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Diffstat (limited to 'engines/kyra/sound_towns.cpp')
-rw-r--r--engines/kyra/sound_towns.cpp148
1 files changed, 112 insertions, 36 deletions
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 4b25db33f2..af741a1ebe 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -35,8 +35,8 @@ namespace Kyra {
SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer)
: Sound(vm, mixer), _lastTrack(-1), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0),
- _sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46) {
-
+ _sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
_driver = new TownsEuphonyDriver(_mixer);
}
@@ -46,6 +46,8 @@ SoundTowns::~SoundTowns() {
delete _driver;
delete[] _musicTrackData;
delete[] _sfxFileData;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
}
bool SoundTowns::init() {
@@ -78,11 +80,12 @@ void SoundTowns::playTrack(uint8 track) {
return;
track -= 2;
- const int32 *const tTable = (const int32 *)cdaData();
- int tTableIndex = 3 * track;
+ uint tTableIndex = 3 * track;
+
+ assert(tTableIndex + 2 < res()->cdaTableSize);
- int trackNum = (int)READ_LE_UINT32(&tTable[tTableIndex + 2]);
- int32 loop = (int32)READ_LE_UINT32(&tTable[tTableIndex + 1]);
+ int trackNum = (int)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 2]);
+ int32 loop = (int32)READ_LE_UINT32(&res()->cdaTable[tTableIndex + 1]);
if (track == _lastTrack && _musicEnabled)
return;
@@ -95,7 +98,7 @@ void SoundTowns::playTrack(uint8 track) {
g_system->getAudioCDManager()->updateCD();
_cdaPlaying = true;
} else if (_musicEnabled) {
- playEuphonyTrack(READ_LE_UINT32(&tTable[tTableIndex]), loop);
+ playEuphonyTrack(READ_LE_UINT32(&res()->cdaTable[tTableIndex]), loop);
_cdaPlaying = false;
}
@@ -117,12 +120,32 @@ void SoundTowns::haltTrack() {
_driver->stopParser();
}
+void SoundTowns::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new SoundResourceInfo_Towns(*(SoundResourceInfo_Towns*)info) : 0;
+ }
+}
+
+void SoundTowns::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundTowns::hasSoundFile(uint file) const {
+ if (file < res()->fileListSize)
+ return (res()->fileList[file] != 0);
+ return false;
+}
+
void SoundTowns::loadSoundFile(uint file) {
- if (_sfxFileIndex == file)
+ if (_sfxFileIndex == file || file >= res()->fileListSize)
return;
_sfxFileIndex = file;
delete[] _sfxFileData;
- _sfxFileData = _vm->resource()->fileData(fileListEntry(file), 0);
+ _sfxFileData = _vm->resource()->fileData(res()->fileList[file], 0);
}
void SoundTowns::playSoundEffect(uint8 track, uint8) {
@@ -151,8 +174,8 @@ void SoundTowns::playSoundEffect(uint8 track, uint8) {
}
}
- uint8 *fileBody = _sfxFileData + 0x01b8;
- int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0b) * 4);
+ uint8 *fileBody = _sfxFileData + 0x01B8;
+ int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0B) * 4);
if (offset == -1)
return;
@@ -191,10 +214,10 @@ void SoundTowns::playSoundEffect(uint8 track, uint8) {
sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset);
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2);
- *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)];
+ *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4);
- *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)];
+ *tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xFF)];
}
}
@@ -270,7 +293,7 @@ void SoundTowns::beginFadeOut() {
for (int ii = 0; ii < 6; ii++)
_driver->chanVolume(ii, fadeVolCur[ii]);
for (int ii = 0x40; ii < 0x46; ii++)
- _driver->chanVolume(ii, fadeVolCur[ii - 0x3a]);
+ _driver->chanVolume(ii, fadeVolCur[ii - 0x3A]);
for (int ii = 0; ii < 6; ii++) {
fadeVolCur[ii] -= fadeVolStep[ii];
@@ -367,13 +390,16 @@ void SoundTowns::fadeOutSoundEffects() {
}
SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
- Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0) {
+ Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
}
SoundPC98::~SoundPC98() {
delete[] _musicTrackData;
delete[] _sfxTrackData;
delete _driver;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
}
bool SoundPC98::init() {
@@ -383,8 +409,26 @@ bool SoundPC98::init() {
return reslt;
}
-void SoundPC98::loadSoundFile(uint file) {
- if (!scumm_strnicmp(fileListEntry(0), "INTRO", 5)) {
+void SoundPC98::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new Common::String(((SoundResourceInfo_PC98*)info)->pattern) : 0;
+ }
+}
+
+void SoundPC98::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundPC98::hasSoundFile(uint file) const {
+ return true;
+}
+
+void SoundPC98::loadSoundFile(uint) {
+ if (_currentResourceSet == kMusicIntro) {
delete[] _sfxTrackData;
_sfxTrackData = 0;
@@ -407,14 +451,14 @@ void SoundPC98::loadSoundFile(Common::String file) {
}
void SoundPC98::playTrack(uint8 track) {
- track += extraOffset();
+ track -= 1;
if (track == _lastTrack && _musicEnabled)
return;
beginFadeOut();
- Common::String musicFile = fileListLen() == 1 ? Common::String::format(fileListEntry(0), track) : fileListEntry(track);
+ Common::String musicFile = Common::String::format(resPattern(), track);
delete[] _musicTrackData;
_musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
if (_musicEnabled)
@@ -464,13 +508,16 @@ void SoundPC98::updateVolumeSettings() {
// KYRA 2
SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
- Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false) {
+ Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false), _currentResourceSet(0) {
+ memset(&_resInfo, 0, sizeof(_resInfo));
}
SoundTownsPC98_v2::~SoundTownsPC98_v2() {
delete[] _musicTrackData;
delete[] _sfxTrackData;
delete _driver;
+ for (int i = 0; i < 3; i++)
+ initAudioResourceInfo(i, 0);
}
bool SoundTownsPC98_v2::init() {
@@ -478,7 +525,9 @@ bool SoundTownsPC98_v2::init() {
TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns);
if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
- _vm->checkCD();
+ if (_resInfo[_currentResourceSet])
+ if (_resInfo[_currentResourceSet]->cdaTableSize)
+ _vm->checkCD();
// FIXME: While checking for 'track1.XXX(X)' looks like
// a good idea, we should definitely not be doing this
// here. Basically our filenaming scheme could change
@@ -486,9 +535,9 @@ bool SoundTownsPC98_v2::init() {
// this misses the possibility that we play the tracks
// right off CD. So we should find another way to
// check if we have access to CD audio.
- Resource *res = _vm->resource();
+ Resource *r = _vm->resource();
if (_musicEnabled &&
- (res->exists("track1.mp3") || res->exists("track1.ogg") || res->exists("track1.flac") || res->exists("track1.fla")))
+ (r->exists("track1.mp3") || r->exists("track1.ogg") || r->exists("track1.flac") || r->exists("track1.fla")))
_musicEnabled = 2;
else
_musicEnabled = 1;
@@ -503,6 +552,26 @@ bool SoundTownsPC98_v2::init() {
return reslt;
}
+void SoundTownsPC98_v2::initAudioResourceInfo(int set, void *info) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ delete _resInfo[set];
+ _resInfo[set] = info ? new SoundResourceInfo_TownsPC98V2(*(SoundResourceInfo_TownsPC98V2*)info) : 0;
+ }
+}
+
+void SoundTownsPC98_v2::selectAudioResourceSet(int set) {
+ if (set >= kMusicIntro && set <= kMusicFinale) {
+ if (_resInfo[set])
+ _currentResourceSet = set;
+ }
+}
+
+bool SoundTownsPC98_v2::hasSoundFile(uint file) const {
+ if (file < res()->fileListSize)
+ return (res()->fileList[file] != 0);
+ return false;
+}
+
void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
delete[] _sfxTrackData;
_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
@@ -513,18 +582,14 @@ void SoundTownsPC98_v2::process() {
}
void SoundTownsPC98_v2::playTrack(uint8 track) {
- track += extraOffset();
-
if (track == _lastTrack && _musicEnabled)
return;
- const uint16 *const cdaTracks = (const uint16 *)cdaData();
-
int trackNum = -1;
if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
- for (int i = 0; i < cdaTrackNum(); i++) {
- if (track == (uint8) READ_LE_UINT16(&cdaTracks[i * 2])) {
- trackNum = (int) READ_LE_UINT16(&cdaTracks[i * 2 + 1]) - 1;
+ for (uint i = 0; i < res()->cdaTableSize; i++) {
+ if (track == (uint8) READ_LE_UINT16(&res()->cdaTable[i * 2])) {
+ trackNum = (int) READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
break;
}
}
@@ -532,9 +597,10 @@ void SoundTownsPC98_v2::playTrack(uint8 track) {
beginFadeOut();
- Common::String musicFile = fileListLen() == 1 ? Common::String::format(fileListEntry(0), track) : fileListEntry(track);
+ Common::String musicFile = res()->pattern ? Common::String::format(res()->pattern, track) : (res()->fileList ? res()->fileList[track] : 0);
if (musicFile.empty())
return;
+
delete[] _musicTrackData;
_musicTrackData = _vm->resource()->fileData(musicFile.c_str(), 0);
@@ -569,15 +635,24 @@ void SoundTownsPC98_v2::beginFadeOut() {
haltTrack();
}
-int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8, bool) {
+int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, uint8 priority, bool) {
static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
static const char patternHOF[] = "%s.PCM";
static const char patternLOL[] = "%s.VOC";
int h = 0;
if (_currentSFX) {
- while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h]))
+ while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h].handle))
h++;
+
+ if (h >= kNumChannelHandles) {
+ h = 0;
+ while (h < kNumChannelHandles && _soundChannels[h].priority > priority)
+ ++h;
+ if (h < kNumChannelHandles)
+ voiceStop(&_soundChannels[h].handle);
+ }
+
if (h >= kNumChannelHandles)
return 0;
}
@@ -621,7 +696,7 @@ int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle,
cmd = ~cmd;
} else {
cmd |= 0x80;
- if (cmd == 0xff)
+ if (cmd == 0xFF)
cmd--;
}
if (cmd < 0x80)
@@ -630,9 +705,10 @@ int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle,
}
_currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN);
- _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h], _currentSFX);
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h].handle, _currentSFX, -1, volume);
+ _soundChannels[h].priority = priority;
if (handle)
- *handle = _soundChannels[h];
+ *handle = _soundChannels[h].handle;
delete[] data;
return 1;