aboutsummaryrefslogtreecommitdiff
path: root/engines/igor/parts/part_27.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/igor/parts/part_27.cpp')
-rw-r--r--engines/igor/parts/part_27.cpp289
1 files changed, 0 insertions, 289 deletions
diff --git a/engines/igor/parts/part_27.cpp b/engines/igor/parts/part_27.cpp
deleted file mode 100644
index fa228e2701..0000000000
--- a/engines/igor/parts/part_27.cpp
+++ /dev/null
@@ -1,289 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "igor/igor.h"
-
-namespace Igor {
-
-void IgorEngine::PART_27_EXEC_ACTION(int action) {
- switch (action) {
- case 101:
- _currentPart = 231;
- break;
- case 102:
- if (_objectsState[85] == 0) {
- ADD_DIALOGUE_TEXT(216, 2);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- _objectsState[85] = 1;
- PART_27_HELPER_1(255);
- } else {
- ADD_DIALOGUE_TEXT(201, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- }
- break;
- case 103:
- ADD_DIALOGUE_TEXT(203, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- break;
- case 104:
- ADD_DIALOGUE_TEXT(204, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- break;
- case 105:
- ADD_DIALOGUE_TEXT(205, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- break;
- case 106:
- PART_27_ACTION_106();
- break;
- case 107:
- PART_27_ACTION_107();
- break;
- case 108:
- PART_27_ACTION_108();
- break;
- case 109:
- ADD_DIALOGUE_TEXT(215, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- break;
- case 110:
- PART_27_ACTION_110();
- break;
- case 111:
- ADD_DIALOGUE_TEXT(222, 1);
- ADD_DIALOGUE_TEXT(223, 2);
- ADD_DIALOGUE_TEXT(225, 4);
- SET_DIALOGUE_TEXT(1, 3);
- startIgorDialogue();
- break;
- case 112:
- ADD_DIALOGUE_TEXT(221, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- break;
- case 113:
- _currentPart = 150;
- break;
- default:
- error("PART_27_EXEC_ACTION unhandled action %d", action);
- break;
- }
-}
-
-void IgorEngine::PART_27_ACTION_106() {
- if (_objectsState[84] == 1) {
- EXEC_MAIN_ACTION(11);
- return;
- }
- if (_objectsState[5] == 0) {
- ADD_DIALOGUE_TEXT(206, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- return;
- }
- if (_objectsState[5] == 1) {
- ADD_DIALOGUE_TEXT(209, 3);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- _objectsState[5] = 2;
- return;
- }
- const int offset = 21810;
- for (int i = 2; i <= 3; ++i) {
- for (int j = 0; j <= 48; ++j) {
- memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + 0x3A0 + i * 1568 + j * 32, 32);
- }
- if (i == 3) {
- playSound(3, 1);
- }
- if (i == 2) {
- waitForTimer(100);
- }
- }
- _objectsState[84] = 1;
- PART_27_HELPER_1(1);
-}
-
-void IgorEngine::PART_27_ACTION_107() {
- if (_objectsState[84] == 0) {
- EXEC_MAIN_ACTION(14);
- return;
- }
- const int offset = 21810;
- for (int i = 2; i >= 1; --i) {
- for (int j = 0; j <= 48; ++j) {
- memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + 0x3A0 + i * 1568 + j * 32, 32);
- }
- if (i == 2) {
- playSound(14, 1);
- waitForTimer(100);
- }
- }
- _objectsState[84] = 0;
- PART_27_HELPER_1(1);
-}
-
-void IgorEngine::PART_27_ACTION_108() {
- if (_inventoryInfo[58] > 0 || _objectsState[42] == 2) {
- ADD_DIALOGUE_TEXT(208, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- return;
- }
- ADD_DIALOGUE_TEXT(207, 1);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- waitForEndOfIgorDialogue();
- const int offset = 25012;
- for (int i = 1; i <= 2; ++i) {
- for (int j = 0; j <= 29; ++j) {
- memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + i * 630 + j * 21 + 0x19AA, 21);
- }
- if (i == 1) {
- waitForTimer(100);
- }
- }
- addObjectToInventory(23, 58);
- PART_27_HELPER_1(1);
- if (_game.version == kIdEngDemo110) {
- ++_demoActionsCounter;
- }
-}
-
-void IgorEngine::PART_27_ACTION_110() {
- ADD_DIALOGUE_TEXT(212, 1);
- ADD_DIALOGUE_TEXT(213, 2);
- SET_DIALOGUE_TEXT(1, 2);
- startIgorDialogue();
- waitForEndOfIgorDialogue();
- const int offset = 25012;
- for (int i = 1; i <= 2; ++i) {
- for (int j = 0; j <= 48; ++j) {
- memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + 0x19AA + i * 630 + j * 21, 21);
- }
- if (i == 1) {
- waitForTimer(100);
- }
- }
- removeObjectFromInventory(55);
- PART_27_HELPER_1(255);
- _objectsState[107] = 1;
- if (_game.version == kIdEngDemo110) {
- ++_demoActionsCounter;
- }
-}
-
-void IgorEngine::PART_27_HELPER_1(int num) {
- if (num == 1 || num == 255) {
- if (_objectsState[84] == 0) {
- PART_27_HELPER_3();
- _roomActionsTable[3] = 6;
- _roomObjectAreasTable[6].object = 3;
- } else {
- PART_27_HELPER_4();
- _roomActionsTable[3] = 7;
- _roomObjectAreasTable[6].object = 4;
- }
- }
- if (num == 2 || num == 255) {
- if (_objectsState[85] == 0) {
- _roomObjectAreasTable[5].object = 2;
- _roomObjectAreasTable[6].object = 2;
- } else {
- _roomObjectAreasTable[5].object = 3;
- }
- }
-}
-
-void IgorEngine::PART_27_HELPER_2() {
- _walkData[0].setPos(0, 132, 2, 0);
- _walkData[0].setDefaultScale();
- _walkData[0].clipWidth = 15;
- _walkDataLastIndex = 0;
- _walkDataCurrentIndex = 1;
- buildWalkPathSimple(0, 132, 30, 132);
- _walkData[_walkDataLastIndex].frameNum = 0;
- _gameState.igorMoving = true;
- waitForIgorMove();
-}
-
-void IgorEngine::PART_27_HELPER_3() {
- const int offset = 21816;
- for (int i = 0; i <= 47; ++i) {
- memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + i * 26, 26);
- }
-}
-
-void IgorEngine::PART_27_HELPER_4() {
- const int offset = 21816;
- for (int i = 0; i <= 47; ++i) {
- memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + i * 26 + 0x4E0, 26);
- }
-}
-
-void IgorEngine::PART_27_HELPER_5() {
- _walkData[0].setPos(270, 134, 4, 0);
- _walkData[0].setDefaultScale();
- _walkDataLastIndex = 0;
- _walkDataCurrentIndex = 1;
- buildWalkPathSimple(270, 134, 140, 134);
- _walkData[_walkDataLastIndex].frameNum = 0;
- _gameState.igorMoving = true;
- waitForIgorMove();
-}
-
-void IgorEngine::PART_27() {
- _gameState.enableLight = 1;
- loadRoomData(PAL_CollegeLockers, IMG_CollegeLockers, BOX_CollegeLockers, MSK_CollegeLockers, TXT_CollegeLockers);
- static const int anm[] = { FRM_CollegeLockers1, FRM_CollegeLockers2, FRM_CollegeLockers3, 0 };
- loadAnimData(anm);
- loadActionData(DAT_CollegeLockers);
- _roomDataOffsets = PART_27_ROOM_DATA_OFFSETS;
- setRoomWalkBounds(0, 0, 319, 143);
- SET_EXEC_ACTION_FUNC(1, &IgorEngine::PART_27_EXEC_ACTION);
- PART_27_HELPER_1(255);
- memcpy(_screenVGA, _screenLayer1, 46080);
- _currentAction.verb = kVerbWalk;
- fadeInPalette(768);
- if (_currentPart == 270) {
- PART_27_HELPER_2();
- } else {
- PART_27_HELPER_5();
- }
- enterPartLoop();
- while (_currentPart == 270 || _currentPart == 271) {
- runPartLoop();
- }
- leavePartLoop();
- fadeOutPalette(624);
-}
-
-} // namespace Igor