diff options
Diffstat (limited to 'engines/hugo/hugo.h')
-rw-r--r-- | engines/hugo/hugo.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 0a8325f439..b2d241f241 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -176,13 +176,13 @@ struct HugoGameDescription; struct status_t { // Game status (not saved) bool storyModeFl; // Game is telling story - no commands bool gameOverFl; // Game is over - hero knobbled - bool textBoxFl; // Game is (halted) in text box bool lookFl; // Toolbar "look" button pressed bool recallFl; // Toolbar "recall" button pressed bool newScreenFl; // New screen just loaded in dib_a bool godModeFl; // Allow DEBUG features in live version bool doQuitFl; bool skipIntroFl; + bool helpFl; uint32 tick; // Current time in ticks vstate_t viewState; // View state machine int16 song; // Current song @@ -194,6 +194,7 @@ struct status_t { // Game status (not saved) // bool helpFl; // Calling WinHelp (don't disable music) // bool mmtimeFl; // Multimedia timer supported // bool demoFl; // Game is in demo mode +// bool textBoxFl; // Game is (halted) in text box // int16 screenWidth; // Desktop screen width // int16 saveSlot; // Current slot to save/restore game // int16 cx, cy; // Cursor position (dib coords) |