diff options
Diffstat (limited to 'engines/lab/readdiff.cpp')
-rw-r--r-- | engines/lab/readdiff.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/lab/readdiff.cpp b/engines/lab/readdiff.cpp index 71707dc55a..b75ed6d7e9 100644 --- a/engines/lab/readdiff.cpp +++ b/engines/lab/readdiff.cpp @@ -125,7 +125,7 @@ void blackScreen() { /*****************************************************************************/ /* Changes the front screen to white. */ /*****************************************************************************/ -void whiteScreen(void) { +void whiteScreen() { memset(blackbuffer, 255, 248 * 3); writeColorRegs(blackbuffer, 8, 248); } @@ -149,7 +149,7 @@ static byte *Buffer, temp[5]; static bool FirstThru = true, donepal = false; static byte *storagefordifffile, * *difffile = &storagefordifffile; -void diffNextFrame(void) { +void diffNextFrame() { if (header == 65535) /* Already done. */ return; @@ -340,7 +340,7 @@ void diffNextFrame(void) { /*****************************************************************************/ /* A separate task launched by readDiff. Plays the DIFF. */ /*****************************************************************************/ -void playDiff(void) { +void playDiff() { processed = 0L; WaitSec = 0L; WaitMicros = 0L; @@ -445,7 +445,7 @@ void playDiff(void) { /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ -void stopDiff(void) { +void stopDiff() { if (IsPlaying) { StopPlaying = true; @@ -464,7 +464,7 @@ void stopDiff(void) { /*****************************************************************************/ /* Stops an animation from running. */ /*****************************************************************************/ -void stopDiffEnd(void) { +void stopDiffEnd() { if (IsPlaying) { StopPlayingEnd = true; @@ -480,7 +480,7 @@ void stopDiffEnd(void) { /*****************************************************************************/ /* Stops the continuous sound from playing. */ /*****************************************************************************/ -void stopSound(void) { +void stopSound() { stopsound = true; } @@ -500,7 +500,7 @@ bool readDiff(bool playonce) { static byte *mstart; -void readSound(void) { +void readSound() { uint32 header_ = 0, size_; uint16 samplespeed_; // uint16 numchunks = 1; |