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-rw-r--r--engines/kyra/gui_lol.cpp14
-rw-r--r--engines/kyra/items_lol.cpp2
-rw-r--r--engines/kyra/lol.cpp36
-rw-r--r--engines/kyra/lol.h9
-rw-r--r--engines/kyra/scene_lol.cpp20
-rw-r--r--engines/kyra/screen_lol.cpp23
-rw-r--r--engines/kyra/screen_lol.h3
-rw-r--r--engines/kyra/script_lol.cpp27
-rw-r--r--engines/kyra/sprites_lol.cpp16
-rw-r--r--engines/kyra/timer.cpp13
-rw-r--r--engines/kyra/timer_lol.cpp2
11 files changed, 91 insertions, 74 deletions
diff --git a/engines/kyra/gui_lol.cpp b/engines/kyra/gui_lol.cpp
index 68cd379d5c..a70935e43d 100644
--- a/engines/kyra/gui_lol.cpp
+++ b/engines/kyra/gui_lol.cpp
@@ -34,26 +34,26 @@ namespace Kyra {
void LoLEngine::gui_drawPlayField() {
_screen->loadBitmap("PLAYFLD.CPS", 3, 3, 0);
- if (_screen->_drawGuiFlag & 0x4000) {
+ if (_gameFlags[15] & 0x4000) {
// copy compass shape
static const int cx[] = { 112, 152, 224 };
_screen->copyRegion(cx[_lang], 32, 288, 0, 32, 32, 2, 2, Screen::CR_NO_P_CHECK);
_compassDirection = -1;
}
- if (_screen->_drawGuiFlag & 0x1000)
+ if (_gameFlags[15] & 0x1000)
// draw automap book
_screen->drawShape(2, _gameShapes[78], 289, 32, 0, 0);
int cp = _screen->setCurPage(2);
- if (_screen->_drawGuiFlag & 0x2000) {
+ if (_gameFlags[15] & 0x2000) {
gui_drawScroll();
} else {
_selectedSpell = 0;
}
- if (_screen->_drawGuiFlag & 0x800)
+ if (_gameFlags[15] & 0x800)
resetLampStatus();
gui_drawScene(2);
@@ -537,7 +537,7 @@ void LoLEngine::gui_drawMoneyBox(int pageNum) {
}
void LoLEngine::gui_drawCompass() {
- if (!(_screen->_drawGuiFlag & 0x4000))
+ if (!(_gameFlags[15] & 0x4000))
return;
if (_compassDirection == -1) {
@@ -595,7 +595,7 @@ void LoLEngine::gui_toggleButtonDisplayMode(int shapeIndex, int mode) {
static const int16 buttonX[] = { 0x0056, 0x0128, 0x000C, 0x0021, 0x0122, 0x000C, 0x0021, 0x0036, 0x000C, 0x0021, 0x0036 };
static const int16 buttonY[] = { 0x00B4, 0x00B4, 0x00B4, 0x00B4, 0x0020, 0x0084, 0x0084, 0x0084, 0x0096, 0x0096, 0x0096 };
- if (shapeIndex == 78 && !(_screen->_drawGuiFlag & 0x1000))
+ if (shapeIndex == 78 && !(_gameFlags[15] & 0x1000))
return;
if (_hideControls && _hideInventory)
@@ -808,7 +808,7 @@ void LoLEngine::gui_enableDefaultPlayfieldButtons() {
gui_initCharacterControlButtons(29, 0);
gui_initCharacterControlButtons(25, 33);
- if (_screen->_drawGuiFlag & 0x2000)
+ if (_gameFlags[15] & 0x2000)
gui_initMagicScrollButtons();
}
diff --git a/engines/kyra/items_lol.cpp b/engines/kyra/items_lol.cpp
index 7faee163e1..5eb0214ac6 100644
--- a/engines/kyra/items_lol.cpp
+++ b/engines/kyra/items_lol.cpp
@@ -220,7 +220,7 @@ void LoLEngine::setHandItem(uint16 itemIndex) {
int mouseOffs = 0;
- if (itemIndex && !(_screen->_drawGuiFlag & 0x200)) {
+ if (itemIndex && !(_gameFlags[15] & 0x200)) {
mouseOffs = 10;
if (!_hideControls || textEnabled())
_txt->printMessage(0, getLangString(0x403E), getLangString(_itemProperties[_itemsInPlay[itemIndex].itemPropertyIndex].nameStringId));
diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp
index f71e141ce6..e1df23e6ce 100644
--- a/engines/kyra/lol.cpp
+++ b/engines/kyra/lol.cpp
@@ -150,7 +150,7 @@ LoLEngine::LoLEngine(OSystem *system, const GameFlags &flags) : KyraEngine_v1(sy
_monsters = 0;
_unkGameFlag = 0;
_lastMouseRegion = 0;
- _monsterUnkDir = _monsterCountUnk = _monsterShiftAlt = 0;
+ _monsterLastWalkDirection = _monsterCountUnk = _monsterShiftAlt = 0;
_monsterCurBlock = 0;
//_preSeq_X1 = _preSeq_Y1 = _preSeq_X2 = _preSeq_Y2 = 0;
@@ -413,7 +413,7 @@ Common::Error LoLEngine::init() {
_tmpData136 = new uint8[136];
memset(_tmpData136, 0, 136);
- memset(_gameFlags, 0, 15 * sizeof(uint16));
+ memset(_gameFlags, 0, 16 * sizeof(uint16));
memset(_unkEMC46, 0, 16 * sizeof(uint16));
_levelFileData = 0;
@@ -568,7 +568,7 @@ void LoLEngine::loadItemIconShapes() {
}
void LoLEngine::setMouseCursorToIcon(int icon) {
- _screen->_drawGuiFlag |= 0x200;
+ _gameFlags[15] |= 0x200;
int i = _itemProperties[_itemsInPlay[_itemInHand].itemPropertyIndex].shpIndex;
if (i == icon)
return;
@@ -576,7 +576,7 @@ void LoLEngine::setMouseCursorToIcon(int icon) {
}
void LoLEngine::setMouseCursorToItemInHand() {
- _screen->_drawGuiFlag &= 0xFDFF;
+ _gameFlags[15] &= 0xFDFF;
int o = (_itemInHand == 0) ? 0 : 10;
_screen->setMouseCursor(o, o, getItemIconShapePtr(_itemInHand));
}
@@ -794,10 +794,10 @@ void LoLEngine::update() {
if (_updateCharNum != -1 && _system->getMillis() > _updatePortraitNext)
updatePortraitSpeechAnim();
- if (_screen->_drawGuiFlag & 0x800 || !(_updateFlags & 4))
+ if (_gameFlags[15] & 0x800 || !(_updateFlags & 4))
updateLampStatus();
- if (_screen->_drawGuiFlag & 0x4000 && !(_updateFlags & 4) && (_compassDirection == -1 || (_currentDirection << 6) != _compassDirection || _compassUnk))
+ if (_gameFlags[15] & 0x4000 && !(_updateFlags & 4) && (_compassDirection == -1 || (_currentDirection << 6) != _compassDirection || _compassUnk))
updateCompass();
snd_characterSpeaking();
@@ -1156,7 +1156,7 @@ void LoLEngine::restoreSceneAfterDialogueSequence(int redraw) {
if (_screen->_fadeFlag != 2)
_screen->fadeClearSceneWindow(10);
gui_drawPlayField();
- _screen->setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
_screen->_fadeFlag = 0;
}
@@ -1189,6 +1189,28 @@ void LoLEngine::fadeText() {
_fadeText = false;
}
+void LoLEngine::setPaletteBrightness(uint8 *palette, int brightness, int modifier) {
+ generateBrightnessPalette(palette, _screen->getPalette(1), brightness, modifier);
+ _screen->fadePalette(_screen->getPalette(1), 5, 0);
+ _screen->_fadeFlag = 0;
+}
+
+void LoLEngine::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) {
+ memcpy(dst, src, 0x300);
+ _screen->loadSpecialColours(dst);
+ brightness = (8 - brightness) << 5;
+ if (modifier >= 0 && modifier < 8 && _gameFlags[15] & 0x800) {
+ brightness = 256 - ((((modifier & 0xfffe) << 5) * (256 - brightness)) >> 8);
+ if (brightness < 0)
+ brightness = 0;
+ }
+
+ for (int i = 0; i < 384; i++) {
+ uint16 c = (dst[i] * brightness) >> 8;
+ dst[i] = c & 0xff;
+ }
+}
+
void LoLEngine::updateWsaAnimations() {
if (_updateFlags & 8)
return;
diff --git a/engines/kyra/lol.h b/engines/kyra/lol.h
index 4a6ac70bb1..3ffdf736f6 100644
--- a/engines/kyra/lol.h
+++ b/engines/kyra/lol.h
@@ -493,11 +493,12 @@ private:
uint16 _currentBlock;
bool _sceneUpdateRequired;
int16 _currentBlockPropertyIndex[18];
- uint16 _gameFlags[15];
+ uint16 _gameFlags[16];
uint16 _unkEMC46[16];
// emc opcode
int olol_drawScene(EMCState *script);
+ int olol_delay(EMCState *script);
int olol_setGameFlag(EMCState *script);
int olol_testGameFlag(EMCState *script);
int olol_loadLevelGraphics(EMCState *script);
@@ -522,6 +523,7 @@ private:
int olol_setUnkArrayVal(EMCState *script);
int olol_getGlobalVar(EMCState *script);
int olol_setGlobalVar(EMCState *script);
+ int olol_triggerDoorSwitch(EMCState *script);
int olol_mapShapeToBlock(EMCState *script);
int olol_resetBlockShapeAssignment(EMCState *script);
int olol_initMonster(EMCState *script);
@@ -538,6 +540,7 @@ private:
int olol_loadLangFile(EMCState *script);
int olol_playSoundEffect(EMCState *script);
int olol_stopTimScript(EMCState *script);
+ int olol_getWallFlags(EMCState *script);
int olol_playCharacterScriptChat(EMCState *script);
int olol_loadSoundFile(EMCState *script);
int olol_stopCharacterSpeech(EMCState *script);
@@ -598,6 +601,8 @@ private:
void resetPortraitsArea();
void toggleSelectedCharacterFrame(bool mode);
void fadeText();
+ void setPaletteBrightness(uint8 *palette, int brightness, int modifier);
+ void generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier);
void updateWsaAnimations();
uint8 **_itemIconShapes;
@@ -971,7 +976,7 @@ private:
uint8 **_monsterShapesEx;
uint8 _monsterUnk[3];
uint16 _monsterCurBlock;
- int _monsterUnkDir;
+ int _monsterLastWalkDirection;
int _monsterCountUnk;
int _monsterShiftAlt;
diff --git a/engines/kyra/scene_lol.cpp b/engines/kyra/scene_lol.cpp
index c7591a3e1c..3525a5a0df 100644
--- a/engines/kyra/scene_lol.cpp
+++ b/engines/kyra/scene_lol.cpp
@@ -94,7 +94,7 @@ void LoLEngine::loadLevel(int index) {
gui_drawPlayField();
- _screen->setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
setMouseCursorToItemInHand();
snd_playTrack(_curMusicTheme);
@@ -440,7 +440,7 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight
_screen->getLevelOverlay(7)[i] = i & 0xff;
_loadSuppFilesFlag = 0;
- _screen->generateBrightnessPalette(_screen->_currentPalette, _screen->getPalette(1), _brightness, _lampOilStatus);
+ generateBrightnessPalette(_screen->_currentPalette, _screen->getPalette(1), _brightness, _lampOilStatus);
char tname[13];
snprintf(tname, sizeof(tname), "LEVEL%.02d.TLC", _currentLevel);
@@ -522,14 +522,14 @@ bool LoLEngine::testWallInvisibility(int block, int direction) {
}
void LoLEngine::resetLampStatus() {
- _screen->_drawGuiFlag |= 0x400;
+ _gameFlags[15] |= 0x400;
_lampOilStatus = 255;
updateLampStatus();
}
void LoLEngine::setLampMode(bool lampOn) {
- _screen->_drawGuiFlag &= 0xFBFF;
- if (!(_screen->_drawGuiFlag & 0x800) || !lampOn)
+ _gameFlags[15] &= 0xFBFF;
+ if (!(_gameFlags[15] & 0x800) || !lampOn)
return;
_screen->drawShape(0, _gameShapes[43], 291, 56, 0, 0);
@@ -540,20 +540,20 @@ void LoLEngine::updateLampStatus() {
uint8 newLampOilStatus = 0;
uint8 tmp2 = 0;
- if ((_updateFlags & 4) || !(_screen->_drawGuiFlag & 0x800))
+ if ((_updateFlags & 4) || !(_gameFlags[15] & 0x800))
return;
if (!_brightness || !_lampStatusUnk) {
newLampOilStatus = 8;
if (newLampOilStatus != _lampOilStatus && _screen->_fadeFlag == 0)
- _screen->setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
} else {
tmp2 = (_lampStatusUnk < 100) ? _lampStatusUnk : 100;
newLampOilStatus = (3 - (tmp2 - 1) / 25) << 1;
if (_lampOilStatus == 255) {
if (_screen->_fadeFlag == 0)
- _screen->setPaletteBrightness(_screen->_currentPalette, _brightness, newLampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, newLampOilStatus);
_lampStatusTimer = _system->getMillis() + (10 + _rnd.getRandomNumberRng(1, 30)) * _tickLength;
} else {
if ((_lampOilStatus & 0xfe) == (newLampOilStatus & 0xfe)) {
@@ -565,7 +565,7 @@ void LoLEngine::updateLampStatus() {
}
} else {
if (_screen->_fadeFlag == 0)
- _screen->setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _lampOilStatus, newLampOilStatus);
}
}
}
@@ -1104,7 +1104,7 @@ int LoLEngine::smoothScrollDrawSpecialShape(int pageNum) {
}
void LoLEngine::setLF2(int block) {
- if (!(_screen->_drawGuiFlag & 0x1000))
+ if (!(_gameFlags[15] & 0x1000))
return;
_levelBlockProperties[block].flags |= 7;
// TODO
diff --git a/engines/kyra/screen_lol.cpp b/engines/kyra/screen_lol.cpp
index 19f2d16d8b..615dd0c4b3 100644
--- a/engines/kyra/screen_lol.cpp
+++ b/engines/kyra/screen_lol.cpp
@@ -45,7 +45,6 @@ Screen_LoL::Screen_LoL(LoLEngine *vm, OSystem *system) : Screen_v2(vm, system),
_levelOverlays[i] = new uint8[256];
_fadeFlag = 2;
- _drawGuiFlag = 0;
_curDimIndex = 0;
_dimLineCount = 0;
}
@@ -535,28 +534,6 @@ void Screen_LoL::fadeToBlack(int delay, const UpdateFunctor *upFunc) {
_fadeFlag = 2;
}
-void Screen_LoL::setPaletteBrightness(uint8 *palette, int brightness, int modifier) {
- generateBrightnessPalette(palette, getPalette(1), brightness, modifier);
- fadePalette(getPalette(1), 5, 0);
- _fadeFlag = 0;
-}
-
-void Screen_LoL::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) {
- memcpy(dst, src, 0x300);
- loadSpecialColours(dst);
- brightness = (8 - brightness) << 5;
- if (modifier >= 0 && modifier < 8 && _drawGuiFlag & 0x800) {
- brightness = 256 - ((((modifier & 0xfffe) << 5) * (256 - brightness)) >> 8);
- if (brightness < 0)
- brightness = 0;
- }
-
- for (int i = 0; i < 384; i++) {
- uint16 c = (dst[i] * brightness) >> 8;
- dst[i] = c & 0xff;
- }
-}
-
void Screen_LoL::loadSpecialColours(uint8 *destPalette) {
memcpy(destPalette + 0x240, _screenPalette + 0x240, 12);
}
diff --git a/engines/kyra/screen_lol.h b/engines/kyra/screen_lol.h
index 58267312e5..1b1842bffc 100644
--- a/engines/kyra/screen_lol.h
+++ b/engines/kyra/screen_lol.h
@@ -64,8 +64,6 @@ public:
// palette stuff
void fadeToBlack(int delay=0x54, const UpdateFunctor *upFunc = 0);
- void setPaletteBrightness(uint8 *palDst, int brightness, int modifier);
- void generateBrightnessPalette(uint8 *palSrc, uint8 *palDst, int brightness, int modifier);
void loadSpecialColours(uint8 *destPalette);
void copyColour(int dstColourIndex, int srcColourIndex);
bool fadeColour(int dstColourIndex, int srcColourIndex, uint32 elapsedTime, uint32 targetTime);
@@ -80,7 +78,6 @@ public:
uint8 *_paletteOverlay2;
uint8 *_grayOverlay;
int _fadeFlag;
- int _drawGuiFlag;
int _dimLineCount;
private:
diff --git a/engines/kyra/script_lol.cpp b/engines/kyra/script_lol.cpp
index dcda6feb0b..670c652f01 100644
--- a/engines/kyra/script_lol.cpp
+++ b/engines/kyra/script_lol.cpp
@@ -118,6 +118,12 @@ int LoLEngine::olol_drawScene(EMCState *script) {
return 1;
}
+int LoLEngine::olol_delay(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_delay(%p) (%d)", (const void *)script, stackPos(0));
+ delay(stackPos(0) * _tickLength);
+ return 1;
+}
+
int LoLEngine::olol_setGameFlag(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setGameFlag(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
if (stackPos(1))
@@ -566,6 +572,12 @@ int LoLEngine::olol_setGlobalVar(EMCState *script) {
return 1;
}
+int LoLEngine::olol_triggerDoorSwitch(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_triggerDoorSwitch(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ processDoorSwitch(stackPos(0)/*, (_wllWallFlags[_levelBlockProperties[stackPos(0)].walls[0]] & 8) ? 0 : 1*/, stackPos(1));
+ return 1;
+}
+
int LoLEngine::olol_mapShapeToBlock(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_mapShapeToBlock(%p) (%d)", (const void *)script, stackPos(0));
return assignLevelShapes(stackPos(0));
@@ -787,6 +799,11 @@ int LoLEngine::olol_stopTimScript(EMCState *script) {
return 1;
}
+int LoLEngine::olol_getWallFlags(EMCState *script) {
+ debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_getWallFlags(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1));
+ return _wllWallFlags[_levelBlockProperties[stackPos(0)].walls[stackPos(1) & 3]];
+}
+
int LoLEngine::olol_playCharacterScriptChat(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_playCharacterScriptChat(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
snd_stopSpeech(1);
@@ -812,7 +829,7 @@ int LoLEngine::olol_setPaletteBrightness(EMCState *script) {
uint16 old = _brightness;
_brightness = stackPos(0);
if (stackPos(1) == 1)
- _screen->setPaletteBrightness(_screen->_currentPalette, stackPos(0), _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, stackPos(0), _lampOilStatus);
return old;
}
@@ -1014,7 +1031,7 @@ int LoLEngine::tlol_fadeClearWindow(const TIM *tim, const uint16 *param) {
if (_screen->_fadeFlag != 2)
_screen->fadeClearSceneWindow(10);
gui_drawPlayField();
- _screen->setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
+ setPaletteBrightness(_screen->_currentPalette, _brightness, _lampOilStatus);
_screen->_fadeFlag = 0;
break;
@@ -1088,7 +1105,7 @@ void LoLEngine::setupOpcodeTable() {
// 0x04
OpcodeUnImpl();
OpcodeUnImpl();
- OpcodeUnImpl();
+ Opcode(olol_delay);
Opcode(olol_setGameFlag);
// 0x08
@@ -1153,7 +1170,7 @@ void LoLEngine::setupOpcodeTable() {
// 0x30
Opcode(olol_setGlobalVar);
- OpcodeUnImpl();
+ Opcode(olol_triggerDoorSwitch);
OpcodeUnImpl();
OpcodeUnImpl();
@@ -1214,7 +1231,7 @@ void LoLEngine::setupOpcodeTable() {
// 0x58
OpcodeUnImpl();
Opcode(olol_stopTimScript);
- OpcodeUnImpl();
+ Opcode(olol_getWallFlags);
OpcodeUnImpl();
// 0x5C
diff --git a/engines/kyra/sprites_lol.cpp b/engines/kyra/sprites_lol.cpp
index 7180671ec5..d05a585bac 100644
--- a/engines/kyra/sprites_lol.cpp
+++ b/engines/kyra/sprites_lol.cpp
@@ -306,7 +306,7 @@ void LoLEngine::assignItemOrMonsterToBlock(uint16 *blockItemIndex, int id) {
}
int LoLEngine::checkBlockBeforeMonsterPlacement(int x, int y, int monsterWidth, int testFlag, int wallFlag) {
- _monsterUnkDir = 0;
+ _monsterLastWalkDirection = 0;
int x2 = 0;
int y2 = 0;
int xOffs = 0;
@@ -324,7 +324,7 @@ int LoLEngine::checkBlockBeforeMonsterPlacement(int x, int y, int monsterWidth,
if (x & 0x80) {
if (((x & 0xff) + monsterWidth) & 0xff00) {
xOffs = 1;
- _monsterUnkDir = 2;
+ _monsterLastWalkDirection = 2;
x2 = x + monsterWidth;
r = checkBlockForWallsAndSufficientSpace(calcBlockIndex(x2, y), x, y, monsterWidth, testFlag, wallFlag);
@@ -340,7 +340,7 @@ int LoLEngine::checkBlockBeforeMonsterPlacement(int x, int y, int monsterWidth,
} else {
if (((x & 0xff) - monsterWidth) & 0xff00) {
xOffs = -1;
- _monsterUnkDir = 6;
+ _monsterLastWalkDirection = 6;
x2 = x - monsterWidth;
r = checkBlockForWallsAndSufficientSpace(calcBlockIndex(x2, y), x, y, monsterWidth, testFlag, wallFlag);
@@ -358,7 +358,7 @@ int LoLEngine::checkBlockBeforeMonsterPlacement(int x, int y, int monsterWidth,
if (y & 0x80) {
if (((y & 0xff) + monsterWidth) & 0xff00) {
yOffs = 1;
- _monsterUnkDir = 4;
+ _monsterLastWalkDirection = 4;
y2 = y + monsterWidth;
r = checkBlockForWallsAndSufficientSpace(calcBlockIndex(x, y2), x, y, monsterWidth, testFlag, wallFlag);
@@ -374,7 +374,7 @@ int LoLEngine::checkBlockBeforeMonsterPlacement(int x, int y, int monsterWidth,
} else {
if (((y & 0xff) - monsterWidth) & 0xff00) {
yOffs = -1;
- _monsterUnkDir = 0;
+ _monsterLastWalkDirection = 0;
y2 = y - monsterWidth;
r = checkBlockForWallsAndSufficientSpace(calcBlockIndex(x, y2), x, y, monsterWidth, testFlag, wallFlag);
@@ -944,8 +944,8 @@ void LoLEngine::walkMonster(MonsterInPlay *monster) {
if (walkMonsterCheckDest(monster->x, monster->y, monster, 4) != 1)
return;
- _monsterUnkDir ^= 4;
- setMonsterDirection(monster, _monsterUnkDir);
+ _monsterLastWalkDirection ^= 4;
+ setMonsterDirection(monster, _monsterLastWalkDirection);
} else {
setMonsterDirection(monster, s);
if (monster->field_25) {
@@ -961,7 +961,7 @@ void LoLEngine::walkMonster(MonsterInPlay *monster) {
int fx = 0;
int fy = 0;
- walkMonsterGetNextStepCoords(monster->x, monster->y, fx, fy, (s == -1) ? _monsterUnkDir : s);
+ walkMonsterGetNextStepCoords(monster->x, monster->y, fx, fy, (s == -1) ? _monsterLastWalkDirection : s);
placeMonster(monster, fx, fy);
}
diff --git a/engines/kyra/timer.cpp b/engines/kyra/timer.cpp
index 88b86393c8..c3ebad852a 100644
--- a/engines/kyra/timer.cpp
+++ b/engines/kyra/timer.cpp
@@ -122,9 +122,9 @@ void TimerManager::update() {
_nextRun += 99999;
for (Iterator pos = _timers.begin(); pos != _timers.end(); ++pos) {
- if (pos->enabled)
+ if (pos->enabled == 1)
- if (pos->enabled && pos->countdown >= 0) {
+ if (pos->enabled == 1 && pos->countdown >= 0) {
if (pos->nextRun <= _system->getMillis()) {
if (pos->func && pos->func->isValid()) {
(*pos->func)(pos->id);
@@ -138,7 +138,6 @@ void TimerManager::update() {
_nextRun = MIN(_nextRun, pos->nextRun);
}
}
-
}
void TimerManager::resync() {
@@ -229,10 +228,10 @@ void TimerManager::pauseSingleTimer(uint8 id, bool p) {
if (p) {
timer->pauseStartTime = _system->getMillis();
- timer->enabled = 0;
+ timer->enabled ^= 2;
} else if (timer->pauseStartTime) {
int32 elapsedTime = _system->getMillis() - timer->pauseStartTime;
- timer->enabled = 1;
+ timer->enabled ^= 2;
timer->lastUpdate += elapsedTime;
timer->nextRun += elapsedTime;
resync();
@@ -256,7 +255,7 @@ void TimerManager::enable(uint8 id) {
Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
if (timer != _timers.end())
- timer->enabled = 1;
+ timer->enabled |= 1;
else
warning("TimerManager::enable: No timer %d", id);
}
@@ -266,7 +265,7 @@ void TimerManager::disable(uint8 id) {
Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
if (timer != _timers.end())
- timer->enabled = 0;
+ timer->enabled &= 2;
else
warning("TimerManager::disable: No timer %d", id);
}
diff --git a/engines/kyra/timer_lol.cpp b/engines/kyra/timer_lol.cpp
index d646b13f0e..98a4f2845b 100644
--- a/engines/kyra/timer_lol.cpp
+++ b/engines/kyra/timer_lol.cpp
@@ -150,7 +150,7 @@ void LoLEngine::timerUpdatePortraitAnimations(int skipUpdate) {
}
void LoLEngine::timerUpdateLampState(int timerNum) {
- if ((_screen->_drawGuiFlag & 0x800) && (_screen->_drawGuiFlag & 0x400) && _lampStatusUnk)
+ if ((_gameFlags[15] & 0x800) && (_gameFlags[15] & 0x400) && _lampStatusUnk)
_lampStatusUnk--;
}