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Diffstat (limited to 'engines/lab/dispman.h')
| -rw-r--r-- | engines/lab/dispman.h | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/engines/lab/dispman.h b/engines/lab/dispman.h new file mode 100644 index 0000000000..bbbbe35126 --- /dev/null +++ b/engines/lab/dispman.h @@ -0,0 +1,169 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#ifndef LAB_DISPMAN_H +#define LAB_DISPMAN_H + +#include "graphics/palette.h" +#include "lab/anim.h" +#include "lab/processroom.h" + +namespace Lab { + +class LabEngine; + +struct TextFont { + uint32 _dataLength; + uint16 _height; + byte _widths[256]; + uint16 _offsets[256]; + byte *_data; +}; + +enum TransitionType { + kTransitionNone, + kTransitionWipe, + kTransitionScrollWipe, + kTransitionScrollBlack, + kTransitionScrollBounce, + kTransitionTransporter, + kTransitionReadFirstFrame, + kTransitionReadNextFrame +}; + +class DisplayMan { +private: + LabEngine *_vm; + + uint16 fadeNumIn(uint16 num, uint16 res, uint16 counter); + uint16 fadeNumOut(uint16 num, uint16 res, uint16 counter); + + byte _curapen; + byte *_curBitmap; + byte _curvgapal[256 * 3]; + byte *_tempScrollData; + +public: + DisplayMan(LabEngine *lab); + virtual ~DisplayMan(); + + void loadPict(const char *filename); + void readPict(const char *filename, bool playOnce, bool onlyDiffData = false); + void freePict(); + byte *readPictToMem(const char *filename, uint16 x, uint16 y); + void doScrollBlack(); + void copyPage(uint16 width, uint16 height, uint16 nheight, uint16 startline, byte *mem); + void doScrollWipe(char *filename); + void doScrollBounce(); + void doTransWipe(CloseDataPtr *cPtr, char *filename); + void doTransition(TransitionType transitionType, CloseDataPtr *cPtr, char *filename); + void blackScreen(); + void whiteScreen(); + void blackAllScreen(); + void createBox(uint16 y2); + void drawPanel(); + void setUpScreens(); + int32 longDrawMessage(const char *str); + void drawMessage(const char *str); + void setAPen(byte pennum); + void rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2); + void rectFillScaled(uint16 x1, uint16 y1, uint16 x2, uint16 y2); + // Window text stuff + uint32 flowText(void *font, // the TextAttr pointer + int16 spacing, // How much vertical spacing between the lines + byte pencolor, // pen number to use for text + byte backpen, // the background color + bool fillback, // Whether to fill the background + bool centerh, // Whether to center the text horizontally + bool centerv, // Whether to center the text vertically + bool output, // Whether to output any text + uint16 x1, uint16 y1, // Cords + uint16 x2, uint16 y2, + const char *text); // The text itself + + uint32 flowTextScaled( + void *font, // the TextAttr pointer + int16 spacing, // How much vertical spacing between the lines + byte pencolor, // pen number to use for text + byte backpen, // the background color + bool fillback, // Whether to fill the background + bool centerh, // Whether to center the text horizontally + bool centerv, // Whether to center the text vertically + bool output, // Whether to output any text + uint16 x1, uint16 y1, // Cords + uint16 x2, uint16 y2, + const char *text); // The text itself + + uint32 flowTextToMem(Image *destIm, + void *font, // the TextAttr pointer + int16 spacing, // How much vertical spacing between the lines + byte pencolor, // pen number to use for text + byte backpen, // the background color + bool fillback, // Whether to fill the background + bool centerh, // Whether to center the text horizontally + bool centerv, // Whether to center the text vertically + bool output, // Whether to output any text + uint16 x1, uint16 y1, // Cords + uint16 x2, uint16 y2, + const char *str); // The text itself + + void drawHLine(uint16 x, uint16 y1, uint16 y2); + void drawVLine(uint16 x1, uint16 y, uint16 x2); + void screenUpdate(); + void createScreen(bool HiRes); + void setAmigaPal(uint16 *pal, uint16 numColors); + void writeColorRegs(byte *buf, uint16 first, uint16 numreg); + void setPalette(void *cmap, uint16 numcolors); + void overlayRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2); + byte *getCurrentDrawingBuffer(); + void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2); + void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2); + void fade(bool fadein, uint16 res); + void closeFont(TextFont *tf); + uint16 textLength(TextFont *tf, const char *text, uint16 numchars); + uint16 textHeight(TextFont *tf); + void text(TextFont *tf, uint16 x, uint16 y, uint16 color, const char *text, uint16 numchars); + void getLine(TextFont *tf, char *lineBuffer, const char **mainBuffer, uint16 lineWidth); + + bool _longWinInFront; + bool _lastMessageLong; + uint32 _screenBytesPerPage; + int _screenWidth; + int _screenHeight; + byte *_displayBuffer; + byte *_currentDisplayBuffer; + bool _doNotDrawMessage; + uint16 *FadePalette; + BitMap _dispBitMap; +}; + +} // End of namespace Lab + +#endif // LAB_DISPMAN_H |
