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Diffstat (limited to 'engines/lastexpress/game/savepoint.cpp')
-rw-r--r-- | engines/lastexpress/game/savepoint.cpp | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/engines/lastexpress/game/savepoint.cpp b/engines/lastexpress/game/savepoint.cpp new file mode 100644 index 0000000000..30467f8368 --- /dev/null +++ b/engines/lastexpress/game/savepoint.cpp @@ -0,0 +1,296 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "lastexpress/game/savepoint.h" + +#include "lastexpress/game/entities.h" +#include "lastexpress/game/logic.h" +#include "lastexpress/game/state.h" + +#include "lastexpress/helpers.h" +#include "lastexpress/lastexpress.h" + + +namespace LastExpress { + +SavePoints::SavePoints(LastExpressEngine *engine) : _engine(engine) { + for (int i = 0; i < 40; i++) + _callbacks[i] = NULL; +} + +SavePoints::~SavePoints() { + // Zero passed pointers + _engine = NULL; +} + +////////////////////////////////////////////////////////////////////////// +// Savepoints +////////////////////////////////////////////////////////////////////////// +void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) { + if (_savepoints.size() >= _savePointsMaxSize) + return; + + SavePoint point; + point.entity1 = entity1; + point.action = action; + point.entity2 = entity2; + point.param.intValue = param; + + _savepoints.push_back(point); +} + +void SavePoints::push(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const char *param) { + if (_savepoints.size() >= _savePointsMaxSize) + return; + + SavePoint point; + point.entity1 = entity1; + point.action = action; + point.entity2 = entity2; + strcpy((char *)&point.param.charValue, param); + + _savepoints.push_back(point); +} + +SavePoint SavePoints::pop() { + SavePoint point = _savepoints.front(); + _savepoints.pop_front(); + return point; +} + + +void SavePoints::pushAll(EntityIndex entity, ActionIndex action, uint32 param) { + for (uint32 index = 1; index < 40; index++) { + if ((EntityIndex)index != entity) + push(entity, (EntityIndex)index, action, param); + } +} + +// Process all savepoints +void SavePoints::process() { + while (_savepoints.size() > 0 && getFlags()->isGameRunning) { + SavePoint savepoint = pop(); + + // If this is a data savepoint, update the entity + // otherwise, execute the callback + if (!updateEntityFromData(savepoint)) { + + // Call requested callback + Entity::Callback *callback = getCallback(savepoint.entity1); + if (callback && callback->isValid()) { + debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s", ENTITY_NAME(savepoint.entity1), ACTION_NAME(savepoint.action), ENTITY_NAME(savepoint.entity2)); + (*callback)(savepoint); + } + } + } +} + +void SavePoints::reset() { + _savepoints.clear(); +} + +////////////////////////////////////////////////////////////////////////// +// Data +////////////////////////////////////////////////////////////////////////// +void SavePoints::addData(EntityIndex entity, ActionIndex action, uint32 param) { + if (_data.size() >= _savePointsMaxSize) + return; + + SavePointData data; + data.entity1 = entity; + data.action = action; + data.param = param; + + _data.push_back(data); +} + +////////////////////////////////////////////////////////////////////////// +// Callbacks +////////////////////////////////////////////////////////////////////////// +void SavePoints::setCallback(EntityIndex index, Entity::Callback *callback) { + if (index >= 40) + error("SavePoints::setCallback - attempting to use an invalid entity index. Valid values 0-39, was %d", index); + + if (!callback || !callback->isValid()) + error("SavePoints::setCallback - attempting to set an invalid callback for entity %s", ENTITY_NAME(index)); + + _callbacks[index] = callback; +} + +Entity::Callback *SavePoints::getCallback(EntityIndex index) const { + if (index >= 40) + error("SavePoints::getCallback - attempting to use an invalid entity index. Valid values 0-39, was %d", index); + + return _callbacks[index]; +} + +void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, uint32 param) const { + SavePoint point; + point.entity1 = entity1; + point.action = action; + point.entity2 = entity2; + point.param.intValue = param; + + Entity::Callback *callback = getCallback(entity1); + if (callback != NULL && callback->isValid()) { + debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s, param=%d", ENTITY_NAME(entity1), ACTION_NAME(action), ENTITY_NAME(entity2), param); + (*callback)(point); + } +} + +void SavePoints::call(EntityIndex entity2, EntityIndex entity1, ActionIndex action, const char *param) const { + SavePoint point; + point.entity1 = entity1; + point.action = action; + point.entity2 = entity2; + strcpy((char *)&point.param.charValue, param); + + Entity::Callback *callback = getCallback(entity1); + if (callback != NULL && callback->isValid()) { + debugC(8, kLastExpressDebugLogic, "Savepoint: entity1=%s, action=%s, entity2=%s, param=%s", ENTITY_NAME(entity1), ACTION_NAME(action), ENTITY_NAME(entity2), param); + (*callback)(point); + } +} + +void SavePoints::callAndProcess() { + SavePoint savepoint; // empty parameters + + // We ignore the kEntityPlayer callback in the list + EntityIndex index = kEntityAnna; + + // Call all callbacks with empty parameters + bool isRunning = getFlags()->isGameRunning; + while (isRunning) { + + Entity::Callback *callback = getCallback(index); + if (callback != NULL && callback->isValid()) { + (*callback)(savepoint); + isRunning = getFlags()->isGameRunning; + } + + index = (EntityIndex)(index + 1); + + // Process all savepoints when done + if (index >= 40) { + if (isRunning) + process(); + + return; + } + } +} + +////////////////////////////////////////////////////////////////////////// +// Misc +////////////////////////////////////////////////////////////////////////// +bool SavePoints::updateEntityFromData(const SavePoint &savepoint) { + for (int i = 0; i < (int)_data.size(); i++) { + + // Not a data savepoint! + if (!_data[i].entity1) + return false; + + // Found our data! + if (_data[i].entity1 == savepoint.entity1 && _data[i].action == savepoint.action) { + debugC(8, kLastExpressDebugLogic, "Update entity from data: entity1=%s, action=%s, param=%d", ENTITY_NAME(_data[i].entity1), ACTION_NAME(_data[i].action), _data[i].param); + + // the SavePoint param value is the index of the entity call parameter to update + getEntities()->get(_data[i].entity1)->getParamData()->updateParameters(_data[i].param); + + return true; + } + } + + return false; +} + +////////////////////////////////////////////////////////////////////////// +// Serializable +////////////////////////////////////////////////////////////////////////// +void SavePoints::saveLoadWithSerializer(Common::Serializer &s) { + + // Serialize savepoint data + uint32 dataSize = (s.isLoading() ? _savePointsMaxSize : _data.size()); + for (uint i = 0; i < dataSize; i++) { + if (s.isLoading()) { + SavePointData data; + _data.push_back(data); + } + + s.syncAsUint32LE(_data[i].entity1); + s.syncAsUint32LE(_data[i].action); + s.syncAsUint32LE(_data[i].entity2); + s.syncAsUint32LE(_data[i].param); + } + + // Skip uninitialized data if any + s.skip((_savePointsMaxSize - dataSize) * 16); + + // Number of savepoints + uint32 numSavepoints = _savepoints.size(); + s.syncAsUint32LE(numSavepoints); + + // Savepoints + if (s.isLoading()) { + for (uint i = 0; i < numSavepoints; i++) { + SavePoint point; + s.syncAsUint32LE(point.entity1); + s.syncAsUint32LE(point.action); + s.syncAsUint32LE(point.entity2); + s.syncAsUint32LE(point.param.intValue); + + _savepoints.push_back(point); + + if (_savepoints.size() >= _savePointsMaxSize) + break; + } + } else { + for (Common::List<SavePoint>::iterator it = _savepoints.begin(); it != _savepoints.end(); ++it) { + s.syncAsUint32LE((*it).entity1); + s.syncAsUint32LE((*it).action); + s.syncAsUint32LE((*it).entity2); + s.syncAsUint32LE((*it).param.intValue); + } + } +} + +////////////////////////////////////////////////////////////////////////// +// toString +////////////////////////////////////////////////////////////////////////// +Common::String SavePoints::toString() { + Common::String ret = ""; + + ret += "Savepoint Data\n"; + for (uint i = 0; i < _data.size(); i++) + ret += _data[i].toString() + "\n"; + + ret += "\nSavepoints\n"; + for (Common::List<SavePoint>::iterator it = _savepoints.begin(); it != _savepoints.end(); ++it) + ret += (*it).toString() + "\n"; + + return ret; +} + +} // End of namespace LastExpress |