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Diffstat (limited to 'engines/kyra/sound/sound_towns.cpp')
-rw-r--r-- | engines/kyra/sound/sound_towns.cpp | 749 |
1 files changed, 749 insertions, 0 deletions
diff --git a/engines/kyra/sound/sound_towns.cpp b/engines/kyra/sound/sound_towns.cpp new file mode 100644 index 0000000000..621c2f1419 --- /dev/null +++ b/engines/kyra/sound/sound_towns.cpp @@ -0,0 +1,749 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "kyra/sound/sound_intern.h" +#include "kyra/resource/resource.h" + +#include "common/config-manager.h" +#include "common/system.h" + +#include "backends/audiocd/audiocd.h" + +#include "audio/audiostream.h" +#include "audio/decoders/raw.h" + +namespace Kyra { + +SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer) + : Sound(vm, mixer), _lastTrack(-1), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0), + _sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46), _currentResourceSet(0) { + memset(&_resInfo, 0, sizeof(_resInfo)); + _player = new EuphonyPlayer(_mixer); +} + +SoundTowns::~SoundTowns() { + g_system->getAudioCDManager()->stop(); + haltTrack(); + delete _player; + delete[] _musicTrackData; + delete[] _sfxFileData; + for (int i = 0; i < 3; i++) + initAudioResourceInfo(i, 0); +} + +bool SoundTowns::init() { + _vm->checkCD(); + int unused = 0; + _musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused); + _sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused); + _sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused); + _musicTrackData = new uint8[50570]; + + if (!_player->init()) + return false; + + if (!loadInstruments()) + return false; + + /*_player->driver()->intf()->callback(68); + _player->driver()->intf()->callback(70, 0x33);*/ + _player->driver()->setOutputVolume(1, 118, 118); + + // Initialize CD for audio + g_system->getAudioCDManager()->open(); + + return true; +} + +void SoundTowns::process() { + g_system->getAudioCDManager()->update(); +} + +void SoundTowns::playTrack(uint8 track) { + if (track < 2) + return; + track -= 2; + + uint tTableIndex = 3 * track; + + assert(tTableIndex + 2 < res()->cdaTableSize); + + int trackNum = (int)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 2]); + int32 loop = (int32)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 1]); + + if (track == _lastTrack && _musicEnabled) + return; + + beginFadeOut(); + + if (_musicEnabled == 2 && trackNum != -1) { + _player->driver()->setOutputVolume(1, 118, 118); + g_system->getAudioCDManager()->play(trackNum + 1, loop ? -1 : 1, 0, 0); + g_system->getAudioCDManager()->update(); + _cdaPlaying = true; + } else if (_musicEnabled) { + playEuphonyTrack(READ_LE_UINT32(&res()->cdaTable[tTableIndex]), loop); + _cdaPlaying = false; + } + + _lastTrack = track; +} + +void SoundTowns::haltTrack() { + _lastTrack = -1; + g_system->getAudioCDManager()->stop(); + g_system->getAudioCDManager()->update(); + _cdaPlaying = false; + + for (int i = 0; i < 6; i++) + _player->driver()->channelVolume(i, 0); + for (int i = 0x40; i < 0x46; i++) + _player->driver()->channelVolume(i, 0); + for (int i = 0; i < 32; i++) + _player->configPart_enable(i, 0); + _player->stop(); +} + +void SoundTowns::initAudioResourceInfo(int set, void *info) { + if (set >= kMusicIntro && set <= kMusicFinale) { + delete _resInfo[set]; + _resInfo[set] = info ? new SoundResourceInfo_Towns(*(SoundResourceInfo_Towns*)info) : 0; + } +} + +void SoundTowns::selectAudioResourceSet(int set) { + if (set >= kMusicIntro && set <= kMusicFinale) { + if (_resInfo[set]) + _currentResourceSet = set; + } +} + +bool SoundTowns::hasSoundFile(uint file) const { + if (file < res()->fileListSize) + return (res()->fileList[file] != 0); + return false; +} + +void SoundTowns::loadSoundFile(uint file) { + if (_sfxFileIndex == file || file >= res()->fileListSize) + return; + _sfxFileIndex = file; + delete[] _sfxFileData; + _sfxFileData = _vm->resource()->fileData(res()->fileList[file], 0); +} + +void SoundTowns::playSoundEffect(uint8 track, uint8) { + if (!_sfxEnabled || !_sfxFileData) + return; + + if (track == 0 || track == 10) { + stopAllSoundEffects(); + return; + } else if (track == 1) { + fadeOutSoundEffects(); + return; + } + + uint8 note = 60; + if (_sfxFileIndex == 5) { + if (track == 16) { + note = 62; + track = 15; + } else if (track == 17) { + note = 64; + track = 15; + } else if (track == 18) { + note = 65; + track = 15; + } + } + + uint8 *fileBody = _sfxFileData + 0x01B8; + int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0B) * 4); + if (offset == -1) + return; + + if (!_player->driver()->soundEffectIsPlaying(_sfxChannel ^ 1)) { + _sfxChannel ^= 1; + } else if (_player->driver()->soundEffectIsPlaying(_sfxChannel)) { + _sfxChannel ^= 1; + _player->driver()->stopSoundEffect(_sfxChannel); + } + + uint32 *sfxHeader = (uint32 *)(fileBody + offset); + uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader); + uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]); + + uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32]; + memcpy(sfxPlaybackBuffer, fileBody + offset, 32); + + uint8 *dst = sfxPlaybackBuffer + 32; + memset(dst, 0x80, playbackBufferSize); + + uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20; + + if (!sfxHeaderID) { + memcpy(dst, sfxBody, playbackBufferSize); + } else if (sfxHeaderID == 1) { + Screen::decodeFrame4(sfxBody, dst, playbackBufferSize); + } else if (_sfxWDTable) { + uint8 *tgt = dst; + uint32 sfx_BtTable_Offset = 0; + uint32 sfx_WdTable_Offset = 0; + uint32 sfx_WdTable_Number = 5; + uint32 inSize = READ_LE_UINT32(&sfxHeader[1]); + + for (uint32 i = 0; i < inSize; i++) { + sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6; + sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset); + + sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2); + *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)]; + + sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4); + *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)]; + } + } + + _player->driver()->channelVolume(_sfxChannel, 127); + _player->driver()->channelPan(_sfxChannel, 0x40); + _player->driver()->channelPitch(_sfxChannel, 0); + _player->driver()->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer); + delete[] sfxPlaybackBuffer; +} + +void SoundTowns::updateVolumeSettings() { + if (!_player) + return; + + bool mute = false; + if (ConfMan.hasKey("mute")) + mute = ConfMan.getBool("mute"); + + _player->driver()->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); + _player->driver()->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); +} + +void SoundTowns::stopAllSoundEffects() { + _player->driver()->channelVolume(0x46, 0); + _player->driver()->channelVolume(0x47, 0); + _player->driver()->stopSoundEffect(0x46); + _player->driver()->stopSoundEffect(0x47); + _sfxChannel = 0x46; +} + +void SoundTowns::beginFadeOut() { + if (_cdaPlaying) { + for (int i = 118; i > 103; i--) { + _player->driver()->setOutputVolume(1, i, i); + _vm->delay(2 * _vm->tickLength()); + } + + for (int i = 103; i > 83; i -= 2) { + _player->driver()->setOutputVolume(1, i, i); + _vm->delay(2 * _vm->tickLength()); + } + + for (int i = 83; i > 58; i -= 2) { + _player->driver()->setOutputVolume(1, i, i); + _vm->delay(_vm->tickLength()); + } + + for (int i = 58; i > 0; i--) { + _player->driver()->setOutputVolume(1, i, i); + _vm->delay(1); + } + + _player->driver()->setOutputVolume(1, 0, 0); + + } else { + if (_lastTrack == -1) + return; + + uint32 ticks = 2; + int tickAdv = 0; + + uint16 fadeVolCur[12]; + uint16 fadeVolStep[12]; + + for (int i = 0; i < 6; i++) { + fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]); + fadeVolStep[i] = fadeVolCur[i] / 50; + fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]); + fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30; + } + + for (int i = 0; i < 12; i++) { + for (int ii = 0; ii < 6; ii++) + _player->driver()->channelVolume(ii, fadeVolCur[ii]); + for (int ii = 0x40; ii < 0x46; ii++) + _player->driver()->channelVolume(ii, fadeVolCur[ii - 0x3A]); + + for (int ii = 0; ii < 6; ii++) { + fadeVolCur[ii] -= fadeVolStep[ii]; + if (fadeVolCur[ii] < 10) + fadeVolCur[ii] = 0; + fadeVolCur[ii + 6] -= fadeVolStep[ii + 6]; + if (fadeVolCur[ii + 6] < 10) + fadeVolCur[ii + 6] = 0; + } + + if (++tickAdv == 3) { + tickAdv = 0; + ticks += 2; + } + _vm->delay(ticks * _vm->tickLength()); + } + } + + haltTrack(); +} + +bool SoundTowns::loadInstruments() { + uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0); + if (!twm) + return false; + + Screen::decodeFrame4(twm, _musicTrackData, 50570); + for (int i = 0; i < 128; i++) + _player->driver()->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]); + + Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570); + for (int i = 0; i < 32; i++) + _player->driver()->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]); + + _player->driver()->unloadWaveTable(-1); + uint8 *src = &_musicTrackData[32 * 128 + 8]; + for (int i = 0; i < 10; i++) { + _player->driver()->loadWaveTable(src); + src = src + READ_LE_UINT16(&src[12]) + 32; + } + + _player->driver()->reserveSoundEffectChannels(2); + + delete[] twm; + + return true; +} + +void SoundTowns::playEuphonyTrack(uint32 offset, int loop) { + uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0); + Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570); + delete[] twm; + + const uint8 *src = _musicTrackData + 852; + for (int i = 0; i < 32; i++) + _player->configPart_enable(i, *src++); + for (int i = 0; i < 32; i++) + _player->configPart_setType(i, *src++); + for (int i = 0; i < 32; i++) + _player->configPart_remap(i, *src++); + for (int i = 0; i < 32; i++) + _player->configPart_adjustVolume(i, *src++); + for (int i = 0; i < 32; i++) + _player->configPart_setTranspose(i, *src++); + + src = _musicTrackData + 1748; + for (int i = 0; i < 6; i++) + _player->driver()->assignPartToChannel(i, *src++); + for (int i = 0x40; i < 0x46; i++) + _player->driver()->assignPartToChannel(i, *src++); + + uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048); + uint8 startTick = _musicTrackData[2052]; + + _player->setTempo(_musicTrackData[2053]); + + src = _musicTrackData + 2054; + uint32 l = READ_LE_UINT32(src + trackSize); + trackSize += (l + 4); + l = READ_LE_UINT32(src + trackSize); + trackSize += (l + 4); + + _player->setLoopStatus(loop); + _player->startTrack(src, trackSize, startTick); +} + +void SoundTowns::fadeOutSoundEffects() { + for (int i = 127; i > 0; i-= 12) { + _player->driver()->channelVolume(0x46, i); + _player->driver()->channelVolume(0x47, i); + _vm->delay(_vm->tickLength()); + } + stopAllSoundEffects(); +} + +SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) : + Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _currentResourceSet(0) { + memset(&_resInfo, 0, sizeof(_resInfo)); +} + +SoundPC98::~SoundPC98() { + delete[] _musicTrackData; + delete[] _sfxTrackData; + delete _driver; + for (int i = 0; i < 3; i++) + initAudioResourceInfo(i, 0); +} + +bool SoundPC98::init() { + _driver = new TownsPC98_AudioDriver(_mixer, TownsPC98_AudioDriver::kType26); + bool reslt = _driver->init(); + updateVolumeSettings(); + + // Initialize CD for audio + g_system->getAudioCDManager()->open(); + + return reslt; +} + +void SoundPC98::initAudioResourceInfo(int set, void *info) { + if (set >= kMusicIntro && set <= kMusicFinale) { + delete _resInfo[set]; + _resInfo[set] = info ? new Common::String(((SoundResourceInfo_PC98*)info)->pattern) : 0; + } +} + +void SoundPC98::selectAudioResourceSet(int set) { + if (set >= kMusicIntro && set <= kMusicFinale) { + if (_resInfo[set]) + _currentResourceSet = set; + } +} + +bool SoundPC98::hasSoundFile(uint file) const { + return true; +} + +void SoundPC98::loadSoundFile(uint) { + if (_currentResourceSet == kMusicIntro) { + delete[] _sfxTrackData; + _sfxTrackData = 0; + + int dataSize = 0; + const uint8 *tmp = _vm->staticres()->loadRawData(k1PC98IntroSfx, dataSize); + + if (!tmp) { + warning("Could not load static intro sound effects data\n"); + return; + } + + _sfxTrackData = new uint8[dataSize]; + memcpy(_sfxTrackData, tmp, dataSize); + } +} + +void SoundPC98::loadSoundFile(Common::String file) { + delete[] _sfxTrackData; + _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); +} + +void SoundPC98::playTrack(uint8 track) { + track -= 1; + + if (track == _lastTrack && _musicEnabled) + return; + + beginFadeOut(); + + Common::String musicFile = Common::String::format(resPattern(), track); + delete[] _musicTrackData; + _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0); + if (_musicEnabled) + _driver->loadMusicData(_musicTrackData); + + _lastTrack = track; +} + +void SoundPC98::haltTrack() { + _lastTrack = -1; + g_system->getAudioCDManager()->stop(); + g_system->getAudioCDManager()->update(); + _driver->reset(); +} + +void SoundPC98::beginFadeOut() { + if (!_driver->musicPlaying()) + return; + + for (int i = 0; i < 20; i++) { + _driver->fadeStep(); + _vm->delay(32); + } + haltTrack(); +} + +void SoundPC98::playSoundEffect(uint8 track, uint8) { + if (!_sfxTrackData) + return; + + _driver->loadSoundEffectData(_sfxTrackData, track); +} + +void SoundPC98::updateVolumeSettings() { + if (!_driver) + return; + + bool mute = false; + if (ConfMan.hasKey("mute")) + mute = ConfMan.getBool("mute"); + + _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); + _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); +} + +// KYRA 2 + +SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) : + Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) { + memset(&_resInfo, 0, sizeof(_resInfo)); +} + +SoundTownsPC98_v2::~SoundTownsPC98_v2() { + delete[] _musicTrackData; + delete[] _sfxTrackData; + delete _driver; + for (int i = 0; i < 3; i++) + initAudioResourceInfo(i, 0); +} + +bool SoundTownsPC98_v2::init() { + _driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ? + TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns); + + if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { + if (_resInfo[_currentResourceSet]) + if (_resInfo[_currentResourceSet]->cdaTableSize) + _vm->checkCD(); + + // Initialize CD for audio + bool hasRealCD = g_system->getAudioCDManager()->open(); + + // FIXME: While checking for 'track1.XXX(X)' looks like + // a good idea, we should definitely not be doing this + // here. Basically our filenaming scheme could change + // or we could add support for other audio formats. Also + // this misses the possibility that we play the tracks + // right off CD. So we should find another way to + // check if we have access to CD audio. + Resource *r = _vm->resource(); + if (_musicEnabled && + (hasRealCD || r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla") + || r->exists("track01.mp3") || r->exists("track01.ogg") || r->exists("track01.flac") || r->exists("track01.fla"))) + _musicEnabled = 2; + else + _musicEnabled = 1; + _useFmSfx = false; + + } else { + _useFmSfx = true; + } + + bool reslt = _driver->init(); + updateVolumeSettings(); + return reslt; +} + +void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) { + if (set >= kMusicIntro && set <= kMusicFinale) { + delete _resInfo[set]; + _resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0; + } +} + +void SoundTownsPC98_v2::selectAudioResourceSet(int set) { + if (set >= kMusicIntro && set <= kMusicFinale) { + if (_resInfo[set]) + _currentResourceSet = set; + } +} + +bool SoundTownsPC98_v2::hasSoundFile(uint file) const { + if (file < res()->fileListSize) + return (res()->fileList[file] != 0); + return false; +} + +void SoundTownsPC98_v2::loadSoundFile(Common::String file) { + delete[] _sfxTrackData; + _sfxTrackData = _vm->resource()->fileData(file.c_str(), 0); +} + +void SoundTownsPC98_v2::process() { + g_system->getAudioCDManager()->update(); +} + +void SoundTownsPC98_v2::playTrack(uint8 track) { + if (track == _lastTrack && _musicEnabled) + return; + + int trackNum = -1; + if (_vm->gameFlags().platform == Common::kPlatformFMTowns) { + for (uint i = 0; i < res()->cdaTableSize; i++) { + if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) { + trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1; + break; + } + } + } + + beginFadeOut(); + + Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0); + if (musicFile.empty()) + return; + + delete[] _musicTrackData; + + _musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0); + _driver->loadMusicData(_musicTrackData, true); + + if (_musicEnabled == 2 && trackNum != -1) { + g_system->getAudioCDManager()->play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0); + g_system->getAudioCDManager()->update(); + } else if (_musicEnabled) { + _driver->cont(); + } + + _lastTrack = track; +} + +void SoundTownsPC98_v2::haltTrack() { + _lastTrack = -1; + g_system->getAudioCDManager()->stop(); + g_system->getAudioCDManager()->update(); + _driver->reset(); +} + +void SoundTownsPC98_v2::beginFadeOut() { + if (!_driver->musicPlaying()) + return; + + for (int i = 0; i < 20; i++) { + _driver->fadeStep(); + _vm->delay(32); + } + + haltTrack(); +} + +int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) { + static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 }; + static const char patternHOF[] = "%s.PCM"; + static const char patternLOL[] = "%s.VOC"; + + int h = 0; + if (_currentSFX) { + while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle)) + h++; + + if (h >= kNumChannelHandles) { + h = 0; + while (h < kNumChannelHandles && _soundChannels[h].priority > priority) + ++h; + if (h < kNumChannelHandles) + voiceStop(&_soundChannels[h].handle); + } + + if (h >= kNumChannelHandles) + return 0; + } + + Common::String fileName = Common::String::format( _vm->game() == GI_LOL ? patternLOL : patternHOF, file); + + uint8 *data = _vm->resource()->fileData(fileName.c_str(), 0); + uint8 *src = data; + if (!src) + return 0; + + uint16 sfxRate = rates[READ_LE_UINT16(src)]; + src += 2; + bool compressed = (READ_LE_UINT16(src) & 1) ? true : false; + src += 2; + uint32 outsize = READ_LE_UINT32(src); + uint8 *sfx = (uint8 *)malloc(outsize); + uint8 *dst = sfx; + src += 4; + + if (compressed) { + for (uint32 i = outsize; i;) { + uint8 cnt = *src++; + if (cnt & 0x80) { + cnt &= 0x7F; + memset(dst, *src++, cnt); + } else { + memcpy(dst, src, cnt); + src += cnt; + } + dst += cnt; + i -= cnt; + } + } else { + memcpy(dst, src, outsize); + } + + for (uint32 i = 0; i < outsize; i++) { + uint8 cmd = sfx[i]; + if (cmd & 0x80) { + cmd = ~cmd; + } else { + cmd |= 0x80; + if (cmd == 0xFF) + cmd--; + } + if (cmd < 0x80) + cmd = 0x80 - cmd; + sfx[i] = cmd; + } + + _currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN); + _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume); + _soundChannels[h].priority = priority; + if (handle) + *handle = _soundChannels[h].handle; + + delete[] data; + return 1; +} + +void SoundTownsPC98_v2::playSoundEffect(uint8 track, uint8) { + if (!_useFmSfx || !_sfxTrackData) + return; + + _driver->loadSoundEffectData(_sfxTrackData, track); +} + +void SoundTownsPC98_v2::updateVolumeSettings() { + if (!_driver) + return; + + bool mute = false; + if (ConfMan.hasKey("mute")) + mute = ConfMan.getBool("mute"); + + _driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume"))); + _driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume"))); +} + +} // End of namespace Kyra + +#undef EUPHONY_FADEOUT_TICKS |