diff options
Diffstat (limited to 'engines/illusions/resources/backgroundresource.cpp')
-rw-r--r-- | engines/illusions/resources/backgroundresource.cpp | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/engines/illusions/resources/backgroundresource.cpp b/engines/illusions/resources/backgroundresource.cpp index bc87311186..e50f46b240 100644 --- a/engines/illusions/resources/backgroundresource.cpp +++ b/engines/illusions/resources/backgroundresource.cpp @@ -37,10 +37,6 @@ void BackgroundResourceLoader::load(Resource *resource) { resource->_instance = _vm->_backgroundInstances->createBackgroundInstance(resource); } -void BackgroundResourceLoader::buildFilename(Resource *resource) { - resource->_filename = Common::String::format("%08X.bg", resource->_resId); -} - bool BackgroundResourceLoader::isFlag(int flag) { return flag == kRlfLoadFile; @@ -131,7 +127,7 @@ void RegionLayer::load(byte *dataStart, Common::SeekableReadStream &stream) { _mapWidth = READ_LE_UINT16(_map + 0); _mapHeight = READ_LE_UINT16(_map + 2); _map += 8; - debug("RegionLayer::load() %d; regionSequenceIdsOffs: %08X; _width: %d; _height: %d; mapOffs: %08X; valuesOffs: %08X", + debug(1, "RegionLayer::load() %d; regionSequenceIdsOffs: %08X; _width: %d; _height: %d; mapOffs: %08X; valuesOffs: %08X", _unk, regionSequenceIdsOffs, _width, _height, mapOffs, valuesOffs); } @@ -248,7 +244,7 @@ void BackgroundResource::load(byte *data, uint32 dataSize) { _priorityLayers = new PriorityLayer[_priorityLayersCount]; stream.seek(0x34); uint32 priorityLayersOffs = stream.readUint32LE(); - debug("_priorityLayersCount: %d", _priorityLayersCount); + debug(1, "_priorityLayersCount: %d", _priorityLayersCount); for (uint i = 0; i < _priorityLayersCount; ++i) { stream.seek(priorityLayersOffs + i * 12); _priorityLayers[i].load(data, stream); @@ -260,7 +256,7 @@ void BackgroundResource::load(byte *data, uint32 dataSize) { _regionLayers = new RegionLayer[_regionLayersCount]; stream.seek(0x38); uint32 regionLayersOffs = stream.readUint32LE(); - debug("_regionLayersCount: %d", _regionLayersCount); + debug(1, "_regionLayersCount: %d", _regionLayersCount); for (uint i = 0; i < _regionLayersCount; ++i) { stream.seek(regionLayersOffs + i * 20); _regionLayers[i].load(data, stream); @@ -291,7 +287,7 @@ void BackgroundResource::load(byte *data, uint32 dataSize) { // Load path walk points stream.seek(0x0E); _pathWalkPointsCount = stream.readUint16LE(); - debug("_pathWalkPointsCount: %d", _pathWalkPointsCount); + debug(1, "_pathWalkPointsCount: %d", _pathWalkPointsCount); _pathWalkPoints = new PathWalkPoints[_pathWalkPointsCount]; stream.seek(0x28); uint32 pathWalkPointsOffs = stream.readUint32LE(); @@ -303,7 +299,7 @@ void BackgroundResource::load(byte *data, uint32 dataSize) { // Load path walk rects stream.seek(0x12); _pathWalkRectsCount = stream.readUint16LE(); - debug("_pathWalkRectsCount: %d", _pathWalkRectsCount); + debug(1, "_pathWalkRectsCount: %d", _pathWalkRectsCount); _pathWalkRects = new PathWalkRects[_pathWalkRectsCount]; stream.seek(0x30); uint32 pathWalkRectsOffs = stream.readUint32LE(); @@ -376,7 +372,7 @@ BackgroundInstance::BackgroundInstance(IllusionsEngine *vm) } void BackgroundInstance::load(Resource *resource) { - debug("BackgroundResourceLoader::load() Loading background %08X from %s...", resource->_resId, resource->_filename.c_str()); + debug(1, "BackgroundResourceLoader::load() Loading background %08X from %s...", resource->_resId, resource->_filename.c_str()); BackgroundResource *backgroundResource = new BackgroundResource(); backgroundResource->load(resource->_data, resource->_dataSize); @@ -403,7 +399,7 @@ void BackgroundInstance::load(Resource *resource) { } void BackgroundInstance::unload() { - debug("BackgroundInstance::unload()"); + debug(1, "BackgroundInstance::unload()"); freeSurface(); unregisterResources(); delete _bgRes; |