diff options
Diffstat (limited to 'engines/kyra/engine/timer_lok.cpp')
-rw-r--r-- | engines/kyra/engine/timer_lok.cpp | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/engines/kyra/engine/timer_lok.cpp b/engines/kyra/engine/timer_lok.cpp new file mode 100644 index 0000000000..47f8d0c80b --- /dev/null +++ b/engines/kyra/engine/timer_lok.cpp @@ -0,0 +1,192 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "kyra/engine/kyra_lok.h" +#include "kyra/graphics/animator_lok.h" +#include "kyra/engine/timer.h" + +namespace Kyra { + +#define TimerV1(x) new Common::Functor1Mem<int, void, KyraEngine_LoK>(this, &KyraEngine_LoK::x) + +void KyraEngine_LoK::setupTimers() { + for (int i = 0; i <= 4; ++i) + _timer->addTimer(i, 0, -1, 1); + + _timer->addTimer(5, 0, 5, 1); + _timer->addTimer(6, 0, 7, 1); + _timer->addTimer(7, 0, 8, 1); + _timer->addTimer(8, 0, 9, 1); + _timer->addTimer(9, 0, 7, 1); + + for (int i = 10; i <= 13; ++i) + _timer->addTimer(i, 0, 420, 1); + + _timer->addTimer(14, TimerV1(timerAsWillowispTimeout), 600, 1); + _timer->addTimer(15, TimerV1(timerUpdateHeadAnims), 11, 1); + _timer->addTimer(16, TimerV1(timerTulipCreator), 7200, 1); + _timer->addTimer(17, TimerV1(timerRubyCreator), 7200, 1); + _timer->addTimer(18, TimerV1(timerAsInvisibleTimeout), 600, 1); + _timer->addTimer(19, TimerV1(timerRedrawAmulet), 600, 1); + + _timer->addTimer(20, 0, 7200, 1); + _timer->addTimer(21, TimerV1(timerLavenderRoseCreator), 18000, 1); + _timer->addTimer(22, 0, 7200, 1); + + _timer->addTimer(23, 0, 10800, 1); + _timer->addTimer(24, TimerV1(timerAcornCreator), 10800, 1); + _timer->addTimer(25, 0, 10800, 1); + _timer->addTimer(26, TimerV1(timerBlueberryCreator), 10800, 1); + _timer->addTimer(27, 0, 10800, 1); + + _timer->addTimer(28, 0, 21600, 1); + _timer->addTimer(29, 0, 7200, 1); + _timer->addTimer(30, 0, 10800, 1); + + _timer->addTimer(31, TimerV1(timerFadeText), -1, 1); + _timer->addTimer(32, TimerV1(timerWillowispFrameTimer), 9, 1); + _timer->addTimer(33, TimerV1(timerInvisibleFrameTimer), 3, 1); +} + +void KyraEngine_LoK::timerUpdateHeadAnims(int timerNum) { + static const int8 frameTable[] = { + 4, 5, 4, 5, 4, 5, 0, 1, + 4, 5, 4, 4, 6, 4, 8, 1, + 9, 4, -1 + }; + + if (_talkingCharNum < 0) + return; + + _currHeadShape = frameTable[_currentHeadFrameTableIndex]; + ++_currentHeadFrameTableIndex; + + if (frameTable[_currentHeadFrameTableIndex] == -1) + _currentHeadFrameTableIndex = 0; + + _animator->animRefreshNPC(0); + _animator->animRefreshNPC(_talkingCharNum); +} + +void KyraEngine_LoK::timerTulipCreator(int timerNum) { + if (_currentCharacter->sceneId == 0x1C) + return; + + setItemCreationFlags(17, 3); +} + +void KyraEngine_LoK::timerRubyCreator(int timerNum) { + if (_currentCharacter->sceneId == 0x23) + return; + + setItemCreationFlags(22, 4); +} + +void KyraEngine_LoK::timerLavenderRoseCreator(int timerNum) { + if (_currentCharacter->sceneId == 0x06) + return; + + setItemCreationFlags(0, 4); +} + +void KyraEngine_LoK::timerAcornCreator(int timerNum) { + if (_currentCharacter->sceneId == 0x1F) + return; + + setItemCreationFlags(72, 5); +} + +void KyraEngine_LoK::timerBlueberryCreator(int timerNum) { + if (_currentCharacter->sceneId == 0x28) + return; + + setItemCreationFlags(26, 7); +} + +void KyraEngine_LoK::setItemCreationFlags(int offset, int count) { + int rndNr = _rnd.getRandomNumberRng(0, count); + + for (int i = 0; i <= count; i++) { + if (!queryGameFlag(rndNr + offset)) { + setGameFlag(rndNr + offset); + break; + } else { + rndNr++; + if (rndNr > count) + rndNr = 0; + } + } +} + +void KyraEngine_LoK::timerFadeText(int timerNum) { + _fadeText = true; +} + +void KyraEngine_LoK::timerWillowispFrameTimer(int timerNum) { + if (_brandonStatusBit & 2) + _brandonStatusBit0x02Flag = 1; +} + +void KyraEngine_LoK::timerInvisibleFrameTimer(int timerNum) { + if (_brandonStatusBit & 0x20) + _brandonStatusBit0x20Flag = 1; +} + +void KyraEngine_LoK::setTextFadeTimerCountdown(int16 countdown) { + if (countdown == -1) + countdown = 32000; + + _timer->setCountdown(31, countdown * 60); +} + +void KyraEngine_LoK::timerAsInvisibleTimeout(int timerNum) { + if (_brandonStatusBit & 0x20) { + checkAmuletAnimFlags(); + _timer->setCountdown(18, -1); + } +} + +void KyraEngine_LoK::timerAsWillowispTimeout(int timerNum) { + if (_brandonStatusBit & 0x2) { + checkAmuletAnimFlags(); + _timer->setCountdown(14, -1); + } +} + +void KyraEngine_LoK::timerRedrawAmulet(int timerNum) { + if (queryGameFlag(0xF1)) { + drawAmulet(); + _timer->setCountdown(19, -1); + } +} + +void KyraEngine_LoK::setWalkspeed(uint8 newSpeed) { + if (!_timer) + return; + + static const uint8 speeds[] = { 11, 9, 6, 5, 3 }; + + assert(newSpeed < ARRAYSIZE(speeds)); + _timer->setDelay(5, speeds[newSpeed]); +} + +} // End of namespace Kyra |