diff options
Diffstat (limited to 'engines/hugo/display.cpp')
| -rw-r--r-- | engines/hugo/display.cpp | 80 | 
1 files changed, 0 insertions, 80 deletions
diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp index 74b9d4636b..3a8d0d4e89 100644 --- a/engines/hugo/display.cpp +++ b/engines/hugo/display.cpp @@ -34,10 +34,8 @@  #include "common/system.h" -#include "hugo/game.h"  #include "hugo/hugo.h"  #include "hugo/display.h" -#include "hugo/file.h"  #include "hugo/util.h"  namespace Hugo { @@ -442,83 +440,5 @@ void Screen::drawRectangle(bool filledFl, uint16 x1, uint16 y1, uint16 x2, uint1  	}  } -Screen_v1d::Screen_v1d(HugoEngine &vm) : Screen(vm) { -} - -Screen_v1d::~Screen_v1d() { -} - -// Load font file, construct font ptrs and reverse data bytes -// TODO: This uses hardcoded fonts in hugo.dat, it should be replaced -//       by a proper implementation of .FON files -void Screen_v1d::loadFont(int16 fontId) { -	debugC(2, kDebugDisplay, "loadFont(%d)", fontId); - -	static bool fontLoadedFl[NUM_FONTS] = {false, false, false}; - -	_fnt = fontId - FIRST_FONT;                     // Set current font number - -	if (fontLoadedFl[_fnt])                             // If already loaded, return -		return; - -	fontLoadedFl[_fnt] = true; - -	memcpy(_fontdata[_fnt], _vm._arrayFont[_fnt], _vm._arrayFontSize[_fnt]); -	_font[_fnt][0] = _fontdata[_fnt];               // Store height,width of fonts - -	int16 offset = 2;                                       // Start at fontdata[2] ([0],[1] used for height,width) - -	// Setup the font array (127 characters) -	for (int i = 1; i < 128; i++) { -		_font[_fnt][i] = _fontdata[_fnt] + offset; -		byte height = *(_fontdata[_fnt] + offset); -		byte width  = *(_fontdata[_fnt] + offset + 1); - -		int16 size = height * ((width + 7) >> 3); -		for (int j = 0; j < size; j++) -			Utils::reverseByte(&_fontdata[_fnt][offset + 2 + j]); - -		offset += 2 + size; -	} -} - -Screen_v1w::Screen_v1w(HugoEngine &vm) : Screen(vm) { -} - -Screen_v1w::~Screen_v1w() { -} - -// Load font file, construct font ptrs and reverse data bytes -void Screen_v1w::loadFont(int16 fontId) { -	debugC(2, kDebugDisplay, "loadFont(%d)", fontId); - -	static bool fontLoadedFl[NUM_FONTS] = {false, false, false}; - -	_fnt = fontId - FIRST_FONT;                     // Set current font number - -	if (fontLoadedFl[_fnt])                             // If already loaded, return -		return; - -	fontLoadedFl[_fnt] = true; -	_vm.file().readUIFItem(fontId, _fontdata[_fnt]); - -	// Compile font ptrs.  Note: First ptr points to height,width of font -	_font[_fnt][0] = _fontdata[_fnt];               // Store height,width of fonts - -	int16 offset = 2;                                       // Start at fontdata[2] ([0],[1] used for height,width) - -	// Setup the font array (127 characters) -	for (int i = 1; i < 128; i++) { -		_font[_fnt][i] = _fontdata[_fnt] + offset; -		byte height = *(_fontdata[_fnt] + offset); -		byte width  = *(_fontdata[_fnt] + offset + 1); - -		int16 size = height * ((width + 7) >> 3); -		for (int j = 0; j < size; j++) -			Utils::reverseByte(&_fontdata[_fnt][offset + 2 + j]); - -		offset += 2 + size; -	} -}  } // End of namespace Hugo  | 
