diff options
Diffstat (limited to 'engines/lastexpress/game/object.h')
-rw-r--r-- | engines/lastexpress/game/object.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/lastexpress/game/object.h b/engines/lastexpress/game/object.h index 87c9d7d407..78e8a84df3 100644 --- a/engines/lastexpress/game/object.h +++ b/engines/lastexpress/game/object.h @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -37,17 +37,17 @@ public: struct Object : Common::Serializable { // All fields should be saved as bytes EntityIndex entity; - ObjectLocation location; - CursorStyle cursor; - CursorStyle cursor2; - ObjectLocation location2; + ObjectLocation status; + CursorStyle windowCursor; + CursorStyle handleCursor; + ObjectModel model; Object() { entity = kEntityPlayer; - location = kObjectLocationNone; - cursor = kCursorHandKnock; - cursor2 = kCursorHandKnock; - location2 = kObjectLocationNone; + status = kObjectLocationNone; + windowCursor = kCursorHandKnock; + handleCursor = kCursorHandKnock; + model = kObjectModelNone; } Common::String toString(); @@ -55,18 +55,18 @@ public: // Serializable void saveLoadWithSerializer(Common::Serializer &s) { s.syncAsByte(entity); - s.syncAsByte(location); - s.syncAsByte(cursor); - s.syncAsByte(cursor2); - s.syncAsByte(location2); + s.syncAsByte(status); + s.syncAsByte(windowCursor); + s.syncAsByte(handleCursor); + s.syncAsByte(model); } }; Objects(LastExpressEngine *engine); const Object get(ObjectIndex index) const; - void update(ObjectIndex index, EntityIndex entity, ObjectLocation location, CursorStyle cursor, CursorStyle cursor2); - void updateLocation2(ObjectIndex index, ObjectLocation location2); + void update(ObjectIndex index, EntityIndex entity, ObjectLocation status, CursorStyle cursor, CursorStyle cursor2); + void updateModel(ObjectIndex index, ObjectModel model); // Serializable void saveLoadWithSerializer(Common::Serializer &s); |