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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on original Hugo Trilogy source code
+ *
+ * Copyright (c) 1989-1995 David P. Gray
+ *
+ */
+
+#ifndef HUGO_DISPLAY_H
+#define HUGO_DISPLAY_H
+namespace Hugo {
+
+enum overlayState_t {UNDEF, FG, BG}; // Overlay state
+struct rect_t;
+
+class Screen {
+public:
+ Screen(HugoEngine &vm);
+
+ int16 fontHeight();
+ int16 stringLength(char *s);
+
+ void displayBackground();
+ void displayFrame(int sx, int sy, seq_t *seq, bool foreFl);
+ void displayList(dupdate_t update, ...);
+ void displayRect(int16 x, int16 y, int16 dx, int16 dy);
+ void initDisplay();
+ void loadFont(int16 fontId);
+ void moveImage(image_pt srcImage, uint16 x1, uint16 y1, uint16 dx, uint16 dy, uint16 width1, image_pt dstImage, uint16 x2, uint16 y2, uint16 width2);
+ void remapPal(uint16 oldIndex, uint16 newIndex);
+ void restorePal(Common::SeekableReadStream *f);
+ void savePal(Common::WriteStream *f);
+ void setBackgroundColor(long color);
+ void shadowStr(int16 sx, int16 sy, char *s, byte color);
+ void userHelp();
+ void writeChar(int16 x, int16 y, char c, byte color);
+ void writeStr(int16 sx, int16 sy, char *s, byte color);
+
+ icondib_t &getIconBuffer() {
+ return _iconBuffer;
+ }
+ viewdib_t &getBackBuffer() {
+ return _backBuffer;
+ }
+ viewdib_t &getBackBufferBackup() {
+ return _backBufferBackup;
+ }
+ viewdib_t &getFrontBuffer() {
+ return _frontBuffer;
+ }
+ viewdib_t &getGUIBuffer() {
+ return _GUIBuffer;
+ }
+
+private:
+ HugoEngine &_vm;
+
+ // Fonts used in dib (non-GDI)
+ byte _fnt; // Current font number
+ byte _fontdata[NUM_FONTS][FONTSIZE]; // Font data
+ byte *_font[NUM_FONTS][FONT_LEN]; // Ptrs to each char
+
+ viewdib_t _frontBuffer;
+ viewdib_t _backBuffer;
+ viewdib_t _GUIBuffer; // User interface images
+ viewdib_t _backBufferBackup; // Backup _backBuffer during inventory
+ icondib_t _iconBuffer; // Inventory icon DIB
+
+ void createPal();
+ overlayState_t findOvl(seq_t *seq_p, image_pt dst_p, uint16 y);
+ void merge(rect_t *rectA, rect_t *rectB);
+ int16 mergeLists(rect_t *list, rect_t *blist, int16 len, int16 blen, int16 bmax);
+ void writeChr(int sx, int sy, byte color, char *local_fontdata);
+ int16 center(char *s);
+
+// Also used in rout.cpp when DEBUG_ROUTE is defined
+ unsigned int GetPalIndex(byte color);
+
+// Useless ?
+ void clearPromptLine();
+
+};
+
+} // end of namespace Hugo
+#endif //HUGO_DISPLAY_H