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Diffstat (limited to 'engines/hugo/display.h')
-rwxr-xr-x | engines/hugo/display.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/engines/hugo/display.h b/engines/hugo/display.h new file mode 100755 index 0000000000..ceb87481b0 --- /dev/null +++ b/engines/hugo/display.h @@ -0,0 +1,109 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +#ifndef HUGO_DISPLAY_H +#define HUGO_DISPLAY_H +namespace Hugo { + +enum overlayState_t {UNDEF, FG, BG}; // Overlay state +struct rect_t; + +class Screen { +public: + Screen(HugoEngine &vm); + + int16 fontHeight(); + int16 stringLength(char *s); + + void displayBackground(); + void displayFrame(int sx, int sy, seq_t *seq, bool foreFl); + void displayList(dupdate_t update, ...); + void displayRect(int16 x, int16 y, int16 dx, int16 dy); + void initDisplay(); + void loadFont(int16 fontId); + void moveImage(image_pt srcImage, uint16 x1, uint16 y1, uint16 dx, uint16 dy, uint16 width1, image_pt dstImage, uint16 x2, uint16 y2, uint16 width2); + void remapPal(uint16 oldIndex, uint16 newIndex); + void restorePal(Common::SeekableReadStream *f); + void savePal(Common::WriteStream *f); + void setBackgroundColor(long color); + void shadowStr(int16 sx, int16 sy, char *s, byte color); + void userHelp(); + void writeChar(int16 x, int16 y, char c, byte color); + void writeStr(int16 sx, int16 sy, char *s, byte color); + + icondib_t &getIconBuffer() { + return _iconBuffer; + } + viewdib_t &getBackBuffer() { + return _backBuffer; + } + viewdib_t &getBackBufferBackup() { + return _backBufferBackup; + } + viewdib_t &getFrontBuffer() { + return _frontBuffer; + } + viewdib_t &getGUIBuffer() { + return _GUIBuffer; + } + +private: + HugoEngine &_vm; + + // Fonts used in dib (non-GDI) + byte _fnt; // Current font number + byte _fontdata[NUM_FONTS][FONTSIZE]; // Font data + byte *_font[NUM_FONTS][FONT_LEN]; // Ptrs to each char + + viewdib_t _frontBuffer; + viewdib_t _backBuffer; + viewdib_t _GUIBuffer; // User interface images + viewdib_t _backBufferBackup; // Backup _backBuffer during inventory + icondib_t _iconBuffer; // Inventory icon DIB + + void createPal(); + overlayState_t findOvl(seq_t *seq_p, image_pt dst_p, uint16 y); + void merge(rect_t *rectA, rect_t *rectB); + int16 mergeLists(rect_t *list, rect_t *blist, int16 len, int16 blen, int16 bmax); + void writeChr(int sx, int sy, byte color, char *local_fontdata); + int16 center(char *s); + +// Also used in rout.cpp when DEBUG_ROUTE is defined + unsigned int GetPalIndex(byte color); + +// Useless ? + void clearPromptLine(); + +}; + +} // end of namespace Hugo +#endif //HUGO_DISPLAY_H |