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Diffstat (limited to 'engines/lab/music.cpp')
-rw-r--r-- | engines/lab/music.cpp | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/engines/lab/music.cpp b/engines/lab/music.cpp new file mode 100644 index 0000000000..579f450456 --- /dev/null +++ b/engines/lab/music.cpp @@ -0,0 +1,171 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#include "common/file.h" +#include "audio/audiostream.h" +#include "audio/decoders/raw.h" + +#include "lab/lab.h" + +#include "lab/anim.h" +#include "lab/eventman.h" +#include "lab/music.h" +#include "lab/resource.h" + +namespace Lab { + +#define CLOWNROOM 123 +#define DIMROOM 80 + +Music::Music(LabEngine *vm) : _vm(vm) { + _musicFile = nullptr; + _storedPos = 0; +} + +byte Music::getSoundFlags() { + byte soundFlags = Audio::FLAG_LITTLE_ENDIAN; + if (_vm->getPlatform() == Common::kPlatformWindows) + soundFlags |= Audio::FLAG_16BITS; + else if (_vm->getPlatform() == Common::kPlatformDOS) + soundFlags |= Audio::FLAG_UNSIGNED; + + return soundFlags; +} + +void Music::loadSoundEffect(const Common::String filename, bool loop, bool waitTillFinished) { + stopSoundEffect(); + + Common::File *file = _vm->_resource->openDataFile(filename, MKTAG('D', 'I', 'F', 'F')); + if (!file) + return; + + _vm->_anim->_doBlack = false; + + uint32 magicBytes = file->readUint32LE(); + if (magicBytes != 1219009121) { + warning("readSound: Bad signature, skipping"); + return; + } + uint32 soundTag = file->readUint32LE(); + uint32 soundSize = file->readUint32LE(); + + if (soundTag != 0) + return; + + file->skip(soundSize); // skip the header + + while (soundTag != 65535) { + _vm->updateEvents(); + soundTag = file->readUint32LE(); + soundSize = file->readUint32LE() - 8; + + if ((soundTag == 30) || (soundTag == 31)) { + if (waitTillFinished) { + while (isSoundEffectActive()) { + _vm->updateEvents(); + _vm->waitTOF(); + } + } + + file->skip(4); + + uint16 sampleRate = file->readUint16LE(); + file->skip(2); + playSoundEffect(sampleRate, soundSize, loop, file); + } else if (soundTag == 65535) { + if (waitTillFinished) { + while (isSoundEffectActive()) { + _vm->updateEvents(); + _vm->waitTOF(); + } + } + } else + file->skip(soundSize); + } +} + +void Music::playSoundEffect(uint16 sampleSpeed, uint32 length, bool loop, Common::File *dataFile) { + stopSoundEffect(); + + // NOTE: We need to use malloc(), cause this will be freed with free() + // by the music code + byte *soundData = (byte *)malloc(length); + dataFile->read(soundData, length); + + Audio::SeekableAudioStream *audioStream = Audio::makeRawStream((const byte *)soundData, length, MAX<uint16>(sampleSpeed, 4000), getSoundFlags()); + _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_sfxHandle, new Audio::LoopingAudioStream(audioStream, (loop) ? 0 : 1)); +} + +void Music::stopSoundEffect() { + if (isSoundEffectActive()) + _vm->_mixer->stopHandle(_sfxHandle); +} + +bool Music::isSoundEffectActive() const { + return _vm->_mixer->isSoundHandleActive(_sfxHandle); +} + +void Music::changeMusic(const Common::String filename, bool storeCurPos, bool seektoStoredPos) { + if (storeCurPos) + _storedPos = _musicFile->pos(); + + stopSoundEffect(); + freeMusic(); + _musicFile = _vm->_resource->openDataFile(filename); + if (seektoStoredPos) + _musicFile->seek(_storedPos); + + Audio::SeekableAudioStream *audioStream = Audio::makeRawStream(_musicFile, 15000, getSoundFlags()); + _vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle, new Audio::LoopingAudioStream(audioStream, 0)); +} + +void Music::resetMusic(bool seektoStoredPos) { + if (_vm->getPlatform() != Common::kPlatformAmiga) + changeMusic("Music:BackGrou", false, seektoStoredPos); + else + changeMusic("Music:BackGround", false, seektoStoredPos); +} + +void Music::checkRoomMusic(uint16 prevRoom, uint16 newRoom) { + if (newRoom == CLOWNROOM) + changeMusic("Music:Laugh", true, false); + else if (newRoom == DIMROOM) + changeMusic("Music:Rm81", true, false); + else if (prevRoom == CLOWNROOM || prevRoom == DIMROOM) + resetMusic(true); +} + +void Music::freeMusic() { + _vm->_mixer->stopHandle(_musicHandle); + _vm->_mixer->stopHandle(_sfxHandle); + _musicFile = nullptr; +} + +} // End of namespace Lab |