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-rw-r--r--engines/kyra/kyra_hof.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index 9a4f7bc42e..5c58e6e3ed 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -503,14 +503,6 @@ void KyraEngine_HoF::runLoop() {
int inputFlag = checkInput(_buttonList, true);
removeInputTop();
- if (_updateHandItemCursor) {
- // This works around an issue which would occur when setHandItem(_itemInHand)
- // was called from inside loadGameState(). When loading via GMM the
- // mouse cursor would not be set correctly.
- _updateHandItemCursor = false;
- setHandItem(_itemInHand);
- }
-
update();
if (inputFlag == 198 || inputFlag == 199) {