diff options
Diffstat (limited to 'engines/lab/engine.cpp')
-rw-r--r-- | engines/lab/engine.cpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/engines/lab/engine.cpp b/engines/lab/engine.cpp index 053e961aa6..2d7725a145 100644 --- a/engines/lab/engine.cpp +++ b/engines/lab/engine.cpp @@ -120,9 +120,6 @@ void LabEngine::setQuarters(uint16 quarters) { _inventory[kItemQuarter]._quantity = quarters; } -/** - * Draws the message for the room. - */ void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) { if (_lastTooLong) { _lastTooLong = false; @@ -158,9 +155,6 @@ void LabEngine::freeScreens() { } } -/** - * Permanently flips the imagery of a button. - */ void LabEngine::perFlipButton(uint16 buttonId) { for (ButtonList::iterator button = _moveButtonList.begin(); button != _moveButtonList.end(); ++button) { Button *topButton = *button; @@ -180,9 +174,6 @@ void LabEngine::perFlipButton(uint16 buttonId) { } } -/** - * Eats all the available messages. - */ void LabEngine::eatMessages() { IntuiMessage *msg; @@ -191,9 +182,6 @@ void LabEngine::eatMessages() { } while (msg && !g_engine->shouldQuit()); } -/** - * Checks whether the close up is one of the special case closeups. - */ bool LabEngine::doCloseUp(CloseDataPtr closePtr) { if (!closePtr) return false; @@ -258,9 +246,6 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) { return true; } -/** - * Gets the current inventory name. - */ Common::String LabEngine::getInvName(uint16 curInv) { if (_mainDisplay) return _inventory[curInv]._bitmapName; @@ -288,9 +273,6 @@ Common::String LabEngine::getInvName(uint16 curInv) { return _inventory[curInv]._bitmapName; } -/** - * Turns the interface off. - */ void LabEngine::interfaceOff() { if (!_interfaceOff) { _event->attachButtonList(nullptr); @@ -299,9 +281,6 @@ void LabEngine::interfaceOff() { } } -/** - * Turns the interface on. - */ void LabEngine::interfaceOn() { if (_interfaceOff) { _interfaceOff = false; @@ -316,9 +295,6 @@ void LabEngine::interfaceOn() { _event->attachButtonList(&_moveButtonList); } -/** - * If the user hits the "Use" button; things that can get used on themselves. - */ bool LabEngine::doUse(uint16 curInv) { switch (curInv) { case kItemMap: @@ -385,9 +361,6 @@ bool LabEngine::doUse(uint16 curInv) { } } -/** - * Decrements the current inventory number. - */ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) { int8 step = (decreaseFl) ? -1 : 1; uint newInv = *curInv + step; @@ -417,9 +390,6 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) { } } -/** - * The main game loop. - */ void LabEngine::mainGameLoop() { uint16 actionMode = 4; uint16 curInv = kItemMap; @@ -1148,9 +1118,6 @@ void LabEngine::go() { _music->freeMusic(); } -/** - * New code to allow quick(er) return navigation in game. - */ int LabEngine::followCrumbs() { // NORTH, SOUTH, EAST, WEST int movement[4][4] = { |