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path: root/engines/illusions/bbdou/scriptopcodes_bbdou.cpp
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Diffstat (limited to 'engines/illusions/bbdou/scriptopcodes_bbdou.cpp')
-rw-r--r--engines/illusions/bbdou/scriptopcodes_bbdou.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/illusions/bbdou/scriptopcodes_bbdou.cpp b/engines/illusions/bbdou/scriptopcodes_bbdou.cpp
index eb37025631..764dda9d38 100644
--- a/engines/illusions/bbdou/scriptopcodes_bbdou.cpp
+++ b/engines/illusions/bbdou/scriptopcodes_bbdou.cpp
@@ -100,7 +100,7 @@ void ScriptOpcodes_BBDOU::initOpcodes() {
OPCODE(45, opSetProperty);
OPCODE(46, opPlaceActor);
OPCODE(47, opFaceActor);
- OPCODE(48, opFaceActorToObject);
+ OPCODE(48, opFaceActorToObject);
OPCODE(49, opStartSequenceActor);
// 50 unused
OPCODE(51, opStartMoveActor);
@@ -219,9 +219,9 @@ void ScriptOpcodes_BBDOU::opStartTimerThread(ScriptThread *scriptThread, OpCall
ARG_INT16(maxDuration);
if (maxDuration)
duration += _vm->getRandom(maxDuration);
-
+
//duration = 1;//DEBUG Speeds up things
-
+
if (isAbortable)
_vm->startAbortableTimerThread(duration, opCall._threadId);
else
@@ -332,7 +332,7 @@ void ScriptOpcodes_BBDOU::opChangeScene(ScriptThread *scriptThread, OpCall &opCa
threadId = dthreadId;
dsceneId = 0;
}
-
+
// NOTE Skipped checking for stalled resources
_vm->_input->discardAllEvents();
_vm->_prevSceneId = _vm->getCurrentScene();
@@ -381,13 +381,13 @@ void ScriptOpcodes_BBDOU::opExitCloseUpScene(ScriptThread *scriptThread, OpCall
}
void ScriptOpcodes_BBDOU::opPanCenterObject(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(speed);
+ ARG_INT16(speed);
ARG_UINT32(objectId);
_vm->_camera->panCenterObject(objectId, speed);
}
void ScriptOpcodes_BBDOU::opPanToObject(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(speed);
+ ARG_INT16(speed);
ARG_UINT32(objectId);
Control *control = _vm->_dict->getObjectControl(objectId);
Common::Point pos = control->getActorPosition();
@@ -395,16 +395,16 @@ void ScriptOpcodes_BBDOU::opPanToObject(ScriptThread *scriptThread, OpCall &opCa
}
void ScriptOpcodes_BBDOU::opPanToNamedPoint(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(speed);
+ ARG_INT16(speed);
ARG_UINT32(namedPointId);
Common::Point pos = _vm->getNamedPointPosition(namedPointId);
_vm->_camera->panToPoint(pos, speed, opCall._threadId);
}
void ScriptOpcodes_BBDOU::opPanToPoint(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(speed);
- ARG_INT16(x);
- ARG_INT16(y);
+ ARG_INT16(speed);
+ ARG_INT16(x);
+ ARG_INT16(y);
_vm->_camera->panToPoint(Common::Point(x, y), speed, opCall._threadId);
}
@@ -432,7 +432,7 @@ void ScriptOpcodes_BBDOU::opSetCameraBoundsToMasterBg(ScriptThread *scriptThread
}
void ScriptOpcodes_BBDOU::opIncBlockCounter(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(index);
+ ARG_INT16(index);
byte value = _vm->_scriptResource->_blockCounters.get(index) + 1;
if (value <= 63)
_vm->_scriptResource->_blockCounters.set(index, value);
@@ -444,8 +444,8 @@ void ScriptOpcodes_BBDOU::opClearBlockCounter(ScriptThread *scriptThread, OpCall
}
void ScriptOpcodes_BBDOU::opSetProperty(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(value);
- ARG_UINT32(propertyId);
+ ARG_INT16(value);
+ ARG_UINT32(propertyId);
_vm->_scriptResource->_properties.set(propertyId, value != 0);
}
@@ -521,7 +521,7 @@ void ScriptOpcodes_BBDOU::opSetActorPosition(ScriptThread *scriptThread, OpCall
}
void ScriptOpcodes_BBDOU::opStartTalkThread(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(duration);
+ ARG_INT16(duration);
ARG_UINT32(objectId);
ARG_UINT32(talkId);
ARG_UINT32(sequenceId1);
@@ -749,8 +749,8 @@ void ScriptOpcodes_BBDOU::opGetProperty(ScriptThread *scriptThread, OpCall &opCa
}
void ScriptOpcodes_BBDOU::opCompareBlockCounter(ScriptThread *scriptThread, OpCall &opCall) {
- ARG_INT16(index);
- ARG_INT16(compareOp);
+ ARG_INT16(index);
+ ARG_INT16(compareOp);
ARG_INT16(rvalue);
int16 lvalue = _vm->_scriptResource->_blockCounters.get(index);
bool compareResult = false;
@@ -793,19 +793,19 @@ void ScriptOpcodes_BBDOU::opPlayVideo(ScriptThread *scriptThread, OpCall &opCall
ARG_UINT32(videoId);
ARG_UINT32(priority);
// TODO _vm->playVideo(videoId, objectId, value, opCall._threadId);
-
+
//DEBUG Resume calling thread, later done by the video player
_vm->notifyThreadId(opCall._callerThreadId);
-
+
}
void ScriptOpcodes_BBDOU::opStackPop(ScriptThread *scriptThread, OpCall &opCall) {
- _vm->_stack->pop();
+ _vm->_stack->pop();
}
void ScriptOpcodes_BBDOU::opStackDup(ScriptThread *scriptThread, OpCall &opCall) {
int16 value = _vm->_stack->peek();
- _vm->_stack->push(value);
+ _vm->_stack->push(value);
}
void ScriptOpcodes_BBDOU::opLoadSpecialCodeModule(ScriptThread *scriptThread, OpCall &opCall) {