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Diffstat (limited to 'engines/igor/parts/part_27.cpp')
-rw-r--r-- | engines/igor/parts/part_27.cpp | 289 |
1 files changed, 0 insertions, 289 deletions
diff --git a/engines/igor/parts/part_27.cpp b/engines/igor/parts/part_27.cpp deleted file mode 100644 index fa228e2701..0000000000 --- a/engines/igor/parts/part_27.cpp +++ /dev/null @@ -1,289 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "igor/igor.h" - -namespace Igor { - -void IgorEngine::PART_27_EXEC_ACTION(int action) { - switch (action) { - case 101: - _currentPart = 231; - break; - case 102: - if (_objectsState[85] == 0) { - ADD_DIALOGUE_TEXT(216, 2); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - _objectsState[85] = 1; - PART_27_HELPER_1(255); - } else { - ADD_DIALOGUE_TEXT(201, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - } - break; - case 103: - ADD_DIALOGUE_TEXT(203, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 104: - ADD_DIALOGUE_TEXT(204, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 105: - ADD_DIALOGUE_TEXT(205, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 106: - PART_27_ACTION_106(); - break; - case 107: - PART_27_ACTION_107(); - break; - case 108: - PART_27_ACTION_108(); - break; - case 109: - ADD_DIALOGUE_TEXT(215, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 110: - PART_27_ACTION_110(); - break; - case 111: - ADD_DIALOGUE_TEXT(222, 1); - ADD_DIALOGUE_TEXT(223, 2); - ADD_DIALOGUE_TEXT(225, 4); - SET_DIALOGUE_TEXT(1, 3); - startIgorDialogue(); - break; - case 112: - ADD_DIALOGUE_TEXT(221, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - break; - case 113: - _currentPart = 150; - break; - default: - error("PART_27_EXEC_ACTION unhandled action %d", action); - break; - } -} - -void IgorEngine::PART_27_ACTION_106() { - if (_objectsState[84] == 1) { - EXEC_MAIN_ACTION(11); - return; - } - if (_objectsState[5] == 0) { - ADD_DIALOGUE_TEXT(206, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - return; - } - if (_objectsState[5] == 1) { - ADD_DIALOGUE_TEXT(209, 3); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - _objectsState[5] = 2; - return; - } - const int offset = 21810; - for (int i = 2; i <= 3; ++i) { - for (int j = 0; j <= 48; ++j) { - memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + 0x3A0 + i * 1568 + j * 32, 32); - } - if (i == 3) { - playSound(3, 1); - } - if (i == 2) { - waitForTimer(100); - } - } - _objectsState[84] = 1; - PART_27_HELPER_1(1); -} - -void IgorEngine::PART_27_ACTION_107() { - if (_objectsState[84] == 0) { - EXEC_MAIN_ACTION(14); - return; - } - const int offset = 21810; - for (int i = 2; i >= 1; --i) { - for (int j = 0; j <= 48; ++j) { - memcpy(_screenVGA + i * 320 + offset, _animFramesBuffer + 0x3A0 + i * 1568 + j * 32, 32); - } - if (i == 2) { - playSound(14, 1); - waitForTimer(100); - } - } - _objectsState[84] = 0; - PART_27_HELPER_1(1); -} - -void IgorEngine::PART_27_ACTION_108() { - if (_inventoryInfo[58] > 0 || _objectsState[42] == 2) { - ADD_DIALOGUE_TEXT(208, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - return; - } - ADD_DIALOGUE_TEXT(207, 1); - SET_DIALOGUE_TEXT(1, 1); - startIgorDialogue(); - waitForEndOfIgorDialogue(); - const int offset = 25012; - for (int i = 1; i <= 2; ++i) { - for (int j = 0; j <= 29; ++j) { - memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + i * 630 + j * 21 + 0x19AA, 21); - } - if (i == 1) { - waitForTimer(100); - } - } - addObjectToInventory(23, 58); - PART_27_HELPER_1(1); - if (_game.version == kIdEngDemo110) { - ++_demoActionsCounter; - } -} - -void IgorEngine::PART_27_ACTION_110() { - ADD_DIALOGUE_TEXT(212, 1); - ADD_DIALOGUE_TEXT(213, 2); - SET_DIALOGUE_TEXT(1, 2); - startIgorDialogue(); - waitForEndOfIgorDialogue(); - const int offset = 25012; - for (int i = 1; i <= 2; ++i) { - for (int j = 0; j <= 48; ++j) { - memcpy(_screenVGA + j * 320 + offset, _animFramesBuffer + 0x19AA + i * 630 + j * 21, 21); - } - if (i == 1) { - waitForTimer(100); - } - } - removeObjectFromInventory(55); - PART_27_HELPER_1(255); - _objectsState[107] = 1; - if (_game.version == kIdEngDemo110) { - ++_demoActionsCounter; - } -} - -void IgorEngine::PART_27_HELPER_1(int num) { - if (num == 1 || num == 255) { - if (_objectsState[84] == 0) { - PART_27_HELPER_3(); - _roomActionsTable[3] = 6; - _roomObjectAreasTable[6].object = 3; - } else { - PART_27_HELPER_4(); - _roomActionsTable[3] = 7; - _roomObjectAreasTable[6].object = 4; - } - } - if (num == 2 || num == 255) { - if (_objectsState[85] == 0) { - _roomObjectAreasTable[5].object = 2; - _roomObjectAreasTable[6].object = 2; - } else { - _roomObjectAreasTable[5].object = 3; - } - } -} - -void IgorEngine::PART_27_HELPER_2() { - _walkData[0].setPos(0, 132, 2, 0); - _walkData[0].setDefaultScale(); - _walkData[0].clipWidth = 15; - _walkDataLastIndex = 0; - _walkDataCurrentIndex = 1; - buildWalkPathSimple(0, 132, 30, 132); - _walkData[_walkDataLastIndex].frameNum = 0; - _gameState.igorMoving = true; - waitForIgorMove(); -} - -void IgorEngine::PART_27_HELPER_3() { - const int offset = 21816; - for (int i = 0; i <= 47; ++i) { - memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + i * 26, 26); - } -} - -void IgorEngine::PART_27_HELPER_4() { - const int offset = 21816; - for (int i = 0; i <= 47; ++i) { - memcpy(_screenLayer1 + i * 320 + offset, _animFramesBuffer + i * 26 + 0x4E0, 26); - } -} - -void IgorEngine::PART_27_HELPER_5() { - _walkData[0].setPos(270, 134, 4, 0); - _walkData[0].setDefaultScale(); - _walkDataLastIndex = 0; - _walkDataCurrentIndex = 1; - buildWalkPathSimple(270, 134, 140, 134); - _walkData[_walkDataLastIndex].frameNum = 0; - _gameState.igorMoving = true; - waitForIgorMove(); -} - -void IgorEngine::PART_27() { - _gameState.enableLight = 1; - loadRoomData(PAL_CollegeLockers, IMG_CollegeLockers, BOX_CollegeLockers, MSK_CollegeLockers, TXT_CollegeLockers); - static const int anm[] = { FRM_CollegeLockers1, FRM_CollegeLockers2, FRM_CollegeLockers3, 0 }; - loadAnimData(anm); - loadActionData(DAT_CollegeLockers); - _roomDataOffsets = PART_27_ROOM_DATA_OFFSETS; - setRoomWalkBounds(0, 0, 319, 143); - SET_EXEC_ACTION_FUNC(1, &IgorEngine::PART_27_EXEC_ACTION); - PART_27_HELPER_1(255); - memcpy(_screenVGA, _screenLayer1, 46080); - _currentAction.verb = kVerbWalk; - fadeInPalette(768); - if (_currentPart == 270) { - PART_27_HELPER_2(); - } else { - PART_27_HELPER_5(); - } - enterPartLoop(); - while (_currentPart == 270 || _currentPart == 271) { - runPartLoop(); - } - leavePartLoop(); - fadeOutPalette(624); -} - -} // namespace Igor |