diff options
Diffstat (limited to 'engines/kyra/gui_lok.cpp')
-rw-r--r-- | engines/kyra/gui_lok.cpp | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/engines/kyra/gui_lok.cpp b/engines/kyra/gui_lok.cpp index 35b343fc25..092aaedb23 100644 --- a/engines/kyra/gui_lok.cpp +++ b/engines/kyra/gui_lok.cpp @@ -34,7 +34,6 @@ #include "common/config-manager.h" #include "common/savefile.h" -#include "common/events.h" #include "common/system.h" namespace Kyra { @@ -460,7 +459,7 @@ int GUI_LoK::buttonMenuCallback(Button *caller) { updateAllMenuButtons(); } - while (_displayMenu && !_vm->_quitFlag) { + while (_displayMenu && !_vm->quit()) { Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[_toplevelMenu], mouse.x, mouse.y); processButtonList(_menuButtonList, 0, 0); @@ -485,9 +484,6 @@ void GUI_LoK::getInput() { _mouseWheel = 0; while (_vm->_eventMan->pollEvent(event)) { switch (event.type) { - case Common::EVENT_QUIT: - _vm->quitGame(); - break; case Common::EVENT_LBUTTONDOWN: _vm->_mousePressFlag = true; break; @@ -582,7 +578,7 @@ int GUI_LoK::saveGameMenu(Button *button) { _displaySubMenu = true; _cancelSubMenu = false; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[2], mouse.x, mouse.y); @@ -631,7 +627,7 @@ int GUI_LoK::loadGameMenu(Button *button) { _vm->_gameToLoad = -1; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[2], mouse.x, mouse.y); @@ -719,7 +715,7 @@ int GUI_LoK::saveGame(Button *button) { } redrawTextfield(); - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); updateSavegameString(); Common::Point mouse = _vm->getMousePos(); @@ -795,7 +791,7 @@ bool GUI_LoK::quitConfirm(const char *str) { _displaySubMenu = true; _cancelSubMenu = true; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[1], mouse.x, mouse.y); @@ -861,7 +857,7 @@ int GUI_LoK::gameControlsMenu(Button *button) { _displaySubMenu = true; _cancelSubMenu = false; - while (_displaySubMenu && !_vm->_quitFlag) { + while (_displaySubMenu && !_vm->quit()) { getInput(); Common::Point mouse = _vm->getMousePos(); processHighlights(_menu[5], mouse.x, mouse.y); |