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Diffstat (limited to 'engines/kyra/kyra_v1.cpp')
-rw-r--r-- | engines/kyra/kyra_v1.cpp | 1044 |
1 files changed, 0 insertions, 1044 deletions
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp deleted file mode 100644 index 2504719ef5..0000000000 --- a/engines/kyra/kyra_v1.cpp +++ /dev/null @@ -1,1044 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include "kyra/kyra_v1.h" - -#include "common/file.h" -#include "common/events.h" -#include "common/system.h" -#include "common/savefile.h" - -#include "gui/message.h" - -#include "kyra/resource.h" -#include "kyra/screen.h" -#include "kyra/script.h" -#include "kyra/seqplayer.h" -#include "kyra/sound.h" -#include "kyra/sprites.h" -#include "kyra/wsamovie.h" -#include "kyra/animator_v1.h" -#include "kyra/text.h" -#include "kyra/debugger.h" -#include "kyra/timer.h" - -namespace Kyra { - -KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags) - : KyraEngine(system, flags) { - _skipFlag = false; - - _seq_Forest = _seq_KallakWriting = _seq_KyrandiaLogo = _seq_KallakMalcolm = - _seq_MalcolmTree = _seq_WestwoodLogo = _seq_Demo1 = _seq_Demo2 = _seq_Demo3 = - _seq_Demo4 = 0; - - _seq_WSATable = _seq_CPSTable = _seq_COLTable = _seq_textsTable = 0; - _seq_WSATable_Size = _seq_CPSTable_Size = _seq_COLTable_Size = _seq_textsTable_Size = 0; - - _roomFilenameTable = _characterImageTable = 0; - _roomFilenameTableSize = _characterImageTableSize = 0; - _itemList = _takenList = _placedList = _droppedList = _noDropList = 0; - _itemList_Size = _takenList_Size = _placedList_Size = _droppedList_Size = _noDropList_Size = 0; - _putDownFirst = _waitForAmulet = _blackJewel = _poisonGone = _healingTip = 0; - _putDownFirst_Size = _waitForAmulet_Size = _blackJewel_Size = _poisonGone_Size = _healingTip_Size = 0; - _thePoison = _fluteString = _wispJewelStrings = _magicJewelString = _flaskFull = _fullFlask = 0; - _thePoison_Size = _fluteString_Size = _wispJewelStrings_Size = 0; - _magicJewelString_Size = _flaskFull_Size = _fullFlask_Size = 0; - - _defaultShapeTable = 0; - _healingShapeTable = _healingShape2Table = 0; - _defaultShapeTableSize = _healingShapeTableSize = _healingShape2TableSize = 0; - _posionDeathShapeTable = _fluteAnimShapeTable = 0; - _posionDeathShapeTableSize = _fluteAnimShapeTableSize = 0; - _winterScrollTable = _winterScroll1Table = _winterScroll2Table = 0; - _winterScrollTableSize = _winterScroll1TableSize = _winterScroll2TableSize = 0; - _drinkAnimationTable = _brandonToWispTable = _magicAnimationTable = _brandonStoneTable = 0; - _drinkAnimationTableSize = _brandonToWispTableSize = _magicAnimationTableSize = _brandonStoneTableSize = 0; - memset(&_specialPalettes, 0, sizeof(_specialPalettes)); - _sprites = 0; - _animator = 0; - _seq = 0; - _characterList = 0; - _movFacingTable = 0; - _buttonData = 0; - _buttonDataListPtr = 0; - memset(_shapes, 0, sizeof(_shapes)); - memset(_movieObjects, 0, sizeof(_movieObjects)); - _finalA = _finalB = _finalC = 0; - _endSequenceBackUpRect = 0; - memset(_panPagesTable, 0, sizeof(_panPagesTable)); - memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable)); - _currHeadShape = 0; - - memset(&_itemBkgBackUp, 0, sizeof(_itemBkgBackUp)); -} - -KyraEngine_v1::~KyraEngine_v1() { - for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) { - if (_movieObjects[i]) - _movieObjects[i]->close(); - delete _movieObjects[i]; - _movieObjects[i] = 0; - } - - closeFinalWsa(); - if (_emc) { - _emc->unload(&_npcScriptData); - _emc->unload(&_scriptClickData); - } - - Common::clearAllSpecialDebugLevels(); - - delete _screen; - delete _sprites; - delete _animator; - delete _seq; - - delete[] _characterList; - - delete[] _movFacingTable; - - delete[] _gui->_scrollUpButton.data0ShapePtr; - delete[] _gui->_scrollUpButton.data1ShapePtr; - delete[] _gui->_scrollUpButton.data2ShapePtr; - delete[] _gui->_scrollDownButton.data0ShapePtr; - delete[] _gui->_scrollDownButton.data1ShapePtr; - delete[] _gui->_scrollDownButton.data2ShapePtr; - - delete[] _buttonData; - delete[] _buttonDataListPtr; - - delete _gui; - - delete[] _itemBkgBackUp[0]; - delete[] _itemBkgBackUp[1]; - - for (int i = 0; i < ARRAYSIZE(_shapes); ++i) { - if (_shapes[i] != 0) { - delete[] _shapes[i]; - for (int i2 = 0; i2 < ARRAYSIZE(_shapes); i2++) { - if (_shapes[i2] == _shapes[i] && i2 != i) { - _shapes[i2] = 0; - } - } - _shapes[i] = 0; - } - } - - for (int i = 0; i < ARRAYSIZE(_sceneAnimTable); ++i) - delete[] _sceneAnimTable[i]; -} - -int KyraEngine_v1::init() { - _screen = new Screen_v1(this, _system); - assert(_screen); - _screen->setResolution(); - - KyraEngine::init(); - - _sprites = new Sprites(this, _system); - assert(_sprites); - _seq = new SeqPlayer(this, _system); - assert(_seq); - _animator = new Animator_v1(this, _system); - assert(_animator); - _animator->init(5, 11, 12); - assert(*_animator); - _text = new TextDisplayer(this, screen()); - assert(_text); - _gui = new GUI_v1(this, _screen); - assert(_gui); - - initStaticResource(); - - _sound->setSoundList(&_soundData[kMusicIntro]); - - _trackMap = _dosTrackMap; - _trackMapSize = _dosTrackMapSize; - - if (!_sound->init()) - error("Couldn't init sound"); - - _sound->loadSoundFile(0); - - setupButtonData(); - - _paletteChanged = 1; - _currentCharacter = 0; - _characterList = new Character[11]; - assert(_characterList); - memset(_characterList, 0, sizeof(Character)*11); - - for (int i = 0; i < 11; ++i) - memset(_characterList[i].inventoryItems, 0xFF, sizeof(_characterList[i].inventoryItems)); - - _characterList[0].sceneId = 5; - _characterList[0].height = 48; - _characterList[0].facing = 3; - _characterList[0].currentAnimFrame = 7; - - memset(&_npcScriptData, 0, sizeof(EMCData)); - memset(&_scriptClickData, 0, sizeof(EMCData)); - - memset(&_npcScript, 0, sizeof(EMCState)); - memset(&_scriptMain, 0, sizeof(EMCState)); - memset(&_scriptClick, 0, sizeof(EMCState)); - - _debugger = new Debugger_v1(this); - assert(_debugger); - memset(_shapes, 0, sizeof(_shapes)); - - for (int i = 0; i < ARRAYSIZE(_movieObjects); ++i) - _movieObjects[i] = createWSAMovie(); - - memset(_flagsTable, 0, sizeof(_flagsTable)); - - _abortWalkFlag = false; - _abortWalkFlag2 = false; - _talkingCharNum = -1; - _charSayUnk3 = -1; - memset(_currSentenceColor, 0, 3); - _startSentencePalIndex = -1; - _fadeText = false; - - _cauldronState = 0; - _crystalState[0] = _crystalState[1] = -1; - - _brandonStatusBit = 0; - _brandonStatusBit0x02Flag = _brandonStatusBit0x20Flag = 10; - _brandonPosX = _brandonPosY = -1; - _deathHandler = 0xFF; - _poisonDeathCounter = 0; - - memset(_itemTable, 0, sizeof(_itemTable)); - memset(_exitList, 0xFFFF, sizeof(_exitList)); - _exitListPtr = 0; - _pathfinderFlag = _pathfinderFlag2 = 0; - _lastFindWayRet = 0; - _sceneChangeState = _loopFlag2 = 0; - - _movFacingTable = new int[150]; - assert(_movFacingTable); - _movFacingTable[0] = 8; - - _skipFlag = false; - - _marbleVaseItem = -1; - memset(_foyerItemTable, -1, sizeof(_foyerItemTable)); - _mouseState = _itemInHand = -1; - _handleInput = false; - - _currentRoom = 0xFFFF; - _scenePhasingFlag = 0; - _lastProcessedItem = 0; - _lastProcessedItemHeight = 16; - - _unkScreenVar1 = 1; - _unkScreenVar2 = 0; - _unkScreenVar3 = 0; - _unkAmuletVar = 0; - - _endSequenceNeedLoading = 1; - _malcolmFlag = 0; - _beadStateVar = 0; - _endSequenceSkipFlag = 0; - _unkEndSeqVar2 = 0; - _endSequenceBackUpRect = 0; - _unkEndSeqVar4 = 0; - _unkEndSeqVar5 = 0; - _lastDisplayedPanPage = 0; - memset(_panPagesTable, 0, sizeof(_panPagesTable)); - _finalA = _finalB = _finalC = 0; - memset(&_kyragemFadingState, 0, sizeof(_kyragemFadingState)); - _kyragemFadingState.gOffset = 0x13; - _kyragemFadingState.bOffset = 0x13; - - _mousePressFlag = false; - - _menuDirectlyToLoad = false; - - _lastMusicCommand = 0; - - return 0; -} - -int KyraEngine_v1::go() { - if (_res->getFileSize("6.FNT")) - _screen->loadFont(Screen::FID_6_FNT, "6.FNT"); - _screen->loadFont(Screen::FID_8_FNT, "8FAT.FNT"); - _screen->setScreenDim(0); - - _abortIntroFlag = false; - - if (_flags.isDemo) { - seq_demo(); - } else { - setGameFlag(0xF3); - setGameFlag(0xFD); - if (_gameToLoad == -1) { - setGameFlag(0xEF); - seq_intro(); - if (_quitFlag) - return 0; - if (_skipIntroFlag && _abortIntroFlag) - resetGameFlag(0xEF); - } - startup(); - resetGameFlag(0xEF); - mainLoop(); - } - return 0; -} - - -void KyraEngine_v1::startup() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::startup()"); - static const uint8 colorMap[] = { 0, 0, 0, 0, 12, 12, 12, 0, 0, 0, 0, 0 }; - _screen->setTextColorMap(colorMap); - _sound->setSoundList(&_soundData[kMusicIngame]); - _sound->loadSoundFile(0); -// _screen->setFont(Screen::FID_6_FNT); - _screen->setAnimBlockPtr(3750); - memset(_sceneAnimTable, 0, sizeof(_sceneAnimTable)); - loadMouseShapes(); - _currentCharacter = &_characterList[0]; - for (int i = 1; i < 5; ++i) - _animator->setCharacterDefaultFrame(i); - for (int i = 5; i <= 10; ++i) - setCharactersPositions(i); - _animator->setCharactersHeight(); - resetBrandonPoisonFlags(); - _screen->_curPage = 0; - // XXX - for (int i = 0; i < 12; ++i) { - int size = _screen->getRectSize(3, 24); - _shapes[361+i] = new byte[size]; - } - - _itemBkgBackUp[0] = new uint8[_screen->getRectSize(3, 24)]; - memset(_itemBkgBackUp[0], 0, _screen->getRectSize(3, 24)); - _itemBkgBackUp[1] = new uint8[_screen->getRectSize(4, 32)]; - memset(_itemBkgBackUp[1], 0, _screen->getRectSize(4, 32)); - - for (int i = 0; i < _roomTableSize; ++i) { - for (int item = 0; item < 12; ++item) { - _roomTable[i].itemsTable[item] = 0xFF; - _roomTable[i].itemsXPos[item] = 0xFFFF; - _roomTable[i].itemsYPos[item] = 0xFF; - _roomTable[i].needInit[item] = 0; - } - } - - loadCharacterShapes(); - loadSpecialEffectShapes(); - loadItems(); - loadButtonShapes(); - initMainButtonList(); - loadMainScreen(); - _screen->loadPalette("PALETTE.COL", _screen->_currentPalette); - - // XXX - _animator->initAnimStateList(); - setCharactersInDefaultScene(); - - if (!_emc->load("_STARTUP.EMC", &_npcScriptData, &_opcodes)) - error("Could not load \"_STARTUP.EMC\" script"); - _emc->init(&_scriptMain, &_npcScriptData); - - if (!_emc->start(&_scriptMain, 0)) - error("Could not start script function 0 of script \"_STARTUP.EMC\""); - - while (_emc->isValid(&_scriptMain)) - _emc->run(&_scriptMain); - - _emc->unload(&_npcScriptData); - - if (!_emc->load("_NPC.EMC", &_npcScriptData, &_opcodes)) - error("Could not load \"_NPC.EMC\" script"); - - snd_playTheme(1, -1); - if (_gameToLoad == -1) { - enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); - if (_abortIntroFlag && _skipIntroFlag) { - _menuDirectlyToLoad = true; - _screen->setMouseCursor(1, 1, _shapes[0]); - _screen->showMouse(); - _gui->buttonMenuCallback(0); - _menuDirectlyToLoad = false; - } else - saveGame(getSavegameFilename(0), "New game"); - } else { - _screen->setFont(Screen::FID_8_FNT); - loadGame(getSavegameFilename(_gameToLoad)); - _gameToLoad = -1; - } -} - -void KyraEngine_v1::mainLoop() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::mainLoop()"); - - while (!_quitFlag) { - int32 frameTime = (int32)_system->getMillis(); - _skipFlag = false; - - if (_currentCharacter->sceneId == 210) { - updateKyragemFading(); - if (seq_playEnd() && _deathHandler != 8) - break; - } - - if (_deathHandler != 0xFF) { - snd_playWanderScoreViaMap(0, 1); - snd_playSoundEffect(49); - _screen->hideMouse(); - _screen->setMouseCursor(1, 1, _shapes[0]); - destroyMouseItem(); - _screen->showMouse(); - _gui->buttonMenuCallback(0); - _deathHandler = 0xFF; - } - - if ((_brandonStatusBit & 2) && _brandonStatusBit0x02Flag) - _animator->animRefreshNPC(0); - - if ((_brandonStatusBit & 0x20) && _brandonStatusBit0x20Flag) { - _animator->animRefreshNPC(0); - _brandonStatusBit0x20Flag = 0; - } - - _screen->showMouse(); - - _gui->processButtonList(_buttonList, 0, 0); - updateMousePointer(); - _timer->update(); - updateTextFade(); - - _handleInput = true; - delay((frameTime + _gameSpeed) - _system->getMillis(), true, true); - _handleInput = false; - - _sound->process(); - } -} - -void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) { - while (_system->getMillis() < timestamp && !_quitFlag) { - if (updateTimers) - _timer->update(); - - if (timestamp - _system->getMillis() >= 10) - delay(10, update, isMainLoop); - } -} - -void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) { - Common::Event event; - - uint32 start = _system->getMillis(); - do { - while (_eventMan->pollEvent(event)) { - switch (event.type) { - case Common::EVENT_KEYDOWN: - if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' && - (event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && isMainLoop) { - const char *saveLoadSlot = getSavegameFilename(9 - (event.kbd.keycode - '0') + 990); - - if (event.kbd.flags == Common::KBD_CTRL) - loadGame(saveLoadSlot); - else { - char savegameName[14]; - sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0'); - saveGame(saveLoadSlot, savegameName); - } - } else if (event.kbd.flags == Common::KBD_CTRL) { - if (event.kbd.keycode == 'd') - _debugger->attach(); - else if (event.kbd.keycode == 'q') - _quitFlag = true; - } else if (event.kbd.keycode == '.') { - _skipFlag = true; - } else if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_ESCAPE) { - _abortIntroFlag = true; - _skipFlag = true; - } - - break; - case Common::EVENT_MOUSEMOVE: - _animator->_updateScreen = true; - break; - case Common::EVENT_QUIT: - quitGame(); - break; - case Common::EVENT_LBUTTONDOWN: - _mousePressFlag = true; - break; - case Common::EVENT_LBUTTONUP: - _mousePressFlag = false; - - if (_abortWalkFlag2) - _abortWalkFlag = true; - - if (_handleInput) { - _handleInput = false; - processInput(); - _handleInput = true; - } else - _skipFlag = true; - - break; - default: - break; - } - } - - if (_debugger->isAttached()) - _debugger->onFrame(); - - if (update) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - updateTextFade(); - updateMousePointer(); - } - - if (_currentCharacter && _currentCharacter->sceneId == 210 && update) - updateKyragemFading(); - - if (_skipFlag && !_abortIntroFlag && !queryGameFlag(0xFE)) - _skipFlag = false; - - if (amount > 0 && !_skipFlag && !_quitFlag) - _system->delayMillis(10); - - if (_skipFlag) - _sound->voiceStop(); - } while (!_skipFlag && _system->getMillis() < start + amount && !_quitFlag); -} - -void KyraEngine_v1::waitForEvent() { - bool finished = false; - Common::Event event; - - while (!finished && !_quitFlag) { - while (_eventMan->pollEvent(event)) { - switch (event.type) { - case Common::EVENT_KEYDOWN: - finished = true; - break; - case Common::EVENT_QUIT: - quitGame(); - break; - case Common::EVENT_LBUTTONDOWN: - finished = true; - _skipFlag = true; - break; - default: - break; - } - } - - if (_debugger->isAttached()) - _debugger->onFrame(); - - _system->delayMillis(10); - } -} - -void KyraEngine_v1::delayWithTicks(int ticks) { - uint32 nextTime = _system->getMillis() + ticks * _tickLength; - - while (_system->getMillis() < nextTime) { - _sprites->updateSceneAnims(); - _animator->updateAllObjectShapes(); - - if (_currentCharacter->sceneId == 210) { - updateKyragemFading(); - seq_playEnd(); - } - - if (_skipFlag) - break; - - if (nextTime - _system->getMillis() >= 10) - delay(10); - } -} - -#pragma mark - -#pragma mark - Animation/shape specific code -#pragma mark - - -void KyraEngine_v1::setupShapes123(const Shape *shapeTable, int endShape, int flags) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::setupShapes123(%p, %d, %d)", (const void *)shapeTable, endShape, flags); - - for (int i = 123; i <= 172; ++i) - _shapes[i] = 0; - - uint8 curImage = 0xFF; - int curPageBackUp = _screen->_curPage; - _screen->_curPage = 8; // we are using page 8 here in the original page 2 was backuped and then used for this stuff - int shapeFlags = 2; - if (flags) - shapeFlags = 3; - for (int i = 123; i < 123+endShape; ++i) { - uint8 newImage = shapeTable[i-123].imageIndex; - if (newImage != curImage && newImage != 0xFF) { - assert(_characterImageTable); - _screen->loadBitmap(_characterImageTable[newImage], 8, 8, 0); - curImage = newImage; - } - _shapes[i] = _screen->encodeShape(shapeTable[i-123].x<<3, shapeTable[i-123].y, shapeTable[i-123].w<<3, shapeTable[i-123].h, shapeFlags); - assert(i-7 < _defaultShapeTableSize); - _defaultShapeTable[i-7].xOffset = shapeTable[i-123].xOffset; - _defaultShapeTable[i-7].yOffset = shapeTable[i-123].yOffset; - _defaultShapeTable[i-7].w = shapeTable[i-123].w; - _defaultShapeTable[i-7].h = shapeTable[i-123].h; - } - _screen->_curPage = curPageBackUp; -} - -void KyraEngine_v1::freeShapes123() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::freeShapes123()"); - - for (int i = 123; i <= 172; ++i) { - delete[] _shapes[i]; - _shapes[i] = 0; - } -} - -#pragma mark - -#pragma mark - Misc stuff -#pragma mark - - -Movie *KyraEngine_v1::createWSAMovie() { - if (_flags.platform == Common::kPlatformAmiga) - return new WSAMovieAmiga(this); - - return new WSAMovieV1(this); -} - -void KyraEngine_v1::setBrandonPoisonFlags(int reset) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::setBrandonPoisonFlags(%d)", reset); - _brandonStatusBit |= 1; - - if (reset) - _poisonDeathCounter = 0; - - for (int i = 0; i < 0x100; ++i) - _brandonPoisonFlagsGFX[i] = i; - - _brandonPoisonFlagsGFX[0x99] = 0x34; - _brandonPoisonFlagsGFX[0x9A] = 0x35; - _brandonPoisonFlagsGFX[0x9B] = 0x37; - _brandonPoisonFlagsGFX[0x9C] = 0x38; - _brandonPoisonFlagsGFX[0x9D] = 0x2B; -} - -void KyraEngine_v1::resetBrandonPoisonFlags() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::resetBrandonPoisonFlags()"); - _brandonStatusBit = 0; - - for (int i = 0; i < 0x100; ++i) - _brandonPoisonFlagsGFX[i] = i; -} - -#pragma mark - -#pragma mark - Input -#pragma mark - - -void KyraEngine_v1::processInput() { - Common::Point mouse = getMousePos(); - int xpos = mouse.x; - int ypos = mouse.y; - - debugC(9, kDebugLevelMain, "KyraEngine_v1::processInput(%d, %d)", xpos, ypos); - _abortWalkFlag2 = false; - - if (processInputHelper(xpos, ypos)) - return; - - uint8 item = findItemAtPos(xpos, ypos); - if (item == 0xFF) { - _changedScene = false; - int handled = clickEventHandler(xpos, ypos); - if (_changedScene || handled) - return; - } - - // XXX _deathHandler specific - if (ypos <= 158) { - uint16 exit = 0xFFFF; - if (xpos < 12) { - exit = _walkBlockWest; - } else if (xpos >= 308) { - exit = _walkBlockEast; - } else if (ypos >= 136) { - exit = _walkBlockSouth; - } else if (ypos < 12) { - exit = _walkBlockNorth; - } - - if (exit != 0xFFFF) { - _abortWalkFlag2 = true; - handleSceneChange(xpos, ypos, 1, 1); - _abortWalkFlag2 = false; - return; - } else { - int script = checkForNPCScriptRun(xpos, ypos); - if (script >= 0) { - runNpcScript(script); - return; - } - if (_itemInHand != -1) { - if (ypos < 155) { - if (hasClickedOnExit(xpos, ypos)) { - _abortWalkFlag2 = true; - handleSceneChange(xpos, ypos, 1, 1); - _abortWalkFlag2 = false; - return; - } - dropItem(0, _itemInHand, xpos, ypos, 1); - } - } else { - if (ypos <= 155) { - _abortWalkFlag2 = true; - handleSceneChange(xpos, ypos, 1, 1); - _abortWalkFlag2 = false; - } - } - } - } -} - -int KyraEngine_v1::processInputHelper(int xpos, int ypos) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::processInputHelper(%d, %d)", xpos, ypos); - uint8 item = findItemAtPos(xpos, ypos); - if (item != 0xFF) { - if (_itemInHand == -1) { - _screen->hideMouse(); - _animator->animRemoveGameItem(item); - snd_playSoundEffect(53); - assert(_currentCharacter->sceneId < _roomTableSize); - Room *currentRoom = &_roomTable[_currentCharacter->sceneId]; - int item2 = currentRoom->itemsTable[item]; - currentRoom->itemsTable[item] = 0xFF; - setMouseItem(item2); - assert(_itemList && _takenList); - updateSentenceCommand(_itemList[item2], _takenList[0], 179); - _itemInHand = item2; - _screen->showMouse(); - clickEventHandler2(); - return 1; - } else { - exchangeItemWithMouseItem(_currentCharacter->sceneId, item); - return 1; - } - } - return 0; -} - -int KyraEngine_v1::clickEventHandler(int xpos, int ypos) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler(%d, %d)", xpos, ypos); - _emc->init(&_scriptClick, &_scriptClickData); - _scriptClick.regs[1] = xpos; - _scriptClick.regs[2] = ypos; - _scriptClick.regs[3] = 0; - _scriptClick.regs[4] = _itemInHand; - _emc->start(&_scriptClick, 1); - - while (_emc->isValid(&_scriptClick)) - _emc->run(&_scriptClick); - - return _scriptClick.regs[3]; -} - -void KyraEngine_v1::updateMousePointer(bool forceUpdate) { - int shape = 0; - - int newMouseState = 0; - int newX = 0; - int newY = 0; - Common::Point mouse = getMousePos(); - if (mouse.y <= 158) { - if (mouse.x >= 12) { - if (mouse.x >= 308) { - if (_walkBlockEast == 0xFFFF) { - newMouseState = -2; - } else { - newMouseState = -5; - shape = 3; - newX = 7; - newY = 5; - } - } else if (mouse.y >= 136) { - if (_walkBlockSouth == 0xFFFF) { - newMouseState = -2; - } else { - newMouseState = -4; - shape = 4; - newX = 5; - newY = 7; - } - } else if (mouse.y < 12) { - if (_walkBlockNorth == 0xFFFF) { - newMouseState = -2; - } else { - newMouseState = -6; - shape = 2; - newX = 5; - newY = 1; - } - } - } else { - if (_walkBlockWest == 0xFFFF) { - newMouseState = -2; - } else { - newMouseState = -3; - newX = 1; - newY = shape = 5; - } - } - } - - if (mouse.x >= _entranceMouseCursorTracks[0] && mouse.y >= _entranceMouseCursorTracks[1] - && mouse.x <= _entranceMouseCursorTracks[2] && mouse.y <= _entranceMouseCursorTracks[3]) { - switch (_entranceMouseCursorTracks[4]) { - case 0: - newMouseState = -6; - shape = 2; - newX = 5; - newY = 1; - break; - - case 2: - newMouseState = -5; - shape = 3; - newX = 7; - newY = 5; - break; - - case 4: - newMouseState = -4; - shape = 4; - newX = 5; - newY = 7; - break; - - case 6: - newMouseState = -3; - shape = 5; - newX = 1; - newY = 5; - break; - - default: - break; - } - } - - if (newMouseState == -2) { - shape = 6; - newX = 4; - newY = 4; - } - - if ((newMouseState && _mouseState != newMouseState) || (newMouseState && forceUpdate)) { - _mouseState = newMouseState; - _screen->hideMouse(); - _screen->setMouseCursor(newX, newY, _shapes[shape]); - _screen->showMouse(); - } - - if (!newMouseState) { - if (_mouseState != _itemInHand || forceUpdate) { - if (mouse.y > 158 || (mouse.x >= 12 && mouse.x < 308 && mouse.y < 136 && mouse.y >= 12) || forceUpdate) { - _mouseState = _itemInHand; - _screen->hideMouse(); - if (_itemInHand == -1) - _screen->setMouseCursor(1, 1, _shapes[0]); - else - _screen->setMouseCursor(8, 15, _shapes[216+_itemInHand]); - _screen->showMouse(); - } - } - } -} - -bool KyraEngine_v1::hasClickedOnExit(int xpos, int ypos) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::hasClickedOnExit(%d, %d)", xpos, ypos); - if (xpos < 16 || xpos >= 304) - return true; - - if (ypos < 8) - return true; - - if (ypos < 136 || ypos > 155) - return false; - - return true; -} - -void KyraEngine_v1::clickEventHandler2() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::clickEventHandler2()"); - - Common::Point mouse = getMousePos(); - - _emc->init(&_scriptClick, &_scriptClickData); - _scriptClick.regs[0] = _currentCharacter->sceneId; - _scriptClick.regs[1] = mouse.x; - _scriptClick.regs[2] = mouse.y; - _scriptClick.regs[4] = _itemInHand; - _emc->start(&_scriptClick, 6); - - while (_emc->isValid(&_scriptClick)) - _emc->run(&_scriptClick); -} - -int KyraEngine_v1::checkForNPCScriptRun(int xpos, int ypos) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::checkForNPCScriptRun(%d, %d)", xpos, ypos); - int returnValue = -1; - const Character *currentChar = _currentCharacter; - int charLeft = 0, charRight = 0, charTop = 0, charBottom = 0; - - int scaleFactor = _scaleTable[currentChar->y1]; - int addX = (((scaleFactor*8)*3)>>8)>>1; - int addY = ((scaleFactor*3)<<4)>>8; - - charLeft = currentChar->x1 - addX; - charRight = currentChar->x1 + addX; - charTop = currentChar->y1 - addY; - charBottom = currentChar->y1; - - if (xpos >= charLeft && charRight >= xpos && charTop <= ypos && charBottom >= ypos) - return 0; - - if (xpos > 304 || xpos < 16) - return -1; - - for (int i = 1; i < 5; ++i) { - currentChar = &_characterList[i]; - - if (currentChar->sceneId != _currentCharacter->sceneId) - continue; - - charLeft = currentChar->x1 - 12; - charRight = currentChar->x1 + 11; - charTop = currentChar->y1 - 48; - // if (!i) - // charBottom = currentChar->y2 - 16; - // else - charBottom = currentChar->y1; - - if (xpos < charLeft || xpos > charRight || ypos < charTop || charBottom < ypos) - continue; - - if (returnValue != -1) { - if (currentChar->y1 >= _characterList[returnValue].y1) - returnValue = i; - } else { - returnValue = i; - } - } - - return returnValue; -} - -void KyraEngine_v1::runNpcScript(int func) { - debugC(9, kDebugLevelMain, "KyraEngine_v1::runNpcScript(%d)", func); - _emc->init(&_npcScript, &_npcScriptData); - _emc->start(&_npcScript, func); - _npcScript.regs[0] = _currentCharacter->sceneId; - _npcScript.regs[4] = _itemInHand; - _npcScript.regs[5] = func; - - while (_emc->isValid(&_npcScript)) - _emc->run(&_npcScript); -} - -void KyraEngine_v1::checkAmuletAnimFlags() { - debugC(9, kDebugLevelMain, "KyraEngine_v1::checkSpecialAnimFlags()"); - - if (_brandonStatusBit & 2) { - seq_makeBrandonNormal2(); - _timer->setCountdown(19, 300); - } - - if (_brandonStatusBit & 0x20) { - seq_makeBrandonNormal(); - _timer->setCountdown(19, 300); - } -} - -#pragma mark - - -void KyraEngine_v1::registerDefaultSettings() { - KyraEngine::registerDefaultSettings(); - - // Most settings already have sensible defaults. This one, however, is - // specific to the Kyra engine. - ConfMan.registerDefault("walkspeed", 2); -} - -void KyraEngine_v1::readSettings() { - int talkspeed = ConfMan.getInt("talkspeed"); - - // The default talk speed is 60. This should be mapped to "Normal". - - if (talkspeed == 0) - _configTextspeed = 3; // Clickable - if (talkspeed <= 50) - _configTextspeed = 0; // Slow - else if (talkspeed <= 150) - _configTextspeed = 1; // Normal - else - _configTextspeed = 2; // Fast - - KyraEngine::readSettings(); -} - -void KyraEngine_v1::writeSettings() { - int talkspeed; - - switch (_configTextspeed) { - case 0: // Slow - talkspeed = 1; - break; - case 1: // Normal - talkspeed = 60; - break; - case 2: // Fast - talkspeed = 255; - break; - default: // Clickable - talkspeed = 0; - break; - } - - ConfMan.setInt("talkspeed", talkspeed); - - KyraEngine::writeSettings(); -} - -} // end of namespace Kyra |