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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "illusions/illusions.h"
+#include "illusions/threads/abortablethread.h"
+#include "illusions/input.h"
+#include "illusions/time.h"
+
+namespace Illusions {
+
+// AbortableThread
+
+AbortableThread::AbortableThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags,
+ uint32 scriptThreadId, byte *scriptCodeIp)
+ : Thread(vm, threadId, callingThreadId, notifyFlags), _scriptThreadId(scriptThreadId),
+ _scriptCodeIp(scriptCodeIp), _status(1) {
+ _type = kTTAbortableThread;
+ _tag = _vm->getCurrentScene();
+ _vm->_input->discardButtons(8);
+}
+
+int AbortableThread::onUpdate() {
+ if (_status != 1 || _pauseCtr < 0)
+ return kTSTerminate;
+ if (_vm->_input->pollButton(8)) {
+ _vm->_threads->killThread(_scriptThreadId);
+ ++_pauseCtr;
+ _vm->startTempScriptThread(_scriptCodeIp, _threadId, 0, 0, 0);
+ _status = 2;
+ return kTSSuspend;
+ }
+ return kTSYield;
+}
+
+void AbortableThread::onSuspend() {
+}
+
+void AbortableThread::onNotify() {
+}
+
+void AbortableThread::onPause() {
+}
+
+void AbortableThread::onResume() {
+}
+
+void AbortableThread::onTerminated() {
+}
+
+} // End of namespace Illusions