aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/gui_hof.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/kyra/gui_hof.cpp')
-rw-r--r--engines/kyra/gui_hof.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/kyra/gui_hof.cpp b/engines/kyra/gui_hof.cpp
index c134745956..7930dbf2a0 100644
--- a/engines/kyra/gui_hof.cpp
+++ b/engines/kyra/gui_hof.cpp
@@ -320,7 +320,7 @@ void KyraEngine_HoF::scrollInventoryWheel() {
int KyraEngine_HoF::bookButton(Button *button) {
if (!queryGameFlag(1)) {
- objectChat(getTableString(0xEB, _cCodeBuffer, 1), 0, 0x83, 0xEB);
+ objectChat(getTableString(0xEB, _cCodeBuffer, 1), 0, 0x83, 0xEB);
return 0;
}
@@ -418,7 +418,7 @@ void KyraEngine_HoF::loadBookBkgd() {
strcpy(filename, (_bookBkgd == 0) ? "_BOOKD.CPS" : "_BOOKC.CPS");
_bookBkgd ^= 1;
-
+
if (_flags.isTalkie) {
if (!_bookCurPage)
strcpy(filename, "_XBOOKB.CPS");
@@ -475,7 +475,7 @@ void KyraEngine_HoF::showBookPage() {
rightPage = _res->fileData(filename, 0);
}
}
-
+
int rightPageY = _bookPageYOffset[_bookCurPage+1];
_screen->hideMouse();
@@ -508,7 +508,7 @@ void KyraEngine_HoF::bookLoop() {
bookButtons[4].buttonCallback = BUTTON_FUNCTOR(KyraEngine_HoF, this, &KyraEngine_HoF::bookNextPage);
Button *buttonList = 0;
-
+
for (uint i = 0; i < ARRAYSIZE(bookButtons); ++i)
buttonList = _gui->addButtonToList(buttonList, &bookButtons[i]);
@@ -539,7 +539,7 @@ void KyraEngine_HoF::bookDecodeText(uint8 *str) {
while (*op != 0x1A) {
while (*op != 0x1A && *op != 0x0D)
*dst++ = *op++;
-
+
if (*op == 0x1A)
break;
@@ -619,7 +619,7 @@ int KyraEngine_HoF::cauldronButton(Button *button) {
return 0;
if (queryGameFlag(0xE4)) {
- snd_playSoundEffect(0x0D);
+ snd_playSoundEffect(0x0D);
return 0;
}
@@ -724,7 +724,7 @@ int GUI_HoF::optionsButton(Button *button) {
initMenuLayout(_saveMenu);
initMenuLayout(_savenameMenu);
initMenuLayout(_deathMenu);
-
+
_currentMenu = &_mainMenu;
if (_vm->_menuDirectlyToLoad) {
@@ -732,7 +732,7 @@ int GUI_HoF::optionsButton(Button *button) {
setupPalette();
_loadedSave = false;
-
+
loadMenu(0);
if (_loadedSave) {
@@ -1004,7 +1004,7 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
-
+
Graphics::Surface thumb;
createScreenThumbnail(thumb);
_vm->saveGameState(999, "Autosave", &thumb);
@@ -1053,7 +1053,7 @@ void GUI_HoF::setupOptionsButtons() {
case 0:
_gameOptions.item[1].itemId = 31;
break;
-
+
case 1:
_gameOptions.item[1].itemId = 32;
break;
@@ -1079,7 +1079,7 @@ int GUI_HoF::sliderHandler(Button *caller) {
assert(button >= 0 && button <= 3);
int oldVolume = 0;
-
+
if (_vm->gameFlags().isTalkie) {
oldVolume = _vm->getVolume(KyraEngine_v1::kVolumeEntry(button));
} else {
@@ -1151,7 +1151,7 @@ int GUI_HoF::sliderHandler(Button *caller) {
_vm->_configTextspeed = newVolume;
}
}
-
+
drawSliderBar(button, _vm->_buttonShapes[17]);
if (playSoundEffect)
_vm->snd_playSoundEffect(0x18);