aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/kyra_mr.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/kyra/kyra_mr.h')
-rw-r--r--engines/kyra/kyra_mr.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/kyra/kyra_mr.h b/engines/kyra/kyra_mr.h
index 36b937f2a8..e6f75742f4 100644
--- a/engines/kyra/kyra_mr.h
+++ b/engines/kyra/kyra_mr.h
@@ -235,7 +235,7 @@ private:
void showMessage(const char *string, uint8 c0, uint8 c1);
void showMessageFromCCode(int string, uint8 c0, int);
- void updateItemCommand(int item, int str, uint8 c0);
+ void updateItemCommand(Item item, int str, uint8 c0);
void updateCommandLine();
void restoreCommandLine();
@@ -262,7 +262,7 @@ private:
static const uint8 _inventoryY[];
void redrawInventory(int page);
void clearInventorySlot(int slot, int page);
- void drawInventorySlot(int page, int item, int slot);
+ void drawInventorySlot(int page, Item item, int slot);
WSAMovie_v2 *_invWsa;
int _invWsaFrame;
@@ -284,24 +284,24 @@ private:
int8 *_itemBuffer1;
int8 *_itemBuffer2;
- static const uint8 _trashItemList[];
+ static const Item _trashItemList[];
void removeTrashItems();
void initItems();
int checkItemCollision(int x, int y);
- bool dropItem(int unk1, uint16 item, int x, int y, int unk2);
- bool processItemDrop(uint16 sceneId, uint16 item, int x, int y, int unk1, int unk2);
- void itemDropDown(int startX, int startY, int dstX, int dstY, int itemSlot, uint16 item, int remove);
+ bool dropItem(int unk1, Item item, int x, int y, int unk2);
+ bool processItemDrop(uint16 sceneId, Item item, int x, int y, int unk1, int unk2);
+ void itemDropDown(int startX, int startY, int dstX, int dstY, int itemSlot, Item item, int remove);
void exchangeMouseItem(int itemPos, int runScript);
bool pickUpItem(int x, int y, int runScript);
bool isDropable(int x, int y);
const uint8 *_itemMagicTable;
- bool itemListMagic(int handItem, int itemSlot);
- bool itemInventoryMagic(int handItem, int invSlot);
+ bool itemListMagic(Item handItem, int itemSlot);
+ bool itemInventoryMagic(Item handItem, int invSlot);
const uint8 *_itemStringMap;
int _itemStringMapSize;
@@ -315,7 +315,7 @@ private:
// -> hand item
void setItemMouseCursor();
- void setMouseCursor(uint16 item);
+ void setMouseCursor(Item item);
// shapes
void initMouseShapes();
@@ -585,7 +585,7 @@ private:
int albumClose(Button *caller);
// save/load
- Common::Error saveGameState(int slot, const char *saveName, const Graphics::Surface *thumbnail);
+ Common::Error saveGameStateIntern(int slot, const char *saveName, const Graphics::Surface *thumbnail);
Common::Error loadGameState(int slot);
// opcodes