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-rw-r--r--engines/hugo/schedule.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/schedule.cpp b/engines/hugo/schedule.cpp
index 36501d4a7d..0c3c1f44bd 100644
--- a/engines/hugo/schedule.cpp
+++ b/engines/hugo/schedule.cpp
@@ -1162,7 +1162,7 @@ void Scheduler::insertAction(Act *action) {
// Workaround: When dying, switch to storyMode in order to block the keyboard.
case GAMEOVER:
_vm->getGameStatus()._storyModeFl = true;
- // No break on purpose
+ // fall through
default:
curEvent->_localActionFl = true; // Rest are for current screen only
break;