diff options
Diffstat (limited to 'engines/lastexpress/debug.cpp')
-rw-r--r-- | engines/lastexpress/debug.cpp | 93 |
1 files changed, 48 insertions, 45 deletions
diff --git a/engines/lastexpress/debug.cpp b/engines/lastexpress/debug.cpp index f89ad8b80d..db3a3e3962 100644 --- a/engines/lastexpress/debug.cpp +++ b/engines/lastexpress/debug.cpp @@ -85,7 +85,6 @@ Debugger::Debugger(LastExpressEngine *engine) : _engine(engine), _command(NULL), DCmd_Register("entity", WRAP_METHOD(Debugger, cmdEntity)); // Misc - DCmd_Register("loadgame", WRAP_METHOD(Debugger, cmdLoadGame)); DCmd_Register("chapter", WRAP_METHOD(Debugger, cmdSwitchChapter)); DCmd_Register("clear", WRAP_METHOD(Debugger, cmdClear)); @@ -139,6 +138,9 @@ void Debugger::copyCommand(int argc, const char **argv) { for (int i = 0; i < _numParams; i++) { _commandParams[i] = (char *)malloc(strlen(argv[i]) + 1); + if (_commandParams[i] == NULL) + error("[Debugger::copyCommand] Cannot allocate memory for command parameters"); + memset(_commandParams[i], 0, strlen(argv[i]) + 1); strcpy(_commandParams[i], argv[i]); } @@ -152,9 +154,18 @@ void Debugger::callCommand() { (*_command)(_numParams, const_cast<const char **>(_commandParams)); } -void Debugger::loadArchive(ArchiveIndex index) const { - _engine->getResourceManager()->loadArchive(index); - getScenes()->loadSceneDataFile(index); +bool Debugger::loadArchive(int index) { + if (index < 1 || index > 3) { + DebugPrintf("Invalid cd number (was: %d, valid: [1-3])\n", index); + return false; + } + + if (!_engine->getResourceManager()->loadArchive((ArchiveIndex)index)) + return false; + + getScenes()->loadSceneDataFile((ArchiveIndex)index); + + return true; } // Restore loaded archive @@ -233,8 +244,10 @@ bool Debugger::cmdListFiles(int argc, const char **argv) { Common::String filter(const_cast<char *>(argv[1])); // Load the proper archive - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } Common::ArchiveMemberList list; int count = _engine->getResourceManager()->listMatchingMembers(list, filter); @@ -317,8 +330,10 @@ bool Debugger::cmdShowFrame(int argc, const char **argv) { Common::String filename(const_cast<char *>(argv[1])); filename += ".seq"; - if (argc == 4) - loadArchive((ArchiveIndex)getNumber(argv[3])); + if (argc == 4) { + if (!loadArchive(getNumber(argv[3]))) + return true; + } if (!_engine->getResourceManager()->hasFile(filename)) { DebugPrintf("Cannot find file: %s\n", filename.c_str()); @@ -377,8 +392,10 @@ bool Debugger::cmdShowBg(int argc, const char **argv) { if (argc == 2 || argc == 3) { Common::String filename(const_cast<char *>(argv[1])); - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } if (!_engine->getResourceManager()->hasFile(filename + ".BG")) { DebugPrintf("Cannot find file: %s\n", (filename + ".BG").c_str()); @@ -430,8 +447,10 @@ bool Debugger::cmdPlaySeq(int argc, const char **argv) { Common::String filename(const_cast<char *>(argv[1])); filename += ".seq"; - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } if (!_engine->getResourceManager()->hasFile(filename)) { DebugPrintf("Cannot find file: %s\n", filename.c_str()); @@ -505,8 +524,10 @@ bool Debugger::cmdPlaySeq(int argc, const char **argv) { bool Debugger::cmdPlaySnd(int argc, const char **argv) { if (argc == 2 || argc == 3) { - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } // Add .SND at the end of the filename if needed Common::String name(const_cast<char *>(argv[1])); @@ -520,7 +541,7 @@ bool Debugger::cmdPlaySnd(int argc, const char **argv) { _engine->_system->getMixer()->stopAll(); - _soundStream->load(getArchive(name)); + _soundStream->load(getArchive(name), 16); if (argc == 3) restoreArchive(); @@ -542,8 +563,10 @@ bool Debugger::cmdPlaySbe(int argc, const char **argv) { if (argc == 2 || argc == 3) { Common::String filename(const_cast<char *>(argv[1])); - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } filename += ".sbe"; @@ -605,8 +628,10 @@ bool Debugger::cmdPlayNis(int argc, const char **argv) { if (argc == 2 || argc == 3) { Common::String name(const_cast<char *>(argv[1])); - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } // If we got a nis filename, check that the file exists if (name.contains('.') && !_engine->getResourceManager()->hasFile(name)) { @@ -662,8 +687,10 @@ bool Debugger::cmdLoadScene(int argc, const char **argv) { SceneIndex index = (SceneIndex)getNumber(argv[1]); // Check args - if (argc == 3) - loadArchive((ArchiveIndex)getNumber(argv[2])); + if (argc == 3) { + if (!loadArchive(getNumber(argv[2]))) + return true; + } if (index > 2500) { DebugPrintf("Error: invalid index value (0-2500)"); @@ -1091,30 +1118,6 @@ label_error: } /** - * Command: loads a game - * - * @param argc The argument count. - * @param argv The values. - * - * @return true if it was handled, false otherwise - */ -bool Debugger::cmdLoadGame(int argc, const char **argv) { - if (argc == 2) { - int id = getNumber(argv[1]); - - if (id == 0 || id > 6) - goto error; - - getSaveLoad()->loadGame((GameId)(id - 1)); - } else { -error: - DebugPrintf("Syntax: loadgame <id> (id=1-6)\n"); - } - - return true; -} - -/** * Command: switch to a specific chapter * * @param argc The argument count. |