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Diffstat (limited to 'engines/igor/parts/part_85.cpp')
-rw-r--r--engines/igor/parts/part_85.cpp227
1 files changed, 0 insertions, 227 deletions
diff --git a/engines/igor/parts/part_85.cpp b/engines/igor/parts/part_85.cpp
deleted file mode 100644
index cf685b13a3..0000000000
--- a/engines/igor/parts/part_85.cpp
+++ /dev/null
@@ -1,227 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/system.h"
-
-#include "igor/igor.h"
-
-namespace Igor {
-
-static bool VAR_WATER_SOUND_PLAYING;
-static int VAR_CURRENT_TALKING_ACTOR;
-
-void IgorEngine::PART_85_UPDATE_ROOM_BACKGROUND() {
- if (compareGameTick(61)) {
- scrollPalette(160, 167);
- setPaletteRange(160, 167);
- }
- if (compareGameTick(2, 8)) {
- scrollPalette(168, 178);
- setPaletteRange(168, 178);
- }
- if (compareGameTick(13, 16)) {
- scrollPalette(179, 184);
- setPaletteRange(179, 184);
- }
- if (compareGameTick(5, 32)) {
- scrollPalette(185, 191);
- setPaletteRange(185, 191);
- }
- if (!VAR_WATER_SOUND_PLAYING) {
- return;
- }
- if (_gameState.talkMode == kTalkModeTextOnly || !_gameState.dialogueTextRunning) {
- playSound(17, 1);
- }
-}
-
-void IgorEngine::PART_85_UPDATE_DIALOGUE_PHILIP_LAURA(int action) {
- switch (action) {
- case kUpdateDialogueAnimEndOfSentence:
- decodeAnimFrame(_animFramesBuffer - 1 + READ_LE_UINT16(_animFramesBuffer + 0x7480), _screenVGA, true);
- break;
- case kUpdateDialogueAnimMiddleOfSentence:
- if (VAR_CURRENT_TALKING_ACTOR != 0) {
- _gameState.counter[0] = getRandomNumber(5) + 8;
- } else {
- _gameState.counter[0] = getRandomNumber(5) + 13;
- }
- decodeAnimFrame(getAnimFrame(0, 0x7480, _gameState.counter[0]), _screenVGA, true);
- break;
- }
-}
-
-void IgorEngine::PART_85_HELPER_1(int frameOffset2, int frameOffset1, int firstFrame, int lastFrame, int delay) {
- do {
- if (compareGameTick(0, delay)) {
- decodeAnimFrame(_animFramesBuffer + frameOffset2 - 1 + READ_LE_UINT16(_animFramesBuffer + frameOffset1 + firstFrame * 2 - 3), _screenVGA, true);
- ++firstFrame;
- }
- PART_85_UPDATE_ROOM_BACKGROUND();
- if (_inputVars[kInputEscape]) return;
- waitForTimer();
- } while (firstFrame <= lastFrame);
-}
-
-void IgorEngine::PART_85_HELPER_2() {
- int x = 1;
- do {
- if (compareGameTick(0, 16)) {
- for (int y = 0; y <= 143; ++y) {
- memcpy(_screenTextLayer + y * 320, _screenLayer1 + y * 320 + x * 8, 320 - x * 8);
- memcpy(_screenTextLayer + y * 320 + 320 - x * 8, _screenLayer2 + y * 320 + 96, x * 8);
- }
- memcpy(_screenVGA, _screenTextLayer, 46080);
- ++x;
- }
- PART_85_UPDATE_ROOM_BACKGROUND();
- waitForTimer();
- } while (x != 29 && !_inputVars[kInputEscape]);
-}
-
-void IgorEngine::PART_85_HELPER_6(int frame) {
- const int offset = (_walkCurrentPos == 4) ? 24564 : 22643;
- copyArea(_screenVGA, offset, 320, _screenLayer2 + offset, 320, 14, 8);
- copyArea(_screenVGA, offset, 320, _igorHeadFrames + (_walkCurrentPos - 1) * 924 + frame * 154, 14, 14, 8, true);
-}
-
-void IgorEngine::PART_85() {
- playMusic(2);
- loadRoomData(PAL_SpringRock, IMG_SpringRock, BOX_SpringRock, MSK_SpringRock, TXT_SpringRock);
- memcpy(_screenLayer2, _screenLayer1, 46080);
- loadRoomData(PAL_SpringBridgeIntro, IMG_SpringBridgeIntro, 0, 0, TXT_SpringBridgeIntro);
- static const int anm[] = { ANM_PhilipLauraIntro, AOF_PhilipLauraIntro, ANM_LauraIntro, AOF_LauraIntro, 0 };
- loadAnimData(anm);
- memcpy(_screenVGA, _screenLayer1, 46080);
- _updateDialogue = &IgorEngine::PART_85_UPDATE_DIALOGUE_PHILIP_LAURA;
- _updateRoomBackground = &IgorEngine::PART_85_UPDATE_ROOM_BACKGROUND;
- VAR_WATER_SOUND_PLAYING = true;
- playSound(17, 1);
- decodeAnimFrame(getAnimFrame(0, 0x7480, 1), _screenVGA, true);
- fadeInPalette(768);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0, 0x7481, 2, 7, 32);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(201, 3, 545);
- ADD_DIALOGUE_TEXT(204, 1, 546);
- SET_DIALOGUE_TEXT(1, 2);
- startCutsceneDialogue(89, 56, 63, 63, 0);
- VAR_CURRENT_TALKING_ACTOR = 0;
- waitForEndOfCutsceneDialogue(89, 56, 63, 63, 0);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(205, 3, 547);
- SET_DIALOGUE_TEXT(1, 1);
- startCutsceneDialogue(113, 59, 63, 0, 38);
- VAR_CURRENT_TALKING_ACTOR = 1;
- waitForEndOfCutsceneDialogue(113, 59, 63, 0, 38);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(208, 1, 548);
- SET_DIALOGUE_TEXT(1, 1);
- startCutsceneDialogue(89, 56, 63, 63, 0);
- VAR_CURRENT_TALKING_ACTOR = 0;
- waitForEndOfCutsceneDialogue(89, 56, 63, 63, 0);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(209, 2, 549);
- ADD_DIALOGUE_TEXT(211, 1, 550);
- ADD_DIALOGUE_TEXT(212, 1, 551);
- ADD_DIALOGUE_TEXT(213, 1, 552);
- ADD_DIALOGUE_TEXT(214, 1, 553);
- SET_DIALOGUE_TEXT(1, 5);
- startCutsceneDialogue(113, 59, 63, 0, 38);
- VAR_CURRENT_TALKING_ACTOR = 1;
- waitForEndOfCutsceneDialogue(113, 59, 63, 0, 38);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0, 0x7481, 2, 7, 32);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(215, 1, 554);
- ADD_DIALOGUE_TEXT(216, 2, 555);
- ADD_DIALOGUE_TEXT(218, 1, 556);
- SET_DIALOGUE_TEXT(1, 3);
- startCutsceneDialogue(89, 56, 63, 63, 0);
- VAR_CURRENT_TALKING_ACTOR = 0;
- waitForEndOfCutsceneDialogue(89, 56, 63, 63, 0);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- ADD_DIALOGUE_TEXT(219, 2, 557);
- ADD_DIALOGUE_TEXT(221, 2, 558);
- SET_DIALOGUE_TEXT(1, 2);
- startCutsceneDialogue(113, 59, 63, 0, 38);
- VAR_CURRENT_TALKING_ACTOR = 1;
- waitForEndOfCutsceneDialogue(113, 59, 63, 0, 38);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- decodeAnimFrame(getAnimFrame(0, 0x7480, 1), _screenVGA, true);
- PART_85_HELPER_1(0, 0x7481, 2, 7, 32);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0, 0x7481, 18, 37, 20);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_2();
- VAR_WATER_SOUND_PLAYING = false;
- stopSound();
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0x74CA, 0xA6C4, 1, 6, 32);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- for (int i = 0; i <= 200 / kTimerTicksCount; ++i) {
- PART_85_UPDATE_ROOM_BACKGROUND();
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- waitForTimer();
- }
- _walkData[0].x = 251;
- _walkData[0].y = 125;
- _walkData[0].scaleWidth = 50;
- _walkDataLastIndex = 1;
- _walkCurrentPos = 4;
- ADD_DIALOGUE_TEXT(223, 2, 559);
- SET_DIALOGUE_TEXT(1, 1);
- startIgorDialogue();
- waitForEndOfIgorDialogue();
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0x74CA, 0xA6C4, 7, 9, 32);
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- _walkData[0].x = 250;
- _walkData[0].y = 119;
- _walkCurrentPos = 3;
- ADD_DIALOGUE_TEXT(225, 2, 560);
- ADD_DIALOGUE_TEXT(227, 3, 561);
- SET_DIALOGUE_TEXT(1, 2);
- startIgorDialogue();
- waitForEndOfIgorDialogue();
- if (_inputVars[kInputEscape]) goto PART_85_EXIT;
- PART_85_HELPER_1(0x74CA, 0xA6C4, 10, 24, 16);
-
-PART_85_EXIT:
- stopSound();
- _gameState.dialogueTextRunning = false;
- _inputVars[kInputEscape] = 0;
- _walkData[0].setPos(155, 121, 4, 0);
- _walkData[0].setDefaultScale();
- copyArea(_screenLayer2, 23180, 320, _facingIgorFrames[3], 30, 30, 50, true);
- memcpy(_screenVGA, _screenLayer2, 46080);
- memset(_currentPalette + 0x270, 0, 0x8D);
- setPaletteRange(208, 254);
- _currentPart = 61;
- _updateDialogue = 0;
- _updateRoomBackground = 0;
-}
-
-} // namespace Igor