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-rw-r--r--engines/kyra/sequences_lok.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp
index 2f902aa1c5..83b4dd9af4 100644
--- a/engines/kyra/sequences_lok.cpp
+++ b/engines/kyra/sequences_lok.cpp
@@ -997,9 +997,9 @@ int KyraEngine_LoK::seq_playEnd() {
if (_flags.platform == Common::kPlatformAmiga) {
_sound->loadSoundFile(kMusicFinale);
- // The original used 0 here. Due to how our Sound code
- // is implemented we need to use track 10 here though.
- _sound->playTrack(10);
+ // The original started song 0 directly here. Since our player
+ // uses 0, 1 for stop and fade we start song 0 with 2
+ _sound->playTrack(2);
}
_finalA = createWSAMovie();