diff options
Diffstat (limited to 'engines/lure/detection.cpp')
-rw-r--r-- | engines/lure/detection.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/lure/detection.cpp b/engines/lure/detection.cpp index 4291b9aedb..3fa6278016 100644 --- a/engines/lure/detection.cpp +++ b/engines/lure/detection.cpp @@ -23,8 +23,6 @@ * */ -#include "common/stdafx.h" - #include "base/plugins.h" #include "common/advancedDetector.h" @@ -121,7 +119,7 @@ GameList Engine_LURE_detectGames(const FSList &fslist) { printf("Your game version appears to be unknown. Please, report the following\n"); printf("data to the ScummVM team along with name of the game you tried to add\n"); printf("and its version/language/etc.:\n"); - + printf(" LURE MD5 '%s'\n\n", md5str); const PlainGameDescriptor *g1 = lure_list; @@ -174,11 +172,11 @@ void LureEngine::detectGame() { error("Error validating %s - file is invalid or out of date", SUPPORT_FILENAME); else if ((version.vMajor != LURE_DAT_MAJOR) || (version.vMinor != LURE_DAT_MINOR)) error("Incorrect version of %s file - expected %d.%d but got %d.%d", - SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR, + SUPPORT_FILENAME, LURE_DAT_MAJOR, LURE_DAT_MINOR, version.vMajor, version.vMinor); } - // Do an md5 check + // Do an md5 check char md5str[32 + 1]; const GameSettings *g; |