", "IM57", 14, true);
break;
case 58:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM58", "IM58", "ANIM58", "IM58", 14, false);
+ _objectsMan->sceneControl2("IM58", "IM58", "ANIM58", "IM58", 14, false);
break;
case 59:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM59", "IM59", "ANIM59", "IM59", 21, false);
+ _objectsMan->sceneControl2("IM59", "IM59", "ANIM59", "IM59", 21, false);
break;
case 60:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM60", "IM60", "ANIM60", "IM60", 21, false);
+ _objectsMan->sceneControl2("IM60", "IM60", "ANIM60", "IM60", 21, false);
break;
case 61:
if (_globals->_saveData->_data[svBaseElevatorCond1] == 1 && !_globals->_saveData->_data[svBaseFireFl])
handleConflagration();
- _objectsMan->PERSONAGE("IM61", "IM61", "ANIM61", "IM61", 21, false);
+ _objectsMan->sceneControl("IM61", "IM61", "ANIM61", "IM61", 21, false);
break;
case 62:
_linesMan->setMaxLineIdx(8);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM62", "IM62", NULL, "IM62", 21, false);
+ _objectsMan->sceneControl2("IM62", "IM62", NULL, "IM62", 21, false);
break;
case 63:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM63", "IM63", "ANIM63", "IM63", 21, false);
+ _objectsMan->sceneControl2("IM63", "IM63", "ANIM63", "IM63", 21, false);
break;
case 64:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM64", "IM64", "ANIM64", "IM64", 21, true);
+ _objectsMan->sceneControl2("IM64", "IM64", "ANIM64", "IM64", 21, true);
break;
case 65:
_linesMan->setMaxLineIdx(30);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM65", "IM65", "ANIM65", "IM65", 21, false);
+ _objectsMan->sceneControl2("IM65", "IM65", "ANIM65", "IM65", 21, false);
break;
case 66:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM66", "IM66", "ANIM66", "IM66", 21, false);
+ _objectsMan->sceneControl2("IM66", "IM66", "ANIM66", "IM66", 21, false);
break;
case 67:
_linesMan->setMaxLineIdx(8);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM67", "IM67", NULL, "IM67", 21, false);
+ _objectsMan->sceneControl2("IM67", "IM67", NULL, "IM67", 21, false);
break;
case 68:
_linesMan->setMaxLineIdx(8);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM68", "IM68", "ANIM68", "IM68", 21, true);
+ _objectsMan->sceneControl2("IM68", "IM68", "ANIM68", "IM68", 21, true);
break;
case 69:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM69", "IM69", "ANIM69", "IM69", 21, false);
+ _objectsMan->sceneControl2("IM69", "IM69", "ANIM69", "IM69", 21, false);
break;
case 70:
_linesMan->setMaxLineIdx(8);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM70", "IM70", NULL, "IM70", 21, false);
+ _objectsMan->sceneControl2("IM70", "IM70", NULL, "IM70", 21, false);
break;
case 71:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 445;
- _objectsMan->PERSONAGE2("IM71", "IM71", "ANIM71", "IM71", 21, false);
+ _objectsMan->sceneControl2("IM71", "IM71", "ANIM71", "IM71", 21, false);
break;
case 73:
_linesMan->setMaxLineIdx(15);
_globals->_characterMaxPosY = 445;
if (_globals->_saveData->_data[svSecondElevatorAvailableFl] == 1)
- _objectsMan->PERSONAGE2("IM73", "IM73A", "ANIM73", "IM73", 21, true);
+ _objectsMan->sceneControl2("IM73", "IM73A", "ANIM73", "IM73", 21, true);
else
- _objectsMan->PERSONAGE2("IM73", "IM73", "ANIM73", "IM73", 21, true);
+ _objectsMan->sceneControl2("IM73", "IM73", "ANIM73", "IM73", 21, true);
break;
case 75:
@@ -1369,39 +1369,39 @@ bool HopkinsEngine::runFull() {
_globals->_characterMaxPosY = 445;
if (_globals->_saveData->_data[svEscapeLeftJailFl]) {
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 29, true);
+ _objectsMan->sceneControl2("IM93", "IM93C", "ANIM93", "IM93", 29, true);
else
- _objectsMan->PERSONAGE2("IM93", "IM93C", "ANIM93", "IM93", 26, true);
+ _objectsMan->sceneControl2("IM93", "IM93C", "ANIM93", "IM93", 26, true);
} else {
if (getPlatform() == Common::kPlatformLinux || getPlatform() == Common::kPlatformWindows)
- _objectsMan->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 29, true);
+ _objectsMan->sceneControl2("IM93", "IM93", "ANIM93", "IM93", 29, true);
else
- _objectsMan->PERSONAGE2("IM93", "IM93", "ANIM93", "IM93", 26, true);
+ _objectsMan->sceneControl2("IM93", "IM93", "ANIM93", "IM93", 26, true);
}
break;
case 94:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 440;
- _objectsMan->PERSONAGE2("IM94", "IM94", "ANIM94", "IM94", 19, true);
+ _objectsMan->sceneControl2("IM94", "IM94", "ANIM94", "IM94", 19, true);
break;
case 95:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM95", "IM95", "ANIM95", "IM95", 19, false);
+ _objectsMan->sceneControl2("IM95", "IM95", "ANIM95", "IM95", 19, false);
break;
case 96:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM96", "IM96", "ANIM96", "IM96", 19, false);
+ _objectsMan->sceneControl2("IM96", "IM96", "ANIM96", "IM96", 19, false);
break;
case 97:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM97", "IM97", "ANIM97", "IM97", 19, false);
+ _objectsMan->sceneControl2("IM97", "IM97", "ANIM97", "IM97", 19, false);
if (_globals->_exitId == 18) {
_globals->_eventMode = EVENTMODE_IGNORE;
_soundMan->stopSound();
@@ -1417,13 +1417,13 @@ bool HopkinsEngine::runFull() {
case 98:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM98", "IM98", "ANIM98", "IM98", 19, true);
+ _objectsMan->sceneControl2("IM98", "IM98", "ANIM98", "IM98", 19, true);
break;
case 99:
_linesMan->setMaxLineIdx(5);
_globals->_characterMaxPosY = 435;
- _objectsMan->PERSONAGE2("IM99", "IM99", "ANIM99", "IM99", 19, true);
+ _objectsMan->sceneControl2("IM99", "IM99", "ANIM99", "IM99", 19, true);
break;
case 100:
@@ -1431,11 +1431,11 @@ bool HopkinsEngine::runFull() {
break;
case 111:
- _objectsMan->PERSONAGE("IM111", "IM111", "ANIM111", "IM111", 10, false);
+ _objectsMan->sceneControl("IM111", "IM111", "ANIM111", "IM111", 10, false);
break;
case 112:
- _objectsMan->PERSONAGE("IM112", "IM112", "ANIM112", "IM112", 10, false);
+ _objectsMan->sceneControl("IM112", "IM112", "ANIM112", "IM112", 10, false);
break;
case 113:
diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp
index 2fca0a2979..f139ee55ab 100644
--- a/engines/hopkins/objects.cpp
+++ b/engines/hopkins/objects.cpp
@@ -45,7 +45,7 @@ ObjectsManager::ObjectsManager(HopkinsEngine *vm) {
Common::fill((byte *)&_bob[i], (byte *)&_bob[i] + sizeof(BobItem), 0);
for (int i = 0; i < 30; ++i) {
- Common::fill((byte *)&VBob[i], (byte *)&VBob[i] + sizeof(VBobItem), 0);
+ Common::fill((byte *)&_vBob[i], (byte *)&_vBob[i] + sizeof(VBobItem), 0);
Common::fill((byte *)&_lockedAnims[i], (byte *)&_lockedAnims[i] + sizeof(LockAnimItem), 0);
}
@@ -63,10 +63,10 @@ ObjectsManager::ObjectsManager(HopkinsEngine *vm) {
_hidingItemData[i] = NULL;
for (int i = 0; i < 6; ++i)
- Common::fill((byte *)&Liste[i], (byte *)&Liste[i] + sizeof(ListeItem), 0);
+ Common::fill((byte *)&_liste[i], (byte *)&_liste[i] + sizeof(ListeItem), 0);
for (int i = 0; i < 35; ++i)
- Common::fill((byte *)&Liste2[i], (byte *)&Liste2[i] + sizeof(ListeItem), 0);
+ Common::fill((byte *)&_liste2[i], (byte *)&_liste2[i] + sizeof(ListeItem), 0);
_helicopterFl = false;
_priorityFl = false;
@@ -400,7 +400,7 @@ void ObjectsManager::displaySprite() {
if (!_charactersEnabledFl) {
for (int idx = 0; idx < MAX_SPRITE; ++idx) {
- ListeItem *curList = &Liste[idx];
+ ListeItem *curList = &_liste[idx];
if (curList->_visibleFl) {
clipX = curList->_posX - 2;
if (clipX < _vm->_graphicsMan->_minX)
@@ -423,7 +423,7 @@ void ObjectsManager::displaySprite() {
if (!_charactersEnabledFl) {
// Handle drawing characters on the screen
for (int idx = 0; idx < MAX_SPRITE; ++idx) {
- Liste[idx]._visibleFl = false;
+ _liste[idx]._visibleFl = false;
SpriteItem *curSpr = &_sprite[idx];
if (curSpr->_animationType == 1) {
computeSprite(idx);
@@ -570,7 +570,7 @@ void ObjectsManager::displaySprite() {
void ObjectsManager::resetBob(int idx) {
BobItem &bob = _bob[idx];
- ListeItem &item = Liste2[idx];
+ ListeItem &item = _liste2[idx];
bob._bobMode = 0;
bob._spriteData = NULL;
@@ -615,7 +615,7 @@ void ObjectsManager::setBobInfo(int idx) {
curBob->_spriteData, xp + 300, yp + 300, curBob->_frameIndex,
curBob->_zoomOutFactor, curBob->_zooInmFactor, curBob->_flipFl);
- ListeItem *curLst = &Liste2[idx];
+ ListeItem *curLst = &_liste2[idx];
curLst->_visibleFl = true;
curLst->_posX = xp;
curLst->_posY = yp;
@@ -788,7 +788,7 @@ void ObjectsManager::initBobVariables(int idx) {
bob->_zooInmFactor = posZoom;
bob->_zoomOutFactor = negZoom;
- ListeItem *curList = &Liste2[idx];
+ ListeItem *curList = &_liste2[idx];
curList->_visibleFl = true;
curList->_posX = newX;
curList->_posY = newY;
@@ -866,7 +866,7 @@ void ObjectsManager::showSprite(int idx) {
_vm->_graphicsMan->drawCompressedSprite(_vm->_graphicsMan->_frontBuffer, spr->_spriteData,
spr->_destX + 300, spr->_destY + 300, spr->_spriteIndex, spr->_reducePct, spr->_zoomPct, spr->_flipFl);
- ListeItem *list = &Liste[idx];
+ ListeItem *list = &_liste[idx];
list->_width = spr->_width;
list->_height = spr->_height;
@@ -965,9 +965,9 @@ void ObjectsManager::computeSprite(int idx) {
spr->_zoomPct = zoomPercent;
spr->_reducePct = reducePercent;
- Liste[idx]._visibleFl = true;
- Liste[idx]._posX = newPosX;
- Liste[idx]._posY = newPosY;
+ _liste[idx]._visibleFl = true;
+ _liste[idx]._posX = newPosX;
+ _liste[idx]._posY = newPosY;
int width = getWidth(spr->_spriteData, spr->_spriteIndex);
int height = getHeight(spr->_spriteData, spr->_spriteIndex);
@@ -1100,7 +1100,7 @@ void ObjectsManager::displayBobAnim() {
for (int i = 1; i <= 35; i++) {
BobItem *curBob = &_bob[i];
- ListeItem *curList = &Liste2[i];
+ ListeItem *curList = &_liste2[i];
if (i > 20 || !_charactersEnabledFl) {
if ((curBob->_bobMode == 10) && (curBob->_bobMode10)) {
if ((curBob->_bobModeChange != 2) && (curBob->_bobModeChange != 4)) {
@@ -1145,7 +1145,7 @@ void ObjectsManager::displayVBob() {
int width, height;
for (int idx = 0; idx <= 29; idx++) {
- VBobItem *vbob = &VBob[idx];
+ VBobItem *vbob = &_vBob[idx];
if (vbob->_displayMode == 4) {
width = getWidth(vbob->_spriteData, vbob->_frameIndex);
height = getHeight(vbob->_spriteData, vbob->_frameIndex);
@@ -1250,7 +1250,7 @@ void ObjectsManager::clearSprite() {
}
for (int idx = 0; idx < MAX_SPRITE; idx++) {
- ListeItem *list = &Liste[idx];
+ ListeItem *list = &_liste[idx];
list->_visibleFl = false;
list->_posX = 0;
list->_posY = 0;
@@ -1331,7 +1331,7 @@ void ObjectsManager::setFlipSprite(int idx, bool flipFl) {
_sprite[idx]._flipFl = flipFl;
}
-void ObjectsManager::GOHOME() {
+void ObjectsManager::goHome() {
if (_vm->_linesMan->_route == NULL)
return;
@@ -1650,7 +1650,7 @@ void ObjectsManager::GOHOME() {
_oldCharacterPosY = newPosY;
}
-void ObjectsManager::GOHOME2() {
+void ObjectsManager::goHome2() {
if (_vm->_linesMan->_route == NULL)
return;
@@ -1874,10 +1874,10 @@ void ObjectsManager::handleCityMap() {
}
_vm->_linesMan->checkZone();
- GOHOME2();
+ goHome2();
if (_vm->_linesMan->_route == NULL && _vm->_globals->_actionMoveTo)
- PARADISE();
+ paradise();
_vm->_events->refreshScreenAndEvents();
if (_vm->_globals->_exitId)
@@ -2037,7 +2037,7 @@ void ObjectsManager::handleLeftButton() {
}
}
-void ObjectsManager::PARADISE() {
+void ObjectsManager::paradise() {
char result = _vm->_globals->_saveData->_data[svLastMouseCursor];
if (result && _vm->_globals->_saveData->_data[svLastZoneNum] && result != 4 && result > 3) {
_vm->_fontMan->hideText(5);
@@ -2788,7 +2788,7 @@ void ObjectsManager::initVbob(const byte *src, int idx, int xp, int yp, int fram
if (idx > 29)
error("MAX_VBOB exceeded");
- VBobItem *vbob = &VBob[idx];
+ VBobItem *vbob = &_vBob[idx];
if (vbob->_displayMode <= 1) {
vbob->_displayMode = 1;
vbob->_xp = xp;
@@ -2817,7 +2817,7 @@ void ObjectsManager::disableVbob(int idx) {
if (idx > 29)
error("MAX_VBOB exceeded");
- VBobItem *vbob = &VBob[idx];
+ VBobItem *vbob = &_vBob[idx];
if (vbob->_displayMode <= 1)
vbob->_displayMode = 0;
else
@@ -3735,7 +3735,7 @@ void ObjectsManager::lockAnimX(int idx, int x) {
/**
* Game scene control method
*/
-void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile,
+void ObjectsManager::sceneControl(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen) {
_vm->_dialog->_inventFl = false;
_vm->_events->_gameKey = KEY_NONE;
@@ -3786,7 +3786,7 @@ void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Commo
_vm->_linesMan->_route = _vm->_linesMan->findRoute(getSpriteX(0), getSpriteY(0), 330, 345);
_vm->_globals->_checkDistanceFl = true;
do {
- GOHOME();
+ goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route);
setSpriteIndex(0, 64);
@@ -3801,7 +3801,7 @@ void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Commo
_vm->_dialog->testDialogOpening();
_vm->_linesMan->checkZone();
if (_vm->_globals->_actionMoveTo)
- PARADISE();
+ paradise();
if (!_vm->_globals->_exitId)
_vm->_events->refreshScreenAndEvents();
@@ -3823,7 +3823,7 @@ void ObjectsManager::PERSONAGE(const Common::String &backgroundFile, const Commo
/**
* Game scene control method
*/
-void ObjectsManager::PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile,
+void ObjectsManager::sceneControl2(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen) {
_vm->_dialog->_inventFl = false;
_vm->_events->_gameKey = KEY_NONE;
@@ -3922,7 +3922,7 @@ void ObjectsManager::PERSONAGE2(const Common::String &backgroundFile, const Comm
if ((xCheck == xp) && (yCheck == yp)) {
_vm->_linesMan->_route = NULL;
- PARADISE();
+ paradise();
if (_vm->_globals->_exitId)
breakFlag = true;
}
@@ -3938,9 +3938,9 @@ void ObjectsManager::PERSONAGE2(const Common::String &backgroundFile, const Comm
_vm->_dialog->testDialogOpening();
_vm->_linesMan->checkZone();
if (_vm->_linesMan->_route == NULL
- || (GOHOME(), _vm->_linesMan->_route == NULL)) {
+ || (goHome(), _vm->_linesMan->_route == NULL)) {
if (_vm->_globals->_actionMoveTo)
- PARADISE();
+ paradise();
}
handleSpecialGames();
_vm->_events->refreshScreenAndEvents();
@@ -4018,7 +4018,7 @@ void ObjectsManager::loadHidingItems(const Common::String &file) {
void ObjectsManager::initVBob() {
for (int idx = 0; idx < 30; ++idx) {
- VBobItem *vbob = &VBob[idx];
+ VBobItem *vbob = &_vBob[idx];
vbob->_displayMode = 0;
vbob->_xp = 0;
vbob->_yp = 0;
@@ -4031,7 +4031,7 @@ void ObjectsManager::initVBob() {
void ObjectsManager::clearVBob() {
for (int idx = 0; idx < 30; ++idx) {
- VBobItem *vbob = &VBob[idx];
+ VBobItem *vbob = &_vBob[idx];
vbob->_displayMode = 0;
vbob->_xp = 0;
vbob->_yp = 0;
diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h
index 0562af9ba7..a5e309344b 100644
--- a/engines/hopkins/objects.h
+++ b/engines/hopkins/objects.h
@@ -173,9 +173,9 @@ private:
int _curObjectFileNum;
byte *_objectDataBuf;
- VBobItem VBob[30];
- ListeItem Liste[6];
- ListeItem Liste2[35];
+ VBobItem _vBob[30];
+ ListeItem _liste[6];
+ ListeItem _liste2[35];
void initVBob();
void clearVBob();
@@ -203,7 +203,7 @@ private:
void loadZone(const Common::String &file);
void changeCharacterHead(PlayerCharacter oldCharacter, PlayerCharacter newCharacter);
- void GOHOME2();
+ void goHome2();
void nextVerbIcon();
void handleForest(int screenId, int minX, int maxX, int minY, int maxY, int idx);
@@ -325,12 +325,12 @@ public:
void disableVbob(int idx);
void setAndPlayAnim(int idx, int animIdx, int destPosi, bool animAction);
- void PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile,
+ void sceneControl(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen);
- void PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile,
+ void sceneControl2(const Common::String &backgroundFile, const Common::String &linkFile,
const Common::String &animFile, const Common::String &s4, int soundNum, bool initializeScreen);
- void GOHOME();
- void PARADISE();
+ void goHome();
+ void paradise();
};
} // End of namespace Hopkins
diff --git a/engines/hopkins/script.cpp b/engines/hopkins/script.cpp
index ce60377c5c..6167ac4c23 100644
--- a/engines/hopkins/script.cpp
+++ b/engines/hopkins/script.cpp
@@ -766,7 +766,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->removeSprite(0);
@@ -991,7 +991,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->removeSprite(0);
@@ -1107,7 +1107,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->removeSprite(0);
@@ -1433,7 +1433,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->removeSprite(0);
@@ -1671,7 +1671,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_globals->_exitId = 59;
@@ -1699,7 +1699,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_globals->_exitId = 59;
@@ -1886,7 +1886,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->setSpriteIndex(0, 64);
@@ -1917,7 +1917,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->setSpriteIndex(0, 64);
@@ -2006,7 +2006,7 @@ int ScriptManager::handleOpcode(const byte *dataP) {
if (_vm->shouldQuit())
return -1; // Exiting game
- _vm->_objectsMan->GOHOME();
+ _vm->_objectsMan->goHome();
_vm->_events->refreshScreenAndEvents();
} while (_vm->_linesMan->_route != (RouteItem *)NULL);
_vm->_objectsMan->removeSprite(0);
diff --git a/engines/hopkins/talk.cpp b/engines/hopkins/talk.cpp
index b3d4061a6a..736ec9865c 100644
--- a/engines/hopkins/talk.cpp
+++ b/engines/hopkins/talk.cpp
@@ -1029,7 +1029,7 @@ void TalkManager::animateObject(const Common::String &filename) {
_vm->_linesMan->checkZone();
if (_vm->_globals->_actionMoveTo)
- _vm->_objectsMan->PARADISE();
+ _vm->_objectsMan->paradise();
_vm->_events->refreshScreenAndEvents();
} while (!_vm->_globals->_exitId);
dialogEndTalk();