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-rw-r--r--engines/kyra/script_v1.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp
index 97262ee4d1..eeb3727c9a 100644
--- a/engines/kyra/script_v1.cpp
+++ b/engines/kyra/script_v1.cpp
@@ -786,7 +786,7 @@ int KyraEngine_v1::o1_displayWSASequentialFrames(ScriptState *script) {
_movieObjects[wsaIndex]->setDrawPage(0);
// Workaround for bug #1498221 "KYRA1: Glitches when meeting Zanthia"
- // the original didn'to do a forced screen update after displaying a wsa frame
+ // the original didn't do a forced screen update after displaying a wsa frame
// while we have to do it, which make brandon disappear for a short moment,
// what shouldn't happen. So we're not updating the screen for this special
// case too.