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Diffstat (limited to 'engines/hugo/schedule.h')
-rwxr-xr-x | engines/hugo/schedule.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/engines/hugo/schedule.h b/engines/hugo/schedule.h new file mode 100755 index 0000000000..e24bcc0c64 --- /dev/null +++ b/engines/hugo/schedule.h @@ -0,0 +1,85 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/* + * This code is based on original Hugo Trilogy source code + * + * Copyright (c) 1989-1995 David P. Gray + * + */ + +#ifndef HUGO_SCHEDULE_H +#define HUGO_SCHEDULE_H + +namespace Hugo { + +#define kMaxEvents 50 /* Max events in event queue */ + +struct event_t { + act *action; /* Ptr to action to perform */ + bool localActionFl; /* TRUE if action is only for this screen */ + uint32 time; /* (absolute) time to perform action */ + struct event_t *prevEvent; /* Chain to previous event */ + struct event_t *nextEvent; /* Chain to next event */ +}; + +class Scheduler { +public: + Scheduler(HugoEngine &vm); + + void initEventQueue(); + void insertAction(act *action); + void insertActionList(uint16 actIndex); + void decodeString(char *line); + void runScheduler(); + uint32 getTicks(); + void processBonus(int bonusIndex); + void newScreen(int screenIndex); + void restoreEvents(Common::SeekableReadStream *f); + void saveEvents(Common::WriteStream *f); + void restoreScreen(int screenIndex); + void swapImages(int objNumb1, int objNumb2); + +private: + enum seqTextSchedule { + kSsNoBackground = 0, + kSsBadSaveGame = 1 + }; + + HugoEngine &_vm; + + event_t _events[kMaxEvents]; /* Statically declare event structures */ + + event_t *_freeEvent; /* Free list of event structures */ + event_t *_headEvent; /* Head of list (earliest time) */ + event_t *_tailEvent; /* Tail of list (latest time) */ + + event_t *getQueue(); + void delQueue(event_t *curEvent); + event_t *doAction(event_t *curEvent); +}; + +} // end of namespace Hugo +#endif //HUGO_SCHEDULE_H |