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Diffstat (limited to 'engines/lab/resource.cpp')
-rw-r--r-- | engines/lab/resource.cpp | 343 |
1 files changed, 343 insertions, 0 deletions
diff --git a/engines/lab/resource.cpp b/engines/lab/resource.cpp new file mode 100644 index 0000000000..9cb35d1088 --- /dev/null +++ b/engines/lab/resource.cpp @@ -0,0 +1,343 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on Labyrinth of Time code with assistance of + * + * Copyright (c) 1993 Terra Nova Development + * Copyright (c) 2004 The Wyrmkeep Entertainment Co. + * + */ + +#include "common/file.h" + +#include "lab/lab.h" + +#include "lab/dispman.h" +#include "lab/music.h" +#include "lab/processroom.h" +#include "lab/resource.h" + +namespace Lab { + +Resource::Resource(LabEngine *vm) : _vm(vm) { + readStaticText(); +} + +void Resource::readStaticText() { + Common::File *labTextFile = openDataFile("Lab:Rooms/LabText"); + + for (int i = 0; i < 48; i++) + _staticText[i] = labTextFile->readLine(); + + delete labTextFile; +} + +TextFont *Resource::getFont(const Common::String fileName) { + // TODO: Add support for the font format of the Amiga version + Common::File *dataFile = openDataFile(fileName, MKTAG('V', 'G', 'A', 'F')); + + uint32 headerSize = 4 + 2 + 256 * 3 + 4; + uint32 fileSize = dataFile->size(); + if (fileSize <= headerSize) + return nullptr; + + TextFont *textfont = new TextFont(); + textfont->_dataLength = fileSize - headerSize; + textfont->_height = dataFile->readUint16LE(); + dataFile->read(textfont->_widths, 256); + for (int i = 0; i < 256; i++) + textfont->_offsets[i] = dataFile->readUint16LE(); + dataFile->skip(4); + textfont->_data = new byte[textfont->_dataLength + 4]; + dataFile->read(textfont->_data, textfont->_dataLength); + delete dataFile; + return textfont; +} + +Common::String Resource::getText(const Common::String fileName) { + Common::File *dataFile = openDataFile(fileName); + + uint32 count = dataFile->size(); + byte *buffer = new byte[count]; + byte *text = buffer; + dataFile->read(buffer, count); + + while (text && (*text != '\0')) + *text++ -= (byte)95; + + delete dataFile; + + Common::String str = (char *)buffer; + delete[] buffer; + + return str; +} + +void Resource::readRoomData(const Common::String fileName) { + Common::File *dataFile = openDataFile(fileName, MKTAG('D', 'O', 'R', '1')); + + _vm->_manyRooms = dataFile->readUint16LE(); + _vm->_highestCondition = dataFile->readUint16LE(); + _vm->_rooms = new RoomData[_vm->_manyRooms + 1]; + + for (int i = 1; i <= _vm->_manyRooms; i++) { + RoomData *curRoom = &_vm->_rooms[i]; + curRoom->_doors[kDirectionNorth] = dataFile->readUint16LE(); + curRoom->_doors[kDirectionSouth] = dataFile->readUint16LE(); + curRoom->_doors[kDirectionEast] = dataFile->readUint16LE(); + curRoom->_doors[kDirectionWest] = dataFile->readUint16LE(); + curRoom->_transitionType = dataFile->readByte(); + } + + delete dataFile; +} + +InventoryData *Resource::readInventory(const Common::String fileName) { + Common::File *dataFile = openDataFile(fileName, MKTAG('I', 'N', 'V', '1')); + + _vm->_numInv = dataFile->readUint16LE(); + InventoryData *inventory = new InventoryData[_vm->_numInv + 1]; + + for (int i = 1; i <= _vm->_numInv; i++) { + inventory[i]._quantity = dataFile->readUint16LE(); + inventory[i]._name = readString(dataFile); + inventory[i]._bitmapName = readString(dataFile); + } + + delete dataFile; + return inventory; +} + +void Resource::readViews(uint16 roomNum) { + Common::String fileName = "LAB:Rooms/" + Common::String::format("%d", roomNum); + Common::File *dataFile = openDataFile(fileName, MKTAG('R', 'O', 'M', '4')); + + RoomData *curRoom = &_vm->_rooms[roomNum]; + + curRoom->_roomMsg = readString(dataFile); + readView(dataFile, curRoom->_view[kDirectionNorth]); + readView(dataFile, curRoom->_view[kDirectionSouth]); + readView(dataFile, curRoom->_view[kDirectionEast]); + readView(dataFile, curRoom->_view[kDirectionWest]); + readRule(dataFile, curRoom->_rules); + + delete dataFile; +} + +Common::String Resource::translateFileName(const Common::String filename) { + Common::String upperFilename; + + // The DOS and Windows version aren't looking for the right file, + if (!filename.compareToIgnoreCase("P:ZigInt/BLK") && (_vm->getPlatform() != Common::kPlatformAmiga)) + upperFilename = "P:ZigInt/ZIGINT.BLK"; + else + upperFilename = filename; + + upperFilename.toUppercase(); + Common::String fileNameStrFinal; + + if (upperFilename.hasPrefix("P:") || upperFilename.hasPrefix("F:")) { + if (_vm->_isHiRes) + fileNameStrFinal = "SPICT/"; + else + fileNameStrFinal = "PICT/"; + + if (_vm->getPlatform() == Common::kPlatformAmiga) { + if (upperFilename.hasPrefix("P:")) { + fileNameStrFinal = "PICT/"; + } else { + fileNameStrFinal = "LABFONTS/"; + upperFilename += "T"; // all the Amiga fonts have a ".FONT" suffix + } + } + } else if (upperFilename.hasPrefix("LAB:")) { + // Look inside the game folder + } else if (upperFilename.hasPrefix("MUSIC:")) { + fileNameStrFinal = "MUSIC/"; + } + + if (upperFilename.contains(':')) { + while (upperFilename[0] != ':') { + upperFilename.deleteChar(0); + } + + upperFilename.deleteChar(0); + } + + if (_vm->getPlatform() == Common::kPlatformDOS) { + // Some script of the DOS version uses names used in the Amiga (and Windows) version, + // which isn't limited to 8.3 characters. We need to parse upperFilename to detect + // the filename, and fix it if required so it matches a DOS filename. + while (upperFilename.contains('/') && upperFilename.size()) { + fileNameStrFinal += upperFilename[0]; + upperFilename.deleteChar(0); + } + + for (int i = 0; (i < 8) && upperFilename.size() && (upperFilename[0] != '.'); i++) { + fileNameStrFinal += upperFilename[0]; + upperFilename.deleteChar(0); + } + + // Remove the extra character in the filename + while (upperFilename.size() && (upperFilename[0] != '.')) + upperFilename.deleteChar(0); + + // copy max 4 characters for the extension ('.foo') + for (int i = 0; (i < 4) && upperFilename.size(); i++) { + fileNameStrFinal += upperFilename[0]; + upperFilename.deleteChar(0); + } + + // Skip the extra characters of the extension + upperFilename.clear(); + } + + fileNameStrFinal += upperFilename; + + return fileNameStrFinal; +} + +Common::File *Resource::openDataFile(const Common::String filename, uint32 fileHeader) { + Common::File *dataFile = new Common::File(); + dataFile->open(translateFileName(filename)); + + if (!dataFile->isOpen()) { + // The DOS version is known to have some missing files + if (_vm->getPlatform() == Common::kPlatformDOS) { + warning("Incomplete DOS version, skipping file %s", filename.c_str()); + return nullptr; + } else + error("openDataFile: Couldn't open %s (%s)", translateFileName(filename).c_str(), filename.c_str()); + } + if (fileHeader > 0) { + uint32 headerTag = dataFile->readUint32BE(); + if (headerTag != fileHeader) { + dataFile->close(); + error("openDataFile: Unexpected header in %s (%s) - expected: %d, got: %d", translateFileName(filename).c_str(), filename.c_str(), fileHeader, headerTag); + } + } + + return dataFile; +} + +Common::String Resource::readString(Common::File *file) { + byte size = file->readByte(); + if (!size) + return Common::String(""); + + char *str = new char[size]; + for (int i = 0; i < size; i++) { + char c = file->readByte(); + // Decrypt char + c = (i < size - 1) ? c - 95 : '\0'; + str[i] = c; + } + + Common::String result = str; + delete[] str; + return result; +} + +Common::Array<int16> Resource::readConditions(Common::File *file) { + int16 cond; + Common::Array<int16> list; + + while ((cond = file->readUint16LE()) != 0) + list.push_back(cond); + + if (list.size() > 24) { + // The original only allocated 24 elements, and silently + // dropped remaining parts. + warning("More than 24 parts in condition"); + } + + return list; +} + +void Resource::readRule(Common::File *file, RuleList &rules) { + rules.clear(); + while (file->readByte() == 1) { + rules.push_back(Rule()); + Rule &rule = rules.back(); + + rule._ruleType = (RuleType)file->readSint16LE(); + rule._param1 = file->readSint16LE(); + rule._param2 = file->readSint16LE(); + rule._condition = readConditions(file); + readAction(file, rule._actionList); + } +} + +void Resource::readAction(Common::File *file, ActionList &list) { + list.clear(); + + while (file->readByte() == 1) { + list.push_back(Action()); + Action &action = list.back(); + + action._actionType = (ActionType)file->readSint16LE(); + action._param1 = file->readSint16LE(); + action._param2 = file->readSint16LE(); + action._param3 = file->readSint16LE(); + + if (action._actionType == kActionShowMessages) { + action._messages.reserve(action._param1); + for (int i = 0; i < action._param1; i++) + action._messages.push_back(readString(file)); + } else { + action._messages.push_back(readString(file)); + } + } +} + +void Resource::readCloseUps(uint16 depth, Common::File *file, CloseDataList &list) { + list.clear(); + while (file->readByte() != '\0') { + list.push_back(CloseData()); + CloseData &closeup = list.back(); + + closeup._x1 = file->readUint16LE(); + closeup._y1 = file->readUint16LE(); + closeup._x2 = file->readUint16LE(); + closeup._y2 = file->readUint16LE(); + closeup._closeUpType = file->readSint16LE(); + closeup._depth = depth; + closeup._graphicName = readString(file); + closeup._message = readString(file); + readCloseUps(depth + 1, file, closeup._subCloseUps); + } +} + +void Resource::readView(Common::File *file, ViewDataList &list) { + list.clear(); + while (file->readByte() == 1) { + list.push_back(ViewData()); + ViewData &view = list.back(); + + view._condition = readConditions(file); + view._graphicName = readString(file); + readCloseUps(0, file, view._closeUps); + } +} + +} // End of namespace Lab |