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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on Labyrinth of Time code with assistance of
+ *
+ * Copyright (c) 1993 Terra Nova Development
+ * Copyright (c) 2004 The Wyrmkeep Entertainment Co.
+ *
+ */
+
+#include "common/events.h"
+
+#include "graphics/cursorman.h"
+
+#include "lab/lab.h"
+
+#include "lab/dispman.h"
+#include "lab/eventman.h"
+#include "lab/image.h"
+#include "lab/interface.h"
+
+namespace Lab {
+
+static const byte mouseData[] = {
+ 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 7, 1, 0, 0, 0, 0, 0, 0, 0,
+ 1, 7, 7, 1, 0, 0, 0, 0, 0, 0,
+ 1, 7, 7, 7, 1, 0, 0, 0, 0, 0,
+ 1, 7, 7, 7, 7, 1, 0, 0, 0, 0,
+ 1, 7, 7, 7, 7, 7, 1, 0, 0, 0,
+ 1, 7, 7, 7, 7, 7, 7, 1, 0, 0,
+ 1, 7, 7, 7, 7, 7, 7, 7, 1, 0,
+ 1, 7, 7, 7, 7, 7, 1, 1, 1, 1,
+ 1, 7, 7, 1, 7, 7, 1, 0, 0, 0,
+ 1, 7, 1, 0, 1, 7, 7, 1, 0, 0,
+ 1, 1, 0, 0, 1, 7, 7, 1, 0, 0,
+ 0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
+ 0, 0, 0, 0, 0, 1, 7, 7, 1, 0,
+ 0, 0, 0, 0, 0, 0, 1, 1, 0, 0
+};
+
+#define MOUSE_WIDTH 10
+#define MOUSE_HEIGHT 15
+
+EventManager::EventManager(LabEngine *vm) : _vm(vm) {
+ _leftClick = false;
+ _rightClick = false;
+ _buttonHit = false;
+ _mousePos = Common::Point(0, 0);
+ _keyPressed = Common::KEYCODE_INVALID;
+}
+
+void EventManager::initMouse() {
+ CursorMan.pushCursor(mouseData, MOUSE_WIDTH, MOUSE_HEIGHT, 0, 0, 0);
+ CursorMan.showMouse(false);
+
+ setMousePos(Common::Point(_vm->_graphics->_screenWidth / 2, _vm->_graphics->_screenHeight / 2));
+}
+
+void EventManager::mouseShow() {
+ CursorMan.showMouse(true);
+}
+
+void EventManager::mouseHide() {
+ CursorMan.showMouse(false);
+}
+
+void EventManager::setMousePos(Common::Point pos) {
+ if (_vm->_isHiRes)
+ _vm->_system->warpMouse(pos.x, pos.y);
+ else
+ _vm->_system->warpMouse(pos.x * 2, pos.y);
+}
+
+void EventManager::processInput() {
+ Common::Event event;
+
+ while (_vm->_system->getEventManager()->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_LBUTTONDOWN:
+ if (_vm->_interface->checkButtonHit(_mousePos))
+ _buttonHit = true;
+ else
+ _leftClick = true;
+ break;
+ case Common::EVENT_RBUTTONDOWN:
+ _rightClick = true;
+ break;
+ case Common::EVENT_MOUSEMOVE:
+ _mousePos = event.mouse;
+ break;
+ case Common::EVENT_KEYDOWN:
+ switch (event.kbd.keycode) {
+ case Common::KEYCODE_LEFTBRACKET:
+ _vm->changeVolume(-1);
+ break;
+ case Common::KEYCODE_RIGHTBRACKET:
+ _vm->changeVolume(1);
+ break;
+ case Common::KEYCODE_d:
+ if (event.kbd.hasFlags(Common::KBD_CTRL)) {
+ // Open debugger console
+ _vm->_console->attach();
+ continue;
+ }
+ // Intentional fall through
+ default:
+ _keyPressed = event.kbd;
+ break;
+ }
+ break;
+ case Common::EVENT_QUIT:
+ case Common::EVENT_RTL:
+ default:
+ break;
+ }
+ }
+}
+
+IntuiMessage *EventManager::getMsg() {
+ static IntuiMessage message;
+
+ _vm->_interface->handlePressedButton();
+ processInput();
+
+ if (_buttonHit) {
+ Button *lastButtonHit = _vm->_interface->checkButtonHit(_mousePos);
+ _buttonHit = false;
+ if (lastButtonHit) {
+ _vm->_interface->handlePressedButton();
+ message._msgClass = kMessageButtonUp;
+ message._code = lastButtonHit->_buttonId;
+ message._qualifier = _keyPressed.flags;
+
+ return &message;
+ } else
+ return nullptr;
+ } else if (_leftClick || _rightClick) {
+ message._msgClass = (_leftClick) ? kMessageLeftClick : kMessageRightClick;
+ message._qualifier = 0;
+ message._mouse = _mousePos;
+ _leftClick = _rightClick = false;
+ return &message;
+ } else if (_keyPressed.keycode != Common::KEYCODE_INVALID) {
+ Button *curButton = _vm->_interface->checkNumButtonHit(_keyPressed.keycode);
+
+ if (curButton) {
+ message._msgClass = kMessageButtonUp;
+ message._code = curButton->_buttonId;
+ } else {
+ message._msgClass = kMessageRawKey;
+ message._code = _keyPressed.keycode;
+ }
+
+ message._qualifier = _keyPressed.flags;
+ message._mouse = _mousePos;
+
+ _keyPressed.keycode = Common::KEYCODE_INVALID;
+
+ return &message;
+ } else
+ return nullptr;
+}
+
+Common::Point EventManager::updateAndGetMousePos() {
+ processInput();
+
+ return _mousePos;
+}
+
+void EventManager::simulateEvent() {
+ // Simulate an event by setting an unused key
+ _keyPressed = Common::KeyState(Common::KEYCODE_SEMICOLON);
+}
+
+} // End of namespace Lab