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Diffstat (limited to 'engines/kyra/screen_lok.cpp')
-rw-r--r--engines/kyra/screen_lok.cpp213
1 files changed, 206 insertions, 7 deletions
diff --git a/engines/kyra/screen_lok.cpp b/engines/kyra/screen_lok.cpp
index 6d97db2f28..9fdeae1398 100644
--- a/engines/kyra/screen_lok.cpp
+++ b/engines/kyra/screen_lok.cpp
@@ -26,8 +26,9 @@
#include "kyra/kyra_lok.h"
#include "kyra/screen_lok.h"
-namespace Kyra {
+#include "graphics/cursorman.h"
+namespace Kyra {
Screen_LoK::Screen_LoK(KyraEngine_LoK *vm, OSystem *system)
: Screen(vm, system) {
@@ -80,13 +81,15 @@ const ScreenDim *Screen_LoK::getScreenDim(int dim) {
void Screen_LoK::fadeSpecialPalette(int palIndex, int startIndex, int size, int fadeTime) {
assert(_vm->palTable1()[palIndex]);
- assert(_currentPalette);
- uint8 tempPal[768];
- memcpy(tempPal, _currentPalette, 768);
- memcpy(&tempPal[startIndex*3], _vm->palTable1()[palIndex], size*3);
+
+ Palette tempPal(getPalette(0).getNumColors());
+ tempPal.copy(getPalette(0));
+ tempPal.copy(_vm->palTable1()[palIndex], 0, size, startIndex);
+
fadePalette(tempPal, fadeTime*18);
- memcpy(&_currentPalette[startIndex*3], &tempPal[startIndex*3], size*3);
- setScreenPalette(_currentPalette);
+
+ getPalette(0).copy(tempPal, startIndex, size);
+ setScreenPalette(getPalette(0));
_system->updateScreen();
}
@@ -237,4 +240,200 @@ int Screen_LoK::getRectSize(int x, int y) {
return ((x*y) << 3);
}
+#pragma mark -
+
+Screen_LoK_16::Screen_LoK_16(KyraEngine_LoK *vm, OSystem *system) : Screen_LoK(vm, system) {
+ memset(_paletteDither, 0, sizeof(_paletteDither));
+}
+
+void Screen_LoK_16::setScreenPalette(const Palette &pal) {
+ _screenPalette->copy(pal);
+
+ for (int i = 0; i < 256; ++i)
+ paletteMap(i, pal[i * 3 + 0] << 2, pal[i * 3 + 1] << 2, pal[i * 3 + 2] << 2);
+
+ set16ColorPalette(_palette16);
+}
+
+void Screen_LoK_16::fadePalette(const Palette &pal, int delay, const UpdateFunctor *upFunc) {
+ uint8 notBlackFlag = 0;
+ for (int i = 0; i < 768; ++i) {
+ if ((*_screenPalette)[i])
+ notBlackFlag |= 1;
+ if (pal[i])
+ notBlackFlag |= 2;
+ }
+
+ if (notBlackFlag == 1 || notBlackFlag == 2) {
+ bool upFade = false;
+
+ for (int i = 0; i < 768; ++i) {
+ if ((*_screenPalette)[i] < pal[i]) {
+ upFade = true;
+ break;
+ }
+ }
+
+ if (upFade) {
+ for (int i = 0; i < 256; ++i)
+ paletteMap(i, pal[i * 3 + 0] << 2, pal[i * 3 + 1] << 2, pal[i * 3 + 2] << 2);
+ _forceFullUpdate = true;
+ }
+
+ uint8 color16Palette[16 * 3];
+
+ if (upFade)
+ memset(color16Palette, 0, sizeof(color16Palette));
+ else
+ memcpy(color16Palette, _palette16, sizeof(color16Palette));
+
+ set16ColorPalette(color16Palette);
+ updateScreen();
+
+ for (int i = 0; i < 16; ++i) {
+ set16ColorPalette(color16Palette);
+
+ for (int k = 0; k < 48; ++k) {
+ if (upFade) {
+ if (color16Palette[k] < _palette16[k])
+ ++color16Palette[k];
+ } else {
+ if (color16Palette[k] > 0)
+ --color16Palette[k];
+ }
+ }
+
+ if (upFunc && upFunc->isValid())
+ (*upFunc)();
+ else
+ _system->updateScreen();
+
+ _vm->delay((delay >> 5) * _vm->tickLength());
+ }
+ }
+
+ setScreenPalette(pal);
+}
+
+void Screen_LoK_16::getFadeParams(const Palette &pal, int delay, int &delayInc, int &diff) {
+ error("Screen_LoK_16::getFadeParams called");
+}
+
+int Screen_LoK_16::fadePalStep(const Palette &pal, int diff) {
+ error("Screen_LoK_16::fadePalStep called");
+ return 0;
+}
+
+void Screen_LoK_16::paletteMap(uint8 idx, int r, int g, int b) {
+ const int red = r;
+ const int green = g;
+ const int blue = b;
+
+ uint16 rgbDiff = 1000;
+ int rDiff = 0, gDiff = 0, bDiff = 0;
+
+ int index1 = -1;
+
+ for (int i = 0; i < 16; ++i) {
+ const int realR = _palette16[i * 3 + 0] << 4;
+ const int realG = _palette16[i * 3 + 1] << 4;
+ const int realB = _palette16[i * 3 + 2] << 4;
+
+ uint16 diff = ABS(r - realR) + ABS(g - realG) + ABS(b - realB);
+
+ if (diff < rgbDiff) {
+ rgbDiff = diff;
+ index1 = i;
+
+ rDiff = r - realR;
+ gDiff = g - realG;
+ bDiff = b - realB;
+ }
+ }
+
+ r = rDiff / 4 + red;
+ g = gDiff / 4 + green;
+ b = bDiff / 4 + blue;
+
+ rgbDiff = 1000;
+ int index2 = -1;
+
+ for (int i = 0; i < 16; ++i) {
+ const int realR = _palette16[i * 3 + 0] << 4;
+ const int realG = _palette16[i * 3 + 1] << 4;
+ const int realB = _palette16[i * 3 + 2] << 4;
+
+ uint16 diff = ABS(r - realR) + ABS(g - realG) + ABS(b - realB);
+
+ if (diff < rgbDiff) {
+ rgbDiff = diff;
+ index2 = i;
+ }
+ }
+
+ _paletteDither[idx].bestMatch = index1;
+ _paletteDither[idx].invertMatch = index2;
+}
+
+void Screen_LoK_16::convertTo16Colors(uint8 *page, int w, int h, int pitch, int keyColor) {
+ const int rowAdd = pitch * 2 - w;
+
+ uint8 *row1 = page;
+ uint8 *row2 = page + pitch;
+
+ for (int i = 0; i < h; i += 2) {
+ for (int k = 0; k < w; k += 2) {
+ if (keyColor == -1 || keyColor != *row1) {
+ const PaletteDither &dither = _paletteDither[*row1];
+
+ *row1++ = dither.bestMatch;
+ *row1++ = dither.invertMatch;
+ *row2++ = dither.invertMatch;
+ *row2++ = dither.bestMatch;
+ } else {
+ row1 += 2;
+ row2 += 2;
+ }
+ }
+
+ row1 += rowAdd;
+ row2 += rowAdd;
+ }
+}
+
+void Screen_LoK_16::mergeOverlay(int x, int y, int w, int h) {
+ byte *dst = _sjisOverlayPtrs[0] + y * 640 + x;
+
+ // We do a game screen rect to 16 color dithering here. It is
+ // important that we do not dither the overlay, since else the
+ // japanese fonts will look wrong.
+ convertTo16Colors(dst, w, h, 640);
+
+ const byte *src = _sjisOverlayPtrs[1] + y * 640 + x;
+
+ int add = 640 - w;
+
+ while (h--) {
+ for (x = 0; x < w; ++x, ++dst) {
+ byte col = *src++;
+ if (col != _sjisInvisibleColor)
+ *dst = _paletteDither[col].bestMatch;
+ }
+ dst += add;
+ src += add;
+ }
+}
+
+void Screen_LoK_16::set16ColorPalette(const uint8 *pal) {
+ uint8 palette[16 * 4];
+ for (int i = 0; i < 16; ++i) {
+ palette[i * 4 + 0] = (pal[i * 3 + 0] * 0xFF) / 0x0F;
+ palette[i * 4 + 1] = (pal[i * 3 + 1] * 0xFF) / 0x0F;
+ palette[i * 4 + 2] = (pal[i * 3 + 2] * 0xFF) / 0x0F;
+ palette[i * 4 + 3] = 0;
+ }
+
+ _system->setPalette(palette, 0, 16);
+}
+
} // end of namespace Kyra