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Diffstat (limited to 'engines/kyra/saveload_lok.cpp')
-rw-r--r-- | engines/kyra/saveload_lok.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/kyra/saveload_lok.cpp b/engines/kyra/saveload_lok.cpp index bb64057e3f..df12d92660 100644 --- a/engines/kyra/saveload_lok.cpp +++ b/engines/kyra/saveload_lok.cpp @@ -208,6 +208,12 @@ Common::Error KyraEngine_LoK::loadGameState(int slot) { _brandonPosX = _currentCharacter->x2 = _currentCharacter->x1; _brandonPosY = _currentCharacter->y2 = _currentCharacter->y1; + // We need to reset the "_noDrawShapesFlag" flag of Animator_LoK + // over here. Else in certain cases restoring an savegame might + // result in no shapes being drawn at all. See bug report + // #2868581 "KYRA1: Invisible Brandon" for an example of this. + _animator->_noDrawShapesFlag = 0; + enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); _animator->animRefreshNPC(0); |