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Diffstat (limited to 'engines/kyra/sound_lol.cpp')
-rw-r--r--engines/kyra/sound_lol.cpp32
1 files changed, 20 insertions, 12 deletions
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp
index cb9be43b07..48230d025c 100644
--- a/engines/kyra/sound_lol.cpp
+++ b/engines/kyra/sound_lol.cpp
@@ -60,7 +60,7 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
Common::String pattern2 = Common::String::format("%02d", id & 0x4000 ? 0 : _curTlkFile);
if (id & 0x4000) {
- pattern1 = Common::String::format("%03X", id & 0x3fff);
+ pattern1 = Common::String::format("%03X", id & 0x3FFF);
} else if (id < 1000) {
pattern1 = Common::String::format("%03d", id);
} else {
@@ -164,11 +164,19 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) {
if (track == -1 || track >= _ingameSoundListSize)
return;
- volume &= 0xff;
- int16 volIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]);
+ volume &= 0xFF;
+ int16 prIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2 + 1]);
+ uint16 priority = (prIndex > 0) ? (prIndex * volume) >> 8 : -prIndex;
- uint16 vocLevel = (volIndex > 0) ? (volIndex * volume) >> 8 : -volIndex;
- vocLevel = CLIP(volume >> 4, 2, 13) * 7 + 164;
+ static const uint8 volTable1[] = { 223, 159, 95, 47, 15, 0 };
+ static const uint8 volTable2[] = { 255, 191, 127, 63, 30, 0 };
+
+ for (int i = 0; i < 6; i++) {
+ if (volTable1[i] < volume) {
+ volume = volTable2[i];
+ break;
+ }
+ }
int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
@@ -180,7 +188,7 @@ void LoLEngine::snd_playSoundEffect(int track, int volume) {
if (hasVocFile) {
if (_sound->isVoicePresent(_ingameSoundList[vocIndex]))
- _sound->voicePlay(_ingameSoundList[vocIndex], 0, vocLevel & 0xff, true);
+ _sound->voicePlay(_ingameSoundList[vocIndex], 0, volume, priority, true);
} else if (_flags.platform == Common::kPlatformPC) {
if (_sound->getSfxType() == Sound::kMidiMT32)
track = (track < _ingameMT32SoundIndexSize) ? (_ingameMT32SoundIndex[track] - 1) : -1;
@@ -206,8 +214,8 @@ bool LoLEngine::snd_processEnvironmentalSoundEffect(int soundId, int block) {
uint16 cbl = _currentBlock;
for (int i = 3; i > 0; i--) {
- int dir = calcMonsterDirection(cbl & 0x1f, cbl >> 5, block & 0x1f, block >> 5);
- cbl = (cbl + blockShiftTable[dir]) & 0x3ff;
+ int dir = calcMonsterDirection(cbl & 0x1F, cbl >> 5, block & 0x1F, block >> 5);
+ cbl = (cbl + blockShiftTable[dir]) & 0x3FF;
if (cbl != block) {
if (testWallFlag(cbl, 0, 1))
_environmentSfxVol >>= 1;
@@ -239,7 +247,7 @@ void LoLEngine::snd_playQueuedEffects() {
void LoLEngine::snd_loadSoundFile(int track) {
if (_sound->musicEnabled()) {
- if (_flags.platform != Common::kPlatformPC98) {
+ if (_flags.platform == Common::kPlatformPC) {
int t = (track - 250) * 3;
if (_curMusicFileIndex != _musicTrackMap[t] || _curMusicFileExt != (char)_musicTrackMap[t + 1]) {
snd_stopMusic();
@@ -261,12 +269,12 @@ int LoLEngine::snd_playTrack(int track) {
_lastMusicTrack = track;
if (_sound->musicEnabled()) {
- if (_flags.platform == Common::kPlatformPC98) {
- _sound->playTrack(track - 249);
- } else {
+ if (_flags.platform == Common::kPlatformPC) {
snd_loadSoundFile(track);
int t = (track - 250) * 3;
_sound->playTrack(_musicTrackMap[t + 2]);
+ } else {
+ _sound->playTrack(track - 249);
}
}