diff options
Diffstat (limited to 'engines/igor/parts/part_26.cpp')
-rw-r--r-- | engines/igor/parts/part_26.cpp | 282 |
1 files changed, 0 insertions, 282 deletions
diff --git a/engines/igor/parts/part_26.cpp b/engines/igor/parts/part_26.cpp deleted file mode 100644 index 8791e12b63..0000000000 --- a/engines/igor/parts/part_26.cpp +++ /dev/null @@ -1,282 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "igor/igor.h" - -namespace Igor { - -static const uint8 PART_26_ANIM_DATA_1[12] = { 6, 0, 2, 3, 4, 5, 6, 5, 4, 3, 2, 0 }; - -void IgorEngine::PART_26_EXEC_ACTION(int action) { - switch (action) { - case 101: - ADD_DIALOGUE_TEXT(202, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 102: - ADD_DIALOGUE_TEXT(203, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 103: - PART_26_ACTION_103(); - break; - case 104: - PART_26_ACTION_104(); - break; - case 105: - ADD_DIALOGUE_TEXT(224, 2); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 106: - _currentPart = 250; - break; - case 107: - PART_26_ACTION_107(); - break; - case 108: - ADD_DIALOGUE_TEXT(216, 2); - ADD_DIALOGUE_TEXT(218, 1); - SET_DIALOGUE_TEXT(1, 2); - startIgorDialogue(); - break; - case 109: - ADD_DIALOGUE_TEXT(219, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 110: - ADD_DIALOGUE_TEXT(220, 2); - ADD_DIALOGUE_TEXT(222, 1); - SET_DIALOGUE_TEXT(1, 2); - startIgorDialogue(); - break; - case 111: - ADD_DIALOGUE_TEXT(223, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - default: - error("PART_26_EXEC_ACTION unhandled action %d", action); - break; - } -} - -void IgorEngine::PART_26_ACTION_103() { - if (_objectsState[69] == 1) { - EXEC_MAIN_ACTION(11); - return; - } - for (int i = 1; i <= 2; ++i) { - const int offset = 19870; - for (int j = 0; j <= 65; ++j) { - memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + 0x16C0 + i * 2706 + j * 41, 41); - } - if (i == 2) { - playSound(13, 1); - } else if (i == 1) { - waitForTimer(100); - } - } - _objectsState[69] = 1; - PART_25_HELPER_1(1); -} - -void IgorEngine::PART_26_ACTION_104() { - if (_objectsState[69] == 0) { - EXEC_MAIN_ACTION(14); - return; - } - for (int i = 3; i <= 4; ++i) { - const int offset = 19870; - for (int j = 0; j <= 65; ++j) { - memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + i * 2706 + j * 41 + 0x16C0, 41); - if (i == 4) { - playSound(14, 1); - } - if (i == 3) { - waitForTimer(100); - } - } - } - _objectsState[69] = 0; - PART_25_HELPER_1(1); -} - -void IgorEngine::PART_26_ACTION_107() { - if (_objectsState[69] != 0) { - _roomObjectAreasTable[_screenLayer2[36800]].area = 1; - --_walkDataLastIndex; - buildWalkPath(62, 127, 0, 115); - _walkData[_walkDataLastIndex].frameNum = 0; - _walkDataCurrentIndex = 1; - _gameState.igorMoving = true; - waitForIgorMove(); - _currentPart = 160; - } -} - -void IgorEngine::PART_26_UPDATE_ROOM_BACKGROUND() { - if (compareGameTick(29) || compareGameTick(61)) { - if (_gameState.unk10 > 2) { - if (_gameState.unk10 == 11) { - _gameState.unk10 = 2; - } - PART_26_HELPER_7(PART_26_ANIM_DATA_1[_gameState.unk10]); - if (_gameState.unk10 > 2) { - ++_gameState.unk10; - } - } else if (_gameState.unk10 == 1) { - _gameState.unk10 = 2; - PART_26_HELPER_7(_gameState.unk10); - } else if (getRandomNumber(25) == 0) { - _gameState.unk10 = 1; - PART_26_HELPER_7(_gameState.unk10); - } else if (getRandomNumber(30) == 0) { - _gameState.unk10 = 3; - } - } -} - -void IgorEngine::PART_26_HELPER_1(int num) { - if (num == 1 || num == 255) { - if (_objectsState[69] == 0) { - PART_26_HELPER_2(); - _roomActionsTable[0x1E] = 6; - } else { - PART_26_HELPER_3(); - _roomActionsTable[0x1E] = 7; - } - } -} - -void IgorEngine::PART_26_HELPER_2() { - const int offset = 19870; - for (int i = 0; i <= 64; ++i) { - memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + i * 25, 25); - } -} - -void IgorEngine::PART_26_HELPER_3() { - const int offset = 19870; - for (int i = 0; i <= 64; ++i) { - memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + 0x659 + i * 25, 25); - } -} - -void IgorEngine::PART_26_HELPER_4() { - _walkData[0].setPos(319, 125, 4, 0); - _walkData[0].setDefaultScale(); - _walkData[0].clipWidth = 15; - _walkDataLastIndex = 0; - _walkDataCurrentIndex = 1; - buildWalkPathSimple(319, 125, 269, 140); - _walkData[_walkDataLastIndex].frameNum = 0; - _gameState.igorMoving = true; - waitForIgorMove(); -} - -void IgorEngine::PART_26_HELPER_5() { - _walkData[0].setPos(0, 115, 3, 0); - _walkData[0].setDefaultScale(); - _walkData[0].clipSkipX = 2; - _walkData[0].clipWidth = 30; - _walkDataLastIndex = 0; - _roomObjectAreasTable[_screenLayer2[36800]].area = 1; - buildWalkPath(0, 115, 70, 127); - _roomObjectAreasTable[_screenLayer2[36800]].area = 0; - _walkData[_walkDataLastIndex].frameNum = 0; - _walkDataCurrentIndex = 1; - _gameState.igorMoving = true; - waitForIgorMove(); - if (_objectsState[65] == 3) { - ADD_DIALOGUE_TEXT(212, 1); - ADD_DIALOGUE_TEXT(213, 2); - ADD_DIALOGUE_TEXT(215, 1); - SET_DIALOGUE_TEXT(1, 3); - startIgorDialogue(); - _objectsState[65] = 4; - drawVerbsPanel(); - redrawVerb(kVerbWalk, true); - _currentAction.verb = kVerbWalk; - drawInventory(_inventoryInfo[72], 0); - playSound(51, 1); - PART_26_HELPER_1(255); - } -} - -void IgorEngine::PART_26_HELPER_7(int frame) { - _roomCursorOn = false; - for (int i = 0; i <= 39; ++i) { - for (int j = 0; j <= 21; ++j) { - int offset = (i + 91) * 320 + j + 169; - uint8 color = _screenVGA[offset]; - if (color < 192 || (color > 207 && color != 240 && color != 241)) { - color = _animFramesBuffer[0x942 + frame * 880 + i * 22 + j]; - } - _screenTempLayer[100 * i + j] = color; - } - } - for (int i = 0; i <= 39; ++i) { - const int offset = i * 320 + 29289; - memcpy(_screenVGA + offset, _screenTempLayer + i * 100, 22); - memcpy(_screenLayer1 + offset, _animFramesBuffer + 0x942 + frame * 880 + i * 22, 22); - } - if (_dialogueCursorOn) { - _roomCursorOn = true; - } -} - -void IgorEngine::PART_26() { - _gameState.enableLight = 1; - loadRoomData(PAL_CollegeCorridorMissBarrymore, IMG_CollegeCorridorMissBarrymore, BOX_CollegeCorridorMissBarrymore, MSK_CollegeCorridorMissBarrymore, TXT_CollegeCorridorMissBarrymore); - static const int anm[] = { FRM_CollegeCorridorMissBarrymore1, FRM_CollegeCorridorMissBarrymore2, FRM_CollegeCorridorMissBarrymore3, 0 }; - loadAnimData(anm); - loadActionData(DAT_CollegeCorridorMissBarrymore); - _roomDataOffsets = PART_26_ROOM_DATA_OFFSETS; - setRoomWalkBounds(14, 0, 319, 143); - SET_EXEC_ACTION_FUNC(1, &IgorEngine::PART_26_EXEC_ACTION); - _updateRoomBackground = &IgorEngine::PART_26_UPDATE_ROOM_BACKGROUND; - PART_26_HELPER_1(255); - memcpy(_screenVGA, _screenLayer1, 46080); - _currentAction.verb = kVerbWalk; - _gameState.unk10 = true; - fadeInPalette(768); - if (_currentPart == 260) { - PART_26_HELPER_4(); - } else { - PART_26_HELPER_5(); - } - enterPartLoop(); - while (_currentPart >= 260 && _currentPart <= 261) { - runPartLoop(); - } - leavePartLoop(); - fadeOutPalette(624); -} - -} // namespace Igor |