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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef ILLUSIONS_SCRIPTTHREAD_H
+#define ILLUSIONS_SCRIPTTHREAD_H
+
+#include "illusions/thread.h"
+
+namespace Illusions {
+
+class IllusionsEngine;
+
+struct OpCall {
+ byte _op;
+ byte _opSize;
+ uint32 _threadId;
+ int16 _deltaOfs;
+ byte *_scriptCode;
+ int _result;
+ void skip(uint size);
+ byte readByte();
+ int16 readSint16();
+ uint32 readUint32();
+};
+
+class ScriptThread : public Thread {
+public:
+ ScriptThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ byte *scriptCodeIp, uint32 value8, uint32 valueC, uint32 value10);
+ virtual int onUpdate();
+ virtual void onSuspend();
+ virtual void onNotify();
+ virtual void onPause();
+ virtual void onResume();
+ virtual void onTerminated();
+public:
+ int16 _sequenceStalled;
+ byte *_scriptCodeIp;
+ uint32 _value8;
+ uint32 _valueC;
+ uint32 _value10;
+ void execOpcode(OpCall &opCall);
+};
+
+} // End of namespace Illusions
+
+#endif // ILLUSIONS_SCRIPTTHREAD_H