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-rw-r--r--engines/kyra/detection_tables.h6
-rw-r--r--engines/kyra/gui.cpp4
-rw-r--r--engines/kyra/gui.h5
-rw-r--r--engines/kyra/gui_lol.cpp21
-rw-r--r--engines/kyra/gui_lol.h2
-rw-r--r--engines/kyra/items_lol.cpp40
-rw-r--r--engines/kyra/kyra_hof.cpp6
-rw-r--r--engines/kyra/kyra_lok.cpp2
-rw-r--r--engines/kyra/kyra_lok.h2
-rw-r--r--engines/kyra/kyra_v1.h50
-rw-r--r--engines/kyra/lol.cpp9
-rw-r--r--engines/kyra/lol.h6
-rw-r--r--engines/kyra/scene_lok.cpp2
-rw-r--r--engines/kyra/scene_mr.cpp4
-rw-r--r--engines/kyra/scene_v1.cpp53
-rw-r--r--engines/kyra/script_lol.cpp53
-rw-r--r--engines/kyra/script_mr.cpp2
-rw-r--r--engines/kyra/sequences_lok.cpp4
-rw-r--r--engines/kyra/sequences_lol.cpp2
-rw-r--r--engines/kyra/sound.cpp137
-rw-r--r--engines/kyra/sound.h58
-rw-r--r--engines/kyra/sound_adlib.cpp528
-rw-r--r--engines/kyra/sound_adlib.h26
-rw-r--r--engines/kyra/sound_lol.cpp4
24 files changed, 533 insertions, 493 deletions
diff --git a/engines/kyra/detection_tables.h b/engines/kyra/detection_tables.h
index 5c1e9df408..ebf7c8eee7 100644
--- a/engines/kyra/detection_tables.h
+++ b/engines/kyra/detection_tables.h
@@ -361,7 +361,7 @@ const KYRAGameDescription adGameDescs[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_CD,
- GUIO1(GUIO_NONE)
+ GUIO0()
},
KYRA1_CD_FLAGS
},
@@ -377,7 +377,7 @@ const KYRAGameDescription adGameDescs[] = {
Common::DE_DEU,
Common::kPlatformMacintosh,
ADGF_CD,
- GUIO1(GUIO_NONE)
+ GUIO0()
},
KYRA1_CD_FLAGS
},
@@ -393,7 +393,7 @@ const KYRAGameDescription adGameDescs[] = {
Common::FR_FRA,
Common::kPlatformMacintosh,
ADGF_CD,
- GUIO1(GUIO_NONE)
+ GUIO0()
},
KYRA1_CD_FLAGS
},
diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp
index 7fd9880dce..27f09b645e 100644
--- a/engines/kyra/gui.cpp
+++ b/engines/kyra/gui.cpp
@@ -388,6 +388,10 @@ void GUI::updateSaveList(bool excludeQuickSaves) {
if (_saveSlots.begin() == _saveSlots.end())
return;
+ sortSaveSlots();
+}
+
+void GUI::sortSaveSlots() {
Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Less<int>());
if (_saveSlots.size() > 2)
Common::sort(_saveSlots.begin()+1, _saveSlots.end(), Common::Greater<int>());
diff --git a/engines/kyra/gui.h b/engines/kyra/gui.h
index 1efbdde394..6e9606f1de 100644
--- a/engines/kyra/gui.h
+++ b/engines/kyra/gui.h
@@ -200,10 +200,15 @@ protected:
void redrawText(const Menu &menu);
void redrawHighlight(const Menu &menu);
+ // The engine expects a list of contiguous savegame indices.
+ // Since ScummVM's savegame indices aren't, we re-index them.
+ // The integers stored in _saveSlots are ScummVM savegame indices.
Common::Array<int> _saveSlots;
void updateSaveList(bool excludeQuickSaves = false);
int getNextSavegameSlot();
+ virtual void sortSaveSlots();
+
uint32 _lastScreenUpdate;
Common::KeyState _keyPressed;
void checkTextfieldInput();
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 3ab52b9940..5bef3cd5b5 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -184,7 +184,7 @@ void LoLEngine::gui_displayCharInventory(int charNum) {
static const uint16 statusFlags[] = { 0x0080, 0x0000, 0x1000, 0x0002, 0x100, 0x0001, 0x0000, 0x0000 };
- memset(_charStatusFlags, 0xffff, sizeof(_charStatusFlags));
+ memset(_charStatusFlags, 0xFF, sizeof(_charStatusFlags));
int x = 0;
int32 c = 0;
@@ -2572,11 +2572,11 @@ void GUI_LoL::setupSaveMenuSlots(Menu &menu, int num) {
slotOffs = 1;
}
- int saveSlotMaxLen = ((_screen->getScreenDim(8))->w << 3) - _screen->getCharWidth('W');
-
+ int saveSlotMaxLen = ((_screen->getScreenDim(8))->w << 3) - _screen->getCharWidth('W');
+
for (int i = startSlot; i < num && _savegameOffset + i - slotOffs < _savegameListSize; ++i) {
- if (_savegameList[_saveSlots[i + _savegameOffset - slotOffs]]) {
- Common::strlcpy(s, _savegameList[_saveSlots[i + _savegameOffset - slotOffs]], 80);
+ if (_savegameList[i + _savegameOffset - slotOffs]) {
+ Common::strlcpy(s, _savegameList[i + _savegameOffset - slotOffs], 80);
// Trim long GMM save descriptions to fit our save slots
int fC = _screen->getTextWidth(s);
@@ -2618,15 +2618,13 @@ void GUI_LoL::updateSavegameList() {
_savegameListSize = _saveSlots.size();
if (_savegameListSize) {
- Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
-
LoLEngine::SaveHeader header;
Common::InSaveFile *in;
_savegameList = new char *[_savegameListSize];
for (int i = 0; i < _savegameListSize; i++) {
- in = _vm->openSaveForReading(_vm->getSavegameFilename(i), header);
+ in = _vm->openSaveForReading(_vm->getSavegameFilename(_saveSlots[i]), header);
if (in) {
_savegameList[i] = new char[header.description.size() + 1];
Common::strlcpy(_savegameList[i], header.description.c_str(), header.description.size() + 1);
@@ -2634,15 +2632,18 @@ void GUI_LoL::updateSavegameList() {
delete in;
} else {
_savegameList[i] = 0;
- error("GUI_LoL::updateSavegameList(): Unexpected missing save file for slot: %d.", i);
+ warning("GUI_LoL::updateSavegameList(): Unexpected missing save file for slot: %d.", _saveSlots[i]);
}
}
-
} else {
_savegameList = 0;
}
}
+void GUI_LoL::sortSaveSlots() {
+ Common::sort(_saveSlots.begin(), _saveSlots.end(), Common::Greater<int>());
+}
+
void GUI_LoL::printMenuText(const char *str, int x, int y, uint8 c0, uint8 c1, uint8 flags) {
_screen->fprintString("%s", x, y, c0, c1, _vm->gameFlags().use16ColorMode ? (flags & 3) : flags , str);
}
diff --git a/engines/kyra/gui_lol.h b/engines/kyra/gui_lol.h
index 0686926534..af487402f6 100644
--- a/engines/kyra/gui_lol.h
+++ b/engines/kyra/gui_lol.h
@@ -175,6 +175,8 @@ private:
char **_savegameList;
int _savegameListSize;
bool _savegameListUpdateNeeded;
+
+ virtual void sortSaveSlots();
};
} // End of namespace Kyra
diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp
index 7e9ae439fc..0d6e99a696 100644
--- a/engines/kyra/items_lol.cpp
+++ b/engines/kyra/items_lol.cpp
@@ -127,14 +127,8 @@ Item LoLEngine::makeItem(int itemType, int curFrame, int flags) {
continue;
bool t = false;
- Item ii = i;
- while (ii && !t) {
- t = testUnkItemFlags(ii);
- if (t)
- break;
- else
- ii = _itemsInPlay[ii - 1].nextAssignedObject;
- }
+ for (Item ii = i; ii && !t; ii = _itemsInPlay[ii].nextAssignedObject)
+ t = isItemMoveable(ii);
if (t) {
cnt = diff;
@@ -144,24 +138,20 @@ Item LoLEngine::makeItem(int itemType, int curFrame, int flags) {
Item slot = i;
if (cnt) {
- slot = r;
- if (testUnkItemFlags(r)) {
+ slot = 0;
+ if (isItemMoveable(r)) {
if (_itemsInPlay[r].nextAssignedObject)
_itemsInPlay[_itemsInPlay[r].nextAssignedObject].level = _itemsInPlay[r].level;
deleteItem(r);
slot = r;
} else {
- uint16 ii = _itemsInPlay[slot].nextAssignedObject;
- while (ii) {
- if (testUnkItemFlags(ii)) {
- _itemsInPlay[slot].nextAssignedObject = _itemsInPlay[ii].nextAssignedObject;
- deleteItem(ii);
- slot = ii;
- break;
- } else {
- slot = ii;
- }
- ii = _itemsInPlay[slot].nextAssignedObject;
+ for (uint16 ii = _itemsInPlay[r].nextAssignedObject; ii; ii = _itemsInPlay[ii].nextAssignedObject) {
+ if (!isItemMoveable(ii))
+ continue;
+ _itemsInPlay[r].nextAssignedObject = _itemsInPlay[ii].nextAssignedObject;
+ deleteItem(ii);
+ slot = ii;
+ break;
}
}
}
@@ -219,7 +209,7 @@ bool LoLEngine::addItemToInventory(Item itemIndex) {
return true;
}
-bool LoLEngine::testUnkItemFlags(Item itemIndex) {
+bool LoLEngine::isItemMoveable(Item itemIndex) {
if (!(_itemsInPlay[itemIndex].shpCurFrame_flg & 0x4000))
return false;
@@ -304,7 +294,7 @@ bool LoLEngine::itemEquipped(int charNum, uint16 itemType) {
return false;
}
-void LoLEngine::setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight, int b) {
+void LoLEngine::setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight, int moveable) {
if (!flyingHeight) {
x = (x & 0xffc0) | 0x40;
y = (y & 0xffc0) | 0x40;
@@ -316,7 +306,7 @@ void LoLEngine::setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight,
_itemsInPlay[item].block = block;
_itemsInPlay[item].flyingHeight = flyingHeight;
- if (b)
+ if (moveable)
_itemsInPlay[item].shpCurFrame_flg |= 0x4000;
else
_itemsInPlay[item].shpCurFrame_flg &= 0xbfff;
@@ -325,7 +315,7 @@ void LoLEngine::setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight,
assignItemToBlock(&_levelBlockProperties[block].assignedObjects, item);
reassignDrawObjects(_currentDirection, item, &_levelBlockProperties[block], false);
- if (b)
+ if (moveable)
runLevelScriptCustom(block, 0x80, -1, item, 0, 0);
checkSceneUpdateNeed(block);
diff --git a/engines/kyra/kyra_hof.cpp b/engines/kyra/kyra_hof.cpp
index 4497ab8019..e91f3ba6fc 100644
--- a/engines/kyra/kyra_hof.cpp
+++ b/engines/kyra/kyra_hof.cpp
@@ -1083,7 +1083,7 @@ void KyraEngine_HoF::loadNPCScript() {
#pragma mark -
void KyraEngine_HoF::resetScaleTable() {
- Common::set_to(_scaleTable, ARRAYEND(_scaleTable), 0x100);
+ Common::fill(_scaleTable, ARRAYEND(_scaleTable), 0x100);
}
void KyraEngine_HoF::setScaleTableItem(int item, int data) {
@@ -1473,7 +1473,7 @@ void KyraEngine_HoF::snd_playVoiceFile(int id) {
char vocFile[9];
assert(id >= 0 && id <= 9999999);
sprintf(vocFile, "%07d", id);
- if (_sound->voiceFileIsPresent(vocFile)) {
+ if (_sound->isVoicePresent(vocFile)) {
snd_stopVoice();
while (!_sound->voicePlay(vocFile, &_speechHandle)) {
@@ -1673,7 +1673,7 @@ void KyraEngine_HoF::setCauldronState(uint8 state, bool paletteFade) {
}
void KyraEngine_HoF::clearCauldronTable() {
- Common::set_to(_cauldronTable, ARRAYEND(_cauldronTable), -1);
+ Common::fill(_cauldronTable, ARRAYEND(_cauldronTable), -1);
}
void KyraEngine_HoF::addFrontCauldronTable(int item) {
diff --git a/engines/kyra/kyra_lok.cpp b/engines/kyra/kyra_lok.cpp
index 27d0849e5f..601ae8f10c 100644
--- a/engines/kyra/kyra_lok.cpp
+++ b/engines/kyra/kyra_lok.cpp
@@ -254,7 +254,7 @@ Common::Error KyraEngine_LoK::init() {
_poisonDeathCounter = 0;
memset(_itemHtDat, 0, sizeof(_itemHtDat));
- memset(_exitList, 0xFFFF, sizeof(_exitList));
+ memset(_exitList, 0xFF, sizeof(_exitList));
_exitListPtr = 0;
_pathfinderFlag = _pathfinderFlag2 = 0;
_lastFindWayRet = 0;
diff --git a/engines/kyra/kyra_lok.h b/engines/kyra/kyra_lok.h
index 57e6bd39ab..db70d193ff 100644
--- a/engines/kyra/kyra_lok.h
+++ b/engines/kyra/kyra_lok.h
@@ -416,7 +416,7 @@ protected:
Movie *_movieObjects[10];
- uint16 _entranceMouseCursorTracks[8];
+ uint16 _entranceMouseCursorTracks[5];
uint16 _walkBlockNorth;
uint16 _walkBlockEast;
uint16 _walkBlockSouth;
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index 584176e08c..5a9feb0054 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -52,14 +52,16 @@ class KyraMetaEngine;
*
* Status of this engine:
*
- * The KYRA engine supports all three Kyrandia games by Westwood. It also supports Westwood's
- * Lands of Lore. There are various platform ports of the different games, almost all of them are
- * fully supported. Only the Macintosh port of Kyrandia 1 makes a difference here, which lacks
- * support for sound effects and music.
+ * The KYRA engine supports all three Kyrandia games by Westwood. It also
+ * supports Westwood's Lands of Lore. There are various platform ports of
+ * the different games, almost all of them are fully supported. Only the
+ * Macintosh port of Kyrandia 1 makes a difference here, which lacks support
+ * for sound effects and music.
*
- * The different translations of the games are mostly supported, since every translation
- * requires some work for kyra.dat for example, it is almost impossible to support translations,
- * without owning them. There a currently a few reported unsupported translations:
+ * The different translations of the games are mostly supported, since every
+ * translation requires some work for kyra.dat for example, it is almost
+ * impossible to support translations, without owning them. There a currently
+ * a few reported unsupported translations:
*
* - Official translations
* None known.
@@ -69,24 +71,30 @@ class KyraMetaEngine;
* Kyrandia 1 Korean (feature request #1758252 "KYRA1: Add support for Korean/DOS version")
* Kyrandia 2 Polish (feature request #2146192 "KYRA2: Add support for Polish floppy version")
* - Fan translations:
- * Kyrandia 1 Russian (no feature request)
- * Kyrandia 2 Russian (no feature request)
* Kyrandia 3 Russian (feature request #2812792 "Kyrandia3 Russian")
*
- * The engine is maintained by _athrxx.
+ * The primary maintainer for the engine is LordHoto, although some parts are
+ * maintained by _athrxx. If you have questions about parts of the code, the
+ * following rough description might help in determining who you should ask:
+ * _athrxx is the maintainer for the Lands of Lore subengine, he also
+ * maintains most of the FM-TOWNS and PC98 specific code (especially the sound
+ * code, also some ingame code) and the Kyrandia 2 sequence player code.
+ * LordHoto is responsible for the rest of the codebase, he also worked on the
+ * graphics output for 16 color PC98 games.
*
- * Other people who worked on this engine include cyx, who initially started to work on Kyrandia 1
- * support, vinterstum, who did various things for Kyrandia 1 and started to work on the Kyrandia 2
- * sequence player code and also on the TIM script code, and eriktorbjorn, who helped out naming
- * our AdLib player code and also contributed a work around for a music bug in the "Pool of Sorrow"
- * scene of Kyrandia 1, which is also present in the original. LordHoto worked on Kyrandia 1 to 3
- * support and graphics output for 16 color PC98 games and was a maintainer of the Kyrandia part.
- * All mentioned developers are not actively working on KYRA anymore.
+ * Other people who worked on this engine include cyx, who initially started
+ * to work on Kyrandia 1 support. Vinterstum, who did various things for
+ * Kyrandia 1 and started to work on the Kyrandia 2 sequence player code and
+ * also on the TIM script code. Eriktorbjorn, who helped out naming our AdLib
+ * player code and also contributed a work around for a music bug in the
+ * "Pool of Sorrow" scene of Kyrandia 1, which is also present in the original.
+ * He also contributed the VQA player for Kyrandia 3.
*
- * The engine is mostly finished code wise. A possible remaining task is proper refactoring,
- * which might help in reducing binary size and along with it runtime memory use, but of course
- * might lead to regressions (since the current code makes no problems on our low end ports, it
- * is pretty minor priority though, since the benefit would be mostly nicer code). The biggest
+ * The engine is mostly finished code wise. A possible remaining task is
+ * proper refactoring, which might help in reducing binary size and along with
+ * it runtime memory use, but of course might lead to regressions (since the
+ * current code makes no problems on our low end ports, it is pretty minor
+ * priority though, since the benefit would be mostly nicer code). The biggest
* task left is the kyra.dat handling.
*
* Games using this engine:
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index f64e4f85f2..aed8f5c965 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -963,7 +963,7 @@ void LoLEngine::startupNew() {
_availableSpells[0] = 0;
setupScreenDims();
- memset(_globalScriptVars2, 0x100, 8);
+ Common::fill(_globalScriptVars2, ARRAYEND(_globalScriptVars2), 0x100);
static const int selectIds[] = { -9, -1, -8, -5 };
assert(_charSelection >= 0);
@@ -1060,6 +1060,10 @@ void LoLEngine::writeSettings() {
void LoLEngine::readSettings() {
_monsterDifficulty = ConfMan.getInt("monster_difficulty");
+ if (_monsterDifficulty < 0 || _monsterDifficulty > 2) {
+ _monsterDifficulty = CLIP(_monsterDifficulty, 0, 2);
+ warning("LoLEngine: Config file contains invalid difficulty setting.");
+ }
_smoothScrollingEnabled = ConfMan.getBool("smooth_scrolling");
_floatingCursorsEnabled = ConfMan.getBool("floating_cursors");
@@ -1989,8 +1993,7 @@ int LoLEngine::playCharacterScriptChat(int charId, int mode, int restorePortrait
stopPortraitSpeechAnim();
if (charId < 0) {
- charId = ch = (_rnd.getRandomNumber(0x7fff) * countActiveCharacters()) / 0x8000;
- ch = _rnd.getRandomNumber(countActiveCharacters() - 1);
+ charId = ch = _rnd.getRandomNumber(countActiveCharacters() - 1);
} else if (charId > 0) {
int i = 0;
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index 54f043fecf..eb2f6cf2d7 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -763,7 +763,7 @@ private:
int olol_distanceAttack(EMCState *script);
int olol_removeCharacterEffects(EMCState *script);
int olol_checkInventoryFull(EMCState *script);
- int olol_objectLeavesLevel(EMCState *script);
+ int olol_moveBlockObjects(EMCState *script);
int olol_addSpellToScroll(EMCState *script);
int olol_playDialogueText(EMCState *script);
int olol_playDialogueTalkText(EMCState *script);
@@ -1210,14 +1210,14 @@ private:
Item makeItem(int itemType, int curFrame, int flags);
void placeMoveLevelItem(Item itemIndex, int level, int block, int xOffs, int yOffs, int flyingHeight);
bool addItemToInventory(Item itemIndex);
- bool testUnkItemFlags(Item itemIndex);
+ bool isItemMoveable(Item itemIndex);
void deleteItem(Item itemIndex);
ItemInPlay *findObject(uint16 index);
void runItemScript(int charNum, Item item, int flags, int next, int reg4);
void setHandItem(Item itemIndex);
bool itemEquipped(int charNum, uint16 itemType);
- void setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight, int b);
+ void setItemPosition(Item item, uint16 x, uint16 y, int flyingHeight, int moveable);
void removeLevelItem(Item item, int block);
bool launchObject(int objectType, Item item, int startX, int startY, int flyingHeight, int direction, int, int attackerId, int c);
void endObjectFlight(FlyingObject *t, int x, int y, int collisionObject);
diff --git a/engines/kyra/scene_lok.cpp b/engines/kyra/scene_lok.cpp
index a926f8493f..ab1670ea6e 100644
--- a/engines/kyra/scene_lok.cpp
+++ b/engines/kyra/scene_lok.cpp
@@ -131,7 +131,7 @@ void KyraEngine_LoK::enterNewScene(int sceneId, int facing, int unk1, int unk2,
_emc->run(&_scriptClick);
}
- memset(_entranceMouseCursorTracks, 0xFFFF, sizeof(uint16)*4);
+ memset(_entranceMouseCursorTracks, 0xFF, sizeof(_entranceMouseCursorTracks));
_currentCharacter->sceneId = sceneId;
assert(sceneId < _roomTableSize);
diff --git a/engines/kyra/scene_mr.cpp b/engines/kyra/scene_mr.cpp
index 74d2e89e6e..d6df523f82 100644
--- a/engines/kyra/scene_mr.cpp
+++ b/engines/kyra/scene_mr.cpp
@@ -83,7 +83,7 @@ void KyraEngine_MR::enterNewScene(uint16 sceneId, int facing, int unk1, int unk2
}
_specialExitCount = 0;
- Common::set_to(_specialExitTable, ARRAYEND(_specialExitTable), 0xFFFF);
+ Common::fill(_specialExitTable, ARRAYEND(_specialExitTable), 0xFFFF);
_mainCharacter.sceneId = sceneId;
_sceneList[sceneId].flags &= ~1;
@@ -388,7 +388,7 @@ void KyraEngine_MR::initSceneScript(int unk1) {
strcat(filename, ".CPS");
_screen->loadBitmap(filename, 3, 3, 0);
- Common::set_to(_specialSceneScriptState, ARRAYEND(_specialSceneScriptState), false);
+ Common::fill(_specialSceneScriptState, ARRAYEND(_specialSceneScriptState), false);
_sceneEnterX1 = 160;
_sceneEnterY1 = 0;
_sceneEnterX2 = 296;
diff --git a/engines/kyra/scene_v1.cpp b/engines/kyra/scene_v1.cpp
index 5319d4e657..bc90f49002 100644
--- a/engines/kyra/scene_v1.cpp
+++ b/engines/kyra/scene_v1.cpp
@@ -277,7 +277,7 @@ void KyraEngine_v1::changePosTowardsFacing(int &x, int &y, int facing) {
}
int KyraEngine_v1::getMoveTableSize(int *moveTable) {
- int retValue = 0;
+ int tableSize = 0;
if (moveTable[0] == 8)
return 0;
@@ -298,11 +298,11 @@ int KyraEngine_v1::getMoveTableSize(int *moveTable) {
int *oldPosition = moveTable;
int *tempPosition = moveTable;
int *curPosition = moveTable + 1;
- retValue = 1;
+ tableSize = 1;
while (*curPosition != 8) {
if (*oldPosition == facingTable[*curPosition]) {
- retValue -= 2;
+ tableSize -= 2;
*oldPosition = 9;
*curPosition = 9;
@@ -313,7 +313,7 @@ int KyraEngine_v1::getMoveTableSize(int *moveTable) {
}
if (tempPosition == moveTable && *tempPosition == 9) {
- while (*tempPosition != 8 && *tempPosition == 9)
+ while (*tempPosition == 9)
++tempPosition;
if (*tempPosition == 8)
@@ -321,53 +321,40 @@ int KyraEngine_v1::getMoveTableSize(int *moveTable) {
}
oldPosition = tempPosition;
- curPosition = oldPosition+1;
+ curPosition = oldPosition + 1;
- while (*curPosition != 8 && *curPosition == 9)
+ while (*curPosition == 9)
++curPosition;
-
- continue;
- }
-
- if (unkTable[*curPosition+((*oldPosition)*8)] != -1) {
- --retValue;
- *oldPosition = unkTable[*curPosition+((*oldPosition)*8)];
+ } else if (unkTable[*curPosition + *oldPosition * 8] != -1) {
+ --tableSize;
+ *oldPosition = unkTable[*curPosition + *oldPosition * 8];
*curPosition = 9;
if (tempPosition != oldPosition) {
curPosition = oldPosition;
oldPosition = tempPosition;
- while (true) {
- if (tempPosition == moveTable)
- break;
-
+ while (tempPosition != moveTable) {
--tempPosition;
if (*tempPosition != 9)
break;
-
}
} else {
- while (true) {
+ do {
++curPosition;
- if (*curPosition != 9)
- break;
- }
+ } while (*curPosition == 9);
}
- continue;
- }
-
- tempPosition = oldPosition;
- oldPosition = curPosition;
- ++retValue;
+ } else {
+ tempPosition = oldPosition;
+ oldPosition = curPosition;
+ ++tableSize;
- while (true) {
- ++curPosition;
- if (*curPosition != 9)
- break;
+ do {
+ ++curPosition;
+ } while (*curPosition == 9);
}
}
- return retValue;
+ return tableSize;
}
} // End of namespace Kyra
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp
index b4b8f00022..d8ba32ce09 100644
--- a/engines/kyra/script_lol.cpp
+++ b/engines/kyra/script_lol.cpp
@@ -124,7 +124,7 @@ int LoLEngine::olol_setWallType(EMCState *script) {
int LoLEngine::olol_getWallType(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_getWallType(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
- return _levelBlockProperties[stackPos(0)].walls[stackPos(1) & 3];
+ return (int8)_levelBlockProperties[stackPos(0)].walls[stackPos(1) & 3];
}
int LoLEngine::olol_drawScene(EMCState *script) {
@@ -286,13 +286,13 @@ int LoLEngine::olol_makeItem(EMCState *script) {
}
int LoLEngine::olol_placeMoveLevelItem(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setItemProperty(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_placeMoveLevelItem(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
placeMoveLevelItem(stackPos(0), stackPos(1), stackPos(2), stackPos(3) & 0xff, stackPos(4) & 0xff, stackPos(5));
return 1;
}
int LoLEngine::olol_createLevelItem(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setItemProperty(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_createLevelItem(%p) (%d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7));
int item = makeItem(stackPos(0), stackPos(1), stackPos(2));
if (item == -1)
return item;
@@ -676,6 +676,8 @@ int LoLEngine::olol_getGlobalVar(EMCState *script) {
return _drainMagic;
case 13:
return getVolume(kVolumeSpeech) - 2;
+ case 14:
+ return _tim->_abortFlag;
default:
break;
}
@@ -842,7 +844,7 @@ int LoLEngine::olol_initMonster(EMCState *script) {
l->direction = l->facing << 1;
l->hitPoints = (l->properties->hitPoints * _monsterModifiers[_monsterDifficulty]) >> 8;
- if (_currentLevel == 12 && l->type == 2)
+ if (_currentLevel != 12 || l->type != 2)
l->hitPoints = (l->hitPoints * (rollDice(1, 128) + 192)) >> 8;
l->numDistAttacks = l->properties->numDistAttacks;
@@ -859,7 +861,7 @@ int LoLEngine::olol_initMonster(EMCState *script) {
l->destDirection = l->direction;
for (int ii = 0; ii < 4; ii++)
- l->equipmentShapes[ii] = stackPos(7 + ii);
+ l->equipmentShapes[ii] = stackPos(7 + ii) & 0xff;
checkSceneUpdateNeed(l->block);
return i;
@@ -1538,12 +1540,12 @@ int LoLEngine::olol_checkInventoryFull(EMCState *script) {
return 1;
}
-int LoLEngine::olol_objectLeavesLevel(EMCState *script) {
- debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_objectLeavesLevel(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
+int LoLEngine::olol_moveBlockObjects(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_moveBlockObjects(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
int o = _levelBlockProperties[stackPos(0)].assignedObjects;
int res = 0;
int level = stackPos(2);
- int block = stackPos(1);
+ int destBlock = stackPos(1);
int runScript = stackPos(4);
int includeMonsters = stackPos(3);
int includeItems = stackPos(5);
@@ -1551,9 +1553,9 @@ int LoLEngine::olol_objectLeavesLevel(EMCState *script) {
// WORKAROUND for script bug
// Items would vanish when thrown towards the stairs
// in white tower level 3.
- if (_currentLevel == 21 && level == 21 && block == 0x3e0) {
+ if (_currentLevel == 21 && level == 21 && destBlock == 0x3e0) {
level = 20;
- block = 0x0247;
+ destBlock = 0x0247;
}
while (o) {
@@ -1577,15 +1579,13 @@ int LoLEngine::olol_objectLeavesLevel(EMCState *script) {
if (!(_itemsInPlay[l].shpCurFrame_flg & 0x4000) || !includeItems)
continue;
- placeMoveLevelItem(l, level, block, _itemsInPlay[l].x & 0xff, _itemsInPlay[l].y & 0xff, _itemsInPlay[l].flyingHeight);
+ placeMoveLevelItem(l, level, destBlock, _itemsInPlay[l].x & 0xff, _itemsInPlay[l].y & 0xff, _itemsInPlay[l].flyingHeight);
+ res = 1;
- if (!runScript || level != _currentLevel) {
- res = 1;
- continue;
- }
+ if (!runScript || level != _currentLevel)
+ continue;
- runLevelScriptCustom(block, 0x80, -1, l, 0, 0);
- res = 1;
+ runLevelScriptCustom(destBlock, 0x80, -1, l, 0, 0);
}
}
@@ -2056,17 +2056,16 @@ int LoLEngine::olol_changeItemTypeOrFlag(EMCState *script) {
return 0;
ItemInPlay *i = &_itemsInPlay[stackPos(0)];
- int r = stackPos(2) & 0x1fff;
+ int16 val = stackPos(2);
- if (stackPos(1) == 4) {
- i->itemPropertyIndex = r;
- return r;
- } else if (stackPos(1) == 15) {
- i->shpCurFrame_flg = (i->shpCurFrame_flg & 0xe000) | r;
- return r;
- }
+ if (stackPos(1) == 4)
+ i->itemPropertyIndex = val;
+ else if (stackPos(1) == 15)
+ i->shpCurFrame_flg = (i->shpCurFrame_flg & 0xe000) | (val & 0x1fff);
+ else
+ val = -1;
- return -1;
+ return val;
}
int LoLEngine::olol_placeInventoryItemInHand(EMCState *script) {
@@ -2881,7 +2880,7 @@ void LoLEngine::setupOpcodeTable() {
// 0x74
Opcode(olol_checkInventoryFull);
- Opcode(olol_objectLeavesLevel);
+ Opcode(olol_moveBlockObjects);
OpcodeUnImpl();
OpcodeUnImpl();
diff --git a/engines/kyra/script_mr.cpp b/engines/kyra/script_mr.cpp
index 8ab094ac0c..afe11aba02 100644
--- a/engines/kyra/script_mr.cpp
+++ b/engines/kyra/script_mr.cpp
@@ -405,7 +405,7 @@ int KyraEngine_MR::o3_updateConversations(EMCState *script) {
}
int convs[4];
- Common::set_to(convs, convs+4, -1);
+ Common::fill(convs, convs+4, -1);
if (_currentChapter == 1) {
switch (_mainCharacter.dlgIndex) {
diff --git a/engines/kyra/sequences_lok.cpp b/engines/kyra/sequences_lok.cpp
index 2de0565a74..99ae2ad7b3 100644
--- a/engines/kyra/sequences_lok.cpp
+++ b/engines/kyra/sequences_lok.cpp
@@ -1322,7 +1322,7 @@ void KyraEngine_LoK::seq_playCredits() {
_screen->copyRegion(0, 32, 0, 32, 320, 128, 4, 2, Screen::CR_NO_P_CHECK);
bottom = 0;
- for (CreditsLineList::iterator it = lines.begin(); it != lines.end(); ++it) {
+ for (CreditsLineList::iterator it = lines.begin(); it != lines.end();) {
if (it->y < 0) {
it = lines.erase(it);
continue;
@@ -1338,6 +1338,8 @@ void KyraEngine_LoK::seq_playCredits() {
it->y--;
if (it->y > bottom)
bottom = it->y;
+
+ ++it;
}
_screen->copyRegion(0, 32, 0, 32, 320, 128, 2, 0, Screen::CR_NO_P_CHECK);
diff --git a/engines/kyra/sequences_lol.cpp b/engines/kyra/sequences_lol.cpp
index 83d525d400..01db92c225 100644
--- a/engines/kyra/sequences_lol.cpp
+++ b/engines/kyra/sequences_lol.cpp
@@ -788,7 +788,7 @@ void HistoryPlayer::play() {
for (; voiceFilename[3] <= '9' && !_vm->shouldQuit() && !_vm->skipFlag(); ++voiceFilename[3], voiceFilename[4] = 'a') {
while (!_vm->shouldQuit() && !_vm->skipFlag()) {
- if (!sound->voiceFileIsPresent(voiceFilename))
+ if (!sound->isVoicePresent(voiceFilename))
break;
if (data[part * 15] == voiceFilename[3] && data[part * 15 + 1] == voiceFilename[4]) {
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 0e83c1cb1f..a1af1ad6f8 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -43,25 +43,30 @@ Sound::Sound(KyraEngine_v1 *vm, Audio::Mixer *mixer)
Sound::~Sound() {
}
-bool Sound::voiceFileIsPresent(const char *file) {
- for (int i = 0; _supportedCodecs[i].fileext; ++i) {
- Common::String f = file;
- f += _supportedCodecs[i].fileext;
- if (_vm->resource()->getFileSize(f.c_str()) > 0)
- return true;
- }
+Sound::kType Sound::getSfxType() const {
+ return getMusicType();
+}
+void Sound::setSoundList(const AudioDataStruct *list) {
+ _soundDataList = list;
+}
+
+bool Sound::hasSoundFile(uint file) const {
+ return (fileListEntry(file) != 0);
+}
+
+bool Sound::isPlaying() const {
return false;
}
-bool Sound::isVoicePresent(const char *file) {
- char filenamebuffer[25];
+bool Sound::isVoicePresent(const char *file) const {
+ Common::String filename;
for (int i = 0; _supportedCodecs[i].fileext; ++i) {
- strcpy(filenamebuffer, file);
- strcat(filenamebuffer, _supportedCodecs[i].fileext);
+ filename = file;
+ filename += _supportedCodecs[i].fileext;
- if (_vm->resource()->exists(filenamebuffer))
+ if (_vm->resource()->exists(filename.c_str()))
return true;
}
@@ -80,15 +85,15 @@ int32 Sound::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volum
return playTime;
}
-Audio::SeekableAudioStream *Sound::getVoiceStream(const char *file) {
- char filenamebuffer[25];
+Audio::SeekableAudioStream *Sound::getVoiceStream(const char *file) const {
+ Common::String filename;
Audio::SeekableAudioStream *audioStream = 0;
for (int i = 0; _supportedCodecs[i].fileext; ++i) {
- strcpy(filenamebuffer, file);
- strcat(filenamebuffer, _supportedCodecs[i].fileext);
+ filename = file;
+ filename += _supportedCodecs[i].fileext;
- Common::SeekableReadStream *stream = _vm->resource()->createReadStream(filenamebuffer);
+ Common::SeekableReadStream *stream = _vm->resource()->createReadStream(filename);
if (!stream)
continue;
@@ -136,7 +141,7 @@ void Sound::voiceStop(const Audio::SoundHandle *handle) {
}
}
-bool Sound::voiceIsPlaying(const Audio::SoundHandle *handle) {
+bool Sound::voiceIsPlaying(const Audio::SoundHandle *handle) const {
if (!handle) {
for (int h = 0; h < kNumChannelHandles; ++h) {
if (_mixer->isSoundHandleActive(_soundChannels[h]))
@@ -149,7 +154,7 @@ bool Sound::voiceIsPlaying(const Audio::SoundHandle *handle) {
return false;
}
-bool Sound::allVoiceChannelsPlaying() {
+bool Sound::allVoiceChannelsPlaying() const {
for (int i = 0; i < kNumChannelHandles; ++i)
if (!_mixer->isSoundHandleActive(_soundChannels[i]))
return false;
@@ -158,6 +163,91 @@ bool Sound::allVoiceChannelsPlaying() {
#pragma mark -
+MixedSoundDriver::MixedSoundDriver(KyraEngine_v1 *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx)
+ : Sound(vm, mixer), _music(music), _sfx(sfx) {
+}
+
+MixedSoundDriver::~MixedSoundDriver() {
+ delete _music;
+ delete _sfx;
+}
+
+Sound::kType MixedSoundDriver::getMusicType() const {
+ return _music->getMusicType();
+}
+
+Sound::kType MixedSoundDriver::getSfxType() const {
+ return _sfx->getSfxType();
+}
+
+bool MixedSoundDriver::init() {
+ return (_music->init() && _sfx->init());
+}
+
+void MixedSoundDriver::process() {
+ _music->process();
+ _sfx->process();
+}
+
+void MixedSoundDriver::updateVolumeSettings() {
+ _music->updateVolumeSettings();
+ _sfx->updateVolumeSettings();
+}
+
+void MixedSoundDriver::setSoundList(const AudioDataStruct *list) {
+ _music->setSoundList(list);
+ _sfx->setSoundList(list);
+}
+
+bool MixedSoundDriver::hasSoundFile(uint file) const {
+ return _music->hasSoundFile(file) && _sfx->hasSoundFile(file);
+}
+
+void MixedSoundDriver::loadSoundFile(uint file) {
+ _music->loadSoundFile(file);
+ _sfx->loadSoundFile(file);
+}
+
+void MixedSoundDriver::loadSoundFile(Common::String file) {
+ _music->loadSoundFile(file);
+ _sfx->loadSoundFile(file);
+}
+
+void MixedSoundDriver::loadSfxFile(Common::String file) {
+ _sfx->loadSoundFile(file);
+}
+
+void MixedSoundDriver::playTrack(uint8 track) {
+ _music->playTrack(track);
+}
+
+void MixedSoundDriver::haltTrack() {
+ _music->haltTrack();
+}
+
+bool MixedSoundDriver::isPlaying() const {
+ return _music->isPlaying() | _sfx->isPlaying();
+}
+
+void MixedSoundDriver::playSoundEffect(uint8 track) {
+ _sfx->playSoundEffect(track);
+}
+
+void MixedSoundDriver::stopAllSoundEffects() {
+ _sfx->stopAllSoundEffects();
+}
+
+void MixedSoundDriver::beginFadeOut() {
+ _music->beginFadeOut();
+}
+
+void MixedSoundDriver::pause(bool paused) {
+ _music->pause(paused);
+ _sfx->pause(paused);
+}
+
+#pragma mark -
+
void KyraEngine_v1::snd_playTheme(int file, int track) {
if (_curMusicTheme == file)
return;
@@ -244,16 +334,7 @@ namespace {
// A simple wrapper to create VOC streams the way like creating MP3, OGG/Vorbis and FLAC streams.
// Possible TODO: Think of making this complete and moving it to sound/voc.cpp ?
Audio::SeekableAudioStream *makeVOCStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse) {
-
-#ifdef STREAM_AUDIO_FROM_DISK
Audio::SeekableAudioStream *as = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, disposeAfterUse);
-#else
- Audio::SeekableAudioStream *as = Audio::makeVOCStream(stream, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
-
- if (disposeAfterUse)
- delete stream;
-#endif
-
return as;
}
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index c3c32331be..f3de56520e 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -58,7 +58,7 @@ public:
};
virtual kType getMusicType() const = 0;
- virtual kType getSfxType() const { return getMusicType(); }
+ virtual kType getSfxType() const;
/**
* Initializes the output device.
@@ -83,7 +83,7 @@ public:
*
* @param list soundfile list
*/
- virtual void setSoundList(const AudioDataStruct *list) { _soundDataList = list; }
+ virtual void setSoundList(const AudioDataStruct *list);
/**
* Checks if a given sound file is present.
@@ -91,7 +91,7 @@ public:
* @param track track number
* @return true if available, false otherwise
*/
- virtual bool hasSoundFile(uint file) const { return (fileListEntry(file) != 0); }
+ virtual bool hasSoundFile(uint file) const;
/**
* Load a specifc sound file for use of
@@ -140,7 +140,7 @@ public:
*
* @return true if playing, false otherwise
*/
- virtual bool isPlaying() const { return false; }
+ virtual bool isPlaying() const;
/**
* Starts fading out the volume.
@@ -163,15 +163,13 @@ public:
void enableSFX(bool enable) { _sfxEnabled = enable; }
bool sfxEnabled() const { return _sfxEnabled; }
- virtual bool voiceFileIsPresent(const char *file);
-
/**
* Checks whether a voice file with the given name is present
*
* @param file file name
* @return true if available, false otherwise
*/
- bool isVoicePresent(const char *file);
+ bool isVoicePresent(const char *file) const;
/**
* Plays the specified voice file.
@@ -188,7 +186,7 @@ public:
*/
virtual int32 voicePlay(const char *file, Audio::SoundHandle *handle = 0, uint8 volume = 255, bool isSfx = false);
- Audio::SeekableAudioStream *getVoiceStream(const char *file);
+ Audio::SeekableAudioStream *getVoiceStream(const char *file) const;
bool playVoiceStream(Audio::AudioStream *stream, Audio::SoundHandle *handle = 0, uint8 volume = 255, bool isSfx = false);
@@ -197,21 +195,21 @@ public:
*
* @return true when playing, else false
*/
- bool voiceIsPlaying(const Audio::SoundHandle *handle = 0);
+ bool voiceIsPlaying(const Audio::SoundHandle *handle = 0) const;
/**
* Checks if all voice handles are used.
*
* @return false when a handle is free, else true
*/
- bool allVoiceChannelsPlaying();
+ bool allVoiceChannelsPlaying() const;
/**
* Checks how long a voice has been playing
*
* @return time in milliseconds
*/
- uint32 voicePlayedTime(const Audio::SoundHandle &handle) {
+ uint32 voicePlayedTime(const Audio::SoundHandle &handle) const {
return _mixer->getSoundElapsedTime(handle);
}
@@ -253,34 +251,34 @@ private:
class MixedSoundDriver : public Sound {
public:
- MixedSoundDriver(KyraEngine_v1 *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx) : Sound(vm, mixer), _music(music), _sfx(sfx) {}
- ~MixedSoundDriver() { delete _music; delete _sfx; }
+ MixedSoundDriver(KyraEngine_v1 *vm, Audio::Mixer *mixer, Sound *music, Sound *sfx);
+ ~MixedSoundDriver();
- kType getMusicType() const { return _music->getMusicType(); }
- kType getSfxType() const { return _sfx->getSfxType(); }
+ virtual kType getMusicType() const;
+ virtual kType getSfxType() const;
- bool init() { return (_music->init() && _sfx->init()); }
- void process() { _music->process(); _sfx->process(); }
+ virtual bool init();
+ virtual void process();
- void updateVolumeSettings() { _music->updateVolumeSettings(); _sfx->updateVolumeSettings(); }
+ virtual void updateVolumeSettings();
- void setSoundList(const AudioDataStruct * list) { _music->setSoundList(list); _sfx->setSoundList(list); }
- bool hasSoundFile(uint file) const { return _music->hasSoundFile(file) && _sfx->hasSoundFile(file); }
- void loadSoundFile(uint file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); }
- void loadSoundFile(Common::String file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); }
+ virtual void setSoundList(const AudioDataStruct *list);
+ virtual bool hasSoundFile(uint file) const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String file);
- void loadSfxFile(Common::String file) { _sfx->loadSoundFile(file); }
+ virtual void loadSfxFile(Common::String file);
- void playTrack(uint8 track) { _music->playTrack(track); }
- void haltTrack() { _music->haltTrack(); }
- bool isPlaying() const { return _music->isPlaying() | _sfx->isPlaying(); }
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
- void playSoundEffect(uint8 track) { _sfx->playSoundEffect(track); }
+ virtual void playSoundEffect(uint8 track);
- void stopAllSoundEffects() { _sfx->stopAllSoundEffects(); }
+ virtual void stopAllSoundEffects();
- void beginFadeOut() { _music->beginFadeOut(); }
- void pause(bool paused) { _music->pause(paused); _sfx->pause(paused); }
+ virtual void beginFadeOut();
+ virtual void pause(bool paused);
private:
Sound *_music, *_sfx;
};
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 8976eba99c..b04abea080 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -42,6 +42,7 @@
#include "common/system.h"
#include "common/mutex.h"
+#include "common/config-manager.h"
#include "audio/mixer.h"
#include "audio/fmopl.h"
@@ -59,7 +60,13 @@ public:
AdLibDriver(Audio::Mixer *mixer, bool v2);
~AdLibDriver();
- int callback(int opcode, ...);
+ void initDriver();
+ void setSoundData(uint8 *data);
+ void queueTrack(int track);
+ bool isChannelPlaying(int channel) const;
+ void stopAllChannels();
+ int getSoundTrigger() const { return _soundTrigger; }
+
void callback();
// AudioStream API
@@ -92,36 +99,10 @@ public:
void setSyncJumpMask(uint16 mask) { _syncJumpMask = mask; }
-private:
- struct OpcodeEntry {
- typedef int (AdLibDriver::*DriverOpcode)(va_list &list);
- DriverOpcode function;
- const char *name;
- };
-
- void setupOpcodeList();
- const OpcodeEntry *_opcodeList;
- int _opcodesEntries;
-
- int snd_ret0x100(va_list &list);
- int snd_ret0x1983(va_list &list);
- int snd_initDriver(va_list &list);
- int snd_deinitDriver(va_list &list);
- int snd_setSoundData(va_list &list);
- int snd_unkOpcode1(va_list &list);
- int snd_startSong(va_list &list);
- int snd_isChannelPlaying(va_list &list);
- int snd_stopChannel(va_list &list);
- int snd_readByte(va_list &list);
- int snd_writeByte(va_list &list);
- int snd_getSoundTrigger(va_list &list);
- int snd_unkOpcode4(va_list &list);
- int snd_dummy(va_list &list);
- int snd_getNullvar4(va_list &list);
- int snd_setNullvar3(va_list &list);
- int snd_setFlag(va_list &list);
- int snd_clearFlag(va_list &list);
+ void setMusicVolume(uint8 volume);
+ void setSfxVolume(uint8 volume);
+private:
// These variables have not yet been named, but some of them are partly
// known nevertheless:
//
@@ -195,6 +176,7 @@ private:
uint8 tempoReset;
uint8 rawNote;
int8 unk16;
+ uint8 volumeModifier;
};
void primaryEffect1(Channel &channel);
@@ -346,11 +328,8 @@ private:
int32 _samplesTillCallback;
int32 _samplesTillCallbackRemainder;
- int _lastProcessed;
- int8 _flagTrigger;
int _curChannel;
uint8 _soundTrigger;
- int _soundsPlaying;
uint16 _rnd;
@@ -375,12 +354,19 @@ private:
uint8 _unkValue19;
uint8 _unkValue20;
- int _flags;
FM_OPL *_adlib;
uint8 *_soundData;
- uint8 _soundIdTable[0x10];
+ int _programStartTimeout;
+ uint8 *_programQueue[16];
+ int _programQueueStart, _programQueueEnd;
+
+ void adjustSfxData(uint8 *data);
+ uint8 *_sfxPointer;
+ int _sfxPriority;
+ int _sfxVelocity;
+
Channel _channels[10];
uint8 _vibratoAndAMDepthBits;
@@ -406,18 +392,18 @@ private:
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
+ uint8 _musicVolume, _sfxVolume;
+
bool _v2;
};
AdLibDriver::AdLibDriver(Audio::Mixer *mixer, bool v2) {
- setupOpcodeList();
setupParserOpcodeTable();
_v2 = v2;
_mixer = mixer;
- _flags = 0;
_adlib = makeAdLibOPL(getRate());
assert(_adlib);
@@ -426,12 +412,12 @@ AdLibDriver::AdLibDriver(Audio::Mixer *mixer, bool v2) {
_vibratoAndAMDepthBits = _curRegOffset = 0;
- _lastProcessed = _flagTrigger = _curChannel = _rhythmSectionBits = 0;
- _soundsPlaying = 0;
+ _curChannel = _rhythmSectionBits = 0;
_rnd = 0x1234;
_tempo = 0;
_soundTrigger = 0;
+ _programStartTimeout = 0;
_callbackTimer = 0xFF;
_unkValue1 = _unkValue2 = _unkValue4 = _unkValue5 = 0;
@@ -441,14 +427,7 @@ AdLibDriver::AdLibDriver(Audio::Mixer *mixer, bool v2) {
_tablePtr1 = _tablePtr2 = 0;
- // HACK: We use MusicSoundType here for now so we can adjust the volume in the launcher dialog.
- // This affects SFX too, but if we want to support different volumes for SFX and music we would
- // have to change our player implementation, currently we setup the volume for an AdLib channel
- // in AdLibDriver::adjustVolume, so if that would be called, we would have to know if the channel
- // is used by SFX or music, and then adjust the volume accordingly. Since Kyrandia 2 supports
- // different volumes for SFX and music, looking at the disasm and checking how the original does it
- // would be a good idea.
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kPlainSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
_samplesPerCallback = getRate() / CALLBACKS_PER_SECOND;
_samplesPerCallbackRemainder = getRate() % CALLBACKS_PER_SECOND;
@@ -456,6 +435,13 @@ AdLibDriver::AdLibDriver(Audio::Mixer *mixer, bool v2) {
_samplesTillCallbackRemainder = 0;
_syncJumpMask = 0;
+
+ _musicVolume = 0;
+ _sfxVolume = 0;
+
+ _sfxPointer = 0;
+
+ _programQueueStart = _programQueueEnd = 0;
}
AdLibDriver::~AdLibDriver() {
@@ -464,100 +450,108 @@ AdLibDriver::~AdLibDriver() {
_adlib = 0;
}
-int AdLibDriver::callback(int opcode, ...) {
+void AdLibDriver::setMusicVolume(uint8 volume) {
Common::StackLock lock(_mutex);
- if (opcode >= _opcodesEntries || opcode < 0) {
- warning("AdLibDriver: calling unknown opcode '%d'", opcode);
- return 0;
+
+ _musicVolume = volume;
+
+ for (uint i = 0; i < 6; ++i) {
+ Channel &chan = _channels[i];
+ chan.volumeModifier = volume;
+
+ const uint8 regOffset = _regOffset[i];
+
+ // Level Key Scaling / Total Level
+ writeOPL(0x40 + regOffset, calculateOpLevel1(chan));
+ writeOPL(0x43 + regOffset, calculateOpLevel2(chan));
}
- debugC(9, kDebugLevelSound, "Calling opcode '%s' (%d)", _opcodeList[opcode].name, opcode);
+ // For now we use the music volume for both sfx and music in Kyra1.
+ if (!_v2) {
+ _sfxVolume = volume;
- va_list args;
- va_start(args, opcode);
- int returnValue = (this->*(_opcodeList[opcode].function))(args);
- va_end(args);
- return returnValue;
-}
+ for (uint i = 6; i < 9; ++i) {
+ Channel &chan = _channels[i];
+ chan.volumeModifier = volume;
-// Opcodes
+ const uint8 regOffset = _regOffset[i];
-int AdLibDriver::snd_ret0x100(va_list &list) {
- return 0x100;
+ // Level Key Scaling / Total Level
+ writeOPL(0x40 + regOffset, calculateOpLevel1(chan));
+ writeOPL(0x43 + regOffset, calculateOpLevel2(chan));
+ }
+ }
}
-int AdLibDriver::snd_ret0x1983(va_list &list) {
- return 0x1983;
-}
+void AdLibDriver::setSfxVolume(uint8 volume) {
+ // We only support sfx volume in v2 games.
+ if (!_v2)
+ return;
-int AdLibDriver::snd_initDriver(va_list &list) {
- _lastProcessed = _soundsPlaying = 0;
- resetAdLibState();
- return 0;
+ Common::StackLock lock(_mutex);
+
+ _sfxVolume = volume;
+
+ for (uint i = 6; i < 9; ++i) {
+ Channel &chan = _channels[i];
+ chan.volumeModifier = volume;
+
+ const uint8 regOffset = _regOffset[i];
+
+ // Level Key Scaling / Total Level
+ writeOPL(0x40 + regOffset, calculateOpLevel1(chan));
+ writeOPL(0x43 + regOffset, calculateOpLevel2(chan));
+ }
}
-int AdLibDriver::snd_deinitDriver(va_list &list) {
+void AdLibDriver::initDriver() {
+ Common::StackLock lock(_mutex);
resetAdLibState();
- return 0;
}
-int AdLibDriver::snd_setSoundData(va_list &list) {
+void AdLibDriver::setSoundData(uint8 *data) {
+ Common::StackLock lock(_mutex);
+
+ // Drop all tracks that are still queued. These would point to the old
+ // sound data.
+ _programQueueStart = _programQueueEnd = 0;
+ memset(_programQueue, 0, sizeof(_programQueue));
+
if (_soundData) {
delete[] _soundData;
_soundData = 0;
}
- _soundData = va_arg(list, uint8 *);
- return 0;
-}
-int AdLibDriver::snd_unkOpcode1(va_list &list) {
- warning("unimplemented snd_unkOpcode1");
- return 0;
+ _soundData = data;
}
-int AdLibDriver::snd_startSong(va_list &list) {
- int songId = va_arg(list, int);
- _flags |= 8;
- _flagTrigger = 1;
+void AdLibDriver::queueTrack(int track) {
+ Common::StackLock lock(_mutex);
- uint8 *ptr = getProgram(songId);
- assert(ptr);
- uint8 chan = *ptr;
+ uint8 *trackData = getProgram(track);
+ if (!trackData)
+ return;
- if ((songId << 1) != 0) {
- if (chan == 9) {
- if (_flags & 2)
- return 0;
- } else {
- if (_flags & 1)
- return 0;
- }
+ if (_programQueueEnd == _programQueueStart && _programQueue[_programQueueEnd] != 0) {
+ warning("AdLibDriver: Program queue full, dropping track %d", track);
+ return;
}
- _soundIdTable[_soundsPlaying++] = songId;
- _soundsPlaying &= 0x0F;
-
- return 0;
+ _programQueue[_programQueueEnd++] = trackData;
+ _programQueueEnd &= 15;
}
-int AdLibDriver::snd_isChannelPlaying(va_list &list) {
- int channel = va_arg(list, int);
+bool AdLibDriver::isChannelPlaying(int channel) const {
+ Common::StackLock lock(_mutex);
+
assert(channel >= 0 && channel <= 9);
- return (_channels[channel].dataptr != 0) ? 1 : 0;
+ return (_channels[channel].dataptr != 0);
}
-int AdLibDriver::snd_stopChannel(va_list &list) {
- int channel = va_arg(list, int);
-
- int maxChannel;
- if (channel < 0) {
- channel = 0;
- maxChannel = 9;
- } else {
- maxChannel = channel;
- }
+void AdLibDriver::stopAllChannels() {
+ Common::StackLock lock(_mutex);
- for (; channel <= maxChannel; ++channel) {
+ for (int channel = 0; channel <= 9; ++channel) {
_curChannel = channel;
Channel &chan = _channels[_curChannel];
@@ -567,71 +561,16 @@ int AdLibDriver::snd_stopChannel(va_list &list) {
if (channel != 9)
noteOff(chan);
}
-
- return 0;
-}
-
-int AdLibDriver::snd_readByte(va_list &list) {
- int a = va_arg(list, int);
- int b = va_arg(list, int);
- uint8 *ptr = getProgram(a) + b;
- assert(ptr);
- return *ptr;
-}
-
-int AdLibDriver::snd_writeByte(va_list &list) {
- int a = va_arg(list, int);
- int b = va_arg(list, int);
- uint8 value = va_arg(list, int);
- uint8 *ptr = getProgram(a) + b;
- assert(ptr);
- SWAP(*ptr, value);
- return value;
-}
-
-int AdLibDriver::snd_getSoundTrigger(va_list &list) {
- return _soundTrigger;
-}
-
-int AdLibDriver::snd_unkOpcode4(va_list &list) {
- warning("unimplemented snd_unkOpcode4");
- return 0;
-}
-
-int AdLibDriver::snd_dummy(va_list &list) {
- return 0;
-}
-
-int AdLibDriver::snd_getNullvar4(va_list &list) {
- warning("unimplemented snd_getNullvar4");
- return 0;
-}
-
-int AdLibDriver::snd_setNullvar3(va_list &list) {
- warning("unimplemented snd_setNullvar3");
- return 0;
-}
-
-int AdLibDriver::snd_setFlag(va_list &list) {
- int oldFlags = _flags;
- _flags |= va_arg(list, int);
- return oldFlags;
-}
-
-int AdLibDriver::snd_clearFlag(va_list &list) {
- int oldFlags = _flags;
- _flags &= ~(va_arg(list, int));
- return oldFlags;
}
// timer callback
void AdLibDriver::callback() {
Common::StackLock lock(_mutex);
- --_flagTrigger;
- if (_flagTrigger < 0)
- _flags &= ~8;
- setupPrograms();
+ if (_programStartTimeout)
+ --_programStartTimeout;
+ else
+ setupPrograms();
executePrograms();
uint8 temp = _callbackTimer;
@@ -645,36 +584,86 @@ void AdLibDriver::callback() {
}
void AdLibDriver::setupPrograms() {
- while (_lastProcessed != _soundsPlaying) {
- uint8 *ptr = getProgram(_soundIdTable[_lastProcessed]);
- uint8 chan = *ptr++;
- uint8 priority = *ptr++;
-
- // Only start this sound if its priority is higher than the one
- // already playing.
-
- Channel &channel = _channels[chan];
-
- if (priority >= channel.priority) {
- initChannel(channel);
- channel.priority = priority;
- channel.dataptr = ptr;
- channel.tempo = 0xFF;
- channel.position = 0xFF;
- channel.duration = 1;
- unkOutput2(chan);
- }
+ // If there is no program queued, we skip this.
+ if (_programQueueStart == _programQueueEnd)
+ return;
+
+ uint8 *ptr = _programQueue[_programQueueStart];
+ // Clear the queue entry
+ _programQueue[_programQueueStart] = 0;
+ _programQueueStart = (_programQueueStart + 1) & 15;
+
+ // Adjust data in case we hit a sound effect.
+ adjustSfxData(ptr);
+
+ const int chan = *ptr++;
+ const int priority = *ptr++;
+
+ // Only start this sound if its priority is higher than the one
+ // already playing.
+
+ Channel &channel = _channels[chan];
- // What we have set up now is, probably, the controlling
- // channel for the sound. It is assumed that this program will
- // set up all the other channels it needs, clearing their locks
- // along the way.
+ if (priority >= channel.priority) {
+ initChannel(channel);
+ channel.priority = priority;
+ channel.dataptr = ptr;
+ channel.tempo = 0xFF;
+ channel.position = 0xFF;
+ channel.duration = 1;
- ++_lastProcessed;
- _lastProcessed &= 0x0F;
+ if (chan <= 5)
+ channel.volumeModifier = _musicVolume;
+ else
+ channel.volumeModifier = _sfxVolume;
+
+ unkOutput2(chan);
+
+ // We need to wait two callback calls till we can start another track.
+ // This is (probably) required to assure that the sfx are started with
+ // the correct priority and velocity.
+ _programStartTimeout = 2;
}
}
+void AdLibDriver::adjustSfxData(uint8 *ptr) {
+ // Check whether we need to reset the data of an old sfx which has been
+ // started.
+ if (_sfxPointer) {
+ _sfxPointer[1] = _sfxPriority;
+ _sfxPointer[3] = _sfxVelocity;
+ _sfxPointer = 0;
+ }
+
+ // Only music tracks are started on channel 9, thus we need to make sure
+ // we do not have a music track here.
+ if (*ptr == 9)
+ return;
+
+ // Store the pointer so we can reset the data when a new program is started.
+ _sfxPointer = ptr;
+
+ // Store the old values.
+ _sfxPriority = ptr[1];
+ _sfxVelocity = ptr[3];
+
+ // In the cases I've seen, the mysterious fourth byte has been
+ // the parameter for the update_setExtraLevel3() callback.
+ //
+ // The extra level is part of the channels "total level", which
+ // is a six-bit value where larger values means softer volume.
+ //
+ // So what seems to be happening here is that sounds which are
+ // started by this function are given a slightly lower priority
+ // and a slightly higher (i.e. softer) extra level 3 than they
+ // would have if they were started from anywhere else. Strange.
+
+ // Adjust the values.
+ int newVal = ((((ptr[3]) + 63) * 0xFF) >> 8) & 0xFF;
+ ptr[3] = -newVal + 63;
+ ptr[1] = ((ptr[1] * 0xFF) >> 8) & 0xFF;
+}
+
// A few words on opcode parsing and timing:
//
// First of all, We simulate a timer callback 72 times per second. Each timeout
@@ -1273,9 +1262,21 @@ uint8 AdLibDriver::calculateOpLevel1(Channel &channel) {
if (channel.twoChan) {
value += channel.opExtraLevel1;
value += channel.opExtraLevel2;
- value += channel.opExtraLevel3;
+
+ uint16 level3 = (channel.opExtraLevel3 ^ 0x3F) * channel.volumeModifier;
+ if (level3) {
+ level3 += 0x3F;
+ level3 >>= 8;
+ }
+
+ value += level3 ^ 0x3F;
}
+ value = CLIP<int8>(value, 0, 0x3F);
+
+ if (!channel.volumeModifier)
+ value = 0x3F;
+
// Preserve the scaling level bits from opLevel1
return checkValue(value) | (channel.opLevel1 & 0xC0);
@@ -1286,7 +1287,19 @@ uint8 AdLibDriver::calculateOpLevel2(Channel &channel) {
value += channel.opExtraLevel1;
value += channel.opExtraLevel2;
- value += channel.opExtraLevel3;
+
+ uint16 level3 = (channel.opExtraLevel3 ^ 0x3F) * channel.volumeModifier;
+ if (level3) {
+ level3 += 0x3F;
+ level3 >>= 8;
+ }
+
+ value += level3 ^ 0x3F;
+
+ value = CLIP<int8>(value, 0, 0x3F);
+
+ if (!channel.volumeModifier)
+ value = 0x3F;
// Preserve the scaling level bits from opLevel2
@@ -1323,14 +1336,22 @@ int AdLibDriver::update_setupProgram(uint8 *&dataptr, Channel &channel, uint8 va
Channel &channel2 = _channels[chan];
if (priority >= channel2.priority) {
- _flagTrigger = 1;
- _flags |= 8;
+ // We keep new tracks from being started for two further iterations of
+ // the callback. This assures the correct velocity is used for this
+ // program.
+ _programStartTimeout = 2;
initChannel(channel2);
channel2.priority = priority;
channel2.dataptr = ptr;
channel2.tempo = 0xFF;
channel2.position = 0xFF;
channel2.duration = 1;
+
+ if (chan <= 5)
+ channel2.volumeModifier = _musicVolume;
+ else
+ channel2.volumeModifier = _sfxVolume;
+
unkOutput2(chan);
}
@@ -1911,32 +1932,6 @@ int AdLibDriver::updateCallback56(uint8 *&dataptr, Channel &channel, uint8 value
#define COMMAND(x) { &AdLibDriver::x, #x }
-void AdLibDriver::setupOpcodeList() {
- static const OpcodeEntry opcodeList[] = {
- COMMAND(snd_ret0x100),
- COMMAND(snd_ret0x1983),
- COMMAND(snd_initDriver),
- COMMAND(snd_deinitDriver),
- COMMAND(snd_setSoundData),
- COMMAND(snd_unkOpcode1),
- COMMAND(snd_startSong),
- COMMAND(snd_isChannelPlaying),
- COMMAND(snd_stopChannel),
- COMMAND(snd_readByte),
- COMMAND(snd_writeByte),
- COMMAND(snd_getSoundTrigger),
- COMMAND(snd_unkOpcode4),
- COMMAND(snd_dummy),
- COMMAND(snd_getNullvar4),
- COMMAND(snd_setNullvar3),
- COMMAND(snd_setFlag),
- COMMAND(snd_clearFlag)
- };
-
- _opcodeList = opcodeList;
- _opcodesEntries = ARRAYSIZE(opcodeList);
-}
-
void AdLibDriver::setupParserOpcodeTable() {
static const ParserOpcode parserOpcodeTable[] = {
// 0
@@ -2266,13 +2261,12 @@ SoundAdLibPC::~SoundAdLibPC() {
}
bool SoundAdLibPC::init() {
- _driver->callback(2);
- _driver->callback(16, int(4));
+ _driver->initDriver();
return true;
}
void SoundAdLibPC::process() {
- uint8 trigger = _driver->callback(11);
+ int trigger = _driver->getSoundTrigger();
if (trigger < _numSoundTriggers) {
int soundId = _soundTriggers[trigger];
@@ -2285,6 +2279,23 @@ void SoundAdLibPC::process() {
}
}
+void SoundAdLibPC::updateVolumeSettings() {
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
+
+ int newMusicVolume = mute ? 0 : ConfMan.getInt("music_volume");
+ //newMusicVolume = (newMusicVolume * 145) / Audio::Mixer::kMaxMixerVolume + 110;
+ newMusicVolume = CLIP(newMusicVolume, 0, 255);
+
+ int newSfxVolume = mute ? 0 : ConfMan.getInt("sfx_volume");
+ //newSfxVolume = (newSfxVolume * 200) / Audio::Mixer::kMaxMixerVolume + 55;
+ newSfxVolume = CLIP(newSfxVolume, 0, 255);
+
+ _driver->setMusicVolume(newMusicVolume);
+ _driver->setSfxVolume(newSfxVolume);
+}
+
void SoundAdLibPC::playTrack(uint8 track) {
if (_musicEnabled) {
// WORKAROUND: There is a bug in the Kyra 1 "Pool of Sorrow"
@@ -2301,13 +2312,13 @@ void SoundAdLibPC::playTrack(uint8 track) {
}
void SoundAdLibPC::haltTrack() {
- playSoundEffect(0);
- playSoundEffect(0);
+ play(0);
+ play(0);
//_vm->_system->delayMillis(3 * 60);
}
bool SoundAdLibPC::isPlaying() const {
- return _driver->callback(7, int(0)) != 0;
+ return _driver->isChannelPlaying(0);
}
void SoundAdLibPC::playSoundEffect(uint8 track) {
@@ -2326,60 +2337,11 @@ void SoundAdLibPC::play(uint8 track) {
if ((soundId == 0xFFFF && _v2) || (soundId == 0xFF && !_v2) || !_soundDataPtr)
return;
- // HACK: Since we might call this when the engines is paused (on game load via GMM)
- // we must unpause the engine here, so this will work properly
-
- int pauseCount = 0;
- while (_vm->isPaused()) {
- ++pauseCount;
- _vm->pauseEngine(false);
- }
-
- while ((_driver->callback(16, 0) & 8)) {
- // We call the system delay and not the game delay to avoid concurrency issues.
- _vm->_system->delayMillis(10);
- }
-
- while (pauseCount--)
- _vm->pauseEngine(true);
-
- if (_sfxPlayingSound != -1) {
- // Restore the sounds's normal values.
- _driver->callback(10, _sfxPlayingSound, int(1), int(_sfxPriority));
- _driver->callback(10, _sfxPlayingSound, int(3), int(_sfxFourthByteOfSong));
- _sfxPlayingSound = -1;
- }
-
- int chan = _driver->callback(9, soundId, int(0));
-
- if (chan != 9) {
- _sfxPlayingSound = soundId;
- _sfxPriority = _driver->callback(9, soundId, int(1));
- _sfxFourthByteOfSong = _driver->callback(9, soundId, int(3));
-
- // In the cases I've seen, the mysterious fourth byte has been
- // the parameter for the update_setExtraLevel3() callback.
- //
- // The extra level is part of the channels "total level", which
- // is a six-bit value where larger values means softer volume.
- //
- // So what seems to be happening here is that sounds which are
- // started by this function are given a slightly lower priority
- // and a slightly higher (i.e. softer) extra level 3 than they
- // would have if they were started from anywhere else. Strange.
-
- int newVal = ((((-_sfxFourthByteOfSong) + 63) * 0xFF) >> 8) & 0xFF;
- newVal = -newVal + 63;
- _driver->callback(10, soundId, int(3), newVal);
- newVal = ((_sfxPriority * 0xFF) >> 8) & 0xFF;
- _driver->callback(10, soundId, int(1), newVal);
- }
-
- _driver->callback(6, soundId);
+ _driver->queueTrack(soundId);
}
void SoundAdLibPC::beginFadeOut() {
- playSoundEffect(1);
+ play(1);
}
void SoundAdLibPC::loadSoundFile(uint file) {
@@ -2409,7 +2371,7 @@ void SoundAdLibPC::internalLoadFile(Common::String file) {
playSoundEffect(0);
playSoundEffect(0);
- _driver->callback(8, int(-1));
+ _driver->stopAllChannels();
_soundDataPtr = 0;
int soundDataSize = fileSize;
@@ -2434,7 +2396,7 @@ void SoundAdLibPC::internalLoadFile(Common::String file) {
fileData = p = 0;
fileSize = 0;
- _driver->callback(4, _soundDataPtr);
+ _driver->setSoundData(_soundDataPtr);
_soundFileLoaded = file;
}
diff --git a/engines/kyra/sound_adlib.h b/engines/kyra/sound_adlib.h
index c09fec997e..923a4cb75f 100644
--- a/engines/kyra/sound_adlib.h
+++ b/engines/kyra/sound_adlib.h
@@ -62,22 +62,23 @@ public:
SoundAdLibPC(KyraEngine_v1 *vm, Audio::Mixer *mixer);
~SoundAdLibPC();
- kType getMusicType() const { return kAdLib; }
+ virtual kType getMusicType() const { return kAdLib; }
- bool init();
- void process();
+ virtual bool init();
+ virtual void process();
- void loadSoundFile(uint file);
- void loadSoundFile(Common::String file);
- void loadSoundFile(const uint8 *soundData, int dataSize) {}
+ virtual void updateVolumeSettings();
- void playTrack(uint8 track);
- void haltTrack();
- bool isPlaying() const;
+ virtual void loadSoundFile(uint file);
+ virtual void loadSoundFile(Common::String file);
- void playSoundEffect(uint8 track);
+ virtual void playTrack(uint8 track);
+ virtual void haltTrack();
+ virtual bool isPlaying() const;
- void beginFadeOut();
+ virtual void playSoundEffect(uint8 track);
+
+ virtual void beginFadeOut();
private:
void internalLoadFile(Common::String file);
@@ -92,9 +93,6 @@ private:
Common::String _soundFileLoaded;
- uint8 _sfxPriority;
- uint8 _sfxFourthByteOfSong;
-
int _numSoundTriggers;
const int *_soundTriggers;
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp
index efa844968d..968488eef3 100644
--- a/engines/kyra/sound_lol.cpp
+++ b/engines/kyra/sound_lol.cpp
@@ -98,12 +98,12 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
_speechList = newSpeechList;
_activeVoiceFileTotalTime = 0;
- for (SpeechList::iterator i = _speechList.begin(); i != _speechList.end(); ++i) {
+ for (SpeechList::iterator i = _speechList.begin(); i != _speechList.end();) {
// Just in case any file loading failed: Remove the bad streams here.
if (!*i)
i = _speechList.erase(i);
else
- _activeVoiceFileTotalTime += (*i)->getLength().msecs();
+ _activeVoiceFileTotalTime += (*i++)->getLength().msecs();
}
_sound->playVoiceStream(*_speechList.begin(), &_speechHandle);