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Diffstat (limited to 'engines/kyra/animator_lok.h')
-rw-r--r-- | engines/kyra/animator_lok.h | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/engines/kyra/animator_lok.h b/engines/kyra/animator_lok.h new file mode 100644 index 0000000000..ba5882c710 --- /dev/null +++ b/engines/kyra/animator_lok.h @@ -0,0 +1,132 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef KYRA_ANIMATOR_LOK_H +#define KYRA_ANIMATOR_LOK_H + +namespace Kyra { +class KyraEngine_LoK; +class Screen; + +class Animator_LoK { +public: + struct AnimObject { + uint8 index; + uint32 active; + uint32 refreshFlag; + uint32 bkgdChangeFlag; + bool disable; + uint32 flags; + int16 drawY; + uint8 *sceneAnimPtr; + int16 animFrameNumber; + uint8 *background; + uint16 rectSize; + int16 x1, y1; + int16 x2, y2; + uint16 width; + uint16 height; + uint16 width2; + uint16 height2; + AnimObject *nextAnimObject; + }; + + Animator_LoK(KyraEngine_LoK *vm, OSystem *system); + virtual ~Animator_LoK(); + + operator bool() const { return _initOk; } + + void init(int actors, int items, int sprites); + void close(); + + AnimObject *objects() { return _screenObjects; } + AnimObject *actors() { return _actors; } + AnimObject *items() { return _items; } + AnimObject *sprites() { return _sprites; } + + void initAnimStateList(); + void preserveAllBackgrounds(); + void flagAllObjectsForBkgdChange(); + void flagAllObjectsForRefresh(); + void restoreAllObjectBackgrounds(); + void preserveAnyChangedBackgrounds(); + virtual void prepDrawAllObjects(); + void copyChangedObjectsForward(int refreshFlag); + + void updateAllObjectShapes(); + void animRemoveGameItem(int index); + void animAddGameItem(int index, uint16 sceneId); + void animAddNPC(int character); + void animRefreshNPC(int character); + + void clearQueue() { _objectQueue = 0; } + void addObjectToQueue(AnimObject *object); + void refreshObject(AnimObject *object); + + void makeBrandonFaceMouse(); + void setBrandonAnimSeqSize(int width, int height); + void resetBrandonAnimSeqSize(); + void setCharacterDefaultFrame(int character); + void setCharactersHeight(); + + int16 fetchAnimWidth(const uint8 *shape, int16 mult); + int16 fetchAnimHeight(const uint8 *shape, int16 mult); + + int _noDrawShapesFlag; + bool _updateScreen; + uint16 _brandonDrawFrame; + int _brandonScaleX; + int _brandonScaleY; + +protected: + KyraEngine_LoK *_vm; + Screen *_screen; + OSystem *_system; + bool _initOk; + + AnimObject *_screenObjects; + + AnimObject *_actors; + AnimObject *_items; + AnimObject *_sprites; + + uint8 *_actorBkgBackUp[2]; + + AnimObject *objectRemoveQueue(AnimObject *queue, AnimObject *rem); + AnimObject *objectAddHead(AnimObject *queue, AnimObject *head); + AnimObject *objectQueue(AnimObject *queue, AnimObject *add); + + void preserveOrRestoreBackground(AnimObject *obj, bool restore); + + AnimObject *_objectQueue; + + int _brandonAnimSeqSizeWidth; + int _brandonAnimSeqSizeHeight; + +}; +} // end of namespace Kyra + +#endif + |